scummvm/engines/startrek/textbox.cpp
2022-10-23 22:46:19 +02:00

950 lines
26 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/events.h"
#include "common/stream.h"
#include "graphics/cursorman.h"
#include "startrek/graphics.h"
#include "startrek/resource.h"
#include "startrek/room.h"
namespace StarTrek {
const char *StarTrekEngine::getNextTextLine(const char *text, char *lineOutput, int lineWidth) {
*lineOutput = '\0';
if (*text == '\0')
return nullptr;
const char *lastSpaceInput = nullptr;
char *lastSpaceOutput = nullptr;
int charIndex = 0;
while (charIndex != lineWidth && *text != '\0') {
char c = *text;
if (c == '\n') {
*lineOutput = '\0';
return text + 1;
}
if (c == ' ') {
lastSpaceInput = text;
lastSpaceOutput = lineOutput;
}
if (c == '\r') {
text++;
charIndex--;
} else {
text++;
*(lineOutput++) = c;
}
charIndex++;
}
if (*text == '\0') {
*lineOutput = '\0';
return text;
}
if (*text == ' ') {
*lineOutput = '\0';
return text + 1;
}
if (lastSpaceOutput == nullptr) { // Long word couldn't fit on line
*lineOutput = '\0';
return text;
}
// In the middle of a word; must go back to the start of it
*lastSpaceOutput = '\0';
return lastSpaceInput + 1;
}
void StarTrekEngine::drawTextLineToBitmap(const char *text, int textLen, int x, int y, Bitmap *bitmap) {
const int charWidth = 8;
int textOffset = 0;
while (textOffset < textLen) {
Common::Rect destRect(x, y, x + 8, y + 8);
Common::Rect bitmapRect(bitmap->width, bitmap->height);
if (destRect.intersects(bitmapRect)) {
// drawRect = the rectangle within the 8x8 font character that will be drawn
// (part of it may be clipped)
Common::Rect drawRect;
drawRect.left = bitmapRect.left - destRect.left;
if (drawRect.left < destRect.left - destRect.left)
drawRect.left = destRect.left - destRect.left;
drawRect.right = bitmapRect.right - destRect.left;
if (drawRect.right > destRect.right - destRect.left)
drawRect.right = destRect.right - destRect.left;
drawRect.top = bitmapRect.top - destRect.top;
if (drawRect.top < destRect.top - destRect.top)
drawRect.top = destRect.top - destRect.top;
drawRect.bottom = bitmapRect.bottom - destRect.top;
if (drawRect.bottom > destRect.bottom - destRect.top)
drawRect.bottom = destRect.bottom - destRect.top;
int16 destX = destRect.left - bitmapRect.left;
if (destX < bitmapRect.right - bitmapRect.right)
destX = bitmapRect.right - bitmapRect.right;
int16 destY = destRect.top - bitmapRect.top;
if (destY < bitmapRect.top - bitmapRect.top)
destY = bitmapRect.top - bitmapRect.top;
int16 srcRowDiff = charWidth - drawRect.width();
int16 destRowDiff = bitmapRect.width() - drawRect.width();
byte *srcPixels = _gfx->getFontGfx(text[textOffset]) + drawRect.top * charWidth + drawRect.left;
byte *destPixels = bitmap->pixels + destY * bitmapRect.width() + destX;
for (int i = 0; i < drawRect.height(); i++) {
memcpy(destPixels, srcPixels, drawRect.width());
destPixels += destRowDiff + drawRect.width();
srcPixels += srcRowDiff + drawRect.width();
}
}
x += charWidth;
textOffset++;
}
}
Common::String StarTrekEngine::centerTextboxHeader(Common::String headerText) {
char text[TEXT_CHARS_PER_LINE + 1];
memset(text, ' ', sizeof(text));
text[TEXT_CHARS_PER_LINE] = '\0';
int strlen = headerText.size();
strlen = MIN(strlen, TEXT_CHARS_PER_LINE);
memcpy(text + (TEXT_CHARS_PER_LINE - strlen) / 2, headerText.c_str(), strlen);
return Common::String(text);
}
void StarTrekEngine::getTextboxHeader(Common::String *headerTextOutput, Common::String speakerText, int choiceIndex) {
Common::String header = speakerText;
if (choiceIndex != 0)
header += Common::String::format(" choice %d", choiceIndex);
*headerTextOutput = centerTextboxHeader(header);
}
Common::String StarTrekEngine::readTextFromRdf(int choiceIndex, uintptr data, Common::String *headerTextOutput) {
Room *room = getRoom();
int rdfVar = (size_t)data;
uint16 textOffset = room->readRdfWord(rdfVar + (choiceIndex + 1) * 2);
if (textOffset == 0)
return "";
if (headerTextOutput != nullptr) {
uint16 speakerOffset = room->readRdfWord(rdfVar);
if (speakerOffset == 0 || room->_rdfData[speakerOffset] == '\0')
*headerTextOutput = "";
else {
char *speakerText = (char *)&room->_rdfData[speakerOffset];
if (room->readRdfWord(rdfVar + 4) != 0) // Check if there's more than one option
getTextboxHeader(headerTextOutput, speakerText, choiceIndex + 1);
else
getTextboxHeader(headerTextOutput, speakerText, 0);
}
}
return (char *)&room->_rdfData[textOffset];
}
void StarTrekEngine::showTextbox(Common::String headerText, const Common::String &mainText, int xoffset, int yoffset, byte textColor, int maxTextLines) {
if (!headerText.empty())
headerText = centerTextboxHeader(headerText);
int actionParam = (maxTextLines < 0 ? 0 : maxTextLines);
if (maxTextLines < 0)
maxTextLines = -maxTextLines;
const char *strings[3];
if (headerText.empty())
strings[0] = nullptr;
else
strings[0] = headerText.c_str();
strings[1] = mainText.c_str();
strings[2] = "";
showText(&StarTrekEngine::readTextFromArray, (uintptr)strings, xoffset, yoffset, textColor, false, maxTextLines, false);
if (actionParam != 0)
addAction(ACTION_TALK, actionParam, 0, 0);
}
Common::String StarTrekEngine::skipTextAudioPrompt(const Common::String &str) {
const char *text = str.c_str();
if (*text != '#')
return str;
text++;
while (*text != '#') {
if (*text == '\0')
return str;
text++;
}
return Common::String(text + 1);
}
Common::String StarTrekEngine::playTextAudio(const Common::String &str) {
const char *text = str.c_str();
Common::String soundFile;
if (*text != '#')
return str;
int len = 0;
text++;
while (*text != '#') {
if (*text == '\0' || len > 0xfa)
return str;
soundFile += *text++;
}
_sound->playSpeech(soundFile);
return Common::String(text + 1);
}
int StarTrekEngine::showText(TextGetterFunc textGetter, uintptr var, int xoffset, int yoffset, int textColor, bool loopChoices, int maxTextLines, bool rclickCancelsChoice) {
int16 tmpTextDisplayMode = _textDisplayMode;
uint32 ticksUntilClickingEnabled = 8;
if (_frameIndex > _textboxVar2 + 1) {
ticksUntilClickingEnabled = 0x10;
}
int numChoicesWithNames = 0;
int numTextboxLines = 0;
int numChoices = 0;
Common::String speakerText;
while (true) {
Common::String choiceText = (this->*textGetter)(numChoices, var, &speakerText);
if (choiceText.empty())
break;
int lines = getNumTextboxLines(skipTextAudioPrompt(choiceText));
if (lines > numTextboxLines)
numTextboxLines = lines;
if (!speakerText.empty()) // FIXME: Technically should check for nullptr
numChoicesWithNames++;
numChoices++;
}
if (maxTextLines == 0 || maxTextLines > MAX_TEXTBOX_LINES)
maxTextLines = MAX_TEXTBOX_LINES;
if (numTextboxLines > maxTextLines)
numTextboxLines = maxTextLines;
if (numChoicesWithNames != 0 && numChoices != numChoicesWithNames)
error("showText: Not all choices have titles.");
Sprite textboxSprite;
TextBitmap *textBitmap = initTextSprite(&xoffset, &yoffset, textColor, numTextboxLines, numChoicesWithNames, &textboxSprite);
int choiceIndex = 0;
int scrollOffset = 0;
if (tmpTextDisplayMode != TEXTDISPLAY_WAIT && tmpTextDisplayMode != TEXTDISPLAY_SUBTITLES
&& numChoices == 1 && _sfxEnabled && !_sfxWorking)
_textboxHasMultipleChoices = false;
else
_textboxHasMultipleChoices = true;
if (tmpTextDisplayMode >= TEXTDISPLAY_WAIT && tmpTextDisplayMode <= TEXTDISPLAY_NONE
&& _sfxEnabled && !_sfxWorking)
_textboxVar6 = true;
else
_textboxVar6 = false;
int numTextLines;
Common::String lineFormattedText = readLineFormattedText(textGetter, var, choiceIndex, textBitmap, numTextboxLines, &numTextLines);
if (lineFormattedText.empty()) { // Technically should check for nullptr
_gfx->delSprite(&textboxSprite);
// TODO
} else {
loadMenuButtons("textbtns", xoffset + 0x96, yoffset - 0x11);
Common::Point oldMousePos = _gfx->getMousePos();
_gfx->warpMouse(xoffset + 0xde, yoffset - 0x08);
_gfx->setMouseBitmap("pushbtn");
bool tmpMouseControllingShip = _mouseControllingShip;
_mouseControllingShip = false;
// Decide which buttons to show
uint32 visibleButtons = (1 << TEXTBUTTON_CONFIRM);
if (numChoices > 1)
visibleButtons |= (1 << TEXTBUTTON_PREVCHOICE) | (1 << TEXTBUTTON_NEXTCHOICE);
if (numTextLines > numTextboxLines)
visibleButtons |= (1 << TEXTBUTTON_SCROLLUP) | (1 << TEXTBUTTON_SCROLLDOWN);
setVisibleMenuButtons(visibleButtons);
disableMenuButtons(1 << TEXTBUTTON_SCROLLUP); // Disable scroll up
if (ticksUntilClickingEnabled != 0) // Disable done button
disableMenuButtons(1 << TEXTBUTTON_CONFIRM);
if (!loopChoices) // Disable prev button
disableMenuButtons(1 << TEXTBUTTON_PREVCHOICE);
bool doneShowingText = false;
// Loop until text is done being displayed
while (!doneShowingText) {
int textboxReturnCode = handleMenuEvents(ticksUntilClickingEnabled, true);
if (ticksUntilClickingEnabled != 0)
enableMenuButtons(1 << TEXTBUTTON_CONFIRM);
switch (textboxReturnCode) {
case MENUEVENT_RCLICK_OFFBUTTON:
case MENUEVENT_RCLICK_ONBUTTON:
if (ticksUntilClickingEnabled == 0) {
doneShowingText = true;
if (rclickCancelsChoice)
choiceIndex = -1;
}
break;
case TEXTBUTTON_CONFIRM:
doneShowingText = true;
break;
case TEXTBUTTON_SCROLLUP:
case TEXTBUTTON_SCROLLUP_ONELINE:
scrollOffset -= (textboxReturnCode == TEXTBUTTON_SCROLLUP ? numTextboxLines : 1);
if (scrollOffset < 0)
scrollOffset = 0;
if (scrollOffset == 0)
disableMenuButtons(1 << TEXTBUTTON_SCROLLUP);
enableMenuButtons(1 << TEXTBUTTON_SCROLLDOWN);
textboxSprite.bitmapChanged = true;
drawMainText(
textBitmap,
numTextLines - scrollOffset,
numTextboxLines,
lineFormattedText.c_str() + scrollOffset * (TEXTBOX_WIDTH - 2),
numChoicesWithNames != 0);
break;
case TEXTBUTTON_GOTO_TOP:
scrollOffset = 0;
disableMenuButtons(1 << TEXTBUTTON_SCROLLUP);
enableMenuButtons(1 << TEXTBUTTON_SCROLLDOWN);
textboxSprite.bitmapChanged = true;
drawMainText(
textBitmap,
numTextLines - scrollOffset,
numTextboxLines,
lineFormattedText.c_str() + scrollOffset * (TEXTBOX_WIDTH - 2),
numChoicesWithNames != 0);
break;
case TEXTBUTTON_SCROLLDOWN:
case TEXTBUTTON_SCROLLDOWN_ONELINE:
scrollOffset += (textboxReturnCode == TEXTBUTTON_SCROLLDOWN ? numTextboxLines : 1);
enableMenuButtons(1 << TEXTBUTTON_SCROLLUP);
if (scrollOffset >= numTextLines)
scrollOffset -= numTextboxLines;
if (scrollOffset > numTextLines - 1)
scrollOffset = numTextLines - 1;
if (scrollOffset + numTextboxLines >= numTextLines)
disableMenuButtons(1 << TEXTBUTTON_SCROLLDOWN);
textboxSprite.bitmapChanged = true;
drawMainText(
textBitmap,
numTextLines - scrollOffset,
numTextboxLines,
lineFormattedText.c_str() + scrollOffset * (TEXTBOX_WIDTH - 2),
numChoicesWithNames != 0);
break;
case TEXTBUTTON_GOTO_BOTTOM:
scrollOffset = numTextLines - numTextboxLines;
enableMenuButtons(1 << TEXTBUTTON_SCROLLUP);
disableMenuButtons(1 << TEXTBUTTON_SCROLLDOWN);
textboxSprite.bitmapChanged = true;
drawMainText(
textBitmap,
numTextLines - scrollOffset,
numTextboxLines,
lineFormattedText.c_str() + scrollOffset * (TEXTBOX_WIDTH - 2),
numChoicesWithNames != 0);
break;
case TEXTBUTTON_PREVCHOICE:
case TEXTBUTTON_NEXTCHOICE:
if (textboxReturnCode == TEXTBUTTON_PREVCHOICE) {
choiceIndex--;
if (!loopChoices && choiceIndex == 0) {
disableMenuButtons(1 << TEXTBUTTON_PREVCHOICE);
}
else {
if (choiceIndex < 0)
choiceIndex = numChoices - 1;
}
enableMenuButtons(1 << TEXTBUTTON_NEXTCHOICE);
} else {
enableMenuButtons(1 << TEXTBUTTON_PREVCHOICE);
choiceIndex++;
if (!loopChoices && choiceIndex == numChoices - 1) {
disableMenuButtons(1 << TEXTBUTTON_NEXTCHOICE);
}
else {
choiceIndex %= numChoices;
}
}
scrollOffset = 0;
lineFormattedText = readLineFormattedText(textGetter, var, choiceIndex, textBitmap, numTextboxLines, &numTextLines);
if (numTextLines <= numTextboxLines) {
setVisibleMenuButtons((1 << TEXTBUTTON_CONFIRM) | (1 << TEXTBUTTON_PREVCHOICE) | (1 << TEXTBUTTON_NEXTCHOICE));
} else {
setVisibleMenuButtons((1 << TEXTBUTTON_CONFIRM) | (1 << TEXTBUTTON_SCROLLUP) | (1 << TEXTBUTTON_SCROLLDOWN) | (1 << TEXTBUTTON_PREVCHOICE) | (1 << TEXTBUTTON_NEXTCHOICE));
