scummvm/script.cpp

1166 lines
24 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "scumm.h"
/* Start executing script 'script' with parameters 'a' and 'b' */
void Scumm::runScript(int script, int a, int b, int16 * lvarptr)
{
byte *scriptPtr;
uint32 scriptOffs;
byte scriptType;
int slot;
ScriptSlot *s;
if (script == 0)
return;
if (b == 0)
stopScriptNr(script);
if (script < _numGlobalScripts) {
scriptPtr = getResourceAddress(rtScript, script);
scriptOffs = _resourceHeaderSize;
scriptType = WIO_GLOBAL;
} else {
scriptOffs = _localScriptList[script - _numGlobalScripts];
if (scriptOffs == 0)
error("Local script %d is not in room %d", script, _roomResource);
scriptType = WIO_LOCAL;
}
slot = getScriptSlot();
s = &vm.slot[slot];
s->number = script;
s->offs = scriptOffs;
s->status = 2;
s->where = scriptType;
s->unk1 = a;
s->unk2 = b;
s->freezeCount = 0;
initializeLocals(slot, lvarptr);
runScriptNested(slot);
}
/* Stop script 'script' */
void Scumm::stopScriptNr(int script)
{
ScriptSlot *ss;
NestedScript *nest;
int i, num;
if (script == 0)
return;
ss = &vm.slot[1];
for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
if (script != ss->number ||
ss->where != WIO_GLOBAL && ss->where != WIO_LOCAL || ss->status == 0)
continue;
if (ss->cutsceneOverride)
error("Script %d stopped with active cutscene/override", script);
ss->number = 0;
ss->status = ssDead;
if (_currentScript == i)
_currentScript = 0xFF;
}
if (_numNestedScripts == 0)
return;
nest = &vm.nest[0];
num = _numNestedScripts;
do {
if (nest->number == script
&& (nest->where == WIO_GLOBAL || nest->where == WIO_LOCAL)) {
nest->number = 0xFF;
nest->slot = 0xFF;
nest->where = 0xFF;
}
} while (nest++, --num);
}
/* Stop an object script 'script'*/
void Scumm::stopObjectScript(int script)
{
ScriptSlot *ss;
NestedScript *nest;
int i, num;
if (script == 0)
return;
ss = &vm.slot[1];
for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
if (script == ss->number && (ss->where == WIO_ROOM ||
ss->where == WIO_INVENTORY
|| ss->where == WIO_FLOBJECT)
&& ss->status != 0) {
if (ss->cutsceneOverride)
error("Object %d stopped with active cutscene/override", script);
ss->number = 0;
ss->status = ssDead;
if (_currentScript == i)
_currentScript = 0xFF;
}
}
if (_numNestedScripts == 0)
return;
nest = &vm.nest[0];
num = _numNestedScripts;
do {
if (nest->number == script &&
(nest->where == WIO_ROOM || nest->where == WIO_FLOBJECT ||
nest->where == WIO_INVENTORY)) {
nest->number = 0xFF;
nest->slot = 0xFF;
nest->where = 0xFF;
}
} while (nest++, --num);
}
/* Return a free script slot */
int Scumm::getScriptSlot()
{
ScriptSlot *ss;
int i;
ss = &vm.slot[1];
for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
if (ss->status == 0)
return i;
}
error("Too many scripts running, %d max", NUM_SCRIPT_SLOT);
return -1;
}
/* Run script 'script' nested - eg, within the parent script.*/
void Scumm::runScriptNested(int script)
{
NestedScript *nest;
ScriptSlot *slot;
updateScriptPtr();
nest = &vm.nest[_numNestedScripts];
if (_currentScript == 0xFF) {
nest->number = 0xFF;
nest->where = 0xFF;
} else {
slot = &vm.slot[_currentScript];
nest->number = slot->number;
nest->where = slot->where;
nest->slot = _currentScript;
}
if (++_numNestedScripts > sizeof(vm.nest) / sizeof(vm.nest[0]))
error("Too many nested scripts");
_currentScript = script;
getScriptBaseAddress();
getScriptEntryPoint();
executeScript();
_numNestedScripts--;
nest = &vm.nest[_numNestedScripts];
if (nest->number != 0xFF) {
slot = &vm.slot[nest->slot];
if (slot->number == nest->number && slot->where == nest->where &&
