scummvm/po/be_BY.po
2017-11-30 01:15:09 +01:00

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# Belarusian translation for ScummVM.
# Copyright (C) 2013-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Ivan Lukyanov <greencis@mail.ru>, 2013-2017.
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2017-11-30 01:15+0100\n"
"PO-Revision-Date: 2017-11-28 19:36+0300\n"
"Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
"scummvm/be/>\n"
"Language: be_BY\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-5\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Poedit 2.0.4\n"
"X-Language-name: Belarusian\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(áÐÑàÐÝë %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "ÃÚÛîçÐÝëï þ ×ÑÞàÚã Þßæëö:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "´ÐáâãßÝëï àãåÐÒöçÚö:"
#: gui/browser.cpp:68 gui/browser_osx.mm:84
msgid "Show hidden files"
msgstr "¿ÐÚÐ×ÒÐæì áåÐÒÐÝëï äÐÙÛë"
#: gui/browser.cpp:68
msgid "Show files marked with the hidden attribute"
msgstr "¿ÐÚÐ×ÒÐæì äÐÙÛë × ÐâàëÑãâÐÜ \"áåÐÒÐÝë\""
#: gui/browser.cpp:72 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "ÃÒÕàå"
#: gui/browser.cpp:72 gui/browser.cpp:74 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "¿ÕàÐÙáæö ÝÐ ÔëàíÚâÞàëî þ×àÞþÝÕÜ ÒëèíÙ"
#: gui/browser.cpp:74 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "ÃÒÕàå"
#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editgamedialog.cpp:292
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:64
#: gui/fluidsynth-dialog.cpp:152 gui/KeysDialog.cpp:43 gui/massadd.cpp:95
#: gui/options.cpp:1680 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:445
#: gui/saveload-dialog.cpp:727 gui/saveload-dialog.cpp:1121
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: engines/engine.cpp:524 backends/events/default/default-events.cpp:190
#: backends/events/default/default-events.cpp:212
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:887
msgid "Cancel"
msgstr "°ÔÜÕÝÐ"
#: gui/browser.cpp:76 gui/browser_osx.mm:151 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:65 gui/remotebrowser.cpp:60
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr "°ÑàÐæì"
#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr "°ÑïàëæÕ ÔëàíÚâÞàëî ÔÛï áßÐÜßÐÒÐÝÝï ÔÐÔ×ÕÝëå ÓãÛìÝö"
#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:470 gui/launcher.cpp:197
msgid "Select directory with game data"
msgstr "°ÑïàëæÕ ÔëàíÚâÞàëî × äÐÙÛÐÜö ÓãÛìÝö"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:263
msgid "From: "
msgstr "°Ô: "
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "To: "
msgstr "´Ð: "
#: gui/downloaddialog.cpp:63
msgid "Cancel download"
msgstr "°ÔÜïÝöæì ×ÐÓàã×Úã"
#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr "°ÔÜïÝöæì"
#: gui/downloaddialog.cpp:67
msgid "Hide"
msgstr "ÁåÐÒÐæì"
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"·ÔÐÕææÐ, èâÞ ÒÐèÐ ×ÛãçíÝÝÕ ÐÑÜÕÖÐÒÐÝÐ. ²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ×ÐÓàã×öæì äÐÙÛë?"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:190
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "Yes"
msgstr "ÂÐÚ"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:190
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "No"
msgstr "½Õ"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:568
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM ÝÕ ÜÞÖÐ ÐÔÚàëæì Ð×ÝÐçÐÝãî ÔëàíÚâÞàëî!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"½Õ ÐâàëÜÐÛÐáï áâÒÐàëæì ÔëàíÚâÞàëî ÔÛï ×ÐÓàã×Úö, ÑÞ Ð×ÝÐçÐÝÐï ÔëàíÚâÞàëï þÖÞ "
"ÜÐÕ äÐÙÛ × âëÜ ÖÐ öÜÕÜ."
#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:293
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:525
#: gui/launcher.cpp:529 gui/massadd.cpp:92 gui/options.cpp:1682
#: gui/saveload-dialog.cpp:1122 engines/engine.cpp:443 engines/engine.cpp:454
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
#: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:224
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s\" ãÖÞ öáÝãÕ þ Ð×ÝÐçÐÝÐÙ ÔëàíÚâÞàëö.\n"
"²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ×ÐÓàã×öæì äÐÙÛë þ Óíâã ÔëàíÚâÞàëî?"
