scummvm/saga/actordata.h
Eugene Sandulenko b3feb1107e Remove slipped in underscores.
svn-id: r13898
2004-05-29 21:03:56 +00:00

56 lines
1.4 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Actor data table header file
#ifndef SAGA_ACTORDATA_H
#define SAGA_ACTORDATA_H
namespace Saga {
struct R_ACTORTABLE {
byte unknown4;
byte unknown5;
byte name_index;
int32 unknown8; // 1
int16 x; // x
int16 y; // y
int16 unknown10; // 4
int32 spritelist_rn;
int32 spriteindex_rn;
byte unknown24; // 5
byte color;
byte unknown39; // 6
byte unknown3a; // 7
byte unknown3b; // 8
};
#define R_ACTORCOUNT 181
extern int ActorOrientationLUT[];
extern R_ACTORTABLE ActorTable[R_ACTORCOUNT];
} // End of namespace Saga
#endif