scummvm/engines/bagel/detection.cpp
2024-06-30 18:39:06 +02:00

35 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/detection.h"
#include "bagel/detection_tables.h"
const DebugChannelDef BagelMetaEngineDetection::debugFlagList[] = {
DEBUG_CHANNEL_END
};
BagelMetaEngineDetection::BagelMetaEngineDetection() : AdvancedMetaEngineDetection(Bagel::gameDescriptions, Bagel::bagelGames) {
_guiOptions = GUIO2(GUIO_NOSPEECH, GAMEOPTION_ORIGINAL_SAVELOAD);
_flags = kADFlagMatchFullPaths;
}
REGISTER_PLUGIN_STATIC(BAGEL_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, BagelMetaEngineDetection);