slot->status != 0 && slot->freezeCount == 0) {
_currentScript = nest->slot;
getScriptBaseAddress();
getScriptEntryPoint();
return;
}
}
_currentScript = 0xFF;
}
void Scumm::updateScriptPtr()
{
if (_currentScript == 0xFF)
return;
vm.slot[_currentScript].offs = _scriptPointer - _scriptOrgPointer;
}
/* Get the code pointer to a script */
void Scumm::getScriptBaseAddress()
{
ScriptSlot *ss;
int idx;
if (_currentScript == 0xFF)
return;
ss = &vm.slot[_currentScript];
switch (ss->where) {
case WIO_INVENTORY: /* inventory script * */
idx = getObjectIndex(ss->number);
_scriptOrgPointer = getResourceAddress(rtInventory, idx);
_lastCodePtr = &_baseInventoryItems[idx];
break;
case 3:
case WIO_ROOM: /* room script */
_scriptOrgPointer = getResourceAddress(rtRoom, _roomResource);
_lastCodePtr = &_baseRooms[_roomResource];
break;
case WIO_GLOBAL: /* global script */
_scriptOrgPointer = getResourceAddress(rtScript, ss->number);
_lastCodePtr = &_baseScripts[ss->number];
break;
case WIO_FLOBJECT: /* flobject script */
idx = getObjectIndex(ss->number);
_scriptOrgPointer =
getResourceAddress(rtFlObject, _objs[idx].fl_object_index);
_lastCodePtr = &_baseFLObject[ss->number];
break;
default:
error("Bad type while getting base address");
}
}
void Scumm::getScriptEntryPoint()
{
if (_currentScript == 0xFF)
return;
_scriptPointer = _scriptOrgPointer + vm.slot[_currentScript].offs;
}
/* Execute a script - Read opcode, and execute it from the table */
void Scumm::executeScript()
{
OpcodeProc op;
while (_currentScript != 0xFF) {
_opcode = fetchScriptByte();
_scriptPointerStart = _scriptPointer;
vm.slot[_currentScript].didexec = 1;
debug(9, "Script %d: [%X] %s()", vm.slot[_currentScript].number, _opcode, _opcodes_lookup[_opcode]);
op = getOpcode(_opcode);
(this->*op) ();
}
CHECK_HEAP}
byte Scumm::fetchScriptByte()
{
if (*_lastCodePtr + sizeof(MemBlkHeader) != _scriptOrgPointer) {
uint32 oldoffs = _scriptPointer - _scriptOrgPointer;
getScriptBaseAddress();
_scriptPointer = _scriptOrgPointer + oldoffs;
}
return *_scriptPointer++;
}
int Scumm::fetchScriptWord()
{
int a;
if (*_lastCodePtr + sizeof(MemBlkHeader) != _scriptOrgPointer) {
uint32 oldoffs = _scriptPointer - _scriptOrgPointer;
getScriptBaseAddress();
_scriptPointer = _scriptOrgPointer + oldoffs;
}
a = READ_LE_UINT16(_scriptPointer);
_scriptPointer += 2;
return a;
}
#ifndef BYPASS_COPY_PROT
#define BYPASS_COPY_PROT
#endif
int Scumm::readVar(uint var)
{
int a;
#ifdef BYPASS_COPY_PROT
static byte copyprotbypassed;
#endif
debug(9, "readvar=%d", var);
if (!(var & 0xF000)) {
#if defined(BYPASS_COPY_PROT)
if (var == 490 && _gameId == GID_MONKEY2 && !copyprotbypassed) {
copyprotbypassed = true;
var = 518;
}
#endif
checkRange(_numVariables - 1, 0, var, "Variable %d out of range(r)");
return _vars[var];
}
if (var & 0x2000 && !(_features & GF_NEW_OPCODES)) {
a = fetchScriptWord();
if (a & 0x2000)
var = (var + readVar(a & ~0x2000)) & ~0x2000;
else
var = (var + (a & 0xFFF)) & ~0x2000;
}
if (!(var & 0xF000))
return _vars[var];
if (var & 0x8000) {
var &= 0x7FFF;
checkRange(_numBitVariables - 1, 0, var,
"Bit variable %d out of range(r)");
return (_bitVars[var >> 3] & (1 << (var & 7))) ? 1 : 0;
}
if (var & 0x4000) {
var &= 0xFFF;
checkRange(0x10, 0, var, "Local variable %d out of range(r)");
return vm.localvar[_currentScript][var];
}
error("Illegal varbits (r)");
return -1;
}
void Scumm::writeVar(uint var, int value)
{
if (!(var & 0xF000)) {
checkRange(_numVariables - 1, 0, var, "Variable %d out of range(w)");
// FIXME: Find some better place to put this.
