scummvm/engines/kyra/staticres.cpp

1245 lines
39 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "kyra/kyra.h"
#include "kyra/screen.h"
#include "kyra/resource.h"
namespace Kyra {
#define RESFILE_VERSION 12
#define KYRADAT_FILESIZE 67227
bool StaticResource::checkKyraDat() {
Common::File kyraDat;
if (!kyraDat.open("KYRA.DAT"))
return false;
if (kyraDat.size() != KYRADAT_FILESIZE)
return false;
return true;
}
#define GAME_FLAGS (GF_FLOPPY | GF_TALKIE | GF_DEMO | GF_AUDIOCD)
#define LANGUAGE_FLAGS (GF_ENGLISH | GF_FRENCH | GF_GERMAN | GF_SPANISH | GF_ITALIAN | GF_LNGUNK)
struct LanguageTypes {
uint32 flags;
const char *ext;
};
static LanguageTypes languages[] = {
{ GF_ENGLISH, "ENG" }, // this is the default language
{ GF_FRENCH, "FRE" },
{ GF_GERMAN, "GER" },
{ GF_SPANISH, "SPA" },
{ GF_ITALIAN, "ITA" },
{ 0, 0 }
};
bool StaticResource::init() {
#define proc(x) &StaticResource::x
static const FileType fileTypeTable[] = {
{ kLanguageList, proc(loadLanguageTable), proc(freeStringTable) },
{ kStringList, proc(loadStringTable), proc(freeStringTable) },
{ StaticResource::kRoomList, proc(loadRoomTable), proc(freeRoomTable) },
{ kShapeList, proc(loadShapeTable), proc(freeShapeTable) },
{ kRawData, proc(loadRawData), proc(freeRawData) },
{ kPaletteTable, proc(loadPaletteTable), proc(freePaletteTable) },
{ 0, 0, 0 }
};
#undef proc
_fileLoader = fileTypeTable;
// Kyrandia 1 Filenames
static const FilenameTable kyra1StaticRes[] = {
// INTRO / OUTRO sequences
{ kForestSeq, kRawData, "FOREST.SEQ" },
{ kKallakWritingSeq, kRawData, "KALLAK-WRITING.SEQ" },
{ kKyrandiaLogoSeq, kRawData, "KYRANDIA-LOGO.SEQ" },
{ kKallakMalcolmSeq, kRawData, "KALLAK-MALCOLM.SEQ" },
{ kMalcolmTreeSeq, kRawData, "MALCOLM-TREE.SEQ" },
{ kWestwoodLogoSeq, kRawData, "WESTWOOD-LOGO.SEQ" },
{ kDemo1Seq, kRawData, "DEMO1.SEQ" },
{ kDemo2Seq, kRawData, "DEMO2.SEQ" },
{ kDemo3Seq, kRawData, "DEMO3.SEQ" },
{ kDemo4Seq, kRawData, "DEMO4.SEQ" },
{ kOutroReunionSeq, kRawData, "REUNION.SEQ" },
// INTRO / OUTRO strings
{ kIntroCPSStrings, kStringList, "INTRO-CPS.TXT" },
{ kIntroCOLStrings, kStringList, "INTRO-COL.TXT" },
{ kIntroWSAStrings, kStringList, "INTRO-WSA.TXT" },
{ kIntroStrings, kLanguageList, "INTRO-STRINGS." },
{ kOutroHomeString, kLanguageList, "HOME." },
// INGAME strings
{ kItemNames, kLanguageList, "ITEMLIST." },
{ kTakenStrings, kLanguageList, "TAKEN." },
{ kPlacedStrings, kLanguageList, "PLACED." },
{ kDroppedStrings, kLanguageList, "DROPPED." },
{ kNoDropStrings, kLanguageList, "NODROP." },
{ kPutDownString, kLanguageList, "PUTDOWN." },
{ kWaitAmuletString, kLanguageList, "WAITAMUL." },
{ kBlackJewelString, kLanguageList, "BLACKJEWEL." },
{ kPoisonGoneString, kLanguageList, "POISONGONE." },
{ kHealingTipString, kLanguageList, "HEALINGTIP." },
{ kThePoisonStrings, kLanguageList, "THEPOISON." },
{ kFluteStrings, kLanguageList, "FLUTE." },
{ kWispJewelStrings, kLanguageList, "WISPJEWEL." },
{ kMagicJewelStrings, kLanguageList, "MAGICJEWEL." },
{ kFlaskFullString, kLanguageList, "FLASKFULL." },
{ kFullFlaskString, kLanguageList, "FULLFLASK." },
{ kVeryCleverString, kLanguageList, "VERYCLEVER." },
{ kNewGameString, kLanguageList, "NEWGAME." },
// GUI strings table
{ kGUIStrings, kLanguageList, "GUISTRINGS." },
{ kConfigStrings, kLanguageList, "CONFIGSTRINGS." },
// ROOM table/filenames
{ Kyra::kRoomList, StaticResource::kRoomList, "ROOM-TABLE.ROOM" },
{ kRoomFilenames, kStringList, "ROOM-FILENAMES.TXT" },
// SHAPE tables
{ kDefaultShapes, kShapeList, "SHAPES-DEFAULT.SHP" },
{ kHealing1Shapes, kShapeList, "HEALING.SHP" },
{ kHealing2Shapes, kShapeList, "HEALING2.SHP" },
{ kPoisonDeathShapes, kShapeList, "POISONDEATH.SHP" },
{ kFluteShapes, kShapeList, "FLUTE.SHP" },
{ kWinter1Shapes, kShapeList, "WINTER1.SHP" },
{ kWinter2Shapes, kShapeList, "WINTER2.SHP" },
{ kWinter3Shapes, kShapeList, "WINTER3.SHP" },
{ kDrinkShapes, kShapeList, "DRINK.SHP" },
{ kWispShapes, kShapeList, "WISP.SHP" },
{ kMagicAnimShapes, kShapeList, "MAGICANIM.SHP" },
{ kBranStoneShapes, kShapeList, "BRANSTONE.SHP" },
// IMAGE filename table
{ kCharacterImageFilenames, kStringList, "CHAR-IMAGE.TXT" },
// AMULET anim
{ kAmuleteAnimSeq, kRawData, "AMULETEANIM.SEQ" },
// PALETTE table
{ kPaletteList, kPaletteTable, "1 33 PALTABLE" },
{ 0, 0, 0 }
};
if (_engine->game() == GI_KYRA1) {
_builtIn = 0;
_filenameTable = kyra1StaticRes;
} else if (_engine->game() == GI_KYRA2 || _engine->game() == GI_KYRA3) {
return true;
} else {
