mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 07:39:08 +00:00
4fad04846a
headers. Most (all?) of the ones we need should probably come from stdafx.h instead. svn-id: r10588
70 lines
1.8 KiB
C++
70 lines
1.8 KiB
C++
/* Copyright (C) 1994-2003 Revolution Software Ltd
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*/
|
|
|
|
#ifndef C_ONSOLE_H
|
|
#define C_ONSOLE_H
|
|
|
|
#include "bs2/driver/driver96.h"
|
|
#include "bs2/memory.h"
|
|
|
|
namespace Sword2 {
|
|
|
|
#ifdef _SWORD2_DEBUG
|
|
|
|
void Init_console(void);
|
|
uint32 One_console(void);
|
|
void StartConsole(void);
|
|
void EndConsole(void);
|
|
|
|
void Con_fatal_error(const char *format, ...);
|
|
void Print_to_console(const char *format, ...);
|
|
void Temp_print_to_console(const char *format, ...);
|
|
void Scroll_console(void);
|
|
void Clear_console_line(void);
|
|
|
|
extern mem *console_sprite;
|
|
extern uint32 con_y;
|
|
extern uint32 con_depth;
|
|
extern uint32 con_width;
|
|
|
|
extern uint8 grabbingSequences;
|
|
extern uint8 wantSfxDebug; // sfx debug file enabled/disabled from console
|
|
|
|
#else
|
|
|
|
void Init_console(void);
|
|
uint32 One_console(void);
|
|
void StartConsole(void);
|
|
void EndConsole(void);
|
|
|
|
#define Con_fatal_error error
|
|
|
|
void Print_to_console(const char *format, ...);
|
|
void Temp_print_to_console(const char *format, ...);
|
|
void Clear_console_line(void);
|
|
void Scroll_console(void);
|
|
|
|
#endif
|
|
|
|
extern uint32 console_status;
|
|
|
|
} // End of namespace Sword2
|
|
|
|
#endif
|