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105 lines
2.4 KiB
C++
105 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Soltys source code
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* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
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*/
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#ifndef __TALK__
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#define __TALK__
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#include "cge/vga13h.h"
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#include "cge/general.h"
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#include "cge/jbw.h"
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namespace CGE {
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#define TEXT_FG DARK // foreground color
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#define TEXT_BG GRAY // background color
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#define TEXT_HM (6&~1) // EVEN horizontal margins!
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#define TEXT_VM 5 // vertical margins
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#define TEXT_LS 2 // line spacing
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#define TEXT_RD 3 // rounded corners
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#define FONT_HIG 8
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#define FONT_EXT ".CFT"
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#define MAXPATH 128
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class FONT {
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char Path[MAXPATH];
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void Load(void);
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public:
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// static uint8 Wid[256];
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// static uint16 Pos[256];
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// static uint8 Map[256*8];
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uint8 *Wid;
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uint16 *Pos;
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uint8 *Map;
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FONT(const char *name);
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~FONT(void);
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uint16 Width(const char *text);
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void Save(void);
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};
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enum TBOX_STYLE { PURE, RECT, ROUND };
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class TALK : public Sprite {
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protected:
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TBOX_STYLE Mode;
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Bitmap *TS[2];
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Bitmap *Box(uint16 w, uint16 h);
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public:
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TALK(CGEEngine *vm, const char *tx, TBOX_STYLE mode = PURE);
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TALK(CGEEngine *vm);
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//~TALK (void);
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static FONT *_Font;
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static void init();
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static void deinit();
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virtual void Update(const char *tx);
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virtual void Update(void) {}
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void PutLine(int line, const char *text);
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private:
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CGEEngine *_vm;
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};
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class INFO_LINE : public TALK {
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const char *OldTxt;
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public:
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INFO_LINE(CGEEngine *vm, uint16 wid);
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void Update(const char *tx);
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private:
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CGEEngine *_vm;
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};
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} // End of namespace CGE
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#endif
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