#: gui/downloaddialog.cpp:251
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "·ÐÓàãÖÐÝÐ %s %s / %s %s"
#: gui/downloaddialog.cpp:258
#, c-format
msgid "Download speed: %s %s"
msgstr "ÅãâÚÐáæì ×ÐÓàã×Úö: %s %s"
#: gui/editgamedialog.cpp:132
msgid "Game"
msgstr "³ãÛìÝï"
#: gui/editgamedialog.cpp:136
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:136 gui/editgamedialog.cpp:138
#: gui/editgamedialog.cpp:139
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"ºÐàÞâÚö öÔíÝâëäöÚÐâÐà, ÚÐàëáâÐÝë ÔÛï öÜñÝÐþ ×ÐåÐÒÐÝÝïþ ÓãÛìÝïþ ö ÔÛï ×ÐßãáÚã "
"× ÚÐÜÐÝÔÝÐÓÐ àÐÔÚÐ"
#: gui/editgamedialog.cpp:138
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:143 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "½Ð×ÒÐ:"
#: gui/editgamedialog.cpp:143 gui/editgamedialog.cpp:145
#: gui/editgamedialog.cpp:146
msgid "Full title of the game"
msgstr "¿ÞþÝÐï ÝÐ×ÒÐ ÓãÛìÝö"
#: gui/editgamedialog.cpp:145
msgctxt "lowres"
msgid "Name:"
msgstr "½Ð×ÒÐ:"
#: gui/editgamedialog.cpp:149
msgid "Language:"
msgstr "¼ÞÒÐ:"
#: gui/editgamedialog.cpp:149 gui/editgamedialog.cpp:150
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"¼ÞÒÐ ÓãÛìÝö. ·ÜÕÝÐ ÓíâÐÙ ÝÐÛÐÔë ÝÕ ßÕàÐâÒÞàëæì àãáÚãî ÒÕàáöî ÓãÛìÝö þ "
"ÑÕÛÐàãáÚãî"
#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:165 gui/options.cpp:997
#: gui/options.cpp:1010 gui/options.cpp:1575 audio/null.cpp:41
msgid "<default>"
msgstr "<ÐÓÐÔÐÝÐ>"
#: gui/editgamedialog.cpp:161
msgid "Platform:"
msgstr "¿ÛÐâäÞàÜÐ:"
#: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:163
#: gui/editgamedialog.cpp:164
msgid "Platform the game was originally designed for"
msgstr "¿ÛÐâäÞàÜÐ, ÔÛï ïÚÞÙ ÓãÛìÝï ÑëÛÐ ßÕàèÐßÐçÐâÚÞÒÐ àÐáßàÐæÐÒÐÝÐ"
#: gui/editgamedialog.cpp:163
msgctxt "lowres"
msgid "Platform:"
msgstr "¿ÛÐâäÞàÜÐ:"
#: gui/editgamedialog.cpp:176
msgid "Engine"
msgstr "ÀãåÐÒöçÞÚ"
#: gui/editgamedialog.cpp:184 gui/options.cpp:1345 gui/options.cpp:1430
msgid "Graphics"
msgstr "³àÐäöÚÐ"
#: gui/editgamedialog.cpp:184 gui/options.cpp:1345 gui/options.cpp:1430
msgid "GFX"
msgstr "³àä"
#: gui/editgamedialog.cpp:187
msgid "Override global graphic settings"
msgstr "¿ÕàÐÚàëæì ÓÛÐÑÐÛìÝëï ÝÐÛÐÔë ÓàÐäöÚö"
#: gui/editgamedialog.cpp:189
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "¿ÕàÐÚàëæì ÓÛÐÑÐÛìÝëï ÝÐÛÐÔë ÓàÐäöÚö"
#: gui/editgamedialog.cpp:196 gui/options.cpp:1457
msgid "Audio"
msgstr "°þÔëñ"
#: gui/editgamedialog.cpp:199
msgid "Override global audio settings"
msgstr "¿ÕàÐÚàëæì ÓÛÐÑÐÛìÝëï ÝÐÛÐÔë ÐþÔëñ"
#: gui/editgamedialog.cpp:201
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "¿ÕàÐÚàëæì ÓÛÐÑÐÛìÝëï ÝÐÛÐÔë ÐþÔëñ"
#: gui/editgamedialog.cpp:210 gui/options.cpp:1462
msgid "Volume"
msgstr "³ãçÝÐáæì"
#: gui/editgamedialog.cpp:212 gui/options.cpp:1464
msgctxt "lowres"
msgid "Volume"
msgstr "³ãçÝÐáæì"
#: gui/editgamedialog.cpp:215