if (var == VAR_CHARINC)
_vars[VAR_CHARINC] = _defaultTalkDelay / 20;
else
_vars[var] = value;
if ((_varwatch == (int)var) || (_varwatch == 0)) {
if (vm.slot[_currentScript].number < 100)
debug(0, "vars[%d] = %d (via script-%d)", var, value, vm.slot[_currentScript].number);
else
debug(0, "vars[%d] = %d (via room-%d-%d)", var, value, _currentRoom, vm.slot[_currentScript].number);
}
return;
}
if (var & 0x8000) {
var &= 0x7FFF;
checkRange(_numBitVariables - 1, 0, var,
"Bit variable %d out of range(w)");
/* FIXME: Enable Indy4 mousefighting by default.
is there a better place to put this? */
if (_gameId == GID_INDY4 && var == 107 && vm.slot[_currentScript].number == 1)
value = 1;
if (value)
_bitVars[var >> 3] |= (1 << (var & 7));
else
_bitVars[var >> 3] &= ~(1 << (var & 7));
return;
}
if (var & 0x4000) {
var &= 0xFFF;
checkRange(0x10, 0, var, "Local variable %d out of range(w)");
vm.localvar[_currentScript][var] = value;
return;
}
error("Illegal varbits (w)");
}
void Scumm::getResultPos()
{
int a;
_resultVarNumber = fetchScriptWord();
if (_resultVarNumber & 0x2000) {
a = fetchScriptWord();
if (a & 0x2000) {
_resultVarNumber += readVar(a & ~0x2000);
} else {
_resultVarNumber += a & 0xFFF;
}
_resultVarNumber &= ~0x2000;
}
}
void Scumm::setResult(int value)
{
writeVar(_resultVarNumber, value);
}
void Scumm::drawBox(int x, int y, int x2, int y2, int color)
{
int top, bottom, count;
VirtScreen *vs;
byte *backbuff, *bgbuff;
if ((vs = findVirtScreen(y)) == NULL)
return;
top = vs->topline;
bottom = top + vs->height;
if (x > x2)
SWAP(x, x2);
if (y > y2)
SWAP(y, y2);
x2++;
y2++;
if (x > 319)
return;
if (x < 0)
x = 0;
if (y < 0)
y = 0;
if (x2 < 0)
return;
if (x2 > 320)
x2 = 320;
if (y2 > bottom)
y2 = bottom;
updateDirtyRect(vs->number, x, x2, y - top, y2 - top, 0);
backbuff = vs->screenPtr + vs->xstart + (y - top) * 320 + x;
if (color == -1) {
if (vs->number != 0)
error("can only copy bg to main window");
bgbuff =
getResourceAddress(rtBuffer,
vs->number + 5) + vs->xstart + (y - top) * 320 + x;
blit(backbuff, bgbuff, x2 - x, y2 - y);
} else {
count = y2 - y;
while (count) {
memset(backbuff, color, x2 - x);
backbuff += 320;
count--;
}
}
}
void Scumm::stopObjectCode()
{
ScriptSlot *ss;
ss = &vm.slot[_currentScript];
if (ss->cutsceneOverride == 255) { /* FIXME: What does this? */
warning("Cutscene for script %d has overflown. Resetting.", ss->number);
ss->cutsceneOverride = 0;
}
if (ss->where != WIO_GLOBAL && ss->where != WIO_LOCAL) {
if (ss->cutsceneOverride) {
warning("Object %d ending with active cutscene/override", ss->number);
ss->cutsceneOverride = 0;
}
} else {
if (ss->cutsceneOverride) {
warning("Script %d ending with active cutscene/override (%d)",
ss->number, ss->cutsceneOverride);
ss->cutsceneOverride = 0;
}
}
ss->number = 0;
ss->status = 0;
_currentScript = 0xFF;
}
bool Scumm::isScriptInUse(int script)
{
ScriptSlot *ss;
int i;
ss = vm.slot;
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++) {