error("unknown game ID");
}
int tempSize = 0;
uint8 *temp = getFile("INDEX", tempSize);
if (!temp) {
warning("no matching INDEX file found");
return false;
}
uint32 version = READ_BE_UINT32(temp);
uint32 gameID = READ_BE_UINT32((temp+4));
uint32 featuresValue = READ_BE_UINT32((temp+8));
delete [] temp;
temp = 0;
if (version < RESFILE_VERSION) {
error("invalid KYRA.DAT file version (%d, required %d)", version, RESFILE_VERSION);
}
if (gameID != _engine->game()) {
error("invalid game id (%d)", gameID);
}
if ((featuresValue & GAME_FLAGS) != (_engine->features() & GAME_FLAGS)) {
error("your data file has a different game flags (0x%.08X has the data and your version has 0x%.08X)", (featuresValue & GAME_FLAGS), (_engine->features() & GAME_FLAGS));
}
// load all tables for now
if (!prefetchId(-1)) {
error("couldn't load all needed resources from 'KYRA.DAT'");
}
return true;
}
void StaticResource::deinit() {
unloadId(-1);
}
const char * const*StaticResource::loadStrings(int id, int &strings) {
const char * const*temp = (const char* const*)getData(id, kStringList, strings);
if (temp)
return temp;
return (const char* const*)getData(id, kLanguageList, strings);
}
const uint8 *StaticResource::loadRawData(int id, int &size) {
return (const uint8*)getData(id, kRawData, size);
}
const Shape *StaticResource::loadShapeTable(int id, int &entries) {
return (const Shape*)getData(id, kShapeList, entries);
}
const Room *StaticResource::loadRoomTable(int id, int &entries) {
return (const Room*)getData(id, StaticResource::kRoomList, entries);
}
const uint8 * const*StaticResource::loadPaletteTable(int id, int &entries) {
return (const uint8* const*)getData(id, kPaletteTable, entries);
}
bool StaticResource::prefetchId(int id) {
if (id == -1) {
for (int i = 0; _filenameTable[i].filename; ++i) {
prefetchId(_filenameTable[i].id);
}
return true;
}
const void *ptr = 0;
int type = -1, size = -1;
if (checkResList(id, type, ptr, size)) {
return true;
}
if (checkForBuiltin(id, type, size)) {
return true;
}
const FilenameTable *filename = searchFile(id);
if (!filename)
return false;
const FileType *filetype = getFiletype(filename->type);
if (!filetype)
return false;
ResData data;
data.id = id;
data.type = filetype->type;
if (!(this->*(filetype->load))(filename->filename, data.data, data.size)) {
return false;
}
_resList.push_back(data);
return true;
}
void StaticResource::unloadId(int id) {
Common::List<ResData>::iterator pos = _resList.begin();
for (; pos != _resList.end(); ++pos) {
if (pos->id == id || id == -1) {
const FileType *filetype = getFiletype(pos->type);
(this->*(filetype->free))(pos->data, pos->size);
if (id != -1)
break;
}
}
}
bool StaticResource::checkResList(int id, int &type, const void *&ptr, int &size) {
Common::List<ResData>::iterator pos = _resList.begin();
for (; pos != _resList.end(); ++pos) {
if (pos->id == id) {
size = pos->size;
type = pos->type;
ptr = pos->data;
return true;
}
}
return false;
}
const void *StaticResource::checkForBuiltin(int id, int &type, int &size) {
if (!_builtIn)
return 0;
for (int i = 0; _builtIn[i].data; ++i) {
if (_builtIn[i].id == id) {
size = _builtIn[i].size;
type = _builtIn[i].type;
return _builtIn[i].data;
}
}
return 0;
}
const StaticResource::FilenameTable *StaticResource::searchFile(int id) {
if (!_filenameTable)
return 0;
for (int i = 0; _filenameTable[i].filename; ++i) {
if (_filenameTable[i].id == id)
return &_filenameTable[i];
}
return 0;
}
const StaticResource::FileType *StaticResource::getFiletype(int type) {
if (!_fileLoader)
return 0;
for (int i = 0; _fileLoader[i].load; ++i) {
if (_fileLoader[i].type == type) {
return &_fileLoader[i];
}
}
return 0;
}
const void *StaticResource::getData(int id, int requesttype, int &size) {
const void *ptr = 0;
int type = -1;
size = 0;
if (checkResList(id, type, ptr, size)) {
if (type == requesttype)
return ptr;
return 0;
}
ptr = checkForBuiltin(id, type, size);
if (ptr) {
if (type == requesttype)
return ptr;
return 0;
}
if (!prefetchId(id))
return 0;
if (checkResList(id, type, ptr, size)) {
if (type == requesttype)
return ptr;
}
return 0;
}
bool StaticResource::loadLanguageTable(const char *filename, void *&ptr, int &size) {
char file[64];
for (int i = 0; languages[i].ext; ++i) {
if (languages[i].flags != (_engine->features() & LANGUAGE_FLAGS)) {
continue;
}
strcpy(file, filename);
strcat(file, languages[i].ext);
if (loadStringTable(file, ptr, size))
return true;
}
strcpy(file, filename);
strcat(file, languages[0].ext);