}
enableMenuButtons(1 << TEXTBUTTON_SCROLLDOWN);
disableMenuButtons(1 << TEXTBUTTON_SCROLLUP);
textboxSprite.bitmapChanged = true;
break;
case TEXTBUTTON_SPEECH_DONE:
if (numChoices == 1)
doneShowingText = true;
break;
case MENUEVENT_ENABLEINPUT:
case MENUEVENT_LCLICK_OFFBUTTON:
default:
break;
}
ticksUntilClickingEnabled = 0;
}
_gfx->popMouseBitmap();
_gfx->warpMouse(oldMousePos.x, oldMousePos.y);
_mouseControllingShip = tmpMouseControllingShip;
unloadMenuButtons();
textboxSprite.dontDrawNextFrame();
_gfx->drawAllSprites();
//delete textBitmap;
delete textboxSprite.bitmap;
textboxSprite.bitmap = nullptr;
_gfx->delSprite(&textboxSprite);
}
_textboxVar2 = _frameIndex;
_sound->stopPlayingSpeech();
return choiceIndex;
}
int StarTrekEngine::getNumTextboxLines(const Common::String &str) {
const char *text = str.c_str();
char line[TEXTBOX_WIDTH];
int lines = 0;
while (text != nullptr) {
text = getNextTextLine(text, line, TEXTBOX_WIDTH - 2);
lines++;
}
return lines - 1;
}
Common::String StarTrekEngine::putTextIntoLines(const Common::String &_text) {
char line[TEXTBOX_WIDTH];
const char *text = _text.c_str();
String output;
text = getNextTextLine(text, line, TEXTBOX_WIDTH - 2);
while (text != nullptr) {
int len = strlen(line);
while (len != TEXTBOX_WIDTH - 2) {
line[len++] = ' ';
line[len] = '\0';
}
output += line;
text = getNextTextLine(text, line, TEXTBOX_WIDTH - 2);
}
return output;
}
TextBitmap *StarTrekEngine::initTextSprite(int *xoffsetPtr, int *yoffsetPtr, byte textColor, int numTextLines, bool withHeader, Sprite *sprite) {
int linesBeforeTextStart = 2;
if (withHeader)
linesBeforeTextStart = 4;
int xoffset = *xoffsetPtr;
int yoffset = *yoffsetPtr;
int textHeight = numTextLines + linesBeforeTextStart;
TextBitmap *bitmap = new TextBitmap(TEXTBOX_WIDTH * 8, textHeight * 8);
*sprite = Sprite();
sprite->drawPriority = 15;
sprite->drawPriority2 = 8;
sprite->bitmap = bitmap; // This is deallocated explicitly at the end of showText()
sprite->textColor = textColor;
memset(bitmap->pixels, ' ', textHeight * TEXTBOX_WIDTH);
int varC = SCREEN_WIDTH - 1 - xoffset - (bitmap->width + 0x1d) / 2;
if (varC < 0)
xoffset += varC;
varC = xoffset - (bitmap->width + 0x1d) / 2;
if (varC < 1)
xoffset -= varC - 1;
varC = yoffset - (bitmap->height + 0x11) - 20;
if (varC < 0)
yoffset -= varC;
xoffset -= (bitmap->width + 0x1d) / 2;
yoffset -= bitmap->height;
bitmap->pixels[0] = 0x10;
memset(&bitmap->pixels[1], 0x11, TEXTBOX_WIDTH - 2);
bitmap->pixels[TEXTBOX_WIDTH - 1] = 0x12;
byte *textAddr = bitmap->pixels + TEXTBOX_WIDTH;
if (withHeader) {
textAddr[0] = 0x13;
textAddr[TEXTBOX_WIDTH - 1] = 0x14;
textAddr += TEXTBOX_WIDTH;
textAddr[0] = 0x13;
memset(&textAddr[1], 0x19, TEXTBOX_WIDTH - 2);
textAddr[TEXTBOX_WIDTH - 1] = 0x14;
textAddr += TEXTBOX_WIDTH;
}
for (int line = 0; line < numTextLines; line++) {
textAddr[0] = 0x13;