if (ss->number == script)
return true;
}
return false;
}
void Scumm::runHook(int i)
{
int16 tmp[16];
tmp[0] = i;
if (_vars[VAR_HOOK_SCRIPT]) {
runScript(_vars[VAR_HOOK_SCRIPT], 0, 0, tmp);
}
}
void Scumm::freezeScripts(int flag)
{
int i;
for (i = 1; i < NUM_SCRIPT_SLOT; i++) {
if (_currentScript != i && vm.slot[i].status != ssDead
&& (vm.slot[i].unk1 == 0 || flag >= 0x80)) {
vm.slot[i].status |= 0x80;
vm.slot[i].freezeCount++;
}
}
for (i = 0; i < 6; i++)
sentence[i].unk++;
if (vm.cutSceneScriptIndex != 0xFF) {
vm.slot[vm.cutSceneScriptIndex].status &= 0x7F;
vm.slot[vm.cutSceneScriptIndex].freezeCount = 0;
}
}
void Scumm::unfreezeScripts()
{
int i;
for (i = 1; i < NUM_SCRIPT_SLOT; i++) {
if (vm.slot[i].status & 0x80) {
if (!--vm.slot[i].freezeCount) {
vm.slot[i].status &= 0x7F;
}
}
}
for (i = 0; i < 6; i++) {
if (((int8)-- sentence[i].unk) < 0)
sentence[i].unk = 0;
}
}
void Scumm::runAllScripts()
{
int i;
for (i = 0; i < NUM_SCRIPT_SLOT; i++)
vm.slot[i].didexec = 0;
_currentScript = 0xFF;
for (_curExecScript = 0; _curExecScript < NUM_SCRIPT_SLOT; _curExecScript++) {
if (vm.slot[_curExecScript].status == ssRunning &&
vm.slot[_curExecScript].didexec == 0) {
_currentScript = (char)_curExecScript;
getScriptBaseAddress();
getScriptEntryPoint();
executeScript();
}
}
}
void Scumm::runExitScript()
{
if (_vars[VAR_EXIT_SCRIPT])
runScript(_vars[VAR_EXIT_SCRIPT], 0, 0, 0);
if (_EXCD_offs) {
int slot = getScriptSlot();
vm.slot[slot].status = ssRunning;
vm.slot[slot].number = 10001;
vm.slot[slot].where = WIO_ROOM;
vm.slot[slot].offs = _EXCD_offs;
vm.slot[slot].unk1 = 0;
vm.slot[slot].unk2 = 0;
vm.slot[slot].freezeCount = 0;
runScriptNested(slot);
}
if (_vars[VAR_EXIT_SCRIPT2])
runScript(_vars[VAR_EXIT_SCRIPT2], 0, 0, 0);
}
void Scumm::runEntryScript()
{
if (_vars[VAR_ENTRY_SCRIPT])
runScript(_vars[VAR_ENTRY_SCRIPT], 0, 0, 0);
if (_ENCD_offs) {
int slot = getScriptSlot();
vm.slot[slot].status = ssRunning;
vm.slot[slot].number = 10002;
vm.slot[slot].where = WIO_ROOM;
vm.slot[slot].offs = _ENCD_offs;
vm.slot[slot].unk1 = 0;
vm.slot[slot].unk2 = 0;
vm.slot[slot].freezeCount = 0;
runScriptNested(slot);
}
if (_vars[VAR_ENTRY_SCRIPT2])
runScript(_vars[VAR_ENTRY_SCRIPT2], 0, 0, 0);
}
void Scumm::killScriptsAndResources()
{
ScriptSlot *ss;
int i;
ss = &vm.slot[1];
for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
if (ss->where == WIO_ROOM || ss->where == WIO_FLOBJECT) {
if (ss->cutsceneOverride)
error("Object %d stopped with active cutscene/override in exit",
ss->number);
ss->status = 0;
} else if (ss->where == WIO_LOCAL) {
if (ss->cutsceneOverride)
error("Script %d stopped with active cutscene/override in exit",
ss->number);
ss->status = 0;
}
}
/* Nuke FL objects */
i = 0;
do {
if (_objs[i].fl_object_index)
nukeResource(rtFlObject, _objs[i].fl_object_index);
} while (++i <= _numObjectsInRoom);
/* Nuke local object names */
if (_newNames) {
for (i = 0; i < _numNewNames; i++) {