if (loadStringTable(file, ptr, size)) {
warning("coudln't find specific language table for your version, using English now");
return true;
}
return false;
}
bool StaticResource::loadStringTable(const char *filename, void *&ptr, int &size) {
uint8 *filePtr = getFile(filename, size);
if (!filePtr)
return false;
uint8 *src = filePtr;
uint32 count = READ_BE_UINT32(src); src += 4;
size = count;
char **output = new char*[count];
assert(output);
const char *curPos = (const char*)src;
for (uint32 i = 0; i < count; ++i) {
int strLen = strlen(curPos);
output[i] = new char[strLen+1];
assert(output[i]);
memcpy(output[i], curPos, strLen+1);
curPos += strLen+1;
}
delete [] filePtr;
ptr = output;
return true;
}
bool StaticResource::loadRawData(const char *filename, void *&ptr, int &size) {
ptr = getFile(filename, size);
if (!ptr)
return false;
return true;
}
bool StaticResource::loadShapeTable(const char *filename, void *&ptr, int &size) {
uint8 *filePtr = getFile(filename, size);
if (!filePtr)
return false;
uint8 *src = filePtr;
uint32 count = READ_BE_UINT32(src); src += 4;
size = count;
Shape *loadTo = new Shape[count];
assert(loadTo);
for (uint32 i = 0; i < count; ++i) {
loadTo[i].imageIndex = *src++;
loadTo[i].x = *src++;
loadTo[i].y = *src++;
loadTo[i].w = *src++;
loadTo[i].h = *src++;
loadTo[i].xOffset = *src++;
loadTo[i].yOffset = *src++;
}
delete [] filePtr;
ptr = loadTo;
return true;
}
bool StaticResource::loadRoomTable(const char *filename, void *&ptr, int &size) {
uint8 *filePtr = getFile(filename, size);
if (!filePtr)
return false;
uint8 *src = filePtr;
uint32 count = READ_BE_UINT32(src); src += 4;
size = count;
Room *loadTo = new Room[count];
assert(loadTo);
for (uint32 i = 0; i < count; ++i) {
loadTo[i].nameIndex = *src++;
loadTo[i].northExit = READ_BE_UINT16(src); src += 2;
loadTo[i].eastExit = READ_BE_UINT16(src); src += 2;
loadTo[i].southExit = READ_BE_UINT16(src); src += 2;
loadTo[i].westExit = READ_BE_UINT16(src); src += 2;
memset(&loadTo[i].itemsTable[0], 0xFF, sizeof(byte)*6);
memset(&loadTo[i].itemsTable[6], 0, sizeof(byte)*6);
memset(loadTo[i].itemsXPos, 0, sizeof(uint16)*12);
memset(loadTo[i].itemsYPos, 0, sizeof(uint8)*12);
memset(loadTo[i].needInit, 0, sizeof(loadTo[i].needInit));
}
delete [] filePtr;
ptr = loadTo;
return true;
}
bool StaticResource::loadPaletteTable(const char *filename, void *&ptr, int &size) {
const char *temp = filename;
int start = atoi(temp);
temp = strstr(temp, " ");
if (temp == NULL)
return false;
++temp;
int end = atoi(temp);
char **table = new char*[end-start+1];
assert(table);
char file[64];
temp = filename;
temp = strstr(temp, " ");
++temp;
temp = strstr(temp, " ");
if (temp == NULL)
return false;
++temp;
strncpy(file, temp, 64);
char name[64];
for (int i = start; i <= end; ++i) {
snprintf(name, 64, "%s%d.PAL", file, i);
table[(start != 0) ? (i-start) : i] = (char*)getFile(name, size);
if (!table[(start != 0) ? (i-start) : i]) {
delete [] table;
return false;
}
}
ptr = table;
size = end - start + 1;
return true;
}
void StaticResource::freeRawData(void *&ptr, int &size) {
uint8 *data = (uint8*)ptr;
delete [] data;
ptr = 0;
size = 0;
}
void StaticResource::freeStringTable(void *&ptr, int &size) {
char **data = (char**)ptr;
while (size--) {
delete [] data[size];
}
ptr = 0;
size = 0;
}
void StaticResource::freeShapeTable(void *&ptr, int &size) {
Shape *data = (Shape*)ptr;
delete [] data;
ptr = 0;
size = 0;
}
void StaticResource::freeRoomTable(void *&ptr, int &size) {
Room *data = (Room*)ptr;
delete [] data;
ptr = 0;
size = 0;
}
void StaticResource::freePaletteTable(void *&ptr, int &size) {
uint8 **data = (uint8**)ptr;
while (size--) {
delete [] data[size];
}
ptr = 0;
size = 0;
}
uint8 *StaticResource::getFile(const char *name, int &size) {
char buffer[64];
const char *ext = "";
if (_engine->features() & GF_TALKIE) {
ext = ".CD";
} else if (_engine->features() & GF_DEMO) {
ext = ".DEM";
}
snprintf(buffer, 64, "%s%s", name, ext);
uint32 tempSize = 0;
uint8 *data = _engine->resource()->fileData(buffer, &tempSize);
size = tempSize;
return data;
}
#pragma mark -
void KyraEngine::initStaticResource() {
int temp = 0;
_seq_Forest = _staticres->loadRawData(kForestSeq, temp);
_seq_KallakWriting = _staticres->loadRawData(kKallakWritingSeq, temp);
_seq_KyrandiaLogo = _staticres->loadRawData(kKyrandiaLogoSeq, temp);
_seq_KallakMalcolm = _staticres->loadRawData(kKallakMalcolmSeq, temp);
_seq_MalcolmTree = _staticres->loadRawData(kMalcolmTreeSeq, temp);
