mirror of
https://github.com/libretro/scummvm.git
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154 lines
3.7 KiB
C++
154 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef GUI_PREDICTIVEDIALOG_H
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#define GUI_PREDICTIVEDIALOG_H
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#include "gui/dialog.h"
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#include "common/str.h"
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#include "common/stream.h"
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namespace GUI {
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class EditTextWidget;
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class ButtonWidget;
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class PicButtonWidget;
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class PredictiveDialog : public GUI::Dialog {
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public:
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PredictiveDialog();
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~PredictiveDialog() override;
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void reflowLayout() override;
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void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) override;
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void handleKeyUp(Common::KeyState state) override;
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void handleKeyDown(Common::KeyState state) override;
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const char *getResult() const { return _predictiveResult; }
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private:
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enum ButtonId {
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kButton1Act = 0,
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kButton2Act = 1,
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kButton3Act = 2,
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kButton4Act = 3,
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kButton5Act = 4,
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kButton6Act = 5,
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kButton7Act = 6,
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kButton8Act = 7,
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kButton9Act = 8,
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kNextAct = 9,
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kAddAct = 10,
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kDelAct = 11,
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kCancelAct = 12,
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kOkAct = 13,
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kModeAct = 14,
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kButton0Act = 15,
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kNoAct = -1
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};
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enum {
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kButtonCount = kButton0Act + 1
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};
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enum {
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kRepeatDelay = 500
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};
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enum {
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kMaxLineLen = 80,
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kMaxWordLen = 24,
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kMaxWord = 50
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};
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struct Dict {
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Dict() : dictLine(nullptr), dictText(nullptr), dictActLine(nullptr),
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dictLineCount(0), dictTextSize(0) {}
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~Dict() { free(dictText); }
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char **dictLine;
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char *dictText;
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char *dictActLine; // using only for united dict...
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int32 dictLineCount;
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int32 dictTextSize;
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Common::String nameDict;
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Common::String defaultFilename;
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};
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uint8 countWordsInString(const char *const str);
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void bringWordtoTop(char *str, int wordnum);
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void loadDictionary(Common::SeekableReadStream *in, Dict &dict);
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void loadAllDictionary(Dict &dict);
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void addWordToDict();
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void addWord(Dict &dict, const Common::String &word, const Common::String &code);
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bool searchWord(const char *const where, const Common::String &whatCode);
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int binarySearch(const char *const *const dictLine, const Common::String &code, const int dictLineCount);
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bool matchWord();
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void processButton(ButtonId active);
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void pressEditText();
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void saveUserDictToFile();
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void mergeDicts();
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void updateHighLightedButton(ButtonId active);
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private:
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Dict _unitedDict;
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Dict _predictiveDict;
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Dict _userDict;
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int _mode;
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ButtonId _lastButton;
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bool _userDictHasChanged;
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int _wordNumber;
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uint8 _numMatchingWords;
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char _predictiveResult[40];
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Common::String _currentCode;
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Common::String _currentWord;
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Common::String _prefix;
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uint32 _curTime, _lastTime;
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ButtonId _lastPressedButton;
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ButtonId _curPressedButton;
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char _temp[kMaxWordLen + 1];
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int _repeatcount[kMaxWordLen];
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char *_memoryList[kMaxWord];
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int _numMemory;
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Common::String _search;
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bool _navigationWithKeys;
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bool _needRefresh;
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private:
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EditTextWidget *_editText;
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ButtonWidget *_button[kButtonCount];
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};
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} // namespace GUI
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#endif
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