scummvm/engines/wintermute
2013-08-03 04:02:48 +02:00
..
ad JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
base WINTERMUTE: Prefer getBasePtr over direct Surface::pixels access. 2013-08-03 04:02:48 +02:00
graphics WINTERMUTE: Prefer getBasePtr over direct Surface::pixels access. 2013-08-03 04:02:48 +02:00
math WINTERMUTE: const Common::Rect rect& in rect32.h 2013-08-01 02:15:01 +02:00
system WINTERMUTE: Avoid div-by-zero in SystemClassRegistry::loadInstances() 2013-04-17 17:02:09 +02:00
ui WINTERMUTE: Further reduce the amount of int->int32-confusion. 2013-04-20 18:11:47 +02:00
utils WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
video JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
coll_templ.h WINTERMUTE: Use int32 in coll_templ.h 2013-04-20 17:11:09 +02:00
dcgf.h WINTERMUTE: Fix ScriptExtDate-saving (bump savegame-version to 1.2.1). 2013-04-20 18:32:42 +02:00
dctypes.h WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00
debugger.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
debugger.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
detection_tables.h WINTERMUTE: Add detection for James Peris (Full Version) 2013-07-31 16:02:38 +02:00
detection.cpp WINTERMUTE: Allow users to enable the FPS-counter in the GUI, and disable MT32-settings. 2013-01-22 22:05:20 +01:00
module.mk WINTERMUTE: Introduce TransformTools 2013-07-31 23:47:57 +02:00
persistent.cpp WINTERMUTE: WinterMute -> Wintermute 2012-08-13 03:42:30 +02:00
persistent.h WINTERMUTE: Let TMEMBER_INT take int32, not int. 2013-04-20 17:16:56 +02:00
platform_osystem.cpp WINTERMUTE: Respect EVENT_QUIT properly (and don't ask to quit anymore) 2013-07-27 21:40:27 +02:00
platform_osystem.h WINTERMUTE: Add in debugger-console, enabled by Ctrl-d 2013-01-23 11:18:44 +01:00
wintermute.cpp WINTERMUTE: Let engine know both gameid and language of target as well as targetname. 2013-07-31 04:26:28 +02:00
wintermute.h WINTERMUTE: Add the possibility of enabling/disabling FPS from Debugger. 2013-01-23 11:32:06 +01:00
wintypes.h WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00