_seq_WestwoodLogo = _staticres->loadRawData(kWestwoodLogoSeq, temp);
_seq_Demo1 = _staticres->loadRawData(kDemo1Seq, temp);
_seq_Demo2 = _staticres->loadRawData(kDemo2Seq, temp);
_seq_Demo3 = _staticres->loadRawData(kDemo3Seq, temp);
_seq_Demo4 = _staticres->loadRawData(kDemo4Seq, temp);
_seq_Reunion = _staticres->loadRawData(kOutroReunionSeq, temp);
_seq_WSATable = _staticres->loadStrings(kIntroWSAStrings, _seq_WSATable_Size);
_seq_CPSTable = _staticres->loadStrings(kIntroCPSStrings, _seq_CPSTable_Size);
_seq_COLTable = _staticres->loadStrings(kIntroCOLStrings, _seq_COLTable_Size);
_seq_textsTable = _staticres->loadStrings(kIntroStrings, _seq_textsTable_Size);
_itemList = _staticres->loadStrings(kItemNames, _itemList_Size);
_takenList = _staticres->loadStrings(kTakenStrings, _takenList_Size);
_placedList = _staticres->loadStrings(kPlacedStrings, _placedList_Size);
_droppedList = _staticres->loadStrings(kDroppedStrings, _droppedList_Size);
_noDropList = _staticres->loadStrings(kNoDropStrings, _noDropList_Size);
_putDownFirst = _staticres->loadStrings(kPutDownString, _putDownFirst_Size);
_waitForAmulet = _staticres->loadStrings(kWaitAmuletString, _waitForAmulet_Size);
_blackJewel = _staticres->loadStrings(kBlackJewelString, _blackJewel_Size);
_poisonGone = _staticres->loadStrings(kPoisonGoneString, _poisonGone_Size);
_healingTip = _staticres->loadStrings(kHealingTipString, _healingTip_Size);
_thePoison = _staticres->loadStrings(kThePoisonStrings, _thePoison_Size);
_fluteString = _staticres->loadStrings(kFluteStrings, _fluteString_Size);
_wispJewelStrings = _staticres->loadStrings(kWispJewelStrings, _wispJewelStrings_Size);
_magicJewelString = _staticres->loadStrings(kMagicJewelStrings, _magicJewelString_Size);
_flaskFull = _staticres->loadStrings(kFlaskFullString, _flaskFull_Size);
_fullFlask = _staticres->loadStrings(kFullFlaskString, _fullFlask_Size);
_veryClever = _staticres->loadStrings(kVeryCleverString, _veryClever_Size);
_homeString = _staticres->loadStrings(kOutroHomeString, _homeString_Size);
_newGameString = _staticres->loadStrings(kNewGameString, _newGameString_Size);
_healingShapeTable = _staticres->loadShapeTable(kHealing1Shapes, _healingShapeTableSize);
_healingShape2Table = _staticres->loadShapeTable(kHealing2Shapes, _healingShape2TableSize);
_posionDeathShapeTable = _staticres->loadShapeTable(kPoisonDeathShapes, _posionDeathShapeTableSize);
_fluteAnimShapeTable = _staticres->loadShapeTable(kFluteShapes, _fluteAnimShapeTableSize);
_winterScrollTable = _staticres->loadShapeTable(kWinter1Shapes, _winterScrollTableSize);
_winterScroll1Table = _staticres->loadShapeTable(kWinter2Shapes, _winterScroll1TableSize);
_winterScroll2Table = _staticres->loadShapeTable(kWinter3Shapes, _winterScroll2TableSize);
_drinkAnimationTable = _staticres->loadShapeTable(kDrinkShapes, _drinkAnimationTableSize);
_brandonToWispTable = _staticres->loadShapeTable(kWispShapes, _brandonToWispTableSize);
_magicAnimationTable = _staticres->loadShapeTable(kMagicAnimShapes, _magicAnimationTableSize);
_brandonStoneTable = _staticres->loadShapeTable(kBranStoneShapes, _brandonStoneTableSize);
_characterImageTable = _staticres->loadStrings(kCharacterImageFilenames, _characterImageTableSize);
_roomFilenameTable = _staticres->loadStrings(kRoomFilenames, _roomFilenameTableSize);
_amuleteAnim = _staticres->loadRawData(kAmuleteAnimSeq, temp);
_specialPalettes = _staticres->loadPaletteTable(kPaletteList, temp);
_guiStrings = _staticres->loadStrings(kGUIStrings, _guiStringsSize);
_configStrings = _staticres->loadStrings(kConfigStrings, _configStringsSize);
// copied static res
// room list
const Room *tempRoomList = _staticres->loadRoomTable(kRoomList, _roomTableSize);
if (_roomTableSize > 0) {
_roomTable = new Room[_roomTableSize];
assert(_roomTable);
memcpy(_roomTable, tempRoomList, _roomTableSize*sizeof(Room));
tempRoomList = 0;
_staticres->unloadId(kRoomList);
}
// default shape table
const Shape *tempShapeTable = _staticres->loadShapeTable(kDefaultShapes, _defaultShapeTableSize);
if (_defaultShapeTableSize > 0) {
_defaultShapeTable = new Shape[_defaultShapeTableSize];
assert(_defaultShapeTable);
memcpy(_defaultShapeTable, tempShapeTable, _defaultShapeTableSize*sizeof(Shape));
tempShapeTable = 0;
_staticres->unloadId(kDefaultShapes);
}
}
void KyraEngine::loadMouseShapes() {
_screen->loadBitmap("MOUSE.CPS", 3, 3, 0);
_screen->_curPage = 2;
_shapes[4] = _screen->encodeShape(0, 0, 8, 10, 0);
