mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
1b926fee10
svn-id: r24640
1185 lines
26 KiB
C++
1185 lines
26 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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// Item script opcodes for Simon1/Simon2
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#include "common/stdafx.h"
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#include "common/system.h"
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#include "agos/animation.h"
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#include "agos/agos.h"
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#ifdef _WIN32_WCE
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extern bool isSmartphone(void);
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#endif
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namespace AGOS {
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void AGOSEngine::setupCommonOpcodes(OpcodeProc *op) {
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// A common set of opcodes for Elvira 2 and later.
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op[1] = &AGOSEngine::o_at;
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op[2] = &AGOSEngine::o_notAt;
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op[5] = &AGOSEngine::o_carried;
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op[6] = &AGOSEngine::o_notCarried;
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op[7] = &AGOSEngine::o_isAt;
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op[11] = &AGOSEngine::o_zero;
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op[12] = &AGOSEngine::o_notZero;
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op[13] = &AGOSEngine::o_eq;
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op[14] = &AGOSEngine::o_notEq;
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op[15] = &AGOSEngine::o_gt;
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op[16] = &AGOSEngine::o_lt;
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op[17] = &AGOSEngine::o_eqf;
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op[18] = &AGOSEngine::o_notEqf;
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op[19] = &AGOSEngine::o_ltf;
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op[20] = &AGOSEngine::o_gtf;
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op[23] = &AGOSEngine::o_chance;
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op[25] = &AGOSEngine::o_isRoom;
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op[26] = &AGOSEngine::o_isObject;
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op[27] = &AGOSEngine::o_state;
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op[28] = &AGOSEngine::o_oflag;
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op[31] = &AGOSEngine::o_destroy;
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op[33] = &AGOSEngine::o_place;
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op[36] = &AGOSEngine::o_copyff;
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op[41] = &AGOSEngine::o_clear;
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op[42] = &AGOSEngine::o_let;
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op[43] = &AGOSEngine::o_add;
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op[44] = &AGOSEngine::o_sub;
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op[45] = &AGOSEngine::o_addf;
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op[46] = &AGOSEngine::o_subf;
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op[47] = &AGOSEngine::o_mul;
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op[48] = &AGOSEngine::o_div;
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op[49] = &AGOSEngine::o_mulf;
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op[50] = &AGOSEngine::o_divf;
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op[51] = &AGOSEngine::o_mod;
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op[52] = &AGOSEngine::o_modf;
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op[53] = &AGOSEngine::o_random;
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op[55] = &AGOSEngine::o_goto;
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op[56] = &AGOSEngine::o_oset;
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op[57] = &AGOSEngine::o_oclear;
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op[58] = &AGOSEngine::o_putBy;
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op[59] = &AGOSEngine::o_inc;
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op[60] = &AGOSEngine::o_dec;
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op[61] = &AGOSEngine::o_setState;
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op[62] = &AGOSEngine::o_print;
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op[63] = &AGOSEngine::o_message;
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op[64] = &AGOSEngine::o_msg;
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op[68] = &AGOSEngine::o_end;
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op[69] = &AGOSEngine::o_done;
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op[71] = &AGOSEngine::o_process;
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op[76] = &AGOSEngine::o_when;
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op[77] = &AGOSEngine::o_if1;
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op[78] = &AGOSEngine::o_if2;
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op[79] = &AGOSEngine::o_isCalled;
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op[80] = &AGOSEngine::o_is;
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op[82] = &AGOSEngine::o_debug;
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op[87] = &AGOSEngine::o_comment;
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op[90] = &AGOSEngine::o_getParent;
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op[91] = &AGOSEngine::o_getNext;
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op[92] = &AGOSEngine::o_getChildren;
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op[96] = &AGOSEngine::o_picture;
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op[97] = &AGOSEngine::o_loadZone;
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op[100] = &AGOSEngine::o_killAnimate;
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op[101] = &AGOSEngine::o_defWindow;
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op[102] = &AGOSEngine::o_window;
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op[103] = &AGOSEngine::o_cls;
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op[104] = &AGOSEngine::o_closeWindow;
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op[107] = &AGOSEngine::o_addBox;
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op[108] = &AGOSEngine::o_delBox;
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op[109] = &AGOSEngine::o_enableBox;
