scummvm/engines/adl/hires6.cpp
Walter van Niftrik df838f50eb ADL: Add "current picture" variable to state
This mimics the behavior of the original engine. Note that for hires2, this
patch adds some glitches that are also present in the original, and removes
some glitches that are not.
2016-08-21 12:41:31 +02:00

447 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "common/debug.h"
#include "common/error.h"
#include "common/file.h"
#include "common/stream.h"
#include "common/memstream.h"
#include "adl/hires6.h"
#include "adl/display.h"
#include "adl/graphics.h"
#include "adl/disk.h"
namespace Adl {
static const char *disks[] = { "DARK1A.DSK", "DARK1B.NIB", "DARK2A.NIB", "DARK2B.NIB" };
#define SECTORS_PER_TRACK 16
#define BYTES_PER_SECTOR 256
static Common::MemoryReadStream *loadSectors(DiskImage *disk, byte track, byte sector = SECTORS_PER_TRACK - 1, byte count = SECTORS_PER_TRACK) {
const int bufSize = count * BYTES_PER_SECTOR;
byte *const buf = (byte *)malloc(bufSize);
byte *p = buf;
while (count-- > 0) {
StreamPtr stream(disk->createReadStream(track, sector, 0, 0));
stream->read(p, BYTES_PER_SECTOR);
if (stream->err() || stream->eos())
error("Error loading from disk image");
p += BYTES_PER_SECTOR;
if (sector > 0)
--sector;
else {
++track;
// Skip VTOC track
if (track == 17)
++track;
sector = SECTORS_PER_TRACK - 1;
}
}
return new Common::MemoryReadStream(buf, bufSize, DisposeAfterUse::YES);
}
void HiRes6Engine::runIntro() const {
DiskImage *boot(new DiskImage());
if (!boot->open(disks[0]))
error("Failed to open disk image '%s'", disks[0]);
StreamPtr stream(loadSectors(boot, 11, 1, 96));
_display->setMode(DISPLAY_MODE_HIRES);
_display->loadFrameBuffer(*stream);
_display->updateHiResScreen();
delay(256 * 8609 / 1000);
_display->loadFrameBuffer(*stream);
_display->updateHiResScreen();
delay(256 * 8609 / 1000);
_display->loadFrameBuffer(*stream);
delete boot;
// Load copyright string from boot file
Files_DOS33 *files(new Files_DOS33());
if (!files->open(disks[0]))
error("Failed to open disk image '%s'", disks[0]);
stream.reset(files->createReadStream("\010\010\010\010\010\010"));
Common::String copyright(readStringAt(*stream, 0x103, APPLECHAR('\r')));
delete files;
_display->updateHiResScreen();
_display->home();
_display->setMode(DISPLAY_MODE_MIXED);
_display->moveCursorTo(Common::Point(0, 21));
_display->printString(copyright);
delay(256 * 8609 / 1000);
}
void HiRes6Engine::init() {
_boot = new DiskImage();
_graphics = new Graphics_v2(*_display);
if (!_boot->open(disks[0]))
error("Failed to open disk image '%s'", disks[0]);
StreamPtr stream(loadSectors(_boot, 0x7));
// Read parser messages
_strings.verbError = readStringAt(*stream, 0x666);
_strings.nounError = readStringAt(*stream, 0x6bd);
_strings.enterCommand = readStringAt(*stream, 0x6e9);
// Read line feeds
_strings.lineFeeds = readStringAt(*stream, 0x408);
// Read opcode strings (TODO)
_strings_v2.saveInsert = readStringAt(*stream, 0xad8);
readStringAt(*stream, 0xb95); // Confirm save
// _strings_v2.saveReplace
_strings_v2.restoreInsert = readStringAt(*stream, 0xc07);
// _strings_v2.restoreReplace
_strings.playAgain = readStringAt(*stream, 0xcdf, 0xff);
_messageIds.cantGoThere = IDI_HR6_MSG_CANT_GO_THERE;
_messageIds.dontUnderstand = IDI_HR6_MSG_DONT_UNDERSTAND;
_messageIds.itemDoesntMove = IDI_HR6_MSG_ITEM_DOESNT_MOVE;
_messageIds.itemNotHere = IDI_HR6_MSG_ITEM_NOT_HERE;
