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143 lines
2.7 KiB
Makefile
143 lines
2.7 KiB
Makefile
MODULE := engines/crab
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MODULE_OBJS = \
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app.o \
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crab.o \
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collision.o \
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console.o \
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filesystem.o \
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game.o \
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GameParam.o \
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loaders.o \
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LoadingScreen.o \
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metaengine.o \
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mainmenu.o \
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PathfindingAgent.o \
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PathfindingGraphNode.o \
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PathfindingGrid.o \
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Polygon.o \
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Rectangle.o \
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ScreenSettings.o \
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Shape.o \
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splash.o \
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timer.o \
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XMLDoc.o \
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ai/moveeffect.o \
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ai/movement.o \
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ai/spriteai.o \
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ai/SpriteConstant.o \
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animation/animation.o \
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animation/AnimationFrame.o \
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animation/animframe.o \
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animation/animset.o \
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animation/fightanim.o \
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animation/fightmove.o \
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animation/fightmoves.o \
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animation/imageeffect.o \
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animation/PopUp.o \
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animation/sprite.o \
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animation/walkframes.o \
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event/conversationdata.o \
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event/effect.o \
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event/EventSeqGroup.o \
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event/EventSequence.o \
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event/eventstore.o \
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event/gameevent.o \
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event/GameEventInfo.o \
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event/gameeventmanager.o \
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event/quest.o \
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event/trigger.o \
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event/triggerset.o \
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image/Image.o \
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image/ImageManager.o \
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input/cursor.o \
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input/fightinput.o \
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input/hotkey.o \
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input/input.o \
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item/Item.o \
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item/ItemCollection.o \
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item/ItemMenu.o \
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item/ItemSlot.o \
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item/StatPreview.o \
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level/level_ai.o \
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level/level_collide.o \
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level/level_draw.o \
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level/level_load.o \
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level/level_objects.o \
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level/level.o \
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level/LevelExit.o \
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level/MusicArea.o \
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level/Stairs.o \
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level/talknotify.o \
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music/MusicManager.o \
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people/opinion.o \
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people/person.o \
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people/personbase.o \
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people/trait.o \
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stat/Stat.o \
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stat/StatDrawHelper.o \
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stat/StatTemplate.o \
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text/color.o \
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text/TextManager.o \
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TMX/TMXLayer.o \
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TMX/TMXTileSet.o \
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TMX/TMXMap.o \
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ui/AlphaImage.o \
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ui/button.o \
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ui/Caption.o \
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ui/ChapterIntro.o \
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ui/ClipButton.o \
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ui/CreditScreen.o \
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ui/DevConsole.o \
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ui/dialogbox.o \
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ui/element.o \
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ui/emotion.o \
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ui/FileData.o \
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ui/GameOverMenu.o \
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ui/GeneralSettingMenu.o \
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ui/GfxSettingMenu.o \
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ui/HealthIndicator.o \
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ui/HoverInfo.o \
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ui/hud.o \
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ui/ImageData.o \
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ui/Inventory.o \
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ui/journal.o \
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ui/KeyBindMenu.o \
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ui/map.o \
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ui/MapData.o \
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ui/MapMarkerMenu.o \
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ui/ModMenu.o \
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ui/OptionMenu.o \
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ui/OptionSelect.o \
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ui/ParagraphData.o \
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ui/PauseMenu.o \
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ui/PersonHandler.o \
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ui/PersonScreen.o \
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ui/ProgressBar.o \
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ui/questmenu.o \
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ui/QuestText.o \
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ui/ReplyButton.o \
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ui/ReplyMenu.o \
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ui/ResolutionMenu.o \
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ui/SaveGameMenu.o \
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ui/SectionHeader.o \
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ui/slider.o \
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ui/SlideShow.o \
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ui/StateButton.o \
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ui/textarea.o \
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ui/textdata.o \
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ui/ToggleButton.o \
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ui/TraitButton.o \
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ui/TraitMenu.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_CRAB), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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