scummvm/backends/graphics
Miro Kropacek 62d3a3c16e BACKENDS: ATARI: work around engines with unaligned pitch
Too complex to investigate so don't align every 8-bit surface on a
16-byte boundary there.
2023-06-10 23:27:57 +02:00
..
android ANDROID: Clean up log code and use Backends::Log 2023-03-26 12:05:12 +03:00
atari BACKENDS: ATARI: work around engines with unaligned pitch 2023-06-10 23:27:57 +02:00
gph
maemosdl
miyoo MIYOO: Use 640x480 GUI 2023-01-29 10:41:10 +01:00
null COMMON: Fix null graphics backend without USE_RGB_COLOR 2023-03-04 23:38:42 +01:00
opendingux OPENDINGUX: use 320x200 videomode for the RG99 instead of 320x240 2023-01-23 12:04:25 +01:00
opengl BACKENDS: OPENGL: Clear screen using opaque black instead of transparent 2023-06-04 18:22:59 +02:00
openglsdl OPENGLSDL: Make sure pipeline is destroyed when Manager is destroyed 2023-02-12 18:06:21 +01:00
openpandora
riscossdl RISCOS: Use double buffering in full screen mode when V-sync is enabled 2023-02-19 21:27:45 +00:00
sdl COMMON: Refactor VSync handling to match the other options 2023-01-16 18:09:53 +01:00
surfacesdl SURFACESDL: Apply the key color in the cursor margins 2023-06-04 18:24:06 +02:00
default-palette.h
graphics.h GRAPHICS: Add support for pixels with masks and inverted pixels 2023-02-19 23:51:09 +01:00
windowed.h BACKENDS: Fix typo in WindowedGraphicsManager 2022-11-13 09:14:25 +01:00