scummvm/scumm.vcproj
Paweł Kołodziejski fb0e7c3fd2 updated vc7 project file
svn-id: r10064
2003-09-07 09:38:29 +00:00

469 lines
11 KiB
XML

<?xml version="1.0" encoding = "windows-1250"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="scumm"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="mad mp3 Debug|Win32"
OutputDirectory=".\scumm___mad_mp3_Debug"
IntermediateDirectory=".\scumm___mad_mp3_Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".,common"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB,USE_ADLIB,BYPASS_COPY_PROT,USE_MAD"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\scumm___mad_mp3_Debug/scumm.pch"
AssemblerListingLocation=".\scumm___mad_mp3_Debug/"
ObjectFile=".\scumm___mad_mp3_Debug/"
ProgramDataBaseFileName=".\scumm___mad_mp3_Debug/"
WarningLevel="3"
WarnAsError="TRUE"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\scumm___mad_mp3_Debug\scumm.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1045"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
<Configuration
Name="mad mp3 Release|Win32"
OutputDirectory=".\scumm___mad_mp3_Release"
IntermediateDirectory=".\scumm___mad_mp3_Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=".,common"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB,USE_ADLIB,BYPASS_COPY_PROT,USE_MAD"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\scumm___mad_mp3_Release/scumm.pch"
AssemblerListingLocation=".\scumm___mad_mp3_Release/"
ObjectFile=".\scumm___mad_mp3_Release/"
ProgramDataBaseFileName=".\scumm___mad_mp3_Release/"
WarningLevel="3"
WarnAsError="TRUE"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\scumm___mad_mp3_Release\scumm.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1045"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\scumm___Release"
IntermediateDirectory=".\scumm___Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=".,common"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB,USE_ADLIB,BYPASS_COPY_PROT"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\scumm___Release/scumm.pch"
AssemblerListingLocation=".\scumm___Release/"
ObjectFile=".\scumm___Release/"
ProgramDataBaseFileName=".\scumm___Release/"
WarningLevel="3"
WarnAsError="TRUE"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\scumm___Release\scumm.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1045"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\scumm___Debug"
IntermediateDirectory=".\scumm___Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".,common"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB,BYPASS_COPY_PROT,USE_ADLIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\scumm___Debug/scumm.pch"
AssemblerListingLocation=".\scumm___Debug/"
ObjectFile=".\scumm___Debug/"
ProgramDataBaseFileName=".\scumm___Debug/"
WarningLevel="3"
WarnAsError="TRUE"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\scumm___Debug\scumm.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1045"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath=".\scumm\actor.cpp">
</File>
<File
RelativePath=".\scumm\actor.h">
</File>
<File
RelativePath=".\scumm\akos.cpp">
</File>
<File
RelativePath=".\scumm\akos.h">
</File>
<File
RelativePath=".\scumm\base-costume.cpp">
</File>
<File
RelativePath=".\scumm\base-costume.h">
</File>
<File
RelativePath=".\scumm\bomp.cpp">
</File>
<File
RelativePath=".\scumm\bomp.h">
</File>
<File
RelativePath=".\scumm\boxes.cpp">
</File>
<File
RelativePath=".\scumm\boxes.h">
</File>
<File
RelativePath=".\scumm\bundle.cpp">
</File>
<File
RelativePath=".\scumm\bundle.h">
</File>
<File
RelativePath=".\scumm\camera.cpp">
</File>
<File
RelativePath=".\scumm\charset.cpp">
</File>
<File
