scummvm/engines/adl/hires4.cpp
2016-08-28 21:01:12 +02:00

233 lines
7.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "common/debug.h"
#include "common/error.h"
#include "common/file.h"
#include "common/stream.h"
#include "adl/hires4.h"
#include "adl/detection.h"
#include "adl/display.h"
#include "adl/graphics.h"
#include "adl/disk.h"
namespace Adl {
HiRes4Engine::~HiRes4Engine() {
delete _boot;
}
void HiRes4Engine::init() {
_graphics = new Graphics_v2(*_display);
_boot = new DiskImage();
if (!_boot->open(getDiskImageName(0)))
error("Failed to open disk image '%s'", getDiskImageName(0));
insertDisk(1);
loadCommonData();
StreamPtr stream(createReadStream(_boot, 0x06, 0x2));
_strings.verbError = readStringAt(*stream, 0x4f);
_strings.nounError = readStringAt(*stream, 0x83);
_strings.enterCommand = readStringAt(*stream, 0xa6);
stream.reset(createReadStream(_boot, 0x05, 0xb, 0xd7));
_strings_v2.time = readString(*stream, 0xff);
stream.reset(createReadStream(_boot, 0x06, 0x7, 0x00, 2));
_strings_v2.saveInsert = readStringAt(*stream, 0x62);
_strings_v2.saveReplace = readStringAt(*stream, 0xdd);
_strings_v2.restoreInsert = readStringAt(*stream, 0x12a);
_strings_v2.restoreReplace = readStringAt(*stream, 0x1b8);
_strings.playAgain = readStringAt(*stream, 0x21b);
// TODO: restart sequence has "insert side a/b" strings
_messageIds.cantGoThere = IDI_HR4_MSG_CANT_GO_THERE;
_messageIds.dontUnderstand = IDI_HR4_MSG_DONT_UNDERSTAND;
_messageIds.itemDoesntMove = IDI_HR4_MSG_ITEM_DOESNT_MOVE;
_messageIds.itemNotHere = IDI_HR4_MSG_ITEM_NOT_HERE;
_messageIds.thanksForPlaying = IDI_HR4_MSG_THANKS_FOR_PLAYING;
stream.reset(createReadStream(_boot, 0x06, 0xd, 0x12, 2));
loadItemDescriptions(*stream, IDI_HR4_NUM_ITEM_DESCS);
stream.reset(createReadStream(_boot, 0x07, 0x1, 0xf4));
loadDroppedItemOffsets(*stream, IDI_HR4_NUM_ITEM_OFFSETS);
stream.reset(createReadStream(_boot, 0x08, 0xe, 0xa5, 5));
readCommands(*stream, _roomCommands);
stream.reset(createReadStream(_boot, 0x0a, 0x9, 0x00, 3));
readCommands(*stream, _globalCommands);
stream.reset(createReadStream(_boot, 0x05, 0x4, 0x00, 3));
loadWords(*stream, _verbs, _priVerbs);
stream.reset(createReadStream(_boot, 0x03, 0xb, 0x00, 6));
loadWords(*stream, _nouns, _priNouns);
}
void HiRes4Engine::loadRoom(byte roomNr) {
if (roomNr >= 59 && roomNr < 113) {
insertDisk(2);
rebindDisk();
} else {
insertDisk(1);
rebindDisk();
}
if (roomNr == 121) {
// Room 121 is not present in the Atari version. This causes
// problems when we're dumping scripts with the debugger, so
// we intercept this room load here.