int j = _newNames[i];
if (j && getOwner(j) == 0) {
_newNames[i] = 0;
nukeResource(rtObjectName, i);
}
}
}
}
void Scumm::checkAndRunVar33()
{
int i;
ScriptSlot *ss;
memset(_localParamList, 0, sizeof(_localParamList));
if (isScriptInUse(_vars[VAR_SENTENCE_SCRIPT])) {
ss = vm.slot;
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++)
if (ss->number == _vars[VAR_SENTENCE_SCRIPT] && ss->status != 0
&& ss->freezeCount == 0)
return;
}
if (!_sentenceNum || sentence[_sentenceNum - 1].unk)
return;
_sentenceNum--;
if (!(_features & GF_AFTER_V7))
if (sentence[_sentenceNum].unk2 &&
sentence[_sentenceNum].unk3 == sentence[_sentenceNum].unk4)
return;
_localParamList[0] = sentence[_sentenceNum].unk5;
_localParamList[1] = sentence[_sentenceNum].unk4;
_localParamList[2] = sentence[_sentenceNum].unk3;
_currentScript = 0xFF;
if (_vars[VAR_SENTENCE_SCRIPT])
runScript(_vars[VAR_SENTENCE_SCRIPT], 0, 0, _localParamList);
}
void Scumm::runInputScript(int a, int cmd, int mode)
{
int16 args[16];
memset(args, 0, sizeof(args));
args[0] = a;
args[1] = cmd;
args[2] = mode;
if (_vars[VAR_VERB_SCRIPT])
runScript(_vars[VAR_VERB_SCRIPT], 0, 0, args);
}
void Scumm::decreaseScriptDelay(int amount)
{
ScriptSlot *ss = &vm.slot[0];
int i;
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++) {
if (ss->status == 1) {
ss->delay -= amount;
if (ss->delay < 0) {
ss->status = 2;
ss->delay = 0;
}
}
}
}
void Scumm::runVerbCode(int object, int entry, int a, int b, int16 * vars)
{
uint32 obcd;
int slot, where, offs;
if (!object)
return;
if (!b)
stopObjectScript(object);
where = whereIsObject(object);
if (where == WIO_NOT_FOUND) {
warning("Code for object %d not in room %d", object, _roomResource);
return;
}
obcd = getOBCDOffs(object);
slot = getScriptSlot();
offs = getVerbEntrypoint(object, entry);
if (offs == 0)
return;
vm.slot[slot].number = object;
vm.slot[slot].offs = obcd + offs;
vm.slot[slot].status = ssRunning;
vm.slot[slot].where = where;
vm.slot[slot].unk1 = a;
vm.slot[slot].unk2 = b;
vm.slot[slot].freezeCount = 0;
vm.slot[slot].newfield = 0;
initializeLocals(slot, vars);
runScriptNested(slot);
}
void Scumm::initializeLocals(int slot, int16 * vars)
{
int i;
if (!vars) {
for (i = 0; i < 16; i++)
vm.localvar[slot][i] = 0;
} else {
for (i = 0; i < 16; i++)
vm.localvar[slot][i] = vars[i];
}
}
int Scumm::getVerbEntrypoint(int obj, int entry)
{
byte *objptr, *verbptr;
int verboffs;
if (whereIsObject(obj) == WIO_NOT_FOUND)
return 0;
objptr = getOBCDFromObject(obj);
assert(objptr);
if (_features & GF_SMALL_HEADER)
verbptr = objptr + 19;
else
verbptr = findResource(MKID('VERB'), objptr);
if (verbptr == NULL)
error("No verb block in object %d", obj);
verboffs = verbptr - objptr;
if (!(_features & GF_SMALL_HEADER))
verbptr += _resourceHeaderSize;
do {
if (!*verbptr)
return 0;
if (*verbptr == entry || *verbptr == 0xFF)
break;
verbptr += 3;
} while (1);
if (_features & GF_SMALL_HEADER)
return READ_LE_UINT16(verbptr + 1);
