scummvm/engines/drascula
Torbjörn Andersson b7911ef0f4 DRASCULA: Play the English "von Braun" track
The workaround is no longer needed since we provide the previously
missing track. It shouldn't break the game if you play from the CD
either, as the timing appears to be hardwired rather than keyed to
the music.

svn-id: r52866
2010-09-23 20:01:08 +00:00
..
actors.cpp Changed abs() to ABS() in a few places. 2010-07-14 17:02:14 +00:00
animation.cpp DRASCULA: Play the English "von Braun" track 2010-09-23 20:01:08 +00:00
console.cpp Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
console.h Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
converse.cpp DRASCULA: Keep keyboard buffer flushed while waiting for conversation 2010-09-21 20:51:45 +00:00
detection.cpp AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
drascula.cpp Drascula: improve responsivity during pauses and palette updates. 2010-06-15 10:24:38 +00:00
drascula.h Drascula: Fixed bug #2826608. 2010-06-15 10:21:42 +00:00
graphics.cpp Drascula: Move more cursor-related blits to cursorSurface. 2010-06-15 10:22:19 +00:00
interface.cpp DRASCULA: Fix invalid memory access on inventory screen 2010-09-21 17:18:32 +00:00
module.mk Drascula: Added debug console. Implemented a (buggy) room comand. 2010-06-15 10:18:34 +00:00
objects.cpp DRASCULA: Fix invalid memory access on inventory screen 2010-09-21 17:18:32 +00:00
palette.cpp Drascula: improve responsivity during pauses and palette updates. 2010-06-15 10:24:38 +00:00
resource.cpp Committed my proposed fix for bug #2970211 ("DRASCULA: missing german 2010-04-28 20:47:49 +00:00
rooms.cpp Drascula: hid room updater-related debug output to deeper level 2010-06-15 10:18:08 +00:00
saveload.cpp DRASCULA: Fix invalid memory access on inventory screen 2010-09-21 17:18:32 +00:00
sound.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
talk.cpp Drascula: Fix bug #2827169. 2010-06-15 10:23:36 +00:00