_shapes[5] = _screen->encodeShape(0, 0x17, 0x20, 7, 0);
_shapes[6] = _screen->encodeShape(0x50, 0x12, 0x10, 9, 0);
_shapes[7] = _screen->encodeShape(0x60, 0x12, 0x10, 11, 0);
_shapes[8] = _screen->encodeShape(0x70, 0x12, 0x10, 9, 0);
_shapes[9] = _screen->encodeShape(0x80, 0x12, 0x10, 11, 0);
_shapes[10] = _screen->encodeShape(0x90, 0x12, 0x10, 10, 0);
_shapes[364] = _screen->encodeShape(0x28, 0, 0x10, 13, 0);
_screen->setMouseCursor(1, 1, 0);
_screen->setMouseCursor(1, 1, _shapes[4]);
_screen->setShapePages(5, 3);
}
void KyraEngine::loadCharacterShapes() {
int curImage = 0xFF;
int videoPage = _screen->_curPage;
_screen->_curPage = 2;
for (int i = 0; i < 115; ++i) {
assert(i < _defaultShapeTableSize);
Shape *shape = &_defaultShapeTable[i];
if (shape->imageIndex == 0xFF) {
_shapes[i+7+4] = 0;
continue;
}
if (shape->imageIndex != curImage) {
assert(shape->imageIndex < _characterImageTableSize);
_screen->loadBitmap(_characterImageTable[shape->imageIndex], 3, 3, 0);
curImage = shape->imageIndex;
}
_shapes[i+7+4] = _screen->encodeShape(shape->x<<3, shape->y, shape->w<<3, shape->h, 1);
}
_screen->_curPage = videoPage;
}
void KyraEngine::loadSpecialEffectShapes() {
_screen->loadBitmap("EFFECTS.CPS", 3, 3, 0);
_screen->_curPage = 2;
int currShape;
for (currShape = 173; currShape < 183; currShape++)
_shapes[4 + currShape] = _screen->encodeShape((currShape-173) * 24, 0, 24, 24, 1);
for (currShape = 183; currShape < 190; currShape++)
_shapes[4 + currShape] = _screen->encodeShape((currShape-183) * 24, 24, 24, 24, 1);
for (currShape = 190; currShape < 201; currShape++)
_shapes[4 + currShape] = _screen->encodeShape((currShape-190) * 24, 48, 24, 24, 1);
for (currShape = 201; currShape < 206; currShape++)
_shapes[4 + currShape] = _screen->encodeShape((currShape-201) * 16, 106, 16, 16, 1);
}
void KyraEngine::loadItems() {
int shape;
_screen->loadBitmap("JEWELS3.CPS", 3, 3, 0);
_screen->_curPage = 2;
_shapes[327] = 0;
for (shape = 1; shape < 6; shape++ )
_shapes[327 + shape] = _screen->encodeShape((shape - 1) * 32, 0, 32, 17, 0);
for (shape = 330; shape <= 334; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-330) * 32, 102, 32, 17, 0);
for (shape = 335; shape <= 339; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-335) * 32, 17, 32, 17, 0);
for (shape = 340; shape <= 344; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-340) * 32, 34, 32, 17, 0);
for (shape = 345; shape <= 349; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-345) * 32, 51, 32, 17, 0);
for (shape = 350; shape <= 354; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-350) * 32, 68, 32, 17, 0);
for (shape = 355; shape <= 359; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-355) * 32, 85, 32, 17, 0);
_screen->loadBitmap("ITEMS.CPS", 3, 3, 0);
_screen->_curPage = 2;
for (int i = 0; i < 107; i++) {
shape = findDuplicateItemShape(i);
if (shape != -1)
_shapes[220 + i] = _shapes[220 + shape];
else
_shapes[220 + i] = _screen->encodeShape( (i % 20) * 16, i/20 * 16, 16, 16, 0);
}
uint32 size;
uint8 *fileData = _res->fileData("_ITEM_HT.DAT", &size);
assert(fileData);
for (int i = 0; i < 107; i++) {
_itemTable[i].height = fileData[i];
_itemTable[i].unk1 = _itemTable[i].unk2 = 0;
}
delete[] fileData;
}
void KyraEngine::loadButtonShapes() {
_screen->loadBitmap("BUTTONS2.CPS", 3, 3, 0);
_screen->_curPage = 2;
_scrollUpButton.process0PtrShape = _screen->encodeShape(0, 0, 24, 14, 1);
_scrollUpButton.process1PtrShape = _screen->encodeShape(24, 0, 24, 14, 1);
_scrollUpButton.process2PtrShape = _screen->encodeShape(48, 0, 24, 14, 1);
_scrollDownButton.process0PtrShape = _screen->encodeShape(0, 15, 24, 14, 1);
_scrollDownButton.process1PtrShape = _screen->encodeShape(24, 15, 24, 14, 1);
_scrollDownButton.process2PtrShape = _screen->encodeShape(48, 15, 24, 14, 1);
_screen->_curPage = 0;
}
void KyraEngine::loadMainScreen(int page) {
_screen->clearPage(page);
if ((_features & GF_ENGLISH) && (_features & GF_FLOPPY))
_screen->loadBitmap("MAIN15.CPS", page, page, 0);
else if ((_features & GF_ENGLISH) && (_features & GF_TALKIE))
_screen->loadBitmap("MAIN_ENG.CPS", page, page, 0);
else if (_features & GF_FRENCH)
_screen->loadBitmap("MAIN_FRE.CPS", page, page, 0);
else if (_features & GF_GERMAN)
_screen->loadBitmap("MAIN_GER.CPS", page, page, 0);
else if (_features & GF_SPANISH)
_screen->loadBitmap("MAIN_SPA.CPS", page, page, 0);
else if (_features & GF_ITALIAN)
_screen->loadBitmap("MAIN_ITA.CPS", page, page, 0);