textAddr[TEXTBOX_WIDTH - 1] = 0x14;
textAddr += TEXTBOX_WIDTH;
}
textAddr[0] = 0x15;
memset(&textAddr[1], 0x16, TEXTBOX_WIDTH - 2);
textAddr[TEXTBOX_WIDTH - 1] = 0x17;
_gfx->addSprite(sprite);
sprite->drawMode = 3;
sprite->pos.x = xoffset;
sprite->pos.y = yoffset;
sprite->drawPriority = 15;
*xoffsetPtr = xoffset;
*yoffsetPtr = yoffset;
return bitmap;
}
void StarTrekEngine::drawMainText(TextBitmap *bitmap, int numTextLines, int numTextboxLines, const Common::String &_text, bool withHeader) {
byte *dest = bitmap->pixels + TEXTBOX_WIDTH + 1; // Start of 2nd row
const char *text = _text.c_str();
if (numTextLines >= numTextboxLines)
numTextLines = numTextboxLines;
if (withHeader)
dest += TEXTBOX_WIDTH * 2; // Start of 4th row
int lineIndex = 0;
while (lineIndex != numTextLines) {
memcpy(dest, text, TEXTBOX_WIDTH - 2);
text += TEXTBOX_WIDTH - 2;
dest += TEXTBOX_WIDTH;
lineIndex++;
}
// Fill all remaining blank lines
while (lineIndex != numTextboxLines) {
memset(dest, ' ', TEXTBOX_WIDTH - 2);
dest += TEXTBOX_WIDTH;
lineIndex++;
}
}
Common::String StarTrekEngine::readLineFormattedText(TextGetterFunc textGetter, uintptr var, int choiceIndex, TextBitmap *textBitmap, int numTextboxLines, int *numTextLines) {
Common::String headerText;
Common::String text = (this->*textGetter)(choiceIndex, var, &headerText);
if (_textDisplayMode == TEXTDISPLAY_NONE && _sfxEnabled && _sfxWorking) {
uint32 oldSize = text.size();
text = playTextAudio(text);
if (oldSize != text.size())
_textboxHasMultipleChoices = true;
} else if ((_textDisplayMode == TEXTDISPLAY_WAIT || _textDisplayMode == TEXTDISPLAY_SUBTITLES)
&& _sfxEnabled && _sfxWorking) {
text = playTextAudio(text);
} else {
text = skipTextAudioPrompt(text);
}
if (_textboxHasMultipleChoices) {
*numTextLines = getNumTextboxLines(text);
bool hasHeader = !headerText.empty();
String lineFormattedText = putTextIntoLines(text);
drawMainText(textBitmap, *numTextLines, numTextboxLines, lineFormattedText, hasHeader);
memcpy(textBitmap->pixels + TEXTBOX_WIDTH + 1, headerText.c_str(), headerText.size());
return lineFormattedText;
} else
return NULL;
}
Common::String StarTrekEngine::readTextFromArray(int choiceIndex, uintptr data, Common::String *headerTextOutput) {
const char **textArray = (const char **)data;
const char *headerText = textArray[0];
const char *mainText = textArray[choiceIndex + 1];
if (*mainText == '\0')
return Common::String(); // Technically should be nullptr...
if (headerText == nullptr)
*headerTextOutput = "";
else
*headerTextOutput = centerTextboxHeader(headerText);
return Common::String(mainText);
}
Common::String StarTrekEngine::readTextFromArrayWithChoices(int choiceIndex, uintptr data, Common::String *headerTextOutput) {
const char **textArray = (const char **)data;
const char *headerText = textArray[0];
const char *mainText = textArray[choiceIndex + 1];
if (mainText == nullptr || *mainText == '\0')
return Common::String(); // Technically should be nullptr...
