scummvm/engines/grim/update/packfile.h
2021-12-26 21:19:38 +01:00

60 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef PACKFILE_H
#define PACKFILE_H
namespace Common {
class SeekableReadStream;
}
namespace Grim {
class PackFile : public Common::SeekableReadStream {
public:
PackFile(Common::SeekableReadStream *data);
~PackFile();
bool err() const;
void clearErr();
uint32 read(void *dataPtr, uint32 dataSize);
bool eos() const;
int64 pos() const;
int64 size() const;
bool seek(int64 offset, int whence = SEEK_SET);
private:
Common::SeekableReadStream *_orgStream;
int32 _offset, _size;
uint16 *_codeTable;
const uint32 _kCodeTableSize;
void createCodeTable(uint32 key);
void decode(uint8 *data, uint32 size, uint32 start_point);
static const uint32 _knownOffsets[5];
};
} // end of namespace Grim
#endif