// FIXME: Find out if the Apple II version does have this room
// FIXME: Implement more generic handling of invalid rooms?
debug("Warning: attempt to load non-existent room 121");
_roomData.description.clear();
_roomData.pictures.clear();
_roomData.commands.clear();
return;
}
AdlEngine_v3::loadRoom(roomNr);
}
Common::String HiRes4Engine::formatVerbError(const Common::String &verb) const {
Common::String err = _strings.verbError;
for (uint i = 0; i < verb.size(); ++i)
err.setChar(verb[i], i + 8);
return err;
}
Common::String HiRes4Engine::formatNounError(const Common::String &verb, const Common::String &noun) const {
Common::String err = _strings.nounError;
for (uint i = 0; i < verb.size(); ++i)
err.setChar(verb[i], i + 8);
for (uint i = 0; i < noun.size(); ++i)
err.setChar(noun[i], i + 19);
return err;
}
void HiRes4Engine::insertDisk(byte diskNr) {
if (_curDisk == diskNr)
return;
_curDisk = diskNr;
delete _disk;
_disk = new DiskImage();
if (!_disk->open(getDiskImageName(diskNr)))
error("Failed to open disk image '%s'", getDiskImageName(diskNr));
}
void HiRes4Engine::rebindDisk() {
// As room.data is bound to the DiskImage, we need to rebind them here
// We cannot simply reload the rooms as that would reset their state
// FIXME: Remove DataBlockPtr-DiskImage coupling?
StreamPtr stream(createReadStream(_boot, 0x03, 0x1, 0x0e, 9));
for (uint i = 0; i < IDI_HR4_NUM_ROOMS; ++i) {
stream->skip(7);
_state.rooms[i].data = readDataBlockPtr(*stream);
stream->skip(3);
}
// Rebind data that is on both side B and C
loadCommonData();
}
void HiRes4Engine::loadCommonData() {
_messages.clear();
StreamPtr stream(createReadStream(_boot, 0x0a, 0x4, 0x00, 3));
loadMessages(*stream, IDI_HR4_NUM_MESSAGES);
_pictures.clear();
stream.reset(createReadStream(_boot, 0x05, 0xe, 0x80));
loadPictures(*stream);
_itemPics.clear();
stream.reset(createReadStream(_boot, 0x09, 0xe, 0x05));
loadItemPictures(*stream, IDI_HR4_NUM_ITEM_PICS);
}
void HiRes4Engine::initGameState() {
_state.vars.resize(IDI_HR4_NUM_VARS);
StreamPtr stream(createReadStream(_boot, 0x03, 0x1, 0x0e, 9));
loadRooms(*stream, IDI_HR4_NUM_ROOMS);
stream.reset(createReadStream(_boot, 0x02, 0xc, 0x00, 12));
loadItems(*stream);
// FIXME
_display->moveCursorTo(Common::Point(0, 23));
}
Common::SeekableReadStream *HiRes4Engine::createReadStream(DiskImage *disk, byte track, byte sector, byte offset, byte size) const {
adjustDataBlockPtr(track, sector, offset, size);
return disk->createReadStream(track, sector, offset, size);
}
void HiRes4Engine_Atari::adjustDataBlockPtr(byte &track, byte &sector, byte &offset, byte &size) const {
// Convert the Apple II disk offsets in the game, to Atari disk offsets
uint sectorIndex = (track * 16 + sector + 1) << 1;
// Atari uses 128 bytes per sector vs. 256 on the Apple II
// Note that size indicates *additional* sectors to read after reading one sector
size *= 2;
if (offset >= 128) {
// Offset in the second half of an Apple II sector, skip one sector and adjust offset
++sectorIndex;
offset -= 128;
} else {
// Offset in the first half of an Apple II sector, we need to read one additional sector
++size;
}
// Compute track/sector for Atari's 18 sectors per track (sectorIndex is 1-based)
track = (sectorIndex - 1) / 18;
sector = (sectorIndex - 1) % 18;
}
const char *HiRes4Engine_Atari::getDiskImageName(byte index) const {
static const char *const disks[] = { "ULYS1A.XFD", "ULYS1B.XFD", "ULYS2C.XFD" };
return disks[index];
}
Engine *HiRes4Engine_create(OSystem *syst, const AdlGameDescription *gd) {
switch (gd->desc.platform) {
case Common::kPlatformAtariST:
return new HiRes4Engine_Atari(syst, gd);
default:
error("Unsupported platform");
}
}
} // End of namespace Adl