if (headerTextOutput != nullptr) {
if (headerText == nullptr || headerText[0] == '\0')
*headerTextOutput = "";
else {
if (textArray[2] != nullptr && textArray[2][0] != '\0') // More than one choice
getTextboxHeader(headerTextOutput, headerText, choiceIndex + 1);
else
getTextboxHeader(headerTextOutput, headerText, 0);
}
}
return Common::String(mainText);
}
Common::String StarTrekEngine::readTextFromFoundComputerTopics(int choiceIndex, uintptr data, Common::String *headerTextOutput) {
if (choiceIndex >= 10)
return Common::String();
Common::String topicFile = (char *)data + 8 * choiceIndex;
topicFile.trim();
if (topicFile.empty())
return Common::String();
Common::MemoryReadStreamEndian *content = _resource->loadFile(Common::String(topicFile) + ".db");
Common::String headerText = content->readLine();
Common::String mainText;
Common::String line;
while (!content->eos() && !content->err()) {
line = content->readLine();
if (line == "$")
break;
mainText += line;
}
delete content;
*headerTextOutput = "R: " + headerText;
return mainText;
}
Common::String StarTrekEngine::showCodeInputBox() {
memset(_textInputBuffer, 0, TEXT_INPUT_BUFFER_SIZE - 1);
return showTextInputBox(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, "Code:\n ");
}
Common::String StarTrekEngine::showComputerInputBox() {
memset(_textInputBuffer, 0, TEXT_INPUT_BUFFER_SIZE - 1);
return showTextInputBox(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, "Computer:\n ");
}
void StarTrekEngine::redrawTextInput() {
char buf[MAX_TEXT_INPUT_LEN * 2 + 2];
memset(buf, 0, MAX_TEXT_INPUT_LEN * 2);
Common::strcpy_s(buf, _textInputBuffer);
if (_textInputCursorChar != 0)
buf[_textInputCursorPos] = _textInputCursorChar;
drawTextLineToBitmap(buf, MAX_TEXT_INPUT_LEN, 4, 12, _textInputSprite.bitmap);
_textInputSprite.bitmapChanged = true;
_gfx->drawAllSprites();
}
void StarTrekEngine::addCharToTextInputBuffer(char c) {
Common::String str(_textInputBuffer);
while ((int)str.size() < _textInputCursorPos) {
str += " ";
}
str.insertChar(c, _textInputCursorPos);
strncpy(_textInputBuffer, str.c_str(), MAX_TEXT_INPUT_LEN);
_textInputBuffer[MAX_TEXT_INPUT_LEN] = '\0';
}
Common::String StarTrekEngine::showTextInputBox(int16 x, int16 y, const Common::String &headerText) {
bool validInput = false;
_keyboardControlsMouse = false;
_textInputCursorPos = 0;
initTextInputSprite(x, y, headerText);
bool loop = true;
while (loop) {
TrekEvent event;
if (!popNextEvent(&event))
continue;
switch (event.type) {
case TREKEVENT_TICK:
_gfx->incPaletteFadeLevel();
_frameIndex++;
_textInputCursorChar = ((_frameIndex & 2) ? 1 : 0);
redrawTextInput();
break;
case TREKEVENT_LBUTTONDOWN:
redrawTextInput();
validInput = true;
loop = false;
break;
case TREKEVENT_RBUTTONDOWN:
loop = false;
break;
case TREKEVENT_KEYDOWN:
switch (event.kbd.keycode) {
case Common::KEYCODE_BACKSPACE:
if (_textInputCursorPos > 0) {
_textInputCursorPos--;
Common::String str(_textInputBuffer);
str.deleteChar(_textInputCursorPos);
Common::strcpy_s(_textInputBuffer, str.c_str());
}
redrawTextInput();
break;
case Common::KEYCODE_DELETE: { // ENHANCEMENT: Support delete key
Common::String str(_textInputBuffer);
if (_textInputCursorPos < (int)str.size()) {
str.deleteChar(_textInputCursorPos);
Common::strcpy_s(_textInputBuffer, str.c_str());
redrawTextInput();
}
break;
}
case Common::KEYCODE_RETURN:
case Common::KEYCODE_KP_ENTER:
case Common::KEYCODE_F1:
redrawTextInput();
loop = false;
validInput = true;
break;
case Common::KEYCODE_ESCAPE:
case Common::KEYCODE_F2:
loop = false;
break;
case Common::KEYCODE_HOME:
case Common::KEYCODE_KP7:
_textInputCursorPos = 0;
break;
case Common::KEYCODE_LEFT:
case Common::KEYCODE_KP4:
if (_textInputCursorPos > 0)
_textInputCursorPos--;
redrawTextInput();
break;
case Common::KEYCODE_RIGHT:
case Common::KEYCODE_KP6:
if (_textInputCursorPos < MAX_TEXT_INPUT_LEN - 1)
_textInputCursorPos++;
redrawTextInput();
break;
case Common::KEYCODE_END:
case Common::KEYCODE_KP1:
_textInputCursorPos = strlen(_textInputBuffer);
// BUGFIX: Check that it doesn't exceed the buffer length.
