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https://github.com/libretro/scummvm.git
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115 lines
2.7 KiB
C++
115 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SCUMM_SCRIPT_V8_H
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#define SCUMM_SCRIPT_V8_H
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#ifdef ENABLE_SCUMM_7_8
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#include "scumm/scumm_v7.h"
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namespace Scumm {
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class ScummEngine_v8 : public ScummEngine_v7 {
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protected:
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struct ObjectNameId {
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char name[40];
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int id;
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};
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int _objectIDMapSize;
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ObjectNameId *_objectIDMap;
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int _keyScriptKey, _keyScriptNo;
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public:
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ScummEngine_v8(OSystem *syst, const DetectorResult &dr);
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~ScummEngine_v8();
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protected:
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virtual void setupOpcodes();
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virtual void printString(int m, const byte *msg);
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virtual void scummLoop_handleSaveLoad();
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virtual void setupScummVars();
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virtual void resetScummVars();
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virtual void decodeParseString(int m, int n);
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virtual void readArrayFromIndexFile();
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virtual void readMAXS(int blockSize);
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virtual void readGlobalObjects();
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virtual uint fetchScriptWord();
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virtual int fetchScriptWordSigned();
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virtual int readVar(uint var);
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virtual void writeVar(uint var, int value);
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virtual int getObjectIdFromOBIM(const byte *obim);
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virtual void processKeyboard(Common::KeyState lastKeyHit);
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void desaturatePalette(int hueScale, int satScale, int lightScale, int startColor, int endColor);
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/* Version 8 script opcodes */
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void o8_mod();
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void o8_wait();
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void o8_dimArray();
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void o8_dim2dimArray();
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void o8_arrayOps();
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void o8_blastText();
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void o8_cursorCommand();
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void o8_resourceRoutines();
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void o8_roomOps();
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void o8_actorOps();
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void o8_cameraOps();
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void o8_verbOps();
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void o8_systemOps();
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void o8_startVideo();
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void o8_kernelSetFunctions();
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void o8_kernelGetFunctions();
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void o8_getActorChore();
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void o8_getActorZPlane();
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void o8_drawObject();
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void o8_getObjectImageX();
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void o8_getObjectImageY();
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void o8_getObjectImageWidth();
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void o8_getObjectImageHeight();
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void o8_getStringWidth();
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byte VAR_LANGUAGE;
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};
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} // End of namespace Scumm
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#endif // ENABLE_SCUMM_7_8
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#endif
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