scummvm/scumm/logic_he.h
Eugene Sandulenko 55c37c18ce Preparations to let LogicHE hold game-specific code. Introduced
GF_HE_985. Feel free to give it more proper name.

svn-id: r18036
2005-05-10 22:31:48 +00:00

87 lines
2.3 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "scumm/intern.h"
namespace Scumm {
class LogicHE {
public:
float *_userData;
double *_userDataD;
ScummEngine *_vm;
LogicHE(ScummEngine *vm);
virtual ~LogicHE();
void writeScummVar(int var, int32 value) { _vm->writeVar(var, value); }
void beforeBootScript(void) {};
void initOnce() {};
void startOfFrame() {};
void endOfFrame() {};
virtual int versionID();
virtual int32 dispatch(int op, int numArgs, int32 *args);
};
class LogicHErace : public LogicHE {
public:
LogicHErace(ScummEngine *vm) : LogicHE(vm) {}
int versionID();
int32 dispatch(int op, int numArgs, int32 *args);
private:
int checkShape(int arg_0, int arg_4, int arg_8, int arg_C, int arg_10, int arg_14, int arg_18, int arg_1C, int arg_20, int arg_24);
int32 op_1003(int32 *args);
int32 op_1004(int32 *args);
int32 op_1100(int32 *args);
int32 op_1101(int32 *args);
int32 op_1102(int32 *args);
int32 op_1103(int32 *args);
int32 op_1110();
int32 op_1120(int32 *args);
int32 op_1130(int32 *args);
int32 op_1140(int32 *args);
void op_sub1(float arg);
void op_sub2(float arg);
void op_sub3(float arg);
};
class LogicHEfunshop : public LogicHE {
public:
LogicHEfunshop(ScummEngine *vm) : LogicHE(vm) {}
int versionID();
int32 dispatch(int op, int numArgs, int32 *args);
private:
void op_1004(int32 *args);
void op_1005(int32 *args);
int checkShape(int arg_0, int arg_4, int arg_8, int arg_C, int arg_10, int arg_14, int arg_18, int arg_1C, int arg_20, int arg_24);
};
} // End of namespace Scumm