mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-01 15:09:47 +00:00
1697 lines
46 KiB
C++
1697 lines
46 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "prince/script.h"
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#include "prince/prince.h"
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#include "prince/flags.h"
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#include "prince/variatxt.h"
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#include "prince/font.h"
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#include "prince/hero.h"
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#include "prince/resource.h"
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#include "prince/animation.h"
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#include "common/debug.h"
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#include "common/debug-channels.h"
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#include "common/stream.h"
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#include "common/archive.h"
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#include "common/memstream.h"
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namespace Prince {
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static const uint16 NUM_OPCODES = 144;
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Room::Room() {}
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bool Room::loadRoom(byte *roomData) {
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int roomSize = 64;
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Common::MemoryReadStream roomStream(roomData, roomSize);
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_mobs = roomStream.readSint32LE();
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_backAnim = roomStream.readSint32LE();
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_obj = roomStream.readSint32LE();
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_nak = roomStream.readSint32LE();
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_itemUse = roomStream.readSint32LE();
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_itemGive = roomStream.readSint32LE();
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_walkTo = roomStream.readSint32LE();
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_examine = roomStream.readSint32LE();
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_pickup = roomStream.readSint32LE();
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_use = roomStream.readSint32LE();
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_pushOpen = roomStream.readSint32LE();
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_pullClose = roomStream.readSint32LE();
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_talk = roomStream.readSint32LE();
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_give = roomStream.readSint32LE();
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return true;
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}
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/*
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void Room::loadMobs(Common::SeekableReadStream &stream) {
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debug("loadMobs %d", stream.pos());
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static const uint8 MAX_MOBS = 64;
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uint8 mobs[MAX_MOBS];
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stream.read(&mobs, sizeof(mobs));
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for (uint8 i = 0; i < sizeof(mobs); i++) {
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debug("mob %d flag %d", i, mobs[i]);
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}
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}
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void Room::loadBackAnim(Common::SeekableReadStream &stream) {
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debug("loadBackAnim %d", stream.pos());
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static const uint8 MAX_BACK_ANIMS = 64;
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uint32 backAnim[MAX_BACK_ANIMS];
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debug("loadBackAnim sizeof %lu", sizeof(backAnim));
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stream.read(backAnim, sizeof(backAnim));
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for (uint8 i = 0; i < MAX_BACK_ANIMS; i++) {
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debug("back anim offset %d", backAnim[i]);
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}
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}
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void Room::loadObj(Common::SeekableReadStream &stream) {}
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void Room::loadNak(Common::SeekableReadStream &stream) {}
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void Room::loadItemUse(Common::SeekableReadStream &stream) {}
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void Room::loadItemGive(Common::SeekableReadStream &stream) {}
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void Room::loadWalkTo(Common::SeekableReadStream &stream) {}
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void Room::loadExamine(Common::SeekableReadStream &stream) {}
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void Room::loadPickup(Common::SeekableReadStream &stream) {}
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void Room::loadUse(Common::SeekableReadStream &stream) {}
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void Room::loadPushOpen(Common::SeekableReadStream &stream) {}
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void Room::loadPullClose(Common::SeekableReadStream &stream) {}
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void Room::loadTalk(Common::SeekableReadStream &stream) {}
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void Room::loadGive(Common::SeekableReadStream &stream) {}
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*/
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/*
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void Room::nextLoadStep(Common::SeekableReadStream &stream, LoadingStep step) {
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uint32 offset = stream.readUint32LE();
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uint32 pos = stream.pos();
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stream.seek(offset);
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debug("nextLoadStep offset %d, pos %d", offset, pos);
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(this->*step)(stream);
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stream.seek(pos);
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}
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*/
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/*
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bool Room::loadFromStream(Common::SeekableReadStream &stream) {
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uint32 pos = stream.pos();
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nextLoadStep(stream, &Room::loadMobs);
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nextLoadStep(stream, &Room::loadBackAnim);
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nextLoadStep(stream, &Room::loadObj);
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nextLoadStep(stream, &Room::loadNak);
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nextLoadStep(stream, &Room::loadItemUse);
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nextLoadStep(stream, &Room::loadItemGive);
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nextLoadStep(stream, &Room::loadWalkTo);
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nextLoadStep(stream, &Room::loadExamine);
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nextLoadStep(stream, &Room::loadPickup);
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nextLoadStep(stream, &Room::loadUse);
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nextLoadStep(stream, &Room::loadPushOpen);
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nextLoadStep(stream, &Room::loadPullClose);
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nextLoadStep(stream, &Room::loadTalk);
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nextLoadStep(stream, &Room::loadGive);
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// skip some data for now
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static const uint8 ROOM_ENTRY_SIZE = 64;
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stream.seek(pos + ROOM_ENTRY_SIZE);
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return true;
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}
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*/
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Script::Script(PrinceEngine *vm) : _vm(vm), _data(nullptr), _dataSize(0) {
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}
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Script::~Script() {
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delete[] _data;
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_dataSize = 0;
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_data = nullptr;
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}
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bool Script::loadFromStream(Common::SeekableReadStream &stream) {
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_dataSize = stream.size();
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if (!_dataSize)
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return false;
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_data = new byte[_dataSize];
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if (!_data)
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return false;
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stream.read(_data, _dataSize);
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Common::MemoryReadStream scriptDataStream(_data, _dataSize);
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_scriptInfo.rooms = scriptDataStream.readSint32LE();
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_scriptInfo.startGame = scriptDataStream.readSint32LE();
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_scriptInfo.restoreGame = scriptDataStream.readSint32LE();
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_scriptInfo.stdExamine = scriptDataStream.readSint32LE();
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_scriptInfo.stdPickup = scriptDataStream.readSint32LE();
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_scriptInfo.stdUse = scriptDataStream.readSint32LE();
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_scriptInfo.stdOpen = scriptDataStream.readSint32LE();
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_scriptInfo.stdClose = scriptDataStream.readSint32LE();
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_scriptInfo.stdTalk = scriptDataStream.readSint32LE();
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_scriptInfo.stdGive = scriptDataStream.readSint32LE();
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_scriptInfo.usdCode = scriptDataStream.readSint32LE();
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_scriptInfo.invObjExam = scriptDataStream.readSint32LE();
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_scriptInfo.invObjUse = scriptDataStream.readSint32LE();
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_scriptInfo.invObjUU = scriptDataStream.readSint32LE();
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_scriptInfo.stdUseItem = scriptDataStream.readSint32LE();
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_scriptInfo.lightSources = scriptDataStream.readSint32LE();
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_scriptInfo.specRout = scriptDataStream.readSint32LE();
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_scriptInfo.invObjGive = scriptDataStream.readSint32LE();
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_scriptInfo.stdGiveItem = scriptDataStream.readSint32LE();
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_scriptInfo.goTester = scriptDataStream.readSint32LE();
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return true;
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}
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int16 Script::getLightX(int locationNr) {
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return (int)READ_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8]);
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}
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int16 Script::getLightY(int locationNr) {
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return (int)READ_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8 + 2]);
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}
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int32 Script::getShadowScale(int locationNr) {
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return (int)READ_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8 + 4]);
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}
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uint32 Script::getStartGameOffset() {
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return _scriptInfo.startGame;
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}
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uint8 *Script::getRoomOffset(int locationNr) {
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return &_data[_scriptInfo.rooms + locationNr * 64];
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}
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struct RE {
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int16 _mob; // number of Mob, -1 for end of list
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int32 _code; // offset of code in script
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};
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int Script::scanInvObjExamEvents(int mobMask) {
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RE tempRE;
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int i = 0;
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do {
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tempRE._mob = (int)READ_UINT16(&_data[_scriptInfo.invObjExam + i * 6]);
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debug("mob: %d", tempRE._mob);
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tempRE._code = (int)READ_UINT32(&_data[_scriptInfo.invObjExam + i * 6 + 2]);
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debug("code: %d", tempRE._code);
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if (tempRE._mob == mobMask) {
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return tempRE._code;
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}
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i++;
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} while (tempRE._mob != -1); //?? || i <= 1 or without this (no items there)
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return -1; // or sth else?
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}
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int Script::scanInvObjUseEvents(int mobMask) {
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RE tempRE;
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int i = 0;
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do {
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tempRE._mob = (int)READ_UINT16(&_data[_scriptInfo.invObjUse + i * 6]);
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debug("mob: %d", tempRE._mob);
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tempRE._code = (int)READ_UINT32(&_data[_scriptInfo.invObjUse + i * 6 + 2]);
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debug("code: %d", tempRE._code);
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if (tempRE._mob == mobMask) {
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return tempRE._code;
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}
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i++;
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} while (tempRE._mob != -1); //?? || i <= 1 or without this (no items there)
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return -1; // or sth else?
