scummvm/hash_map.h
2003-08-15 19:41:26 +00:00

37 lines
1.2 KiB
C++

// Residual - Virtual machine to run LucasArts' 3D adventure games
// Copyright (C) 2003 The ScummVM-Residual Team (www.scummvm.org)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef HASH_MAP_HH
#define HASH_MAP_HH
#include <ext/hash_map>
#include <string>
namespace std {
using namespace __gnu_cxx;
};
namespace __gnu_cxx {
template<> struct hash<std::string> {
size_t operator()(const std::string &s) const {
return std::hash<const char *>()(s.c_str());
}
};
}
#endif