else
warning("no main graphics file found");
_screen->copyRegion(0, 0, 0, 0, 320, 200, page, 0);
}
const ScreenDim Screen::_screenDimTable[] = {
{ 0x00, 0x00, 0x28, 0xC8, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x08, 0x48, 0x18, 0x38, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x01, 0x08, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x00, 0xC2, 0x28, 0x06, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x00, 0x90, 0x28, 0x38, 0x04, 0x0C, 0x00, 0x00 },
{ 0x01, 0x94, 0x26, 0x30, 0x04, 0x1B, 0x00, 0x00 },
{ 0x00, 0x90, 0x28, 0x38, 0x0F, 0x0D, 0x00, 0x00 },
{ 0x01, 0x96, 0x26, 0x32, 0x0F, 0x0D, 0x00, 0x00 },
{ 0x00, 0x00, 0x28, 0x88, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x01, 0x20, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x03, 0x28, 0x22, 0x46, 0x0F, 0x0D, 0x00, 0x00 }
};
const int Screen::_screenDimTableCount = ARRAYSIZE(_screenDimTable);
const ScreenDim Screen::_screenDimTableK3[] = {
{ 0x00, 0x00, 0x28, 0xC8, 0xFF, 0xF0, 0x00, 0x00 },
{ 0x08, 0x48, 0x18, 0x38, 0xFF, 0xF0, 0x00, 0x00 },
{ 0x00, 0x00, 0x28, 0xBC, 0xFF, 0xF0, 0x00, 0x00 },
{ 0x0A, 0x96, 0x14, 0x30, 0x19, 0xF0, 0x00, 0x00 }
};
const int Screen::_screenDimTableCountK3 = ARRAYSIZE(_screenDimTableK3);
#define Opcode(x) &KyraEngine::x
void KyraEngine::setupOpcodeTable() {
static OpcodeProc opcodeTable[] = {
// 0x00
Opcode(cmd_magicInMouseItem),
Opcode(cmd_characterSays),
Opcode(cmd_pauseTicks),
Opcode(cmd_drawSceneAnimShape),
// 0x04
Opcode(cmd_queryGameFlag),
Opcode(cmd_setGameFlag),
Opcode(cmd_resetGameFlag),
Opcode(cmd_runNPCScript),
// 0x08
Opcode(cmd_setSpecialExitList),
Opcode(cmd_blockInWalkableRegion),
Opcode(cmd_blockOutWalkableRegion),
Opcode(cmd_walkPlayerToPoint),
// 0x0c
Opcode(cmd_dropItemInScene),
Opcode(cmd_drawAnimShapeIntoScene),
Opcode(cmd_createMouseItem),
Opcode(cmd_savePageToDisk),
// 0x10
Opcode(cmd_sceneAnimOn),
Opcode(cmd_sceneAnimOff),
Opcode(cmd_getElapsedSeconds),
Opcode(cmd_mouseIsPointer),
// 0x14
Opcode(cmd_destroyMouseItem),
Opcode(cmd_runSceneAnimUntilDone),
Opcode(cmd_fadeSpecialPalette),
Opcode(cmd_playAdlibSound),
// 0x18
Opcode(cmd_playAdlibScore),
Opcode(cmd_phaseInSameScene),
Opcode(cmd_setScenePhasingFlag),
Opcode(cmd_resetScenePhasingFlag),
// 0x1c
Opcode(cmd_queryScenePhasingFlag),
Opcode(cmd_sceneToDirection),
Opcode(cmd_setBirthstoneGem),
Opcode(cmd_placeItemInGenericMapScene),
// 0x20
Opcode(cmd_setBrandonStatusBit),
Opcode(cmd_pauseSeconds),
Opcode(cmd_getCharactersLocation),
Opcode(cmd_runNPCSubscript),
// 0x24
Opcode(cmd_magicOutMouseItem),
Opcode(cmd_internalAnimOn),
Opcode(cmd_forceBrandonToNormal),
Opcode(cmd_poisonDeathNow),
// 0x28
Opcode(cmd_setScaleMode),
Opcode(cmd_openWSAFile),
Opcode(cmd_closeWSAFile),
Opcode(cmd_runWSAFromBeginningToEnd),
// 0x2c
Opcode(cmd_displayWSAFrame),
Opcode(cmd_enterNewScene),
Opcode(cmd_setSpecialEnterXAndY),
Opcode(cmd_runWSAFrames),
// 0x30
Opcode(cmd_popBrandonIntoScene),
Opcode(cmd_restoreAllObjectBackgrounds),
Opcode(cmd_setCustomPaletteRange),
Opcode(cmd_loadPageFromDisk),
// 0x34
Opcode(cmd_customPrintTalkString),
Opcode(cmd_restoreCustomPrintBackground),
Opcode(cmd_hideMouse),
Opcode(cmd_showMouse),
// 0x38
Opcode(cmd_getCharacterX),
Opcode(cmd_getCharacterY),
Opcode(cmd_changeCharactersFacing),
Opcode(cmd_copyWSARegion),
// 0x3c
Opcode(cmd_printText),
Opcode(cmd_random),
Opcode(cmd_loadSoundFile),
Opcode(cmd_displayWSAFrameOnHidPage),
// 0x40
Opcode(cmd_displayWSASequentialFrames),
Opcode(cmd_drawCharacterStanding),
Opcode(cmd_internalAnimOff),
Opcode(cmd_changeCharactersXAndY),
// 0x44
Opcode(cmd_clearSceneAnimatorBeacon),
Opcode(cmd_querySceneAnimatorBeacon),
Opcode(cmd_refreshSceneAnimator),
Opcode(cmd_placeItemInOffScene),
// 0x48
Opcode(cmd_wipeDownMouseItem),
Opcode(cmd_placeCharacterInOtherScene),
Opcode(cmd_getKey),
Opcode(cmd_specificItemInInventory),
// 0x4c
Opcode(cmd_popMobileNPCIntoScene),
Opcode(cmd_mobileCharacterInScene),
Opcode(cmd_hideMobileCharacter),
Opcode(cmd_unhideMobileCharacter),
// 0x50
Opcode(cmd_setCharactersLocation),
Opcode(cmd_walkCharacterToPoint),
Opcode(cmd_specialEventDisplayBrynnsNote),
Opcode(cmd_specialEventRemoveBrynnsNote),
// 0x54
Opcode(cmd_setLogicPage),
Opcode(cmd_fatPrint),
Opcode(cmd_preserveAllObjectBackgrounds),
Opcode(cmd_updateSceneAnimations),
// 0x58
Opcode(cmd_sceneAnimationActive),
Opcode(cmd_setCharactersMovementDelay),
Opcode(cmd_getCharactersFacing),
Opcode(cmd_bkgdScrollSceneAndMasksRight),
// 0x5c