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op[110] = &AGOSEngine::o_disableBox;
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op[111] = &AGOSEngine::o_moveBox;
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op[114] = &AGOSEngine::o_doIcons;
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op[115] = &AGOSEngine::o_isClass;
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op[116] = &AGOSEngine::o_setClass;
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op[117] = &AGOSEngine::o_unsetClass;
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op[119] = &AGOSEngine::o_waitSync;
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op[120] = &AGOSEngine::o_sync;
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op[121] = &AGOSEngine::o_defObj;
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op[125] = &AGOSEngine::o_here;
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op[126] = &AGOSEngine::o_doClassIcons;
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op[130] = &AGOSEngine::o_setAdjNoun;
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op[132] = &AGOSEngine::o_saveUserGame;
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op[133] = &AGOSEngine::o_loadUserGame;
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op[135] = &AGOSEngine::o_pauseGame;
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op[136] = &AGOSEngine::o_copysf;
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op[137] = &AGOSEngine::o_restoreIcons;
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op[138] = &AGOSEngine::o_freezeZones;
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op[139] = &AGOSEngine::o_placeNoIcons;
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op[140] = &AGOSEngine::o_clearTimers;
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op[141] = &AGOSEngine::o_setDollar;
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op[142] = &AGOSEngine::o_isBox;
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op[143] = &AGOSEngine::oe2_doTable;
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op[151] = &AGOSEngine::oe2_storeItem;
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op[152] = &AGOSEngine::oe2_getItem;
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op[153] = &AGOSEngine::oe2_bSet;
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op[154] = &AGOSEngine::oe2_bClear;
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op[155] = &AGOSEngine::oe2_bZero;
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op[156] = &AGOSEngine::oe2_bNotZero;
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op[157] = &AGOSEngine::oe2_getOValue;
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op[158] = &AGOSEngine::oe2_setOValue;
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op[160] = &AGOSEngine::oe2_ink;
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}
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void AGOSEngine::setupOpcodes() {
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memset(_opcode_table, 0, sizeof(_opcode_table));
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_numOpcodes = ARRAYSIZE(_opcode_table);
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switch (getGameType()) {
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case GType_ELVIRA1:
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setupElvira1Opcodes(_opcode_table);
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break;
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case GType_ELVIRA2:
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setupElvira2Opcodes(_opcode_table);
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break;
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case GType_WW:
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setupWaxworksOpcodes(_opcode_table);
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break;
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case GType_SIMON1:
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setupSimon1Opcodes(_opcode_table);
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break;
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case GType_SIMON2:
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setupSimon2Opcodes(_opcode_table);
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break;
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case GType_FF:
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setupFeebleOpcodes(_opcode_table);
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break;
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case GType_PP:
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setupPuzzleOpcodes(_opcode_table);
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break;
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default:
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error("setupOpcodes: Unknown game");
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}
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}
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void AGOSEngine::setScriptCondition(bool cond) {
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_runScriptCondition[_recursionDepth] = cond;
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}
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bool AGOSEngine::getScriptCondition() {
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return _runScriptCondition[_recursionDepth];
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}
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void AGOSEngine::setScriptReturn(int ret) {
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_runScriptReturn[_recursionDepth] = ret;
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}
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int AGOSEngine::getScriptReturn() {
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return _runScriptReturn[_recursionDepth];
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}
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// -----------------------------------------------------------------------
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// Common Opcodes
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// -----------------------------------------------------------------------
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void AGOSEngine::o_at() {
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// 1: ptrA parent is
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setScriptCondition(me()->parent == getNextItemID());
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}
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void AGOSEngine::o_notAt() {
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// 2: ptrA parent is not
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setScriptCondition(me()->parent != getNextItemID());
