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49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "twp/lip.h"
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namespace Twp {
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void Lip::load(Common::SeekableReadStream *stream) {
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_items.clear();
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while (!stream->eos()) {
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LipItem item;
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Common::String line = stream->readLine();
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sscanf(line.c_str(), "%f\t%c", &item.time, &item.letter);
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_items.push_back(item);
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}
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}
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char Lip::letter(float time) {
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if (_items.empty())
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return 'A';
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for (size_t i = 0; i < _items.size() - 1; i++) {
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if (time < _items[i + 1].time) {
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return _items[i].letter;
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}
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}
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return _items[_items.size() - 1].letter;
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}
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} // namespace Twp
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