Opcode(cmd_dispelMagicAnimation),
Opcode(cmd_findBrightestFireberry),
Opcode(cmd_setFireberryGlowPalette),
Opcode(cmd_setDeathHandlerFlag),
// 0x60
Opcode(cmd_drinkPotionAnimation),
Opcode(cmd_makeAmuletAppear),
Opcode(cmd_drawItemShapeIntoScene),
Opcode(cmd_setCharactersCurrentFrame),
// 0x64
Opcode(cmd_waitForConfirmationMouseClick),
Opcode(cmd_pageFlip),
Opcode(cmd_setSceneFile),
Opcode(cmd_getItemInMarbleVase),
// 0x68
Opcode(cmd_setItemInMarbleVase),
Opcode(cmd_addItemToInventory),
Opcode(cmd_intPrint),
Opcode(cmd_shakeScreen),
// 0x6c
Opcode(cmd_createAmuletJewel),
Opcode(cmd_setSceneAnimCurrXY),
Opcode(cmd_poisonBrandonAndRemaps),
Opcode(cmd_fillFlaskWithWater),
// 0x70
Opcode(cmd_getCharactersMovementDelay),
Opcode(cmd_getBirthstoneGem),
Opcode(cmd_queryBrandonStatusBit),
Opcode(cmd_playFluteAnimation),
// 0x74
Opcode(cmd_playWinterScrollSequence),
Opcode(cmd_getIdolGem),
Opcode(cmd_setIdolGem),
Opcode(cmd_totalItemsInScene),
// 0x78
Opcode(cmd_restoreBrandonsMovementDelay),
Opcode(cmd_setMousePos),
Opcode(cmd_getMouseState),
Opcode(cmd_setEntranceMouseCursorTrack),
// 0x7c
Opcode(cmd_itemAppearsOnGround),
Opcode(cmd_setNoDrawShapesFlag),
Opcode(cmd_fadeEntirePalette),
Opcode(cmd_itemOnGroundHere),
// 0x80
Opcode(cmd_queryCauldronState),
Opcode(cmd_setCauldronState),
Opcode(cmd_queryCrystalState),
Opcode(cmd_setCrystalState),
// 0x84
Opcode(cmd_setPaletteRange),
Opcode(cmd_shrinkBrandonDown),
Opcode(cmd_growBrandonUp),
Opcode(cmd_setBrandonScaleXAndY),
// 0x88
Opcode(cmd_resetScaleMode),
Opcode(cmd_getScaleDepthTableValue),
Opcode(cmd_setScaleDepthTableValue),
Opcode(cmd_message),
// 0x8c
Opcode(cmd_checkClickOnNPC),
Opcode(cmd_getFoyerItem),
Opcode(cmd_setFoyerItem),
Opcode(cmd_setNoItemDropRegion),
// 0x90
Opcode(cmd_walkMalcolmOn),
Opcode(cmd_passiveProtection),
Opcode(cmd_setPlayingLoop),
Opcode(cmd_brandonToStoneSequence),
// 0x94
Opcode(cmd_brandonHealingSequence),
Opcode(cmd_protectCommandLine),
Opcode(cmd_pauseMusicSeconds),
Opcode(cmd_resetMaskRegion),
// 0x98
Opcode(cmd_setPaletteChangeFlag),
Opcode(cmd_fillRect),
Opcode(cmd_vocUnload),
Opcode(cmd_vocLoad),
Opcode(cmd_dummy)
};
_opcodeTable = opcodeTable;
_opcodeTableSize = ARRAYSIZE(opcodeTable);
}
#undef Opcode
const char *KyraEngine::_musicFiles[] = {
"INTRO",
"KYRA1A",
"KYRA1B",
"KYRA2A",
"KYRA3A",
"KYRA4A",
"KYRA4B",
"KYRA5A",
"KYRA5B",
"KYRAMISC"
};
const int KyraEngine::_musicFilesCount = ARRAYSIZE(_musicFiles);
const int8 KyraEngine::_charXPosTable[] = {
0, 4, 4, 4, 0, -4, -4, -4
};
const int8 KyraEngine::_addXPosTable[] = {
4, 4, 0, -4, -4, -4, 0, 4
};
const int8 KyraEngine::_charYPosTable[] = {
-2, -2, 0, 2, 2, 2, 0, -2
};
const int8 KyraEngine::_addYPosTable[] = {
0, -2, -2, -2, 0, 2, 2, 2
};
const uint16 KyraEngine::_itemPosX[] = {
95, 115, 135, 155, 175, 95, 115, 135, 155, 175
};
const uint8 KyraEngine::_itemPosY[] = {
160, 160, 160, 160, 160, 181, 181, 181, 181, 181
};
void KyraEngine::setupButtonData() {
static Button buttonData[] = {
{ 0, 0x02, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x01, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x009, 0xA4, 0x36, 0x1E, /*XXX,*/ 0, &KyraEngine::buttonMenuCallback/*, XXX*/ },
{ 0, 0x03, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x04, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x05, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x06, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x07, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x08, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x09, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x0A, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x0B, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x15, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0x9C, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
{ 0, 0x16, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0E7, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
{ 0, 0x17, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0xB5, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
{ 0, 0x18, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x113, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ }
};
static Button *buttonDataListPtr[] = {
&buttonData[1],
&buttonData[2],
&buttonData[3],
&buttonData[4],
&buttonData[5],
&buttonData[6],
&buttonData[7],
&buttonData[8],
&buttonData[9],
&buttonData[10],
&buttonData[11],
&buttonData[12],
&buttonData[13],
&buttonData[14],