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}
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void AGOSEngine::o_carried() {
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// 5: parent is 1
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setScriptCondition(getNextItemPtr()->parent == getItem1ID());
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}
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void AGOSEngine::o_notCarried() {
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// 6: parent isnot 1
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setScriptCondition(getNextItemPtr()->parent != getItem1ID());
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}
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void AGOSEngine::o_isAt() {
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// 7: parent is
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Item *item = getNextItemPtr();
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setScriptCondition(item->parent == getNextItemID());
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}
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void AGOSEngine::o_zero() {
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// 11: is zero
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setScriptCondition(getNextVarContents() == 0);
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}
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void AGOSEngine::o_notZero() {
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// 12: isnot zero
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setScriptCondition(getNextVarContents() != 0);
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}
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void AGOSEngine::o_eq() {
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// 13: equal
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uint tmp = getNextVarContents();
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setScriptCondition(tmp == getVarOrWord());
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}
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void AGOSEngine::o_notEq() {
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// 14: not equal
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uint tmp = getNextVarContents();
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setScriptCondition(tmp != getVarOrWord());
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}
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void AGOSEngine::o_gt() {
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// 15: is greater
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int16 tmp1 = getNextVarContents();
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int16 tmp2 = getVarOrWord();
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setScriptCondition(tmp1 > tmp2);
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}
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void AGOSEngine::o_lt() {
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// 16: is less
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int16 tmp1 = getNextVarContents();
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int16 tmp2 = getVarOrWord();
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setScriptCondition(tmp1 < tmp2);
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}
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void AGOSEngine::o_eqf() {
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// 17: is eq f
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uint tmp = getNextVarContents();
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setScriptCondition(tmp == getNextVarContents());
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}
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void AGOSEngine::o_notEqf() {
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// 18: is not equal f
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uint tmp = getNextVarContents();
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setScriptCondition(tmp != getNextVarContents());
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}
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void AGOSEngine::o_ltf() {
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// 19: is greater f
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int16 tmp1 = getNextVarContents();
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int16 tmp2 = getNextVarContents();
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setScriptCondition(tmp1 < tmp2);
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}
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void AGOSEngine::o_gtf() {
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// 20: is less f
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int16 tmp1 = getNextVarContents();
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int16 tmp2 = getNextVarContents();
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setScriptCondition(tmp1 > tmp2);
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}
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void AGOSEngine::o_chance() {
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// 23: chance
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uint a = getVarOrWord();
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if (a == 0) {
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setScriptCondition(false);
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return;
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}
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if (a == 100) {
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setScriptCondition(true);
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return;
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}
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a += _chanceModifier;
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if (a <= 0) {
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_chanceModifier = 0;
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setScriptCondition(false);
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} else if ((uint)_rnd.getRandomNumber(99) < a) {
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if (_chanceModifier <= 0)
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_chanceModifier -= 5;
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else
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_chanceModifier = 0;
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setScriptCondition(true);
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} else {
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if (_chanceModifier >= 0)
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_chanceModifier += 5;
