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0a17046c4a
gp32 sdk headerCVgp32 sdk header files S ---------------------------------------------------------------------- svn-id: r5760 |
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h | ||
build.rules | ||
dirent.h | ||
emudebug.cpp | ||
emudebug.txt | ||
gp32.cpp | ||
gp32.h | ||
gpdebug.c | ||
gpdebug.h | ||
gpregs.h | ||
gpsdl.h | ||
portdefs.h | ||
readme.txt | ||
stat.h |
ScummVM port for GamePark 32 ============================ Compiling instructions: 1. download and install Fenix's devkit advance (see Windows.txt) 2. get chn's gp32 devkit and install it (see readme-gp32.txt) 3. In Makefile change the line: build.rules: to $(CP) backends/gp32/build.rules build.rules 4. run make * In case you have installed devkitadv to a different directory than it's default, you'll have to modify build.rules in backend/gp32/ To-do: - add sound support - make more friendly build.rules ? :) For the latest source release visit the official ScummVM page: http://www.scummvm.org/ You can get the precompiled gp32 executable (fxe) from my site: http://people.inf.elte.hu/ph0x Thanks to the following people for their help: Endy, khalek and the rest ScummVM team members, Jeff, DarkFader, Inopia, groepaz, chn, FireFly, #gp32dev ph0x (ph0x@freemail.hu)