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https://github.com/libretro/scummvm.git
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0470346ac0
Based on a patch by fuzzie
60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef ADL_HIRES0_H
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#define ADL_HIRES0_H
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#include "adl/adl_v2.h"
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namespace Adl {
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#define IDS_HR0_DISK_IMAGE "MISSION.NIB"
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#define IDI_HR0_NUM_ROOMS 43
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#define IDI_HR0_NUM_MESSAGES 142
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#define IDI_HR0_NUM_VARS 40
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#define IDI_HR0_NUM_ITEM_PICS 2
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#define IDI_HR0_NUM_ITEM_OFFSETS 16
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// Messages used outside of scripts
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#define IDI_HR0_MSG_CANT_GO_THERE 110
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#define IDI_HR0_MSG_DONT_UNDERSTAND 112
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#define IDI_HR0_MSG_ITEM_DOESNT_MOVE 114
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#define IDI_HR0_MSG_ITEM_NOT_HERE 115
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#define IDI_HR0_MSG_THANKS_FOR_PLAYING 113
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class HiRes0Engine : public AdlEngine_v2 {
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public:
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HiRes0Engine(OSystem *syst, const AdlGameDescription *gd) :
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AdlEngine_v2(syst, gd) { }
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~HiRes0Engine() { }
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private:
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// AdlEngine
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void init();
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void initGameState();
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};
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} // End of namespace Adl
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#endif
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