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else
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_chanceModifier = 0;
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setScriptCondition(false);
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}
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}
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void AGOSEngine::o_isRoom() {
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// 25: is room
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setScriptCondition(isRoom(getNextItemPtr()));
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}
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void AGOSEngine::o_isObject() {
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// 26: is object
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setScriptCondition(isObject(getNextItemPtr()));
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}
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void AGOSEngine::o_state() {
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// 27: item state is
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Item *item = getNextItemPtr();
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setScriptCondition((uint) item->state == getVarOrWord());
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}
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void AGOSEngine::o_oflag() {
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// 28: item has prop
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SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
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uint num = getVarOrByte();
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setScriptCondition(subObject != NULL && (subObject->objectFlags & (1 << num)) != 0);
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}
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void AGOSEngine::o_destroy() {
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// 31: set no parent
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setItemParent(getNextItemPtr(), NULL);
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}
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void AGOSEngine::o_place() {
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// 33: set item parent
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Item *item = getNextItemPtr();
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setItemParent(item, getNextItemPtr());
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}
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void AGOSEngine::o_copyff() {
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// 36: copy var
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uint value = getNextVarContents();
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writeNextVarContents(value);
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}
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void AGOSEngine::o_clear() {
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// 41: zero var
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writeNextVarContents(0);
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}
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void AGOSEngine::o_let() {
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// 42: set var
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uint var = getVarWrapper();
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writeVariable(var, getVarOrWord());
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}
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void AGOSEngine::o_add() {
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// 43: add
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uint var = getVarWrapper();
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writeVariable(var, readVariable(var) + getVarOrWord());
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}
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void AGOSEngine::o_sub() {
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// 44: sub
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uint var = getVarWrapper();
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writeVariable(var, readVariable(var) - getVarOrWord());
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}
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void AGOSEngine::o_addf() {
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// 45: add f
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uint var = getVarWrapper();
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writeVariable(var, readVariable(var) + getNextVarContents());
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}
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void AGOSEngine::o_subf() {
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// 46: sub f
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uint var = getVarWrapper();
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writeVariable(var, readVariable(var) - getNextVarContents());
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}
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void AGOSEngine::o_mul() {
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// 47: mul
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uint var = getVarWrapper();
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writeVariable(var, readVariable(var) * getVarOrWord());
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}
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void AGOSEngine::o_div() {
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// 48: div
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uint var = getVarWrapper();
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int value = getVarOrWord();
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if (value == 0)
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error("o_div: Division by zero");
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writeVariable(var, readVariable(var) / value);
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}
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void AGOSEngine::o_mulf() {
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// 49: mul f
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uint var = getVarWrapper();
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writeVariable(var, readVariable(var) * getNextVarContents());
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}
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void AGOSEngine::o_divf() {
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// 50: div f
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uint var = getVarWrapper();
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int value = getNextVarContents();
