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dragonsphere
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MADS: V2: The intro scenes do not have any codes
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2015-07-04 01:51:46 +03:00 |
nebular
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MADS: Allow multiple animations for Phantom and later games
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2015-09-21 21:18:19 +02:00 |
phantom
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MADS: Phantom: Implement scene 110
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2015-10-19 14:31:31 +02:00 |
action.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
action.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
animation.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
animation.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
assets.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
assets.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
audio.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
audio.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
compression.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
compression.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
configure.engine
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conversations.cpp
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MADS: Phantom: Implement logic for scene 104
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2015-10-16 15:44:35 +02:00 |
conversations.h
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MADS: Phantom: Implement logic for scene 104
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2015-10-16 15:44:35 +02:00 |
debugger.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
debugger.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
detection_tables.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
detection.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
dialogs.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
dialogs.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
events.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
events.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
font.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
font.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
game_data.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
game_data.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
game.cpp
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MADS: Phantom: Implement scene 109
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2015-10-19 07:15:42 +02:00 |
game.h
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MADS: Phantom: Implement scene 109
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2015-10-19 07:15:42 +02:00 |
globals.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
globals.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
hotspots.cpp
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MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions
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2015-10-10 17:32:51 +02:00 |
hotspots.h
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MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions
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2015-10-10 17:32:51 +02:00 |
inventory.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
inventory.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
mads.cpp
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MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions
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2015-10-10 17:32:51 +02:00 |
mads.h
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MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions
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2015-10-10 17:32:51 +02:00 |
menu_views.cpp
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Merge branch 'master' into phantom
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2015-05-31 14:45:10 -04:00 |
menu_views.h
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Merge branch 'master' into phantom
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2015-05-31 14:45:10 -04:00 |
messages.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
messages.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
module.mk
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MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions
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2015-10-10 17:32:51 +02:00 |
msurface.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
msurface.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
palette.cpp
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MADS: Remove unnecessary semicolon
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2015-05-31 09:21:23 +02:00 |
palette.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
player.cpp
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MADS: Add logic for scene 103, some rework on animations
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2015-10-15 11:21:31 +02:00 |
player.h
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MADS: Add logic for scene 103, some rework on animations
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2015-10-15 11:21:31 +02:00 |
rails.cpp
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MADS: Add logic for scene 103, some rework on animations
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2015-10-15 11:21:31 +02:00 |
rails.h
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MADS: Add logic for scene 103, some rework on animations
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2015-10-15 11:21:31 +02:00 |
resources.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
resources.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
scene_data.cpp
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MADS: Fix a regression in V2 games
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2015-04-09 14:08:48 +03:00 |
scene_data.h
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MADS: Add loading of SpriteInfo frame numbers for scene background sprites
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2015-01-17 16:46:57 -05:00 |
scene.cpp
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MADS: Phantom: Implement scene 109
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2015-10-19 07:15:42 +02:00 |
scene.h
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MADS: Phantom: Implement scene 109
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2015-10-19 07:15:42 +02:00 |
screen.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
screen.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
sequence.cpp
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MADS: Phantom: Fix calls to addSpriteCycle, remove duplicated sequence function
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2015-10-15 11:46:11 +02:00 |
sequence.h
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MADS: Phantom: Fix calls to addSpriteCycle, remove duplicated sequence function
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2015-10-15 11:46:11 +02:00 |
sound.cpp
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AUDIO: Remove the sample rate configuration from the OPL code
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2015-07-07 20:19:42 -04:00 |
sound.h
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AUDIO: Remove the legacy OPL API
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2015-07-07 20:19:42 -04:00 |
sprites.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
sprites.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
staticres.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
staticres.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
user_interface.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
user_interface.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |