scummvm/engines/tinsel
2021-05-22 01:34:57 +02:00
..
noir TINSEL: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings 2021-03-18 23:36:40 +00:00
actors.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
actors.h TINSEL: Move code into class destructors 2020-10-04 01:15:20 +03:00
adpcm.cpp TINSEL: fixed compilation error 2021-03-27 19:18:40 +01:00
adpcm.h
anim.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
anim.h Revert "TINSEL: Replace initializer list with constructor" 2020-10-04 18:51:50 +01:00
background.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
background.h TINSEL: Updated addional drawing routines for v3 2021-03-04 20:45:32 +01:00
bg.cpp TINSEL: Fix uninitialized pFilm in StartupBackground for Noir 2021-02-23 22:13:30 +01:00
bmv.cpp TINSEL: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings 2021-03-18 23:36:40 +00:00
bmv.h TINSEL: Added video decoding for V3 2021-03-06 17:50:57 +01:00
cliprect.cpp TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
cliprect.h
config.cpp
config.h
configure.engine TINSEL: Mark engine as C++11 2020-10-04 10:38:32 +02:00
cursor.cpp TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
cursor.h JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
debugger.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
debugger.h
detection_tables.h TINSEL: Fully revert accidental change to English detection entry 2021-04-25 02:32:19 +02:00
detection.cpp TINSEL: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
detection.h TINSEL: Add detection for Discworld Noir 2020-10-30 23:37:49 +01:00
dialogs.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
dialogs.h TINSEL: Fix compilation with non-C++11 compilers. Some renaming 2020-10-04 04:26:42 +03:00
drives.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
drives.h
dw.h TINSEL: Updated addional drawing routines for v3 2021-03-04 20:45:32 +01:00
effect.cpp
events.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
events.h
faders.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
faders.h
film.h
font.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
font.h
graphics.cpp TINSEL: Removed binary literals 2021-03-06 18:12:29 +01:00
graphics.h TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
handle.cpp TINSEL: Adjust LoadFile for Noir, stubbing out compression for now. 2021-02-06 00:29:47 +01:00
handle.h TINSEL: Move code into class destructors 2020-10-04 01:15:20 +03:00
heapmem.cpp TINSEL: Patch heap_mem to use 512 MiB for Noir. 2021-02-15 23:41:04 +01:00
heapmem.h
mareels.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
mareels.h
metaengine.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
module.mk TINSEL: Adjust LoadFile for Noir, stubbing out compression for now. 2021-02-06 00:29:47 +01:00
move.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
move.h
multiobj.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
multiobj.h
music.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
music.h TINSEL: Implement music playback for Discworld Noir 2021-03-01 21:52:25 +01:00
object.cpp TINSEL: Removed binary literals 2021-03-06 18:12:29 +01:00
object.h TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
palette.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
palette.h
pcode.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
pcode.h
pdisplay.cpp TINSEL: Fix build when DEBUG is defined 2021-01-11 11:44:56 +09:00
pdisplay.h
pid.h
play.cpp TINSEL: Updated addional drawing routines for v3 2021-03-04 20:45:32 +01:00
play.h TINSEL: Updated addional drawing routines for v3 2021-03-04 20:45:32 +01:00
polygons.cpp TINSEL: Fixed polygon loading for V3 2021-03-06 17:46:14 +01:00
polygons.h TINSEL: Fixed polygon loading for V3 2021-03-06 17:46:14 +01:00
POTFILES TINSEL: Added missing translation mark 2020-11-28 17:53:00 +01:00
rince.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
rince.h
saveload.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
savescn.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
savescn.h TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
scene.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
scene.h
sched.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:21 +03:00
sched.h
scn.cpp TINSEL: Don't check for "!= TinselV2" when correcting for V1 chunks 2021-02-06 01:25:55 +01:00
scn.h TINSEL: Implement Noir game-chunk loading. 2021-02-07 22:52:51 +01:00
scroll.cpp TINSEL: Rename variables in the Scroll class, and move some defines 2020-10-04 01:15:21 +03:00
scroll.h TINSEL: Rename variables in the Scroll class, and move some defines 2020-10-04 01:15:21 +03:00
sound.cpp TINSEL: Map PLAYSAMPLE, and set sample data to MP3 in Noir 2021-03-01 22:32:47 +01:00
sound.h
strres.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:21 +03:00
strres.h
sysvar.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
sysvar.h TINSEL: Map SETSYSTEMSTRING 2021-02-15 22:59:48 +01:00
text.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
text.h
timers.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
timers.h
tinlib.cpp TINSEL: Discworld Noir: Support for opcode 217. (#2988) 2021-05-03 19:09:00 +02:00
tinlib.h
tinsel.cpp TINSEL: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
tinsel.h TINSEL: Let TinselV2 cover both V2 and V3, and add TinselV3. 2020-10-31 00:24:53 +01:00
token.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
token.h