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}
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void Script::installSingleBackAnim(Common::Array<BackgroundAnim> &_backanimList, int offset) {
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BackgroundAnim newBackgroundAnim;
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int animOffset = READ_UINT32(&_data[offset]);
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int anims = READ_UINT32(&_data[animOffset + 8]);
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if (anims == 0) {
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anims = 1;
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}
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if (animOffset != 0) {
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for (int i = 0; i < anims; i++) {
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Anim newAnim;
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newAnim._basaData._num = READ_UINT16(&_data[animOffset + 28 + i * 8]);
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newAnim._basaData._start = READ_UINT16(&_data[animOffset + 28 + i * 8 + 2]);
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newAnim._basaData._end = READ_UINT16(&_data[animOffset + 28 + i * 8 + 4]);
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int animNumber = newAnim._basaData._num;
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const Common::String animName = Common::String::format("AN%02d", animNumber);
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const Common::String shadowName = Common::String::format("AN%02dS", animNumber);
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newAnim._animData = new Animation();
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newAnim._shadowData = new Animation();
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Resource::loadResource(newAnim._animData, animName.c_str(), true);
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if (!Resource::loadResource(newAnim._shadowData, shadowName.c_str(), false)) {
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delete newAnim._shadowData;
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newAnim._shadowData = nullptr;
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}
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newAnim._usage = 0;
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newAnim._state = 0; // enabled
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if ((_vm->_animList[animNumber]._flags & 4) != 0) {
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newAnim._state = 1;
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newAnim._frame = _vm->_animList[animNumber]._endPhase;
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newAnim._showFrame = _vm->_animList[animNumber]._endPhase;
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} else {
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newAnim._frame = _vm->_animList[animNumber]._startPhase;
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newAnim._showFrame = _vm->_animList[animNumber]._startPhase;
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}
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newAnim._flags = _vm->_animList[animNumber]._flags;
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newAnim._lastFrame = _vm->_animList[animNumber]._endPhase;
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newAnim._loopFrame = _vm->_animList[animNumber]._loopPhase;
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newAnim._loopType = _vm->_animList[animNumber]._loopType;
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newAnim._nextAnim = _vm->_animList[animNumber]._nextAnim;
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newAnim._x = _vm->_animList[animNumber]._x;
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newAnim._y = _vm->_animList[animNumber]._y;
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newAnim._currFrame = 0;
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newAnim._currX = _vm->_animList[animNumber]._x;
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newAnim._currY = _vm->_animList[animNumber]._y;
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newAnim._currW = 0;
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newAnim._currH = 0;
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newAnim._packFlag = 0;
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newAnim._shadowBack = _vm->_animList[animNumber]._type;
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newBackgroundAnim.backAnims.push_back(newAnim);
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}
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newBackgroundAnim._seq._type = READ_UINT32(&_data[animOffset]);
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newBackgroundAnim._seq._data = READ_UINT32(&_data[animOffset + 4]);
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newBackgroundAnim._seq._anims = READ_UINT32(&_data[animOffset + 8]);
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newBackgroundAnim._seq._current = newBackgroundAnim.backAnims[0]._basaData._num;
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newBackgroundAnim._seq._counter = 0;
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newBackgroundAnim._seq._currRelative = 0;
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newBackgroundAnim._seq._data2 = READ_UINT32(&_data[animOffset + 24]);
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int start = newBackgroundAnim.backAnims[0]._basaData._start; // BASA_Start of first frame
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int end = newBackgroundAnim.backAnims[0]._basaData._end; //BASA_End of first frame
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if (start != -1) {
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newBackgroundAnim.backAnims[0]._frame = start;
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newBackgroundAnim.backAnims[0]._showFrame = start;
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newBackgroundAnim.backAnims[0]._loopFrame = start;
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}
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if (end != -1) {
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newBackgroundAnim.backAnims[0]._lastFrame = end;
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}
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_backanimList.push_back(newBackgroundAnim);
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}
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}
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void Script::installBackAnims(Common::Array<BackgroundAnim> &backanimList, int offset) {
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for (uint i = 0; i < 64; i++) {
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installSingleBackAnim(backanimList, offset);
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offset += 4;
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}
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}
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bool Script::loadAllMasks(Common::Array<Mask> &maskList, int offset) {
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Mask tempMask;
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while (1) {
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tempMask._state = READ_UINT32(&_data[offset]);
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if (tempMask._state == -1) {
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break;