0
};
_buttonData = buttonData;
_buttonDataListPtr = buttonDataListPtr;
}
Button KyraEngine::_scrollUpButton = {0, 0x12, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
Button KyraEngine::_scrollDownButton = {0, 0x13, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
Button KyraEngine::_menuButtonData[] = {
{ 0, 0x0c, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x0d, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x0e, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x0f, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x10, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x11, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }
};
void KyraEngine::setupMenu() {
static Menu menu[] = {
{ -1, -1, 208, 136, 248, 249, 250, 0, 251, -1, 8, 0, 5, -1, -1, -1, -1,
{
{1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 47, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_saveGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 64, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_gameControlsMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 81, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_quitPlaying, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 86, 0, 110, 92, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_resumeGame, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 288, 56, 248, 249, 250, 0, 254,-1, 8, 0, 2, -1, -1, -1, -1,
{
{1, 0, 0, 0, 24, 0, 30, 72, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_quitConfirmYes, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 192, 0, 30, 72, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_quitConfirmNo, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 288, 160, 248, 249, 250, 0, 251, -1, 8, 0, 6, 132, 22, 132, 124,
{
{1, 0, 0, 0, -1, 255, 39, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, 255, 56, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, 255, 73, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, 255, 90, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, 255, 107, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 184, 0, 134, 88, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0},
}
},
{ -1, -1, 288, 67, 248, 249, 250, 0, 251, -1, 8, 0, 3, -1, -1, -1, -1,
{
{1, 0, 0, 0, 24, 0, 44, 72, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_savegameConfirm, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 192, 0, 44, 72, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 208, 76, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1,
{
{1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 47, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_quitPlaying, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 208, 153, 248, 249, 250, 0, 251, -1, 8, 0, 6, -1, -1, -1, -1,
{
{1, 0, 0, 0, 110, 0, 30, 64, 15, 252, 253, 5, 0,
248, 249, 250, &KyraEngine::gui_controlsChangeMusic, -1, 0, 34, 32, 0, 0},
{1, 0, 0, 0, 110, 0, 47, 64, 15, 252, 253, 5, 0,
248, 249, 250, &KyraEngine::gui_controlsChangeSounds, -1, 0, 34, 49, 0, 0},
{1, 0, 0, 0, 110, 0, 64, 64, 15, 252, 253, 5, 0,
248, 249, 250, &KyraEngine::gui_controlsChangeWalk, -1, 0, 34, 66, 0, 0},
{1, 0, 0, 0, 110, 0, 81, 64, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 34, 83, 0, 0 },
{1, 0, 0, 0, 110, 0, 98, 64, 15, 252, 253, 5, 0,
248, 249, 250, &KyraEngine::gui_controlsChangeText, -1, 0, 34, 100, 0, 0 },
{1, 0, 0, 0, 64, 0, 127, 92, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_controlsApply, -1, -0, 0, 0, 0, 0}
}
}
};
_menu = menu;
}
const uint8 KyraEngine::_magicMouseItemStartFrame[] = {
0xAD, 0xB7, 0xBE, 0x00
};
const uint8 KyraEngine::_magicMouseItemEndFrame[] = {
0xB1, 0xB9, 0xC2, 0x00
};
const uint8 KyraEngine::_magicMouseItemStartFrame2[] = {
0xB2, 0xBA, 0xC3, 0x00
};
const uint8 KyraEngine::_magicMouseItemEndFrame2[] = {
0xB6, 0xBD, 0xC8, 0x00
};
const uint16 KyraEngine::_amuletX[] = { 231, 275, 253, 253 };
const uint16 KyraEngine::_amuletY[] = { 170, 170, 159, 181 };
const uint16 KyraEngine::_amuletX2[] = { 0x000, 0x0FD, 0x0E7, 0x0FD, 0x113, 0x000 };
const uint16 KyraEngine::_amuletY2[] = { 0x000, 0x09F, 0x0AA, 0x0B5, 0x0AA, 0x000 };
// kyra 3 static res
const char *KyraEngine_v3::_mainMenuStrings[] = {
"Start a new game",
"Introduction",
"Load a game",
"Exit the game",
"Nouvelle Partie",
"Introduction",
"Charger une partie",
"Quitter le jeu",
"Neues Spiel starten",
"Intro",
"Spielstand laden",
"Spiel beenden",
0
};
} // End of namespace Kyra