mirror of
https://github.com/libretro/scummvm.git
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b3feb1107e
svn-id: r13898
56 lines
1.4 KiB
C++
56 lines
1.4 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 The ScummVM project
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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// Actor data table header file
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#ifndef SAGA_ACTORDATA_H
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#define SAGA_ACTORDATA_H
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namespace Saga {
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struct R_ACTORTABLE {
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byte unknown4;
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byte unknown5;
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byte name_index;
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int32 unknown8; // 1
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int16 x; // x
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int16 y; // y
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int16 unknown10; // 4
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int32 spritelist_rn;
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int32 spriteindex_rn;
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byte unknown24; // 5
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byte color;
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byte unknown39; // 6
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byte unknown3a; // 7
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byte unknown3b; // 8
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};
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#define R_ACTORCOUNT 181
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extern int ActorOrientationLUT[];
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extern R_ACTORTABLE ActorTable[R_ACTORCOUNT];
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} // End of namespace Saga
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#endif
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