RelativePath=".\scumm\charset.h">
</File>
<File
RelativePath=".\scumm\costume.cpp">
</File>
<File
RelativePath=".\scumm\costume.h">
</File>
<File
RelativePath=".\scumm\debugger.cpp">
</File>
<File
RelativePath=".\scumm\debugger.h">
</File>
<File
RelativePath=".\scumm\dialogs.cpp">
</File>
<File
RelativePath=".\scumm\dialogs.h">
</File>
<File
RelativePath=".\scumm\gfx.cpp">
</File>
<File
RelativePath=".\scumm\gfx.h">
</File>
<File
RelativePath=".\scumm\help.cpp">
</File>
<File
RelativePath=".\scumm\help.h">
</File>
<File
RelativePath=".\scumm\imuse.cpp">
</File>
<File
RelativePath=".\scumm\imuse.h">
</File>
<File
RelativePath=".\scumm\imuse_digi.cpp">
</File>
<File
RelativePath=".\scumm\imuse_digi.h">
</File>
<File
RelativePath=".\scumm\imuse_internal.h">
</File>
<File
RelativePath=".\scumm\imuse_player.cpp">
</File>
<File
RelativePath=".\scumm\instrument.cpp">
</File>
<File
RelativePath=".\scumm\instrument.h">
</File>
<File
RelativePath=".\scumm\intern.h">
</File>
<File
RelativePath=".\scumm\midiparser_ro.cpp">
</File>
<File
RelativePath=".\scumm\nut_renderer.cpp">
</File>
<File
RelativePath=".\scumm\nut_renderer.h">
</File>
<File
RelativePath=".\scumm\object.cpp">
</File>
<File
RelativePath=".\scumm\object.h">
</File>
<File
RelativePath="scumm\player_v1.cpp">
</File>
<File
RelativePath="scumm\player_v1.h">
</File>
<File
RelativePath=".\scumm\player_v2.cpp">
</File>
<File
RelativePath=".\scumm\player_v2.h">
</File>
<File
RelativePath="scumm\player_v3a.cpp">
</File>
<File
RelativePath="scumm\player_v3a.h">
</File>
<File
RelativePath=".\scumm\resource.cpp">
</File>
<File
RelativePath=".\scumm\resource.h">
</File>
<File
RelativePath=".\scumm\resource_v2.cpp">
</File>
<File
RelativePath=".\scumm\resource_v3.cpp">
</File>
<File
RelativePath=".\scumm\resource_v4.cpp">
</File>
<File
RelativePath=".\scumm\saveload.cpp">
</File>
<File
RelativePath=".\scumm\saveload.h">
</File>
<File
RelativePath=".\scumm\script.cpp">
</File>
<File
RelativePath=".\scumm\script_v2.cpp">
</File>
<File
RelativePath=".\scumm\script_v5.cpp">
</File>
<File
RelativePath=".\scumm\script_v6.cpp">
</File>
<File
RelativePath=".\scumm\script_v8.cpp">
</File>
<File
RelativePath=".\scumm\scumm.h">
</File>
<File
RelativePath=".\scumm\scummvm.cpp">
</File>
<File
RelativePath=".\scumm\sound.cpp">
</File>
<File
RelativePath=".\scumm\sound.h">
</File>
<File
RelativePath=".\scumm\string.cpp">
</File>
<File
RelativePath=".\scumm\usage_bits.cpp">
</File>
<File
RelativePath=".\scumm\usage_bits.h">
</File>
<File
RelativePath=".\scumm\vars.cpp">
</File>
<File
RelativePath=".\scumm\verbs.cpp">
</File>
<File
RelativePath=".\scumm\verbs.h">
</File>
<Filter
Name="smush"
Filter="">
<File
RelativePath=".\scumm\smush\channel.h">
</File>
<File
RelativePath=".\scumm\smush\chunk.cpp">
</File>
<File
RelativePath=".\scumm\smush\chunk.h">
</File>
<File
RelativePath=".\scumm\smush\chunk_type.h">
</File>
<File
RelativePath=".\scumm\smush\codec1.cpp">
</File>
<File
RelativePath=".\scumm\smush\codec37.cpp">
</File>
<File
RelativePath=".\scumm\smush\codec37.h">
</File>
<File
RelativePath=".\scumm\smush\codec47.cpp">
</File>
<File
RelativePath=".\scumm\smush\codec47.h">
</File>
<File
RelativePath=".\scumm\smush\imuse_channel.cpp">
</File>
<File
RelativePath=".\scumm\smush\saud_channel.cpp">
</File>
<File
RelativePath=".\scumm\smush\smush_font.cpp">
</File>
<File
RelativePath=".\scumm\smush\smush_font.h">
</File>
<File
RelativePath=".\scumm\smush\smush_mixer.cpp">
</File>
<File
RelativePath=".\scumm\smush\smush_mixer.h">
</File>
<File
RelativePath=".\scumm\smush\smush_player.cpp">
</File>
<File
RelativePath=".\scumm\smush\smush_player.h">
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>