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if (value == 0)
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error("o_divf: Division by zero");
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writeVariable(var, readVariable(var) / value);
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}
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void AGOSEngine::o_mod() {
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// 51: mod
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uint var = getVarWrapper();
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int value = getVarOrWord();
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if (value == 0)
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error("o_mod: Division by zero");
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writeVariable(var, readVariable(var) % value);
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}
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void AGOSEngine::o_modf() {
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// 52: mod f
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uint var = getVarWrapper();
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int value = getNextVarContents();
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if (value == 0)
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error("o_modf: Division by zero");
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writeVariable(var, readVariable(var) % value);
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}
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void AGOSEngine::o_random() {
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// 53: random
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uint var = getVarWrapper();
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uint value = (uint16)getVarOrWord();
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// Copy protection subtitles aren't displayed in Amiga version
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if (getGameId() == GID_SIMON1AMIGA && var == 51 && value == 8)
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writeVariable(var, 4);
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else
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writeVariable(var, _rnd.getRandomNumber(value - 1));
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}
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void AGOSEngine::o_goto() {
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// 55: set itemA parent
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uint item = getNextItemID();
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setItemParent(me(), _itemArrayPtr[item]);
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}
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void AGOSEngine::o_oset() {
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// 56: set child2 fr bit
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SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
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int value = getVarOrByte();
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if (subObject != NULL && value >= 16)
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subObject->objectFlags |= (1 << value);
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}
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void AGOSEngine::o_oclear() {
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// 57: clear child2 fr bit
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SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
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int value = getVarOrByte();
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if (subObject != NULL && value >= 16)
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subObject->objectFlags &= ~(1 << value);
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}
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void AGOSEngine::o_putBy() {
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// 58: make siblings
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Item *item = getNextItemPtr();
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setItemParent(item, derefItem(getNextItemPtr()->parent));
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}
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void AGOSEngine::o_inc() {
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// 59: item inc state
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Item *item = getNextItemPtr();
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if (item->state <= 30000) {
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setItemState(item, item->state + 1);
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synchChain(item);
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}
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}
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void AGOSEngine::o_dec() {
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// 60: item dec state
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Item *item = getNextItemPtr();
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|
if (item->state >= 0) {
|
|
setItemState(item, item->state - 1);
|
|
synchChain(item);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine::o_setState() {
|
|
// 61: item set state
|
|
Item *item = getNextItemPtr();
|
|
int value = getVarOrWord();
|
|
if (value < 0)
|
|
value = 0;
|
|
if (value > 30000)
|
|
value = 30000;
|
|
setItemState(item, value);
|
|
synchChain(item);
|
|
}
|
|
|
|
void AGOSEngine::o_print() {
|
|
// 62: show int
|
|
showMessageFormat("%d", getNextVarContents());
|
|
}
|
|
|
|
void AGOSEngine::o_message() {
|
|
// 63: show string nl
|
|
showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
|
|
}
|
|
|
|
void AGOSEngine::o_msg() {
|
|
// 64: show string
|
|
showMessageFormat("%s", getStringPtrByID(getNextStringID()));
|
|
}
|
|
|
|
void AGOSEngine::o_end() {
|
|
// 68: exit interpreter
|
|
shutdown();
|
|
}
|
|
|
|
void AGOSEngine::o_done() {
|
|
// 69: return 1
|
|
setScriptReturn(1);
|
|
}
|
|
|
|
void AGOSEngine::o_process() {
|
|
// 71: start subroutine
|
|
Subroutine *sub = getSubroutineByID(getVarOrWord());
|
|
if (sub != NULL)
|
|
startSubroutine(sub);
|
|
}
|
|
|
|
void AGOSEngine::o_when() {
|
|
// 76: add timeout
|
|
uint timeout = getVarOrWord();
|
|
addTimeEvent(timeout, getVarOrWord());
|
|
}
|
|
|
|
void AGOSEngine::o_if1() {
|
|
// 77: has item minus 1
|
|
setScriptCondition(_subjectItem != NULL);
|
|
}
|
|
|
|
void AGOSEngine::o_if2() {
|
|
// 78: has item minus 3
|
|
setScriptCondition(_objectItem != NULL);
|
|
}
|
|
|
|
void AGOSEngine::o_isCalled() {
|
|
// 79: childstruct fr2 is
|
|
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
|
|
uint stringId = getNextStringID();