msgid "Override global volume settings"
msgstr "¿ÕàÐÚàëæì ÓÛÐÑÐÛìÝëï ÝÐÛÐÔë ÓãçÝÐáæö"
#: gui/editgamedialog.cpp:217
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "¿ÕàÐÚàëæì ÓÛÐÑÐÛìÝëï ÝÐÛÐÔë ÓãçÝÐáæö"
#: gui/editgamedialog.cpp:226 gui/options.cpp:1472
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:229
msgid "Override global MIDI settings"
msgstr "¿ÕàÐÚàëæì ÓÛÐÑÐÛìÝëï ÝÐÛÐÔë MIDI"
#: gui/editgamedialog.cpp:231
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "¿ÕàÐÚàëæì ÓÛÐÑÐÛìÝëï ÝÐÛÐÔë MIDI"
#: gui/editgamedialog.cpp:241 gui/options.cpp:1482
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:244
msgid "Override global MT-32 settings"
msgstr "¿ÕàÐÚàëæì ÓÛÐÑÐÛìÝëï ÝÐÛÐÔë MT-32"
#: gui/editgamedialog.cpp:246
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "¿ÕàÐÚàëæì ÓÛÐÑÐÛìÝëï ÝÐÛÐÔë MT-32"
#: gui/editgamedialog.cpp:255 gui/options.cpp:1489
msgid "Paths"
msgstr "ÈÛïåö"
#: gui/editgamedialog.cpp:257 gui/options.cpp:1491
msgctxt "lowres"
msgid "Paths"
msgstr "ÈÛïåö"
#: gui/editgamedialog.cpp:264
msgid "Game Path:"
msgstr "ÈÛïå ÔÐ ÓãÛìÝö:"
#: gui/editgamedialog.cpp:266
msgctxt "lowres"
msgid "Game Path:"
msgstr "ÈÛïå ÔÐ ÓãÛìÝö:"
#: gui/editgamedialog.cpp:271 gui/options.cpp:1515
msgid "Extra Path:"
msgstr "´ÐÔ. èÛïå:"
#: gui/editgamedialog.cpp:271 gui/editgamedialog.cpp:273
#: gui/editgamedialog.cpp:274
msgid "Specifies path to additional data used by the game"
msgstr "¿ÐÚÐ×ÒÐÕ èÛïå ÔÐ ÔÐÔÐâÚÞÒëå äÐÙÛÐþ, ÔÐÔ×ÕÝëå ÔÛï ÓãÛìÝö"
#: gui/editgamedialog.cpp:273 gui/options.cpp:1517
msgctxt "lowres"
msgid "Extra Path:"
msgstr "´ÐÔ. èÛïå:"
#: gui/editgamedialog.cpp:280 gui/options.cpp:1499
msgid "Save Path:"
msgstr "·ÐåÐÒÐÝÝö ÓãÛìÝïþ:"
#: gui/editgamedialog.cpp:280 gui/editgamedialog.cpp:282
#: gui/editgamedialog.cpp:283 gui/options.cpp:1499 gui/options.cpp:1501
#: gui/options.cpp:1502
msgid "Specifies where your saved games are put"
msgstr "¿ÐÚÐ×ÒÐÕ èÛïå ÔÐ ×ÐåÐÒÐÝÝïþ ÓãÛìÝö"
#: gui/editgamedialog.cpp:282 gui/options.cpp:1501
msgctxt "lowres"
msgid "Save Path:"
msgstr "·ÐåÐÒÐÝÝö ÓãÛìÝïþ:"
#: gui/editgamedialog.cpp:301 gui/editgamedialog.cpp:398
#: gui/editgamedialog.cpp:457 gui/editgamedialog.cpp:518 gui/options.cpp:1510
#: gui/options.cpp:1518 gui/options.cpp:1527 gui/options.cpp:1707
#: gui/options.cpp:1713 gui/options.cpp:1721 gui/options.cpp:1744
#: gui/options.cpp:1777 gui/options.cpp:1783 gui/options.cpp:1790
#: gui/options.cpp:1798 gui/options.cpp:1993 gui/options.cpp:1996
#: gui/options.cpp:2003 gui/options.cpp:2013
msgctxt "path"
msgid "None"
msgstr "½Õ ×ÐÔÐÔ×ÕÝë"
#: gui/editgamedialog.cpp:306 gui/editgamedialog.cpp:404
#: gui/editgamedialog.cpp:522 gui/options.cpp:1701 gui/options.cpp:1771
#: gui/options.cpp:1999 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "°ÓÐÔÐÝÐ"