_messageIds.thanksForPlaying = IDI_HR6_MSG_THANKS_FOR_PLAYING;
// Item descriptions
stream.reset(loadSectors(_boot, 0x6, 0xb, 2));
stream->seek(0x34);
for (uint i = 0; i < IDI_HR6_NUM_ITEM_DESCS; ++i)
_itemDesc.push_back(readString(*stream, 0xff));
// Load dropped item offsets
stream.reset(_boot->createReadStream(0x8, 0x9, 0x16));
for (uint i = 0; i < IDI_HR6_NUM_ITEM_OFFSETS; ++i) {
Common::Point p;
p.x = stream->readByte();
p.y = stream->readByte();
_itemOffsets.push_back(p);
}
// Location of game data for each disc
stream.reset(_boot->createReadStream(0x5, 0xa, 0x03));
for (uint i = 0; i < sizeof(disks); ++i) {
DiskDataDesc desc;
desc.track = stream->readByte();
desc.sector = stream->readByte();
desc.offset = stream->readByte();
desc.volume = stream->readByte();
_diskDataDesc.push_back(desc);
}
// DataBlockPtr offsets for each disk
stream.reset(_boot->createReadStream(0x3, 0xf, 0x03));
for (uint i = 0; i < sizeof(disks); ++i) {
DiskOffset offset;
offset.track = stream->readByte();
offset.sector = stream->readByte();
_diskOffsets.push_back(offset);
}
}
void HiRes6Engine::loadDisk(byte disk) {
delete _disk;
_disk = new DiskImage();
if (!_disk->open(disks[disk]))
error("Failed to open disk image '%s'", disks[disk]);
_curDisk = 0;
// Load item picture data (indexed on boot disk)
StreamPtr stream(_boot->createReadStream(0xb, 0xd, 0x08));
_itemPics.clear();
for (uint i = 0; i < IDI_HR6_NUM_ITEM_PICS; ++i) {
stream->readByte();
_itemPics.push_back(readDataBlockPtr(*stream));
}
_curDisk = disk;
byte track = _diskDataDesc[disk].track;
byte sector = _diskDataDesc[disk].sector;
uint offset = _diskDataDesc[disk].offset;
applyDiskOffset(track, sector);
for (uint block = 0; block < 7; ++block) {
stream.reset(_disk->createReadStream(track, sector, offset, 1));
uint16 addr = stream->readUint16LE();
uint16 size = stream->readUint16LE();
stream.reset(_disk->createReadStream(track, sector, offset, size / 256 + 1));
stream->skip(4);
switch (addr) {
case 0x9000: {
// Messages
_messages.clear();
uint count = size / 4;
for (uint i = 0; i < count; ++i)
_messages.push_back(readDataBlockPtr(*stream));
break;
}
case 0x4a80: {
// Global pics
_pictures.clear();
byte picNr;
while ((picNr = stream->readByte()) != 0xff) {
if (stream->eos() || stream->err())
error("Error reading global pic list");
_pictures[picNr] = readDataBlockPtr(*stream);
}
break;
}
case 0x4000:
// Verbs
loadWords(*stream, _verbs, _priVerbs);
break;
case 0x1800:
// Nouns
loadWords(*stream, _nouns, _priNouns);
break;
case 0x0e00: {
// Rooms
uint count = size / 14 - 1;
stream->skip(14); // Skip invalid room 0
_state.rooms.clear();
for (uint i = 0; i < count; ++i) {
Room room;
stream->readByte(); // number
for (uint j = 0; j < 6; ++j)
room.connections[j] = stream->readByte();
room.data = readDataBlockPtr(*stream);
room.picture = stream->readByte();
room.curPicture = stream->readByte();
room.isFirstTime = stream->readByte();
_state.rooms.push_back(room);
}
break;
}
case 0x7b00:
// Global commands
readCommands(*stream, _globalCommands);
break;
case 0x9500:
// Room commands
readCommands(*stream, _roomCommands);
break;
default:
error("Unknown data block found (addr %04x; size %04x)", addr, size);
}
offset += 4 + size;
while (offset >= 256) {
offset -= 256;
++sector;
if (sector >= 16) {
sector = 0;
++track;
}
}
}
}
void HiRes6Engine::initGameState() {
_state.vars.resize(IDI_HR6_NUM_VARS);
loadDisk(1);