|
|
setScriptCondition((subObject != NULL) && subObject->objectName == stringId);
|
|
}
|
|
|
|
void AGOSEngine::o_is() {
|
|
// 80: item equal
|
|
setScriptCondition(getNextItemPtr() == getNextItemPtr());
|
|
}
|
|
|
|
void AGOSEngine::o_debug() {
|
|
// 82: debug opcode
|
|
getVarOrByte();
|
|
}
|
|
|
|
void AGOSEngine::o_comment() {
|
|
// 87: comment
|
|
getNextStringID();
|
|
}
|
|
|
|
void AGOSEngine::o_haltAnimation() {
|
|
// 88: stop animation
|
|
_lockWord |= 0x10;
|
|
}
|
|
|
|
void AGOSEngine::o_restartAnimation() {
|
|
// 89: restart animation
|
|
_lockWord &= ~0x10;
|
|
}
|
|
|
|
void AGOSEngine::o_getParent() {
|
|
// 90: set minusitem to parent
|
|
Item *i = getNextItemPtr();
|
|
if (getVarOrByte() == 1)
|
|
_subjectItem = derefItem(i->parent);
|
|
else
|
|
_objectItem = derefItem(i->parent);
|
|
}
|
|
|
|
void AGOSEngine::o_getNext() {
|
|
// 91: set minusitem to next
|
|
Item *i = getNextItemPtr();
|
|
if (getVarOrByte() == 1)
|
|
_subjectItem = derefItem(i->next);
|
|
else
|
|
_objectItem = derefItem(i->next);
|
|
}
|
|
|
|
void AGOSEngine::o_getChildren() {
|
|
// 92: set minusitem to child
|
|
Item *i = getNextItemPtr();
|
|
if (getVarOrByte() == 1)
|
|
_subjectItem = derefItem(i->child);
|
|
else
|
|
_objectItem = derefItem(i->child);
|
|
}
|
|
|
|
void AGOSEngine::o_picture() {
|
|
// 96
|
|
uint vga_res = getVarOrWord();
|
|
uint mode = getVarOrByte();
|
|
|
|
_picture8600 = (vga_res == 8600);
|
|
setWindowImageEx(mode, vga_res);
|
|
}
|
|
|
|
void AGOSEngine::o_loadZone() {
|
|
// 97: load zone
|
|
uint vga_res = getVarOrWord();
|
|
|
|
_lockWord |= 0x80;
|
|
|
|
if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 ||
|
|
getGameType() == GType_WW) {
|
|
vc27_resetSprite();
|
|
vc29_stopAllSounds();
|
|
}
|
|
|
|
loadZone(vga_res);
|
|
_lockWord &= ~0x80;
|
|
}
|
|
|
|
void AGOSEngine::o_killAnimate() {
|
|
// 100: kill animations
|
|
_lockWord |= 0x8000;
|
|
vc27_resetSprite();
|
|
_lockWord &= ~0x8000;
|
|
}
|
|
|
|
void AGOSEngine::o_defWindow() {
|
|
// 101: define window
|
|
uint num = getVarOrByte();
|
|
uint x = getVarOrWord();
|
|
uint y = getVarOrWord();
|
|
uint w = getVarOrWord();
|
|
uint h = getVarOrWord();
|
|
uint flags = getVarOrWord();
|
|
uint color = getVarOrWord();
|
|
|
|
uint fillColor, textColor;
|
|
if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 ||
|
|
getGameType() == GType_WW) {
|
|
fillColor = color % 100;
|
|
textColor = color / 100;
|
|
} else {
|
|
fillColor = color;
|
|
textColor = 0;
|
|
}
|
|
|
|
num &= 7;
|
|
|
|
if (_windowArray[num])
|
|
closeWindow(num);
|
|
|
|
_windowArray[num] = openWindow(x, y, w, h, flags, fillColor, textColor);
|
|
|
|
if (num == _curWindow) {
|
|
_textWindow = _windowArray[num];
|
|
justifyStart();
|
|
}
|
|
}
|
|
|
|
void AGOSEngine::o_window() {
|
|
// 102
|
|
changeWindow(getVarOrByte() & 7);
|
|
}
|
|
|
|
void AGOSEngine::o_cls() {
|
|
// 103
|
|
mouseOff();
|
|
removeIconArray(_curWindow);
|
|
showMessageFormat("\x0C");
|
|
_oracleMaxScrollY = 0;
|
|
_noOracleScroll = 0;
|
|
mouseOn();
|
|
}
|
|
|
|
void AGOSEngine::o_closeWindow() {
|
|
// 104
|
|
closeWindow(getVarOrByte() & 7);
|
|
}
|
|
|
|
void AGOSEngine::o_addBox() {
|
|
// 107: add item box
|
|
uint flags = 0;
|
|
uint id = getVarOrWord();
|
|
uint params = id / 1000;
|
|
uint x, y, w, h, verb;
|
|
Item *item;
|
|
|
|
id = id % 1000;
|
|
|
|
if (params & 1)
|
|
flags |= kBFInvertTouch;
|
|
if (params & 2)
|
|
flags |= kBFNoTouchName;
|
|
if (params & 4)
|
|
flags |= kBFBoxItem;
|
|
if (params & 8)
|
|
flags |= kBFTextBox;
|
|
if (params & 16)
|
|
flags |= kBFDragBox;
|
|
|
|
x = getVarOrWord();
|
|
y = getVarOrWord();
|
|
w = getVarOrWord();
|
|
h = getVarOrWord();
|
|
item = getNextItemPtrStrange();
|
|
verb = getVarOrWord();
|
|
if (x >= 1000) {
|
|
verb += 0x4000;
|
|
x -= 1000;
|
|
}
|
|
defineBox(id, x, y, w, h, flags, verb, item);
|
|
}
|
|
|
|
void AGOSEngine::o_delBox() {
|
|
// 108: delete box
|
|
undefineBox(getVarOrWord());
|
|
}
|
|
|
|
void AGOSEngine::o_enableBox() {
|
|
// 109: enable box
|
|
enableBox(getVarOrWord());
|
|
}
|
|
|
|
void AGOSEngine::o_disableBox() {
|
|
// 110: set hitarea bit 0x40
|
|
disableBox(getVarOrWord());
|
|
}
|
|
|
|
void AGOSEngine::o_moveBox() {
|
|
// 111: set hitarea xy
|
|
uint hitarea_id = getVarOrWord();
|
|
uint x = getVarOrWord();
|
|
uint y = getVarOrWord();
|
|
moveBox(hitarea_id, x, y);
|
|
}
|
|
|
|
void AGOSEngine::o_doIcons() {
|
|
// 114
|
|
Item *item = getNextItemPtr();
|
|
uint num = getVarOrByte();
|
|
mouseOff();
|
|
drawIconArray(num, item, 0, 0);
|
|
mouseOn();
|
|
}
|
|
|
|
void AGOSEngine::o_isClass() {
|
|
// 115: item has flag
|
|
Item *item = getNextItemPtr();
|
|
setScriptCondition((item->classFlags & (1 << getVarOrByte())) != 0);
|
|
}
|
|
|
|
void AGOSEngine::o_setClass() {
|
|
// 116: item set flag
|
|
Item *item = getNextItemPtr();
|
|
item->classFlags |= (1 << getVarOrByte());
|
|
}
|
|
|
|
void AGOSEngine::o_unsetClass() {
|
|
// 117: item clear flag
|
|
Item *item = getNextItemPtr();
|
|
item->classFlags &= ~(1 << getVarOrByte());
|
|
}
|
|
|
|
void AGOSEngine::o_waitSync() {
|
|
// 119: wait vga
|
|
uint var = getVarOrWord();
|
|
_scriptVar2 = (var == 200);
|
|
|
|
if (var != 200 || !_skipVgaWait)
|
|
waitForSync(var);
|
|
_skipVgaWait = false;
|
|
}
|
|
|
|
void AGOSEngine::o_sync() {
|
|
// 120: sync
|
|
sendSync(getVarOrWord());
|
|
}
|
|
|
|
void AGOSEngine::o_defObj() {
|
|
// 121: set vga item
|
|
uint slot = getVarOrByte();
|
|
_objectArray[slot] = getNextItemPtr();
|
|
}
|
|
|
|
void AGOSEngine::o_here() {
|
|
// 125: item is sibling with item 1
|
|
Item *item = getNextItemPtr();
|
|
setScriptCondition(me()->parent == item->parent);
|
|
}
|
|
|
|
void AGOSEngine::o_doClassIcons() {
|
|
// 126: do class icons
|
|
Item *item = getNextItemPtr();
|
|
uint num = getVarOrByte();
|
|
uint a = getVarOrByte();
|
|
|
|
mouseOff();
|
|
if (getGameType() == GType_ELVIRA1)
|
|
drawIconArray(num, item, 0, a);
|
|
else
|
|
drawIconArray(num, item, 0, 1 << a);
|
|
mouseOn();
|
|
}
|
|
|
|
void AGOSEngine::o_setAdjNoun() {
|
|
// 130: set adj noun
|
|
uint var = getVarOrByte();
|
|
if (var == 1) {
|
|
_scriptAdj1 = getNextWord();
|
|
_scriptNoun1 = getNextWord();
|
|
} else {
|
|
_scriptAdj2 = getNextWord();
|
|
_scriptNoun2 = getNextWord();
|
|
}
|
|
}
|
|
|
|
void AGOSEngine::o_saveUserGame() {
|
|
// 132: save user game
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
|
|
userGame(false);
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
|
|
}
|
|
|
|
void AGOSEngine::o_loadUserGame() {
|
|
// 133: load user game
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
|
|
userGame(true);
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
|
|
}
|
|
|
|
void AGOSEngine::o_pauseGame() {
|
|
// 135: pause game
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
|
|
|
|
// If all else fails, use English as fallback.
|
|
byte keyYes = 'y';
|
|
byte keyNo = 'n';
|
|
|
|
switch (_language) {
|
|
case Common::RU_RUS:
|
|
break;
|
|
case Common::PL_POL:
|
|
keyYes = 't';
|
|
break;
|
|
case Common::HB_ISR:
|
|
keyYes = 'f';
|
|
break;
|
|
case Common::ES_ESP:
|
|
keyYes = 's';
|
|
break;
|
|
case Common::IT_ITA:
|
|
keyYes = 's';
|
|
break;
|
|
case Common::FR_FRA:
|
|
keyYes = 'o';
|
|
break;
|
|
case Common::DE_DEU:
|
|
keyYes = 'j';
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
for (;;) {
|
|
delay(1);
|
|
#ifdef _WIN32_WCE
|
|
if (isSmartphone()) {
|
|
if (_keyPressed) {
|
|
if (_keyPressed == 13)
|
|
shutdown();
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
if (_keyPressed == keyYes || _keyPressed == (keyYes - 32))
|
|
shutdown();
|
|
else if (_keyPressed == keyNo || _keyPressed == (keyNo - 32))
|
|
break;
|
|
}
|
|
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
|
|
}
|
|
|
|
void AGOSEngine::o_copysf() {
|
|
// 136: set var to item unk3
|
|
Item *item = getNextItemPtr();
|
|
writeNextVarContents(item->state);
|
|
}
|
|
|
|
void AGOSEngine::o_restoreIcons() {
|
|
// 137
|
|
uint num = getVarOrByte();
|
|
WindowBlock *window = _windowArray[num & 7];
|
|
if (window->iconPtr)
|
|
drawIconArray(num, window->iconPtr->itemRef, window->iconPtr->line, window->iconPtr->classMask);
|
|
}
|
|
|
|
void AGOSEngine::o_freezeZones() {
|
|
// 138: freeze zones
|
|
freezeBottom();
|
|
}
|
|
|
|
void AGOSEngine::o_placeNoIcons() {
|
|
// 139: set parent special
|
|
Item *item = getNextItemPtr();
|
|
_noParentNotify = true;
|
|
setItemParent(item, getNextItemPtr());
|
|
_noParentNotify = false;
|
|
}
|
|
|
|
void AGOSEngine::o_clearTimers() {
|
|
// 140: clear timers
|
|
killAllTimers();
|
|
|
|
if (getGameType() == GType_SIMON1)
|
|
addTimeEvent(3, 160);
|
|
}
|
|
|
|
void AGOSEngine::o_setDollar() {
|
|
// 141: set m1 to m3
|
|
uint which = getVarOrByte();
|
|
Item *item = getNextItemPtr();
|
|
if (which == 1) {
|
|
_subjectItem = item;
|
|
} else {
|
|
_objectItem = item;
|
|
}
|
|
}
|
|
|
|
void AGOSEngine::o_isBox() {
|
|
// 142: is box dead
|
|
setScriptCondition(isBoxDead(getVarOrWord()));
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
byte AGOSEngine::getByte() {
|
|
return *_codePtr++;
|
|
}
|
|
|
|
int AGOSEngine::getNextWord() {
|
|
int16 a = (int16)READ_BE_UINT16(_codePtr);
|
|
_codePtr += 2;
|
|
return a;
|
|
}
|
|
|
|
uint AGOSEngine::getNextStringID() {
|
|
return (uint16)getNextWord();
|
|
}
|
|
|
|
uint AGOSEngine::getVarOrByte() {
|
|
if (getGameType() == GType_ELVIRA1) {
|
|
return getVarOrWord();
|
|
} else {
|
|
uint a = *_codePtr++;
|
|
if (a != 255)
|
|
return a;
|
|
return readVariable(*_codePtr++);
|
|
}
|
|
}
|
|
|
|
uint AGOSEngine::getVarOrWord() {
|
|
uint a = READ_BE_UINT16(_codePtr);
|
|
_codePtr += 2;
|
|
if (getGameType() == GType_PP) {
|
|
if (a >= 60000 && a < 62048) {
|
|
return readVariable(a - 60000);
|
|
}
|
|
} else {
|
|
if (a >= 30000 && a < 30512) {
|
|
return readVariable(a - 30000);
|
|
}
|
|
}
|
|
return a;
|
|
}
|
|
|
|
uint AGOSEngine::getVarWrapper() {
|
|
if (getGameType() == GType_ELVIRA1 || getGameType() == GType_PP)
|
|
return getVarOrWord();
|
|
else
|
|
return getVarOrByte();
|
|
}
|
|
|
|
uint AGOSEngine::getNextVarContents() {
|
|
return (uint16)readVariable(getVarWrapper());
|
|
}
|
|
|
|
uint AGOSEngine::readVariable(uint variable) {
|
|
if (variable >= _numVars)
|
|
error("readVariable: Variable %d out of range", variable);
|
|
|
|
if (getGameType() == GType_PP) {
|
|
return (uint16)_variableArray[variable];
|
|
} else if (getGameType() == GType_FF) {
|
|
if (getBitFlag(83))
|
|
return (uint16)_variableArray2[variable];
|
|
else
|
|
return (uint16)_variableArray[variable];
|
|
} else {
|
|
return _variableArray[variable];
|
|
}
|
|
}
|
|
|
|
void AGOSEngine::writeNextVarContents(uint16 contents) {
|
|
writeVariable(getVarWrapper(), contents);
|
|
}
|
|
|
|
void AGOSEngine::writeVariable(uint variable, uint16 contents) {
|
|
if (variable >= _numVars)
|
|
error("writeVariable: Variable %d out of range", variable);
|
|
|
|
if (getGameType() == GType_FF && getBitFlag(83))
|
|
_variableArray2[variable] = contents;
|
|
else
|
|
_variableArray[variable] = contents;
|
|
}
|
|
|
|
int AGOSEngine::runScript() {
|
|
int opcode;
|
|
bool flag;
|
|
|
|
do {
|
|
if (_continousMainScript)
|
|
dumpOpcode(_codePtr);
|
|
|
|
if (getGameType() == GType_ELVIRA1) {
|
|
opcode = getVarOrWord();
|
|
if (opcode == 10000)
|
|
return 0;
|
|
} else {
|
|
opcode = getByte();
|
|
if (opcode == 0xFF)
|
|
return 0;
|
|
}
|
|
debug(1, "runScript: opcode %d", opcode);
|
|
|
|
if (_runScriptReturn1)
|
|
return 1;
|
|
|
|
/* Invert condition? */
|
|
flag = false;
|
|
if (getGameType() == GType_ELVIRA1) {
|
|
if (opcode == 203) {
|
|
flag = true;
|
|
opcode = getVarOrWord();
|
|
debug(1, "runScript: opcode %d", opcode);
|
|
if (opcode == 10000)
|
|
return 0;
|
|
}
|
|
} else {
|
|
if (opcode == 0) {
|
|
flag = true;
|
|
opcode = getByte();
|
|
debug(1, "runScript: opcode %d", opcode);
|
|
|
|
if (opcode == 0xFF)
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
setScriptCondition(true);
|
|
setScriptReturn(0);
|
|
|
|
if (opcode > _numOpcodes || !_opcode_table[opcode])
|
|
error("Invalid opcode '%d' encountered", opcode);
|
|
|
|
(this->*_opcode_table[opcode]) ();
|
|
} while (getScriptCondition() != flag && !getScriptReturn());
|
|
|
|
return getScriptReturn();
|
|
}
|
|
|
|
Child *nextSub(Child *sub, int16 key) {
|
|
Child *a = sub->next;
|
|
while (a) {
|
|
if (a->type == key)
|
|
return a;
|
|
a = a->next;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void AGOSEngine::synchChain(Item *i) {
|
|
SubChain *c = (SubChain *)findChildOfType(i, 8);
|
|
while (c) {
|
|
setItemState(derefItem(c->chChained), i->state);
|
|
c = (SubChain *)nextSub((Child *)c, 8);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine::sendSync(uint a) {
|
|
uint16 id = to16Wrapper(a);
|
|
_lockWord |= 0x8000;
|
|
_vcPtr = (byte *)&id;
|
|
vc15_sync();
|
|
_lockWord &= ~0x8000;
|
|
}
|
|
|
|
void AGOSEngine::stopAnimate(uint a) {
|
|
uint16 b = to16Wrapper(a);
|
|
_lockWord |= 0x8000;
|
|
_vcPtr = (byte *)&b;
|
|
vc60_stopAnimation();
|
|
_lockWord &= ~0x8000;
|
|
}
|
|
|
|
void AGOSEngine::waitForSync(uint a) {
|
|
const uint maxCount = (getGameType() == GType_SIMON1) ? 500 : 1000;
|
|
|
|
if (getGameType() == GType_SIMON1 && (getFeatures() & GF_TALKIE)) {
|
|
if (a != 200) {
|
|
uint16 tmp = _lastVgaWaitFor;
|
|
_lastVgaWaitFor = 0;
|
|
if (tmp == a)
|
|
return;
|
|
}
|
|
}
|
|
|
|
_vgaWaitFor = a;
|
|
_syncCount = 0;
|
|
_exitCutscene = false;
|
|
_rightButtonDown = false;
|
|
|
|
while (_vgaWaitFor != 0) {
|
|
if (_rightButtonDown) {
|
|
if (_vgaWaitFor == 200 && (getGameType() == GType_FF || !getBitFlag(14))) {
|
|
skipSpeech();
|
|
break;
|
|
}
|
|
}
|
|
if (_exitCutscene) {
|
|
if (getGameType() == GType_ELVIRA1) {
|
|
if (_variableArray[105] == 0) {
|
|
_variableArray[105] = 255;
|
|
break;
|
|
}
|
|
} else if (getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) {
|
|
if (_vgaWaitFor == 51) {
|
|
setBitFlag(244, 1);
|
|
break;
|
|
}
|
|
} else {
|
|
if (getBitFlag(9)) {
|
|
endCutscene();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
processSpecialKeys();
|
|
|
|
if (_syncCount >= maxCount) {
|
|
warning("waitForSync: wait timed out");
|
|
break;
|
|
}
|
|
|
|
delay(1);
|
|
}
|
|
}
|
|
|
|
} // End of namespace AGOS
|