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}
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tempMask._flags = READ_UINT32(&_data[offset + 2]);
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tempMask._x1 = READ_UINT32(&_data[offset + 4]);
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tempMask._y1 = READ_UINT32(&_data[offset + 6]);
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tempMask._x2 = READ_UINT32(&_data[offset + 8]);
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tempMask._y2 = READ_UINT32(&_data[offset + 10]);
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tempMask._z = READ_UINT32(&_data[offset + 12]);
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tempMask._number = READ_UINT32(&_data[offset + 14]);
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const Common::String msStreamName = Common::String::format("MS%02d", tempMask._number);
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Common::SeekableReadStream *msStream = SearchMan.createReadStreamForMember(msStreamName);
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if (!msStream) {
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error("Can't load %s", msStreamName.c_str());
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delete msStream;
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return false;
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}
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uint32 dataSize = msStream->size();
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if (dataSize != -1) {
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tempMask._data = (byte *)malloc(dataSize);
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if (msStream->read(tempMask._data, dataSize) != dataSize) {
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free(tempMask._data);
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delete msStream;
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return false;
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}
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delete msStream;
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}
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tempMask._width = tempMask.getWidth();
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tempMask._height = tempMask.getHeight();
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maskList.push_back(tempMask);
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offset += 16; // size of Mask (Nak) struct
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}
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return true;
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}
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InterpreterFlags::InterpreterFlags() {
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resetAllFlags();
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}
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void InterpreterFlags::resetAllFlags() {
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memset(_flags, 0, sizeof(_flags));
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}
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void InterpreterFlags::setFlagValue(Flags::Id flagId, uint16 value) {
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_flags[(uint16)flagId - FLAG_MASK] = value;
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}
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uint16 InterpreterFlags::getFlagValue(Flags::Id flagId) {
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return _flags[(uint16)flagId - FLAG_MASK];
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}
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Interpreter::Interpreter(PrinceEngine *vm, Script *script, InterpreterFlags *flags) :
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_vm(vm), _script(script), _flags(flags),
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_stacktop(0), _opcodeNF(false),
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_waitFlag(0), _result(true) {
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// Initialize the script
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_mode = "fg";
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_fgOpcodePC = _script->getStartGameOffset();
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_bgOpcodePC = 0;
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}
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void Interpreter::debugInterpreter(const char *s, ...) {
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char buf[STRINGBUFLEN];
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va_list va;
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va_start(va, s);
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vsnprintf(buf, STRINGBUFLEN, s, va);
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va_end(va);
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Common::String str = Common::String::format("@0x%08X: ", _lastInstruction);
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str += Common::String::format("op %04d: ", _lastOpcode);
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//debugC(10, DebugChannel::kScript, "PrinceEngine::Script %s %s", str.c_str(), buf);
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//debug("Prince::Script frame %08ld mode %s %s %s", _vm->_frameNr, _mode, str.c_str(), buf);
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}
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void Interpreter::step() {
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if (_bgOpcodePC) {
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_mode = "bg";
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_bgOpcodePC = step(_bgOpcodePC);
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}
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if (_fgOpcodePC) {
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_mode = "fg";
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_fgOpcodePC = step(_fgOpcodePC);
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}
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}
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uint32 Interpreter::step(uint32 opcodePC) {
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_currentInstruction = opcodePC;
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while (!_opcodeNF) {
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_lastInstruction = _currentInstruction;
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// Get the current opcode
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_lastOpcode = readScript<uint16>();
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if (_lastOpcode > NUM_OPCODES)
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error(
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"Trying to execute unknown opcode @0x%04X: %02d",
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_currentInstruction,
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_lastOpcode);
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// Execute the current opcode
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OpcodeFunc op = _opcodes[_lastOpcode];
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(this->*op)();
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if (_opcodeNF) {
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_opcodeNF = 0;
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break;
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}
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}
