scummvm/engines/kyra/script_v1.cpp
Johannes Schickel 1a52c5283a - Yet more opcodes moved to KyraEngine_v1
- Renamed some opcodes inside KyraEngine_LoK

svn-id: r32055
2008-05-12 12:57:42 +00:00

101 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra_v1.h"
#include "kyra/screen.h"
namespace Kyra {
int KyraEngine_v1::o1_queryGameFlag(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_queryGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return queryGameFlag(stackPos(0));
}
int KyraEngine_v1::o1_setGameFlag(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_setGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return setGameFlag(stackPos(0));
}
int KyraEngine_v1::o1_resetGameFlag(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_resetGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return resetGameFlag(stackPos(0));
}
int KyraEngine_v1::o1_getRand(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_getRand(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < stackPos(1));
return _rnd.getRandomNumberRng(stackPos(0), stackPos(1));
}
int KyraEngine_v1::o1_hideMouse(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_hideMouse(%p) ()", (const void *)script);
screen()->hideMouse();
return 0;
}
int KyraEngine_v1::o1_showMouse(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_showMouse(%p) ()", (const void *)script);
screen()->showMouse();
return 0;
}
int KyraEngine_v1::o1_setMousePos(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_system->warpMouse(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v1::o1_setHandItem(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_setHandItem(%p) (%d)", (const void *)script, stackPos(0));
setHandItem(stackPos(0));
return 0;
}
int KyraEngine_v1::o1_removeHandItem(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_removeHandItem(%p) ()", (const void *)script);
removeHandItem();
return 0;
}
int KyraEngine_v1::o1_getMouseState(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_getMouseState(%p) ()", (const void *)script);
return _mouseState;
}
int KyraEngine_v1::o1_setDeathHandler(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_setDeathHandler(%p) (%d)", (const void *)script, stackPos(0));
_deathHandler = stackPos(0);
return 0;
}
int KyraEngine_v1::o1_playWanderScoreViaMap(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_playWanderScoreViaMap(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
snd_playWanderScoreViaMap(stackPos(0), stackPos(1));
return 0;
}
} // end of namespace Kyra