mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-01 06:58:34 +00:00
6588398ce6
This is currently done in the engine code. I adapted AGI, AGOS, DRACI, GROOVIE, LURE, MADE, QUEEN, SAGA, SKY, TINSEL and TOUCHE to send a reset device on startup. The sound output still works fine (started up a game from every engine), so this should hopefully not introduce any regressions. As far as I can tell it seems that SCUMM does send a proper device reset, so I did not touch it. KYRA only sends a proper reset for MT-32 currently. I am not sure about SCI though. This fixes bug #3066826 "SIMON: MIDI notes off when using RTL after SCI". svn-id: r52736 |
||
---|---|---|
.. | ||
database.cpp | ||
database.h | ||
detection.cpp | ||
graphics.cpp | ||
graphics.h | ||
made.cpp | ||
made.h | ||
module.mk | ||
music.cpp | ||
music.h | ||
pmvplayer.cpp | ||
pmvplayer.h | ||
redreader.cpp | ||
redreader.h | ||
resource.cpp | ||
resource.h | ||
screen.cpp | ||
screen.h | ||
screenfx.cpp | ||
screenfx.h | ||
script.cpp | ||
script.h | ||
scriptfuncs.cpp | ||
scriptfuncs.h | ||
sound.cpp | ||
sound.h |