scummvm/engines/cruise/gfxModule.cpp
Vincent Hamm 5cc1313ffe Fix dangling pointer
Fix low color background
Fix input

svn-id: r29897
2007-12-17 22:40:58 +00:00

204 lines
4.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/system.h"
#include "common/endian.h"
#include "cruise/cruise_main.h"
namespace Cruise {
uint8 page00[320 * 200];
uint8 page10[320 * 200];
char screen[320 * 200];
palEntry lpalette[256];
int palDirtyMin = 256;
int palDirtyMax = -1;
gfxModuleDataStruct gfxModuleData = {
0, // field_1
0, // use Tandy
0, // use EGA
1, // use VGA
page00, // pPage00
page10, // pPage10
};
void gfxModuleData_gfxClearFrameBuffer(uint8 *ptr) {
memset(ptr, 0, 64000);
}
void gfxModuleData_gfxCopyScreen(char *sourcePtr, char *destPtr) {
memcpy(destPtr, sourcePtr, 64000);
}
void outputBit(char *buffer, int bitPlaneNumber, uint8 data) {
*(buffer + (8000 * bitPlaneNumber)) = data;
}
void gfxModuleData_field_60(char *sourcePtr, int width, int height, char *destPtr, int x_, int y_) {
for (int y = 0; y < height; ++y) {
for (int x = 0; x < width; ++x) {
for (int bit = 0; bit < 16; ++bit) {
uint8 color = 0;
for (int p = 0; p < 4; ++p) {
if (READ_BE_UINT16(sourcePtr + p * 2) & (1 << (15 - bit))) {
color |= 1 << p;
}
}
*destPtr++ = color;
}
sourcePtr += 8;
}
}
}
void gfxModuleData_setDirtyColors(int min, int max) {
if (min < palDirtyMin)
palDirtyMin = min;
if (max > palDirtyMax)
palDirtyMax = max;
}
void gfxModuleData_setPalColor(int idx, int r, int g, int b) {
lpalette[idx].R = r;
lpalette[idx].G = g;
lpalette[idx].B = b;
gfxModuleData_setDirtyColors(idx, idx);
}
void gfxModuleData_setPal256(int16 *ptr) {
int R;
int G;
int B;
int i;
for (i = 0; i < 256; i++) {
R = *(ptr++);
G = *(ptr++);
B = *(ptr++);
lpalette[i].R = R;
lpalette[i].G = G;
lpalette[i].B = B;
lpalette[i].A = 255;
}
gfxModuleData_setDirtyColors(0, 255);
}
void gfxModuleData_setPal(uint8 *ptr) {
int i;
int R;
int G;
int B;
for (i = 0; i < 16; i++) {
#define convertRatio 36.571428571428571428571428571429
short int atariColor = *(int16 *) ptr;
//flipShort(&atariColor);
ptr += 2;
R = (int)(convertRatio * ((atariColor & 0x700) >> 8));
G = (int)(convertRatio * ((atariColor & 0x070) >> 4));
B = (int)(convertRatio * ((atariColor & 0x007)));
if (R > 0xFF)
R = 0xFF;
if (G > 0xFF)
G = 0xFF;
if (B > 0xFF)
B = 0xFF;
lpalette[i].R = R;
lpalette[i].G = G;
lpalette[i].B = B;
lpalette[i].A = 255;
}
gfxModuleData_setDirtyColors(0, 16);
}
void gfxModuleData_field_90(void) {
}
void gfxModuleData_gfxWaitVSync(void) {
}
void gfxModuleData_flip(void) {
}
void gfxModuleData_field_64(char *sourceBuffer, int width, int height,
char *dest, int x, int y, int color) {
int i;
int j;
x = 0;
y = 0;
for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) {
dest[(y + i) * 320 / 4 + x + j] =
sourceBuffer[i * width + j];
}
}
}
void gfxModuleData_flipScreen(void) {
memcpy(globalScreen, gfxModuleData.pPage00, 320 * 200);
flip();
}
void flip() {
int i;
byte paletteRGBA[256 * 4];
//uint8* outPtr = scaledScreen;
//uint8* inPtr = globalScreen;
if (palDirtyMax != -1) {
for (i = palDirtyMin; i < palDirtyMax; i++) {
paletteRGBA[i * 4 + 0] = lpalette[i].R;
paletteRGBA[i * 4 + 1] = lpalette[i].G;
paletteRGBA[i * 4 + 2] = lpalette[i].B;
paletteRGBA[i * 4 + 3] = 0xFF;
}
g_system->setPalette(paletteRGBA, palDirtyMin, palDirtyMax - palDirtyMin + 1);
palDirtyMin = 256;
palDirtyMax = -1;
}
g_system->copyRectToScreen(globalScreen, 320, 0, 0, 320, 200);
g_system->updateScreen();
}
} // End of namespace Cruise