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return _currentInstruction;
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}
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template <typename T>
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T Interpreter::readScript() {
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T data = _script->read<T>(_currentInstruction);
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_currentInstruction += sizeof(data);
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return data;
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}
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uint16 Interpreter::readScriptFlagValue() {
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uint16 value = readScript<uint16>();
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if (value & InterpreterFlags::FLAG_MASK) {
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return _flags->getFlagValue((Flags::Id)value);
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}
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return value;
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}
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Flags::Id Interpreter::readScriptFlagId() {
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return (Flags::Id)readScript<uint16>();
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}
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void Interpreter::O_WAITFOREVER() {
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debugInterpreter("O_WAITFOREVER");
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_opcodeNF = 1;
|
|
_currentInstruction -= 2;
|
|
}
|
|
|
|
void Interpreter::O_BLACKPALETTE() {
|
|
debugInterpreter("O_BLACKPALETTE");
|
|
}
|
|
|
|
void Interpreter::O_SETUPPALETTE() {
|
|
debugInterpreter("O_SETUPPALETTE");
|
|
}
|
|
|
|
void Interpreter::O_INITROOM() {
|
|
uint16 roomId = readScriptFlagValue();
|
|
debugInterpreter("O_INITROOM %d", roomId);
|
|
_vm->loadLocation(roomId);
|
|
_opcodeNF = 1;
|
|
}
|
|
|
|
void Interpreter::O_SETSAMPLE() {
|
|
uint16 sampleId = readScriptFlagValue();
|
|
int32 sampleNameOffset = readScript<uint32>();
|
|
const char * sampleName = _script->getString(_currentInstruction + sampleNameOffset - 4);
|
|
debugInterpreter("O_SETSAMPLE %d %s", sampleId, sampleName);
|
|
_vm->loadSample(sampleId, sampleName);
|
|
}
|
|
|
|
void Interpreter::O_FREESAMPLE() {
|
|
uint16 sample = readScriptFlagValue();
|
|
debugInterpreter("O_FREESAMPLE %d", sample);
|
|
}
|
|
|
|
void Interpreter::O_PLAYSAMPLE() {
|
|
uint16 sampleId = readScriptFlagValue();
|
|
uint16 loopType = readScript<uint16>();
|
|
debugInterpreter("O_PLAYSAMPLE sampleId %d loopType %d", sampleId, loopType);
|
|
_vm->playSample(sampleId, loopType);
|
|
}
|
|
|
|
void Interpreter::O_PUTOBJECT() {
|
|
uint16 roomId = readScriptFlagValue();
|
|
uint16 slot = readScriptFlagValue();
|
|
uint16 objectId = readScriptFlagValue();
|
|
debugInterpreter("O_PUTOBJECT roomId %d, slot %d, objectId %d", roomId, slot, objectId);
|
|
}
|
|
|
|
void Interpreter::O_REMOBJECT() {
|
|
uint16 roomId = readScriptFlagValue();
|
|
uint16 objectId = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_REMOBJECT roomId %d objectId %d", roomId, objectId);
|
|
}
|
|
|
|
void Interpreter::O_SHOWANIM() {
|
|
uint16 slot = readScriptFlagValue();
|
|
uint16 animId = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_SHOWANIM slot %d, animId %d", slot, animId);
|
|
}
|
|
|
|
void Interpreter::O_CHECKANIMEND() {
|
|
uint16 slot = readScriptFlagValue();
|
|
uint16 frameId = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_CHECKANIMEND slot %d, frameId %d", slot, frameId);
|
|
_opcodeNF = 1;
|
|
}
|
|
|
|
void Interpreter::O_FREEANIM() {
|
|
uint16 slot = readScriptFlagValue();
|
|
debugInterpreter("O_FREEANIM slot %d", slot);
|
|
}
|
|
|
|
void Interpreter::O_CHECKANIMFRAME() {
|
|
uint16 slot = readScriptFlagValue();
|
|
uint16 frameId = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_CHECKANIMFRAME slot %d, frameId %d", slot, frameId);
|
|
_opcodeNF = 1;
|
|
}
|
|
|
|
void Interpreter::O_PUTBACKANIM() {
|
|
uint16 roomId = readScriptFlagValue();
|
|
uint16 slot = readScriptFlagValue();
|
|
int32 animId = readScript<uint32>();
|
|
debugInterpreter("O_PUTBACKANIM roomId %d, slot %d, animId %d", roomId, slot, animId);
|
|
}
|
|
|
|
void Interpreter::O_REMBACKANIM() {
|
|
uint16 roomId = readScriptFlagValue();
|
|
uint16 slot = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_REMBACKANIM roomId %d, slot %d", roomId, slot);
|
|
}
|
|
|
|
void Interpreter::O_CHECKBACKANIMFRAME() {
|
|
uint16 slotId = readScriptFlagValue();
|
|
uint16 frameId = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_CHECKBACKANIMFRAME slotId %d, frameId %d", slotId, frameId);
|
|
_opcodeNF = 1;
|
|
}
|
|
|
|
void Interpreter::O_FREEALLSAMPLES() {
|
|
debugInterpreter("O_FREEALLSAMPLES");
|
|
}
|
|
|
|
void Interpreter::O_SETMUSIC() {
|
|
uint16 musicId = readScript<uint16>();
|
|
|
|
debugInterpreter("O_SETMUSIC musicId %d", musicId);
|
|
}
|
|
|
|
void Interpreter::O_STOPMUSIC() {
|
|
debugInterpreter("O_STOPMUSIC");
|
|
}
|
|
|
|
void Interpreter::O__WAIT() {
|
|
uint16 pause = readScriptFlagValue();
|
|
|
|
debugInterpreter("O__WAIT pause %d", pause);
|
|
|
|
if (_waitFlag == 0) {
|
|
// set new wait flag value and continue
|
|
_waitFlag = pause;
|
|
_opcodeNF = 1;
|
|
_currentInstruction -= 4;
|
|
return;
|
|
}
|
|
|
|
--_waitFlag;
|
|
|
|
if (_waitFlag > 0) {
|
|
_opcodeNF = 1;
|
|
_currentInstruction -= 4;
|
|
return;
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_UPDATEOFF() {
|
|
debugInterpreter("O_UPDATEOFF");
|
|
//_updateEnable = false;
|
|
}
|
|
|
|
void Interpreter::O_UPDATEON() {
|
|
debugInterpreter("O_UPDATEON");
|
|
//_updateEnable = true;
|
|
}
|
|
|
|
void Interpreter::O_UPDATE () {
|
|
debugInterpreter("O_UPDATE");
|
|
// Refresh screen
|
|
}
|
|
|
|
void Interpreter::O_CLS() {
|
|
debugInterpreter("O_CLS");
|
|
// do nothing
|
|
}
|
|
|
|
void Interpreter::O__CALL() {
|
|
int32 address = readScript<uint32>();
|
|
_stack[_stacktop] = _currentInstruction;
|
|
_stacktop++;
|
|
_currentInstruction += address - 4;
|
|
debugInterpreter("O__CALL 0x%04X", _currentInstruction);
|
|
}
|
|
|
|
void Interpreter::O_RETURN() {
|
|
// Get the return address
|
|
if (_stacktop > 0) {
|
|
_stacktop--;
|
|
_currentInstruction = _stack[_stacktop];
|
|
debugInterpreter("O_RETURN 0x%04X", _currentInstruction);
|
|
} else {
|
|
error("Return: Stack is empty");
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_GO() {
|
|
int32 opPC = readScript<uint32>();
|
|
debugInterpreter("O_GO 0x%04X", opPC);
|
|
_currentInstruction += opPC - 4;
|
|
}
|
|
|
|
void Interpreter::O_BACKANIMUPDATEOFF() {
|
|
uint16 slotId = readScriptFlagValue();
|
|
debugInterpreter("O_BACKANIMUPDATEOFF slotId %d", slotId);
|
|
}
|
|
|
|
void Interpreter::O_BACKANIMUPDATEON() {
|
|
uint16 slot = readScriptFlagValue();
|
|
debugInterpreter("O_BACKANIMUPDATEON %d", slot);
|
|
}
|
|
|
|
void Interpreter::O_CHANGECURSOR() {
|
|
uint16 cursorId = readScriptFlagValue();
|
|
debugInterpreter("O_CHANGECURSOR %x", cursorId);
|
|
_vm->changeCursor(cursorId);
|
|
}
|
|
|
|
void Interpreter::O_CHANGEANIMTYPE() {
|
|
// NOT IMPLEMENTED
|
|
}
|
|
|
|
void Interpreter::O__SETFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
|
|
debugInterpreter("O__SETFLAG 0x%04X (%s) = %d", flagId, Flags::getFlagName(flagId), value);
|
|
|
|
_flags->setFlagValue((Flags::Id)(flagId), value);
|
|
}
|
|
|
|
void Interpreter::O_COMPARE() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
|
|