else
return verboffs + READ_LE_UINT16(verbptr + 1);
}
void Scumm::push(int a)
{
assert(_scummStackPos >= 0
&& (unsigned int)_scummStackPos <= ARRAYSIZE(_scummStack));
_scummStack[_scummStackPos++] = a;
}
int Scumm::pop()
{
assert(_scummStackPos > 0
&& (unsigned int)_scummStackPos <= ARRAYSIZE(_scummStack));
return _scummStack[--_scummStackPos];
}
void Scumm::endCutscene()
{
ScriptSlot *ss = &vm.slot[_currentScript];
uint32 *csptr;
int16 args[16];
memset(args, 0, sizeof(args));
if (ss->cutsceneOverride > 0) // Only terminate if active
ss->cutsceneOverride--;
args[0] = vm.cutSceneData[vm.cutSceneStackPointer];
_vars[VAR_OVERRIDE] = 0;
csptr = &vm.cutScenePtr[vm.cutSceneStackPointer];
if (*csptr && (ss->cutsceneOverride > 0)) // Only terminate if active
ss->cutsceneOverride--;
vm.cutSceneScript[vm.cutSceneStackPointer] = 0;
*csptr = 0;
vm.cutSceneStackPointer--;
if (_vars[VAR_CUTSCENE_END_SCRIPT])
runScript(_vars[VAR_CUTSCENE_END_SCRIPT], 0, 0, args);
}
void Scumm::cutscene(int16 * args)
{
int scr = _currentScript;
vm.slot[scr].cutsceneOverride++;
if (++vm.cutSceneStackPointer >
sizeof(vm.cutSceneData) / sizeof(vm.cutSceneData[0]))
error("Cutscene stack overflow");
vm.cutSceneData[vm.cutSceneStackPointer] = args[0];
vm.cutSceneScript[vm.cutSceneStackPointer] = 0;
vm.cutScenePtr[vm.cutSceneStackPointer] = 0;
vm.cutSceneScriptIndex = scr;
if (_vars[VAR_CUTSCENE_START_SCRIPT])
runScript(_vars[VAR_CUTSCENE_START_SCRIPT], 0, 0, args);
vm.cutSceneScriptIndex = 0xFF;
}
void Scumm::faceActorToObj(int act, int obj)
{
int x, dir;
if (getObjectOrActorXY(act) == -1)
return;
x = _xPos;
if (getObjectOrActorXY(obj) == -1)
return;
dir = (_xPos > x) ? 90 : 270;
turnToDirection(derefActorSafe(act, "faceActorToObj"), dir);
}
void Scumm::animateActor(int act, int anim)
{
if (_features & GF_AFTER_V7) {
int cmd, dir;
Actor *a;
a = derefActorSafe(act, "animateActor");
if (anim == 0xFF)
anim = 2000;
cmd = anim / 1000;
dir = anim % 1000;
/* temporary code */
// dir = newDirToOldDir(dir);
switch (cmd) {
case 2:
stopActorMoving(a);
startAnimActor(a, a->standFrame);
break;
case 3:
a->moving &= ~4;
setActorDirection(a, dir);
break;
case 4:
turnToDirection(a, dir);
break;
default:
startAnimActor(a, anim);
}
} else {
int dir;
Actor *a;
a = derefActorSafe(act, "animateActor");
if (!a)
return;
dir = anim & 3;
switch (anim >> 2) {
case 0x3F:
stopActorMoving(a);
startAnimActor(a, a->standFrame);
break;
case 0x3E:
a->moving &= ~4;
setActorDirection(a, oldDirToNewDir(dir));
break;
case 0x3D:
turnToDirection(a, oldDirToNewDir(dir));
break;
default:
startAnimActor(a, anim);
}
}
}
bool Scumm::isScriptRunning(int script)
{
int i;
ScriptSlot *ss = vm.slot;
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++)
if (ss->number == script && (ss->where == WIO_GLOBAL ||
ss->where == WIO_LOCAL) && ss->status)
return true;
return false;
}
bool Scumm::isRoomScriptRunning(int script)
{
int i;
ScriptSlot *ss = vm.slot;