// Original game had a bug where you could crash the game by pressing
// "end", writing a character, pressing "end" again, etc.
if (_textInputCursorPos >= MAX_TEXT_INPUT_LEN)
_textInputCursorPos = MAX_TEXT_INPUT_LEN - 1;
break;
default: // Typed any other character
if (_gfx->_font->isDisplayableCharacter(event.kbd.ascii)) {
addCharToTextInputBuffer(event.kbd.ascii);
if (_textInputCursorPos < MAX_TEXT_INPUT_LEN - 1)
_textInputCursorPos++;
redrawTextInput();
}
break;
}
break;
default:
break;
}
}
cleanupTextInputSprite();
_keyboardControlsMouse = true;
if (validInput)
return _textInputBuffer;
else
return "";
}
void StarTrekEngine::initTextInputSprite(int16 textboxX, int16 textboxY, const Common::String &headerText) {
int headerLen = headerText.size();
if (headerLen > 25)
headerLen = 25;
char textBuf[TEXTBOX_WIDTH * 11 + 1];
const char *headerPos = headerText.c_str();
int row = 0;
/*
// TODO: investigate this (might be unused...)
if (word_53100 != 0) {
// ...
}
*/
do {
headerPos = getNextTextLine(headerPos, textBuf + row * TEXTBOX_WIDTH, headerLen);
row++;
} while (headerPos != 0 && row < 11);
const int16 width = headerLen * 8 + 8;
const int16 height = row * 8 + 8;
_textInputSprite.bitmap = new Bitmap(width, height);
_textInputSprite.bitmap->xoffset = width / 2;
if (textboxX + width / 2 >= SCREEN_WIDTH)
_textInputSprite.bitmap->xoffset += width / 2 + textboxX - (SCREEN_WIDTH - 1);
if (textboxX - width / 2 < 0)
_textInputSprite.bitmap->xoffset -= 0 - (textboxX - width / 2);
_textInputSprite.bitmap->yoffset = height + 20;
int16 xPos = 1;
while (xPos < width - 1) {
_textInputSprite.bitmap->pixels[1 * width + xPos] = 0x78; // Top border
_textInputSprite.bitmap->pixels[(height - 2) * width + xPos] = 0x78; // Bottom border
xPos++;
}
int16 yPos = 1;
while (yPos < height - 1) {
_textInputSprite.bitmap->pixels[yPos * width + 1] = 0x78; // Left border
_textInputSprite.bitmap->pixels[yPos * width + (width - 2)] = 0x78; // Right border
yPos++;
}
// Draw header text
for (int r = 0; r < row; r++) {
char *text = textBuf + r * TEXTBOX_WIDTH;
drawTextLineToBitmap(text, strlen(text), 4, r * 8 + 4, _textInputSprite.bitmap);
}
_textInputSprite.drawMode = 2;
_textInputSprite.field8 = "System";
_textInputSprite.setXYAndPriority(textboxX, textboxY, 15);
_textInputSprite.drawPriority2 = 8;
_gfx->addSprite(&_textInputSprite);
_gfx->drawAllSprites();
}
void StarTrekEngine::cleanupTextInputSprite() {
_textInputSprite.dontDrawNextFrame();
_gfx->drawAllSprites();
_gfx->delSprite(&_textInputSprite);
delete _textInputSprite.bitmap;
_textInputSprite.bitmap = nullptr;
}
} // End of namespace StarTrek