_result = _flags->getFlagValue(flagId) != value;
|
|
debugInterpreter("O_COMPARE flagId 0x%04X (%s), value %d == %d (%d)", flagId, Flags::getFlagName(flagId), value, _flags->getFlagValue(flagId), _result);
|
|
}
|
|
|
|
void Interpreter::O_JUMPZ() {
|
|
int32 offset = readScript<uint32>();
|
|
if (!_result) {
|
|
_currentInstruction += offset - 4;
|
|
}
|
|
|
|
debugInterpreter("O_JUMPZ result = %d, next %08x, offset 0x%08X", _result, _currentInstruction, offset);
|
|
}
|
|
|
|
void Interpreter::O_JUMPNZ() {
|
|
int32 offset = readScript<uint32>();
|
|
if (_result) {
|
|
_currentInstruction += offset - 4;
|
|
}
|
|
|
|
debugInterpreter("O_JUMPNZ result = %d, next %08x, offset 0x%08X", _result, _currentInstruction, offset);
|
|
}
|
|
|
|
void Interpreter::O_EXIT() {
|
|
uint16 exitCode = readScriptFlagValue();
|
|
debugInterpreter("O_EXIT exitCode %d", exitCode);
|
|
// Set exit code and shows credits
|
|
// if exit code == 0x02EAD
|
|
}
|
|
|
|
void Interpreter::O_ADDFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
|
|
_flags->setFlagValue(flagId, _flags->getFlagValue(flagId) + value);
|
|
if (_flags->getFlagValue(flagId))
|
|
_result = 1;
|
|
else
|
|
_result = 0;
|
|
|
|
debugInterpreter("O_ADDFLAG flagId %04x (%s), value %d", flagId, Flags::getFlagName(flagId), value);
|
|
}
|
|
|
|
void Interpreter::O_TALKANIM() {
|
|
uint16 animSlot = readScriptFlagValue();
|
|
uint16 slot = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_TALKANIM animSlot %d, slot %d", animSlot, slot);
|
|
}
|
|
|
|
void Interpreter::O_SUBFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
|
|
_flags->setFlagValue(flagId, _flags->getFlagValue(flagId) - value);
|
|
if (_flags->getFlagValue(flagId))
|
|
_result = 1;
|
|
else
|
|
_result = 0;
|
|
|
|
debugInterpreter("O_SUBFLAG flagId %d, value %d", flagId, value);
|
|
}
|
|
|
|
void Interpreter::O_SETSTRING() {
|
|
int32 offset = readScript<uint32>();
|
|
_currentString = offset;
|
|
|
|
// FIXME: Make it better ;)
|
|
if (offset >= 80000) {
|
|
debugInterpreter("GetVaria %s", _vm->_variaTxt->getString(offset - 80000));
|
|
}
|
|
else if (offset < 2000) {
|
|
uint32 of = READ_LE_UINT32(_vm->_talkTxt+offset*4);
|
|
const char * txt = (const char *)&_vm->_talkTxt[of];
|
|
_string = &_vm->_talkTxt[of];
|
|
debugInterpreter("TalkTxt %d %s", of, txt);
|
|
}
|
|
|
|
debugInterpreter("O_SETSTRING %04d", offset);
|
|
}
|
|
|
|
void Interpreter::O_ANDFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_ANDFLAG flagId %d, value %d", flagId, value);
|
|
|
|
_flags->setFlagValue(flagId, _flags->getFlagValue(flagId) & value);
|
|
|
|
if (_flags->getFlagValue(flagId)) {
|
|
_result = 1;
|
|
} else {
|
|
_result = 0;
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_GETMOBDATA() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 mobId = readScript<uint16>();
|
|
uint16 mobOffset = readScript<uint16>();
|
|
|
|
debugInterpreter("O_GETMOBDATA flagId %d, modId %d, mobOffset %d", flagId, mobId, mobOffset);
|
|
}
|
|
|
|
void Interpreter::O_ORFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_ORFLAG flagId %d, value %d", flagId, value);
|
|
|
|
_flags->setFlagValue(flagId, _flags->getFlagValue(flagId) | value);
|
|
|
|
if (_flags->getFlagValue(flagId)) {
|
|
_result = 1;
|
|
} else {
|
|
_result = 0;
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_SETMOBDATA() {
|
|
uint16 mobId = readScriptFlagValue();
|
|
uint16 mobOffset = readScriptFlagValue();
|
|
uint16 value = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_SETMOBDATA mobId %d, mobOffset %d, value %d", mobId, mobOffset, value);
|
|
}
|
|
|
|
void Interpreter::O_XORFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_XORFLAG flagId %d, value %d", flagId, value);
|
|
|
|
_flags->setFlagValue(flagId, _flags->getFlagValue(flagId) ^ value);
|
|
|
|
if (_flags->getFlagValue(flagId)) {
|
|
_result = 1;
|
|
} else {
|
|
_result = 0;
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_GETMOBTEXT() {
|
|
uint16 value = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_GETMOBTEXT value %d", value);
|
|
// Use Mob::ExamText as current string
|
|
}
|
|
|
|
void Interpreter::O_MOVEHERO() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
uint16 x = readScriptFlagValue();
|
|
uint16 y = readScriptFlagValue();
|
|
uint16 dir = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_MOVEHERO heroId %d, x %d, y %d, dir %d", heroId, x, y, dir);
|
|
}
|
|
|
|
void Interpreter::O_WALKHERO() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_WALKHERO %d", heroId);
|
|
_opcodeNF = 1;
|
|
}
|
|
|
|
void Interpreter::O_SETHERO() {
|
|
uint16 hero = readScriptFlagValue();
|
|
int16 x = readScriptFlagValue();
|
|
int16 y = readScriptFlagValue();
|
|
uint16 dir = readScriptFlagValue();
|
|
debugInterpreter("O_SETHERO hero %d, x %d, y %d, dir %d", hero, x, y, dir);
|
|
_vm->_mainHero->setPos(x, y);
|
|
_vm->_mainHero->_lastDirection = dir;
|
|
_vm->_mainHero->_state = _vm->_mainHero->STAY;
|
|
_vm->_mainHero->_moveSetType = _vm->_mainHero->_lastDirection - 1; // for countDrawPosition
|
|
_vm->_mainHero->countDrawPosition(); //setting drawX, drawY
|
|
}
|
|
|
|
void Interpreter::O_HEROOFF() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
debugInterpreter("O_HEROOFF %d", heroId);
|
|
_vm->_mainHero->setVisible(false);
|
|
}
|
|
|
|
void Interpreter::O_HEROON() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
debugInterpreter("O_HEROON %d", heroId);
|
|
_vm->_mainHero->setVisible(true);
|
|
}
|
|
|
|
void Interpreter::O_CLSTEXT() {
|
|
uint16 slot = readScriptFlagValue();
|
|
debugInterpreter("O_CLSTEXT slot %d", slot);
|
|
// Sets text line to null
|
|
// Sets text timeout to zero
|
|
}
|
|
|
|
void Interpreter::O_CALLTABLE() {
|
|
uint16 flag = readScript<uint16>();
|
|
int32 table = readScript<uint32>();
|
|
|
|
debugInterpreter("O_CALLTABLE flag %d, table %d", flag, table);
|
|
// makes a call from script function table
|
|
// must read table pointer from _code and
|
|
// use table entry as next opcode
|
|
}
|
|
|
|
void Interpreter::O_CHANGEMOB() {
|
|
uint16 mob = readScriptFlagValue();
|
|
uint16 value = readScriptFlagValue();
|
|
debugInterpreter("O_CHANGEMOB mob %d, value %d", mob, value);
|
|
// Probably sets mobs visible flag to value
|
|
}
|
|
|
|
void Interpreter::O_ADDINV() {
|
|
uint16 hero = readScriptFlagValue();
|
|
uint16 item = readScriptFlagValue();
|
|
debugInterpreter("O_ADDINV hero %d, item %d", hero, item);
|
|
}
|
|
|
|
void Interpreter::O_REMINV() {
|
|
uint16 hero = readScriptFlagValue();
|
|
uint16 item = readScriptFlagValue();
|
|
debugInterpreter("O_REMINV hero %d, item %d", hero, item);
|
|
}
|
|
|
|
void Interpreter::O_REPINV() {
|
|
uint16 hero = readScript<uint16>();
|
|
uint16 item1 = readScript<uint16>();
|
|
uint16 item2 = readScript<uint16>();
|
|
// shouldn't be uses
|
|
error("O_REPINV hero %d, item1 %d, item2 %d", hero, item1, item2);
|
|
}
|
|
|
|
void Interpreter::O_OBSOLETE_GETACTION() {
|
|
// shouldn't be uses
|
|
error("O_OBSOLETE_GETACTION");
|
|
}
|
|
|
|
void Interpreter::O_ADDWALKAREA() {
|
|
uint16 x1 = readScript<uint16>();
|
|
uint16 y1 = readScript<uint16>();
|
|
uint16 x2 = readScript<uint16>();
|
|
uint16 y2 = readScript<uint16>();
|
|
// shouldn't be uses
|
|
error("O_ADDWALKAREA x1 %d, y1 %d, x2 %d, y2 %d", x1, y1, x2, y2);
|
|
}
|
|
|
|
void Interpreter::O_REMWALKAREA() {
|
|
uint16 x1 = readScript<uint16>();
|
|
uint16 y1 = readScript<uint16>();
|
|
uint16 x2 = readScript<uint16>();
|
|
uint16 y2 = readScript<uint16>();
|
|
|
|
// shouldn't be uses
|
|
error("O_REMWALKAREA x1 %d, y1 %d, x2 %d, y2 %d", x1, y1, x2, y2);
|
|
}
|
|
|
|
void Interpreter::O_RESTOREWALKAREA() {
|
|
debugInterpreter("O_RESTOREWALKAREA");
|
|
}
|
|
|
|
void Interpreter::O_WAITFRAME() {
|
|
debugInterpreter("O_WAITFRAME");
|
|
_opcodeNF = true;
|
|
}
|
|
|
|
void Interpreter::O_SETFRAME() {
|
|
uint16 anim = readScriptFlagValue();
|
|
uint16 frame = readScriptFlagValue();
|
|
debugInterpreter("O_SETFRAME anim %d, frame %d", anim, frame);
|
|
}
|
|
|
|
void Interpreter::O_RUNACTION() {
|
|
// It's empty in original and never used in script
|
|
// it's better to report error
|
|
error("O_RUNACTION");
|
|
}
|
|
|
|
void Interpreter::O_COMPAREHI() {
|
|
Flags::Id flag = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_COMPAREHI flag %d, value %d", flag, value);
|
|
_result = value < _flags->getFlagValue(flag);
|
|
}
|
|
|
|
void Interpreter::O_COMPARELO() {
|
|
Flags::Id flag = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_COMPARELO flag %d, value %d", flag, value);
|
|
_result = value > _flags->getFlagValue(flag);
|
|
}
|
|
|
|
void Interpreter::O_PRELOADSET() {
|
|
// not used in script
|
|
int32 offset = readScript<uint32>();
|
|
debugInterpreter("O_PRELOADSET offset %04x", offset);
|
|
}
|
|
|
|
void Interpreter::O_FREEPRELOAD() {
|
|
// not used in script
|
|
debugInterpreter("O_FREEPRELOAD");
|
|
}
|
|
|
|
void Interpreter::O_CHECKINV() {
|
|
uint16 hero = readScriptFlagValue();
|
|
uint16 item = readScriptFlagValue();
|
|
debugInterpreter("O_CHECKINV hero %d, item %d", hero, item);
|
|
// checks if item is in heros inventory
|
|
}
|
|
|
|
void Interpreter::O_TALKHERO() {
|
|
uint16 hero = readScriptFlagValue();
|
|
debugInterpreter("O_TALKHERO hero %d", hero);
|
|
}
|
|
|
|
void Interpreter::O_WAITTEXT() {
|
|
uint16 slot = readScriptFlagValue();
|
|
Text &text = _vm->_textSlots[slot];
|
|
if (text._time) {
|
|
_opcodeNF = 1;
|
|
_currentInstruction -= 4;
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_SETHEROANIM() {
|
|
uint16 hero = readScriptFlagValue();
|
|
int32 offset = readScript<uint32>();
|
|
debugInterpreter("O_SETHEROANIM hero %d, offset %d", hero, offset);
|
|
}
|
|
|
|
void Interpreter::O_WAITHEROANIM() {
|
|
uint16 hero = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_WAITHEROANIM hero %d", hero);
|
|
}
|
|
|
|
void Interpreter::O_GETHERODATA() {
|
|
uint16 flag = readScript<uint16>();
|
|
uint16 hero = readScriptFlagValue();
|
|
uint16 heroOffset = readScriptFlagValue();
|
|
debugInterpreter("O_GETHERODATA flag %d, hero %d, heroOffset %d", flag, hero, heroOffset);
|
|
}
|
|
|
|
void Interpreter::O_GETMOUSEBUTTON() {
|
|
debugInterpreter("O_GETMOUSEBUTTON");
|
|
}
|
|
|
|
void Interpreter::O_CHANGEFRAMES() {
|
|
uint16 anim = readScriptFlagValue();
|
|
uint16 frame = readScriptFlagValue();
|
|
uint16 lastFrame = readScriptFlagValue();
|
|
uint16 loopFrame = readScriptFlagValue();
|
|
|
|
debugInterpreter(
|
|
"O_CHANGFRAMES anim %d, fr1 %d, fr2 %d, fr3 %d",
|
|
anim,
|
|
frame,
|
|
lastFrame,
|
|
loopFrame);
|
|
|
|
}
|
|
|
|
void Interpreter::O_CHANGEBACKFRAMES() {
|
|
uint16 anim = readScriptFlagValue();
|
|
uint16 frame = readScriptFlagValue();
|
|
uint16 lastFrame = readScriptFlagValue();
|
|
uint16 loopFrame = readScriptFlagValue();
|
|
|
|
debugInterpreter(
|
|
"O_CHANGEBACKFRAMES anim %d, fr1 %d, fr2 %d, fr3 %d",
|
|
anim,
|
|
frame,
|
|
lastFrame,
|
|
loopFrame);
|
|
}
|
|
|
|
void Interpreter::O_GETBACKANIMDATA() {
|
|
uint16 flag = readScript<uint16>();
|
|
uint16 anim = readScript<uint16>();
|
|
uint16 animOffset = readScript<uint16>();
|
|
debugInterpreter("O_GETBACKANIMDATA flag %d, anim %d, animOffset %d", flag, anim, animOffset);
|
|
}
|
|
|
|
void Interpreter::O_GETANIMDATA() {
|
|
uint16 flag = readScript<uint16>();
|
|
uint16 anim = readScriptFlagValue();
|
|
uint16 animOffset = readScriptFlagValue();
|
|
debugInterpreter("O_GETANIMDATA flag %d, anim %d, animOffset %d", flag, anim, animOffset);
|
|
// Gets value of anim data
|
|
// use anim offset as attribute id not an offset
|
|
}
|
|
|
|
void Interpreter::O_SETBGCODE() {
|
|
int32 offset = readScript<uint32>();
|
|
_bgOpcodePC = _currentInstruction + offset - 4;
|
|
debugInterpreter("O_SETBGCODE next %08x, offset %08x", _bgOpcodePC, offset);
|
|
}
|
|
|
|
void Interpreter::O_SETBACKFRAME() {
|
|
uint16 anim = readScriptFlagValue();
|
|
uint16 frame = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_SETBACKFRAME anim %d, frame %d", anim, frame);
|
|
}
|
|
|
|
void Interpreter::O_GETRND() {
|
|
Flags::Id flag = readScriptFlagId();
|
|
uint16 rndSeed = readScript<uint16>();
|
|
debugInterpreter("O_GETRND flag %d, rndSeed %d", flag, rndSeed);
|
|
// puts and random value as flag value
|
|
// fairly random value ;)
|
|
// _flags->setFlagValue(flag, 4);
|
|
}
|
|
|
|
void Interpreter::O_TALKBACKANIM() {
|
|
uint16 animSlot = readScriptFlagValue();
|
|
uint16 slot = readScriptFlagValue();
|
|
debugInterpreter("O_TALKBACKANIM animSlot %d, slot %d", animSlot, slot);
|
|
}
|
|
|
|
void Interpreter::O_LOADPATH() {
|
|
int32 offset = readScript<uint32>();
|
|
debugInterpreter("O_LOADPATH offset %d", offset);
|
|
// _currentInstruction + offset path file name ptr
|
|
// free path bitmap
|
|
// load packet path bitmap and puts in Sala
|
|
}
|
|
|
|
void Interpreter::O_GETCHAR() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
|
|
_flags->setFlagValue(flagId, *_string);
|
|
|
|
debugInterpreter(
|
|
"O_GETCHAR %04X (%s) %02x",
|
|
flagId,
|
|
Flags::getFlagName(flagId),
|
|
_flags->getFlagValue(flagId));
|
|
|
|
++_string;
|
|
}
|
|
|
|
void Interpreter::O_SETDFLAG() {
|
|
uint16 flag = readScript<uint16>();
|
|
int32 offset = readScript<uint32>();
|
|
debugInterpreter("O_SETDFLAG flag %d, offset %04x", flag, offset);
|
|
// run this through debugger looks strange
|
|
// it looks like this one store two 16 bit value in one go
|
|
}
|
|
|
|
void Interpreter::O_CALLDFLAG() {
|
|
uint16 flag = readScript<uint16>();
|
|
debugInterpreter("O_CALLDFLAG flag %d", flag);
|
|
// it seems that some flags are 32 bit long
|
|
}
|
|
|
|
void Interpreter::O_PRINTAT() {
|
|
uint16 slot = readScriptFlagValue();
|
|
uint16 fr1 = readScriptFlagValue();
|
|
uint16 fr2 = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_PRINTAT slot %d, fr1 %d, fr2 %d", slot, fr1, fr2);
|
|
|
|
uint8 color = _flags->getFlagValue(Flags::KOLOR);
|
|
|
|
_vm->printAt(slot, color, (const char *)_string, fr1, fr2);
|
|
|
|
while (*_string) {
|
|
++_string;
|
|
}
|
|
++_string;
|
|
}
|
|
|
|
void Interpreter::O_ZOOMIN() {
|
|
uint16 slot = readScriptFlagValue();
|
|
debugInterpreter("O_ZOOMIN slot %04d", slot);
|
|
}
|
|
|
|
void Interpreter::O_ZOOMOUT() {
|
|
uint16 slot = readScriptFlagValue();
|
|
debugInterpreter("O_ZOOMOUT slot %d", slot);
|
|
}
|
|
|
|
void Interpreter::O_SETSTRINGOFFSET() {
|
|
int32 offset = readScript<uint32>();
|
|
debugInterpreter("O_SETSTRINGOFFSET offset %04x", offset);
|
|
// _currentString = ""
|
|
// _string = (const char *)_currentInstruction + offset
|
|
}
|
|
|
|
void Interpreter::O_GETOBJDATA() {
|
|
Flags::Id flag = readScriptFlagId();
|
|
uint16 obj = readScriptFlagValue();
|
|
int16 objOffset = readScriptFlagValue();
|
|
debugInterpreter("O_GETOBJDATA flag %d, obj %d, objOffset %d", flag, obj, objOffset);
|
|
}
|
|
|
|
void Interpreter::O_SETOBJDATA() {
|
|
uint16 obj = readScriptFlagValue();
|
|
int16 objOffset = readScriptFlagValue();
|
|
uint16 value = readScriptFlagValue();
|
|
debugInterpreter("O_SETOBJDATA obj %d, objOffset %d, value %d", obj, objOffset, value);
|
|
}
|
|
|
|
void Interpreter::O_SWAPOBJECTS() {
|
|
uint16 obj1 = readScript<uint16>();
|
|
uint16 obj2 = readScript<uint16>();
|
|
debugInterpreter("O_SWAPOBJECTS obj1 %d, obj2 %d", obj1, obj2);
|
|
}
|
|
|
|
void Interpreter::O_CHANGEHEROSET() {
|
|
uint16 hero = readScriptFlagValue();
|
|
uint16 heroSet = readScriptFlagValue();
|
|
debugInterpreter("O_CHANGEHEROSET hero %d, heroSet %d", hero, heroSet);
|
|
}
|
|
|
|
void Interpreter::O_ADDSTRING() {
|
|
uint16 value = readScriptFlagValue();
|
|
debugInterpreter("O_ADDSTRING value %d", value);
|
|
// _string += value
|
|
}
|
|
|
|
void Interpreter::O_SUBSTRING() {
|
|
uint16 value = readScriptFlagValue();
|
|
debugInterpreter("O_SUBSTRING value %d", value);
|
|
// _string -= value
|
|
}
|
|
|
|
void Interpreter::O_INITDIALOG() {
|
|
debugInterpreter("O_INITDIALOG");
|
|
for (uint i = 0; i < _vm->_dialogBoxList.size(); i++) {
|
|
_vm->_dialogBoxList[i].clear();
|
|
}
|
|
_vm->_dialogBoxList.clear();
|
|
|
|
// cut string to dialogs
|
|
// cut dialogs to nr and lines
|
|
// push them to dialogBoxList
|
|
}
|
|
|
|
void Interpreter::O_ENABLEDIALOGOPT() {
|
|
uint16 opt = readScriptFlagValue();
|
|
debugInterpreter("O_ENABLEDIALOGOPT opt %d", opt);
|
|
}
|
|
|
|
void Interpreter::O_DISABLEDIALOGOPT() {
|
|
uint16 opt = readScriptFlagValue();
|
|
debugInterpreter("O_DISABLEDIALOGOPT opt %d", opt);
|
|
}
|
|
|
|
void Interpreter::O_SHOWDIALOGBOX() {
|
|
uint16 box = readScriptFlagValue();
|
|
debugInterpreter("O_SHOWDIALOGBOX box %d", box);
|
|
_vm->createDialogBox(_vm->_dialogBoxList[box]);
|
|
int dialogLines = _vm->_dialogBoxList[box].size();
|
|
_flags->setFlagValue(Flags::DIALINES, dialogLines);
|
|
if (dialogLines != 0) {
|
|
_vm->changeCursor(1);
|
|
_vm->runDialog(_vm->_dialogBoxList[box]);
|
|
_vm->changeCursor(0);
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_STOPSAMPLE() {
|
|
uint16 slot = readScriptFlagValue();
|
|
debugInterpreter("O_STOPSAMPLE slot %d", slot);
|
|
_vm->stopSample(slot);
|
|
}
|
|
|
|
void Interpreter::O_BACKANIMRANGE() {
|
|
uint16 slotId = readScriptFlagValue();
|
|
uint16 animId = readScript<uint16>();
|
|
uint16 low = readScriptFlagValue();
|
|
uint16 high = readScriptFlagValue();
|
|
|
|
if (animId != 0xFFFF) {
|
|
if (animId & InterpreterFlags::FLAG_MASK) {
|
|
animId = _flags->getFlagValue((Flags::Id)animId);
|
|
}
|
|
}
|
|
|
|
debugInterpreter("O_BACKANIMRANGE slotId %d, animId %d, low %d, high %d", slotId, animId, low, high);
|
|
_result = 1;
|
|
}
|
|
|
|
void Interpreter::O_CLEARPATH() {
|
|
debugInterpreter("O_CLEARPATH");
|
|
// Fill Sala with 255
|
|
}
|
|
|
|
void Interpreter::O_SETPATH() {
|
|
debugInterpreter("O_SETPATH");
|
|
// CopyPath
|
|
}
|
|
|
|
void Interpreter::O_GETHEROX() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
Flags::Id flagId = readScriptFlagId();
|
|
|
|
debugInterpreter("O_GETHEROX heroId %d, flagId %d", heroId, flagId);
|
|
}
|
|
|
|
void Interpreter::O_GETHEROY() {
|
|
uint16 heroId = readScript<uint16>();
|
|
Flags::Id flagId = readScriptFlagId();
|
|
|
|
debugInterpreter("O_GETHEROY heroId %d, flagId %d", heroId, flagId);
|
|
}
|
|
|
|
void Interpreter::O_GETHEROD() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
Flags::Id flagId = readScriptFlagId();
|
|
|
|
debugInterpreter("O_GETHEROD heroId %d, flagId %d", heroId, flagId);
|
|
}
|
|
|
|
void Interpreter::O_PUSHSTRING() {
|
|
debugInterpreter("O_PUSHSTRING");
|
|
// push on the stack
|
|
// _currentString
|
|
// _dialogData
|
|
// _string
|
|
}
|
|
|
|
void Interpreter::O_POPSTRING() {
|
|
debugInterpreter("O_POPSTRING");
|
|
// pop from the stack
|
|
// _currentString
|
|
// _dialogData
|
|
// _string
|
|
}
|
|
|
|
void Interpreter::O_SETFGCODE() {
|
|
int32 offset = readScript<uint32>();
|
|
_fgOpcodePC = _currentInstruction + offset - 4;
|
|
|
|
debugInterpreter("O_SETFGCODE next %08x, offset %08x", _fgOpcodePC, offset);
|
|
}
|
|
|
|
void Interpreter::O_STOPHERO() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_STOPHERO heroId %d", heroId);
|
|
|
|
// clear move steps for hero
|
|
}
|
|
|
|
void Interpreter::O_ANIMUPDATEOFF() {
|
|
uint16 slotId = readScript<uint16>();
|
|
debugInterpreter("O_ANIMUPDATEOFF slotId %d", slotId);
|
|
}
|
|
|
|
void Interpreter::O_ANIMUPDATEON() {
|
|
uint16 slotId = readScriptFlagValue();
|
|
debugInterpreter("O_ANIMUPDATEON slotId %d", slotId);
|
|
}
|
|
|
|
void Interpreter::O_FREECURSOR() {
|
|
debugInterpreter("O_FREECURSOR");
|
|
// Change cursor to 0
|
|
// free inv cursor 1
|
|
}
|
|
|
|
void Interpreter::O_ADDINVQUIET() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
uint16 itemId = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_ADDINVQUIET heorId %d, itemId %d", heroId, itemId);
|
|
}
|
|
|
|
void Interpreter::O_RUNHERO() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
uint16 x = readScriptFlagValue();
|
|
uint16 y = readScriptFlagValue();
|
|
uint16 dir = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_RUNHERO heroId %d, x %d, y %d, dir %d", heroId, x, y, dir);
|
|
}
|
|
|
|
void Interpreter::O_SETBACKANIMDATA() {
|
|
uint16 animId = readScriptFlagValue();
|
|
uint16 animOffset = readScriptFlagValue();
|
|
uint16 wart = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_SETBACKANIMDATA animId %d, animOffset %d, wart %d", animId, animOffset, wart);
|
|
}
|
|
|
|
void Interpreter::O_VIEWFLC() {
|
|
uint16 animNr = readScriptFlagValue();
|
|
debugInterpreter("O_VIEWFLC animNr %d", animNr);
|
|
_vm->loadAnim(animNr, false);
|
|
}
|
|
|
|
void Interpreter::O_CHECKFLCFRAME() {
|
|
uint16 frameNr = readScriptFlagValue();
|
|
|
|
debugInterpreter("O_CHECKFLCFRAME frame number %d", frameNr);
|
|
|
|
if (_vm->_flicPlayer.getCurFrame() != frameNr) {
|
|
// Move instruction pointer before current instruciton
|
|
// must do this check once again till it's false
|
|
_currentInstruction -= 2;
|
|
_opcodeNF = 1;
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_CHECKFLCEND() {
|
|
|
|
//debugInterpreter("O_CHECKFLCEND");
|
|
|
|
const Video::FlicDecoder &flicPlayer = _vm->_flicPlayer;
|
|
|
|
//debug("frameCount %d, currentFrame %d", flicPlayer.getFrameCount(), flicPlayer.getCurFrame());
|
|
|
|
if (flicPlayer.getFrameCount() - flicPlayer.getCurFrame() > 1) {
|
|
// Move instruction pointer before current instruciton
|
|
// must do this check once again till it's false
|
|
_currentInstruction -= 2;
|
|
_opcodeNF = 1;
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_FREEFLC() {
|
|
debugInterpreter("O_FREEFLC");
|
|
}
|
|
|
|
void Interpreter::O_TALKHEROSTOP() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
debugInterpreter("O_TALKHEROSTOP %d", heroId);
|
|
}
|
|
|
|
void Interpreter::O_HEROCOLOR() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
uint16 kolorr = readScriptFlagValue();
|
|
debugInterpreter("O_HEROCOLOR heroId %d, kolorr %d", heroId, kolorr);
|
|
}
|
|
|
|
void Interpreter::O_GRABMAPA() {
|
|
debugInterpreter("O_GRABMAPA");
|
|
}
|
|
|
|
void Interpreter::O_ENABLENAK() {
|
|
uint16 nakId = readScriptFlagValue();
|
|
debugInterpreter("O_ENABLENAK nakId %d", nakId);
|
|
}
|
|
|
|
void Interpreter::O_DISABLENAK() {
|
|
uint16 nakId = readScriptFlagValue();
|
|
debugInterpreter("O_DISABLENAK nakId %d", nakId);
|
|
}
|
|
|
|
void Interpreter::O_GETMOBNAME() {
|
|
uint16 war = readScriptFlagValue();
|
|
debugInterpreter("O_GETMOBNAME war %d", war);
|
|
}
|
|
|
|
void Interpreter::O_SWAPINVENTORY() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
debugInterpreter("O_SWAPINVENTORY heroId %d", heroId);
|
|
}
|
|
|
|
void Interpreter::O_CLEARINVENTORY() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
debugInterpreter("O_CLEARINVENTORY heroId %d", heroId);
|
|
}
|
|
|
|
void Interpreter::O_SKIPTEXT() {
|
|
debugInterpreter("O_SKIPTEXT");
|
|
}
|
|
|
|
void Interpreter::SetVoice(uint32 sampleSlot) {
|
|
uint16 slot = readScriptFlagValue();
|
|
_vm->loadVoice(
|
|
slot,
|
|
sampleSlot,
|
|
Common::String::format(
|
|
"%03d-%02d.WAV",
|
|
_currentString,
|
|
_flags->getFlagValue(Flags::VOICE_H_LINE)
|
|
)
|
|
);
|
|
}
|
|
|
|
void Interpreter::O_SETVOICEH() {
|
|
static const uint32 VOICE_H_SLOT = 28;
|
|
SetVoice(VOICE_H_SLOT);
|
|
}
|
|
|
|
void Interpreter::O_SETVOICEA() {
|
|
static const uint32 VOICE_A_SLOT = 29;
|
|
SetVoice(VOICE_A_SLOT);
|
|
}
|
|
|
|
void Interpreter::O_SETVOICEB() {
|
|
static const uint32 VOICE_B_SLOT = 30;
|
|
SetVoice(VOICE_B_SLOT);
|
|
}
|
|
|
|
void Interpreter::O_SETVOICEC() {
|
|
static const uint32 VOICE_C_SLOT = 31;
|
|
SetVoice(VOICE_C_SLOT);
|
|
}
|
|
|
|
void Interpreter::O_SETVOICED() {
|
|
static const uint32 VOICE_D_SLOT = 32;
|
|
SetVoice(VOICE_D_SLOT);
|
|
}
|
|
|
|
void Interpreter::O_VIEWFLCLOOP() {
|
|
uint16 value = readScriptFlagValue();
|
|
debugInterpreter("O_VIEWFLCLOOP animId %d", value);
|
|
|
|
_vm->loadAnim(value, true);
|
|
}
|
|
|
|
void Interpreter::O_FLCSPEED() {
|
|
uint16 speed = readScriptFlagValue();
|
|
debugInterpreter("O_FLCSPEED speed %d", speed);
|
|
}
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|
|
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void Interpreter::O_OPENINVENTORY() {
|
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debugInterpreter("O_OPENINVENTORY");
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_opcodeNF = 1;
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// _showInventoryFlag = true
|
|
}
|
|
|
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void Interpreter::O_KRZYWA() {
|
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debugInterpreter("O_KRZYWA");
|
|
}
|
|
|
|
void Interpreter::O_GETKRZYWA() {
|
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debugInterpreter("O_GETKRZYWA");
|
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// _flags->setFlagValue(Flags::TORX1, krzywa[_krzywaIndex++])
|
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// _flags->setFlagValue(Flags::TORY1, krzywa[_krzywaIndex++])
|
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// Check _krzywaIndex
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|
}
|
|
|
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void Interpreter::O_GETMOB() {
|
|
Flags::Id flagId = readScriptFlagId();
|
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uint16 mx = readScriptFlagValue();
|
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uint16 my = readScriptFlagValue();
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debugInterpreter("O_GETMOB flagId %d, mx %d, my %d", flagId, mx, my);
|
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// check if current mob pos = (mx, my)
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|
}
|
|
|
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void Interpreter::O_INPUTLINE() {
|
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debugInterpreter("O_INPUTLINE");
|
|
}
|
|
|
|
|
|
void Interpreter::O_BREAK_POINT() {
|
|
debugInterpreter("O_BREAK_POINT");
|
|
}
|
|
|
|
Interpreter::OpcodeFunc Interpreter::_opcodes[NUM_OPCODES] = {
|
|
&Interpreter::O_WAITFOREVER,
|
|
&Interpreter::O_BLACKPALETTE,
|
|
&Interpreter::O_SETUPPALETTE,
|
|
&Interpreter::O_INITROOM,
|
|
&Interpreter::O_SETSAMPLE,
|
|
&Interpreter::O_FREESAMPLE,
|
|
&Interpreter::O_PLAYSAMPLE,
|
|
&Interpreter::O_PUTOBJECT,
|
|
&Interpreter::O_REMOBJECT,
|
|
&Interpreter::O_SHOWANIM,
|
|
&Interpreter::O_CHECKANIMEND,
|
|
&Interpreter::O_FREEANIM,
|
|
&Interpreter::O_CHECKANIMFRAME,
|
|
&Interpreter::O_PUTBACKANIM,
|
|
&Interpreter::O_REMBACKANIM,
|
|
&Interpreter::O_CHECKBACKANIMFRAME,
|
|
&Interpreter::O_FREEALLSAMPLES,
|
|
&Interpreter::O_SETMUSIC,
|
|
&Interpreter::O_STOPMUSIC,
|
|
&Interpreter::O__WAIT,
|
|
&Interpreter::O_UPDATEOFF,
|
|
&Interpreter::O_UPDATEON,
|
|
&Interpreter::O_UPDATE ,
|
|
&Interpreter::O_CLS,
|
|
&Interpreter::O__CALL,
|
|
&Interpreter::O_RETURN,
|
|
&Interpreter::O_GO,
|
|
&Interpreter::O_BACKANIMUPDATEOFF,
|
|
&Interpreter::O_BACKANIMUPDATEON,
|
|
&Interpreter::O_CHANGECURSOR,
|
|
&Interpreter::O_CHANGEANIMTYPE,
|
|
&Interpreter::O__SETFLAG,
|
|
&Interpreter::O_COMPARE,
|
|
&Interpreter::O_JUMPZ,
|
|
&Interpreter::O_JUMPNZ,
|
|
&Interpreter::O_EXIT,
|
|
&Interpreter::O_ADDFLAG,
|
|
&Interpreter::O_TALKANIM,
|
|
&Interpreter::O_SUBFLAG,
|
|
&Interpreter::O_SETSTRING,
|
|
&Interpreter::O_ANDFLAG,
|
|
&Interpreter::O_GETMOBDATA,
|
|
&Interpreter::O_ORFLAG,
|
|
&Interpreter::O_SETMOBDATA,
|
|
&Interpreter::O_XORFLAG,
|
|
&Interpreter::O_GETMOBTEXT,
|
|
&Interpreter::O_MOVEHERO,
|
|
&Interpreter::O_WALKHERO,
|
|
&Interpreter::O_SETHERO,
|
|
&Interpreter::O_HEROOFF,
|
|
&Interpreter::O_HEROON,
|
|
&Interpreter::O_CLSTEXT,
|
|
&Interpreter::O_CALLTABLE,
|
|
&Interpreter::O_CHANGEMOB,
|
|
&Interpreter::O_ADDINV,
|
|
&Interpreter::O_REMINV,
|
|
&Interpreter::O_REPINV,
|
|
&Interpreter::O_OBSOLETE_GETACTION,
|
|
&Interpreter::O_ADDWALKAREA,
|
|
&Interpreter::O_REMWALKAREA,
|
|
&Interpreter::O_RESTOREWALKAREA,
|
|
&Interpreter::O_WAITFRAME,
|
|
&Interpreter::O_SETFRAME,
|
|
&Interpreter::O_RUNACTION,
|
|
&Interpreter::O_COMPAREHI,
|
|
&Interpreter::O_COMPARELO,
|
|
&Interpreter::O_PRELOADSET,
|
|
&Interpreter::O_FREEPRELOAD,
|
|
&Interpreter::O_CHECKINV,
|
|
&Interpreter::O_TALKHERO,
|
|
&Interpreter::O_WAITTEXT,
|
|
&Interpreter::O_SETHEROANIM,
|
|
&Interpreter::O_WAITHEROANIM,
|
|
&Interpreter::O_GETHERODATA,
|
|
&Interpreter::O_GETMOUSEBUTTON,
|
|
&Interpreter::O_CHANGEFRAMES,
|
|
&Interpreter::O_CHANGEBACKFRAMES,
|
|
&Interpreter::O_GETBACKANIMDATA,
|
|
&Interpreter::O_GETANIMDATA,
|
|
&Interpreter::O_SETBGCODE,
|
|
&Interpreter::O_SETBACKFRAME,
|
|
&Interpreter::O_GETRND,
|
|
&Interpreter::O_TALKBACKANIM,
|
|
&Interpreter::O_LOADPATH,
|
|
&Interpreter::O_GETCHAR,
|
|
&Interpreter::O_SETDFLAG,
|
|
&Interpreter::O_CALLDFLAG,
|
|
&Interpreter::O_PRINTAT,
|
|
&Interpreter::O_ZOOMIN,
|
|
&Interpreter::O_ZOOMOUT,
|
|
&Interpreter::O_SETSTRINGOFFSET,
|
|
&Interpreter::O_GETOBJDATA,
|
|
&Interpreter::O_SETOBJDATA,
|
|
&Interpreter::O_SWAPOBJECTS,
|
|
&Interpreter::O_CHANGEHEROSET,
|
|
&Interpreter::O_ADDSTRING,
|
|
&Interpreter::O_SUBSTRING,
|
|
&Interpreter::O_INITDIALOG,
|
|
&Interpreter::O_ENABLEDIALOGOPT,
|
|
&Interpreter::O_DISABLEDIALOGOPT,
|
|
&Interpreter::O_SHOWDIALOGBOX,
|
|
&Interpreter::O_STOPSAMPLE,
|
|
&Interpreter::O_BACKANIMRANGE,
|
|
&Interpreter::O_CLEARPATH,
|
|
&Interpreter::O_SETPATH,
|
|
&Interpreter::O_GETHEROX,
|
|
&Interpreter::O_GETHEROY,
|
|
&Interpreter::O_GETHEROD,
|
|
&Interpreter::O_PUSHSTRING,
|
|
&Interpreter::O_POPSTRING,
|
|
&Interpreter::O_SETFGCODE,
|
|
&Interpreter::O_STOPHERO,
|
|
&Interpreter::O_ANIMUPDATEOFF,
|
|
&Interpreter::O_ANIMUPDATEON,
|
|
&Interpreter::O_FREECURSOR,
|
|
&Interpreter::O_ADDINVQUIET,
|
|
&Interpreter::O_RUNHERO,
|
|
&Interpreter::O_SETBACKANIMDATA,
|
|
&Interpreter::O_VIEWFLC,
|
|
&Interpreter::O_CHECKFLCFRAME,
|
|
&Interpreter::O_CHECKFLCEND,
|
|
&Interpreter::O_FREEFLC,
|
|
&Interpreter::O_TALKHEROSTOP,
|
|
&Interpreter::O_HEROCOLOR,
|
|
&Interpreter::O_GRABMAPA,
|
|
&Interpreter::O_ENABLENAK,
|
|
&Interpreter::O_DISABLENAK,
|
|
&Interpreter::O_GETMOBNAME,
|
|
&Interpreter::O_SWAPINVENTORY,
|
|
&Interpreter::O_CLEARINVENTORY,
|
|
&Interpreter::O_SKIPTEXT,
|
|
&Interpreter::O_SETVOICEH,
|
|
&Interpreter::O_SETVOICEA,
|
|
&Interpreter::O_SETVOICEB,
|
|
&Interpreter::O_SETVOICEC,
|
|
&Interpreter::O_VIEWFLCLOOP,
|
|
&Interpreter::O_FLCSPEED,
|
|
&Interpreter::O_OPENINVENTORY,
|
|
&Interpreter::O_KRZYWA,
|
|
&Interpreter::O_GETKRZYWA,
|
|
&Interpreter::O_GETMOB,
|
|
&Interpreter::O_INPUTLINE,
|
|
&Interpreter::O_SETVOICED,
|
|
&Interpreter::O_BREAK_POINT,
|
|
};
|
|
|
|
}
|
|
|
|
/* vim: set tabstop=4 noexpandtab: */
|