StreamPtr stream(_boot->createReadStream(0x3, 0xe, 0x03));
byte id;
while ((id = stream->readByte()) != 0xff) {
Item item = Item();
item.id = id;
item.noun = stream->readByte();
item.room = stream->readByte();
item.picture = stream->readByte();
item.isLineArt = stream->readByte(); // Now seems to be disk number
item.position.x = stream->readByte();
item.position.y = stream->readByte();
item.state = stream->readByte();
item.description = stream->readByte();
stream->readByte(); // Struct size
byte picListSize = stream->readByte();
// Flag to keep track of what has been drawn on the screen
stream->readByte();
for (uint i = 0; i < picListSize; ++i)
item.roomPictures.push_back(stream->readByte());
_state.items.push_back(item);
}
_currVerb = _currNoun = 0;
}
void HiRes6Engine::showRoom() {
_state.curPicture = getCurRoom().curPicture;
bool redrawPic = false;
if (getVar(26) == 0xfe)
setVar(26, 0);
else if (getVar(26) != 0xff)
setVar(26, _state.room);
if (_state.room != _roomOnScreen) {
loadRoom(_state.room);
if (getVar(26) < 0x80 && getCurRoom().isFirstTime)
setVar(26, 0);
clearScreen();
if (!_state.isDark)
redrawPic = true;
} else {
if (getCurRoom().curPicture != _picOnScreen || _itemRemoved)
redrawPic = true;
}
if (redrawPic) {
_roomOnScreen = _state.room;
_picOnScreen = getCurRoom().curPicture;
drawPic(getCurRoom().curPicture);
_itemRemoved = false;
_itemsOnScreen = 0;
Common::List<Item>::iterator item;
for (item = _state.items.begin(); item != _state.items.end(); ++item)
item->isOnScreen = false;
}
if (!_state.isDark)
drawItems();
_display->updateHiResScreen();
setVar(2, 0xff);
printString(_roomData.description);
// FIXME: move to main loop?
_linesPrinted = 0;
}
Common::String HiRes6Engine::formatVerbError(const Common::String &verb) const {
Common::String err = _strings.verbError;
for (uint i = 0; i < verb.size(); ++i)
err.setChar(verb[i], i + 24);
err.setChar(APPLECHAR(' '), 32);
uint i = 24;
while (err[i] != APPLECHAR(' '))
++i;
err.setChar(APPLECHAR('.'), i);
return err;
}
Common::String HiRes6Engine::formatNounError(const Common::String &verb, const Common::String &noun) const {
Common::String err = _strings.nounError;
for (uint i = 0; i < noun.size(); ++i)
err.setChar(noun[i], i + 24);
for (uint i = 35; i > 31; --i)
err.setChar(APPLECHAR(' '), i);
uint i = 24;
while (err[i] != APPLECHAR(' '))
++i;
err.setChar(APPLECHAR('I'), i + 1);
err.setChar(APPLECHAR('S'), i + 2);
err.setChar(APPLECHAR('.'), i + 3);
return err;
}
void HiRes6Engine::printString(const Common::String &str) {
Common::String s;
uint found = 0;
// This does not emulate the corner cases of the original, hence this check
if (getVar(27) > 1)
error("Invalid value %i encountered for variable 27", getVar(27));
for (uint i = 0; i < str.size(); ++i) {
if (str[i] == '%') {
++found;
if (found == 3)
found = 0;
} else {
if (found == 0 || found - 1 == getVar(27))
s += str[i];
}
}
if (getVar(2) != 0xff) {
AdlEngine_v2::printString(s);
} else {
if (getVar(26) == 0) {
if (str.size() != 1 || APPLECHAR(str[0]) != APPLECHAR(' '))
return AdlEngine_v2::printString(s);
setVar(2, APPLECHAR(' '));
} else if (getVar(26) != 0xff) {
setVar(2, 'P');
} else {
setVar(26, _state.room);
setVar(2, 1);
}
doAllCommands(_globalCommands, _currVerb, _currNoun);
}
}
Engine *HiRes6Engine_create(OSystem *syst, const AdlGameDescription *gd) {
return new HiRes6Engine(syst, gd);
}
} // End of namespace Adl