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++)
if (ss->number == script && ss->where == WIO_ROOM && ss->status)
return true;
return false;
}
void Scumm::beginOverride()
{
int idx;
uint32 *ptr;
idx = vm.cutSceneStackPointer;
ptr = &vm.cutScenePtr[idx];
*ptr = _scriptPointer - _scriptOrgPointer;
vm.cutSceneScript[idx] = _currentScript;
fetchScriptByte();
fetchScriptWord();
_vars[VAR_OVERRIDE] = 0;
}
void Scumm::endOverride()
{
int idx;
uint32 *ptr;
idx = vm.cutSceneStackPointer;
ptr = &vm.cutScenePtr[idx];
*ptr = 0;
vm.cutSceneScript[idx] = 0;
_vars[VAR_OVERRIDE] = 0;
}
int Scumm::defineArray(int array, int type, int dim2, int dim1)
{
int id;
int size;
ArrayHeader *ah;
if (type != 5 && type != 4)
type = 5;
nukeArray(array);
id = getArrayId();
if (array & 0x4000) {
_arrays[id] = (char)vm.slot[_currentScript].number;
}
if (array & 0x8000) {
error("Can't define bit variable as array pointer");
}
writeVar(array, id);
size = (type == 5) ? 16 : 8;
size *= dim2 + 1;
size *= dim1 + 1;
size >>= 3;
ah =
(ArrayHeader *)createResource(rtString, id, size + sizeof(ArrayHeader));
ah->type = type;
ah->dim1_size = dim1 + 1;
ah->dim2_size = dim2 + 1;
return id;
}
void Scumm::nukeArray(int a)
{
int data;
data = readVar(a);
if (data)
nukeResource(rtString, data);
_arrays[data] = 0;
writeVar(a, 0);
}
int Scumm::getArrayId()
{
byte **addr = _baseArrays;
int i;
for (i = 1; i < _numArray; i++) {
if (!addr[i])
return i;
}
error("Out of array pointers, %d max", _numArray);
return -1;
}
void Scumm::arrayop_1(int a, byte *ptr)
{
ArrayHeader *ah;
int r;
int len = getStringLen(ptr);
r = defineArray(a, 4, 0, len);
ah = (ArrayHeader *)getResourceAddress(rtString, r);
copyString(ah->data, ptr, len);
}
void Scumm::copyString(byte *dst, byte *src, int len)
{
if (!src) {
while (--len >= 0)
*dst++ = fetchScriptByte();
} else {
while (--len >= 0)
*dst++ = *src++;
}
}
int Scumm::getStringLen(byte *ptr)
{
int len;
byte c;
if (!ptr)
ptr = _scriptPointer;
len = 0;
do {
c = *ptr++;
if (!c)
break;
len++;
if (c == 0xFF)
ptr += 3, len += 3;
} while (1);
return len + 1;
}
void Scumm::exitCutscene()
{
uint32 offs = vm.cutScenePtr[vm.cutSceneStackPointer];
if (offs) {
ScriptSlot *ss = &vm.slot[vm.cutSceneScript[vm.cutSceneStackPointer]];
ss->offs = offs;
ss->status = 2;
ss->freezeCount = 0;
if (ss->cutsceneOverride > 0)
ss->cutsceneOverride--;
_vars[VAR_OVERRIDE] = 1;
vm.cutScenePtr[vm.cutSceneStackPointer] = 0;
}
}
void Scumm::doSentence(int c, int b, int a)
{
if (_features & GF_AFTER_V7) {
SentenceTab *st;
if (b == a)
return;
st = &sentence[_sentenceNum - 1];
if (_sentenceNum && st->unk5 == c && st->unk4 == b && st->unk3 == a)
return;
_sentenceNum++;
st++;
st->unk5 = c;
st->unk4 = b;
st->unk3 = a;
st->unk = 0;
warning("dosentence(%d,%d,%d)", c, b, a);
} else {
SentenceTab *st;
st = &sentence[_sentenceNum++];
st->unk5 = c;
st->unk4 = b;
st->unk3 = a;
if (!(st->unk3 & 0xFF00))
st->unk2 = 0;
else
st->unk2 = 1;
st->unk = 0;
}
}