#: gui/editgamedialog.cpp:450 gui/options.cpp:2007
msgid "Select SoundFont"
msgstr "°ÑïàëæÕ SoundFont"
#: gui/editgamedialog.cpp:489
msgid "Select additional game directory"
msgstr "°ÑïàëæÕ ÔÐÔÐâÚÞÒãî ÔëàíÚâÞàëî ÓãÛìÝö"
#: gui/editgamedialog.cpp:502 gui/options.cpp:1930
msgid "Select directory for saved games"
msgstr "°ÑïàëæÕ ÔëàíÚâÞàëî ÔÛï ×ÐåÐÒÐÝÝïþ"
#: gui/editgamedialog.cpp:508
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"ÁöÝåàÐÝö×Ðæëï ×ÐåÐÒÐÝÝïþ ÓãÛìÝïþ ÝÕ ßàÐæãÕ × ÝÕÐÓÐÔÐÝëÜö ÔëàíÚâÞàëïÜö. ºÐÛö "
"Òë ÖÐÔÐÕæÕ, ÚÐÑ ÒÐèë ×ÐåÐÒÐÝÝö ÓãÛìÝïþ áöÝåàÐÝö×ÐÒÐÛöáï, ÒëÚÐàëáâÞþÒÐÙæÕ "
"ÐÓÐÔÐÝãî ÔëàíÚâÞàëî."
#: gui/editgamedialog.cpp:534
msgid "This game ID is already taken. Please choose another one."
msgstr "³íâë ID ÓãÛìÝö þÖÞ ÒëÚÐàëáâÞþÒÐÕææÐ. ºÐÛö ÛÐáÚÐ, ÐÑïàëæÕ öÝèë."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "°þâÐà:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "½ÐâÐâÚö:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:49
msgid "Choose file for loading"
msgstr "°ÑïàëæÕ äÐÙÛ ÔÛï ×ÐÓàã×Úö"
#: gui/filebrowser-dialog.cpp:49
msgid "Enter filename for saving"
msgstr "ÃÒïÔ×öæÕ öÜï äÐÙÛÐ ÔÛï ×Ðßöáã"
#: gui/filebrowser-dialog.cpp:132
msgid "Do you really want to overwrite the file?"
msgstr "²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ßÕàÐ×ÐßöáÐæì ÓíâÐ ×ÐåÐÒÐÝÝÕ?"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "ÀíÒÕàÑÕàÐæëï"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "°ÚâëþÝÐ"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "¿ÐÚÞÙ:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "·ÐÓÛãèíÝÝÕ:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "ÈëàëÝï:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Ã×àÞÒÕÝì:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "ÅÞà"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "ÅãâÚÐáæì:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "³ÛëÑöÝï:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Âëß:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "ÁöÝãáÞöÔÐ"
#: gui/fluidsynth-dialog.cpp:136
msgid "Triangle"
msgstr "ÂàÞåÚãâÝÐï"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1535
msgid "Misc"
msgstr "ÀÞ×ÝÐÕ"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "¦ÝâíàßÐÛïæëï:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "½ïÜÐ (åãâçíÙèÐÕ)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "»öÝÕÙÝÐï"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "ÇÐæÒñàâÐÓÐ ßÐàÐÔÚã"
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "ÁñÜÐÓÐ ßÐàÐÔÚã"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset"
msgstr "ÁÚöÝãæì"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "ÁÚöÝãæì ÝÐÛÐÔë FluidSynth ã ÐÓÐÔÐÝëï."
#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr "²ë áÐßàÐþÔë ÖÐÔÐÕæÕ áÚöÝãæì ÝÐÛÐÔë FluidSynth ã ÐÓÐÔÐÝëï?"
#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "·ÐÚàëæì"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "ºÛöÚ Üëèèã"
#: gui/gui-manager.cpp:126 base/main.cpp:340
msgid "Display keyboard"
msgstr "¿ÐÚÐ×Ðæì ÚÛÐÒöïâãàã"
#: gui/gui-manager.cpp:130 base/main.cpp:344
msgid "Remap keys"
msgstr "¿ÕàÐßàë×ÝÐçëæì ÚÛÐÒöèë"
#: gui/gui-manager.cpp:133 base/main.cpp:347 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "¿ÕàÐÚÛîçíÝÝÕ ÝÐ þÒÕáì íÚàÐÝ"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "¿àë×ÝÐçëæì"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "°ÑïàëæÕ Ô×ÕïÝÝÕ ö ÝÐæöáÝöæÕ \"¿àë×ÝÐçëæì\""
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "¿àë×ÝÐçÐÝÐï ÚÛÐÒöèÐ : %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr "¿àë×ÝÐçÐÝÐï ÚÛÐÒöèÐ : ÝïÜÐ"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "ºÐÛö ÛÐáÚÐ, ÐÑïàëæÕ Ô×ÕïÝÝÕ"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "½ÐæöáÝöæÕ ÚÛÐÒöèã ÔÛï ßàë×ÝÐçíÝÝï"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "°ÑïàëæÕ Ô×ÕïÝÝÕ ÔÛï ßàë×ÝÐçíÝÝï"
#: gui/launcher.cpp:141 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:100
msgid "~Q~uit"
msgstr "~²~ëåÐÔ"
#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:112
msgid "Quit ScummVM"
msgstr "·ÐÒïàèëæì ScummVM"
#: gui/launcher.cpp:142
msgid "A~b~out..."
msgstr "¿àÐ ß~à~ÐÓàÐÜã..."
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:86
msgid "About ScummVM"
msgstr "¿àÐ ßàÐÓàÐÜã ScummVM"
#: gui/launcher.cpp:143
msgid "~O~ptions..."
msgstr "~½~ÐÛÐÔë..."
#: gui/launcher.cpp:143
msgid "Change global ScummVM options"
msgstr "·ÜïÝöæì ÓÛÐÑÐÛìÝëï ÝÐÛÐÔë ScummVM"
#: gui/launcher.cpp:145
msgid "~S~tart"
msgstr "¿~ã~áÚ"
#: gui/launcher.cpp:145
msgid "Start selected game"
msgstr "·Ðßãáæöæì ÐÑàÐÝãî ÓãÛìÝî"
#: gui/launcher.cpp:148
msgid "~L~oad..."
msgstr "~·~ÐÓàã×öæì..."
#: gui/launcher.cpp:148
msgid "Load saved game for selected game"
msgstr "·ÐÓàã×öæì ×ÐåÐÒÐÝÝÕ ÔÛï ÐÑàÐÝÐÙ ÓãÛìÝö"
#: gui/launcher.cpp:153
msgid "~A~dd Game..."
msgstr "~´~ÐÔÐæì ÓãÛìÝî..."
#: gui/launcher.cpp:153 gui/launcher.cpp:160
msgid "Hold Shift for Mass Add"
msgstr "ÃâàëÜÒÐÙæÕ ÚÛÐÒöèã Shift, ÚÐÑ ÔÐÔÐæì ÝÕÚÐÛìÚö ÓãÛìÝïþ"
#: gui/launcher.cpp:155
msgid "~E~dit Game..."
msgstr "½~Ð~ÛÐÔë ÓãÛìÝö..."
#: gui/launcher.cpp:155 gui/launcher.cpp:162
msgid "Change game options"
msgstr "·ÜïÝöæì ÝÐÛÐÔë ÓãÛìÝö"
#: gui/launcher.cpp:157
msgid "~R~emove Game"
msgstr "²~ë~ÔÐÛöæì ÓãÛìÝî"
#: gui/launcher.cpp:157 gui/launcher.cpp:164
msgid "Remove game from the list. The game data files stay intact"
msgstr "²ëÔÐÛöæì ÓãÛìÝî áÐ áßöáã. ½Õ ÒëÔÐÛïÕ ÓãÛìÝî × ÝÞáìÑöâÐ"
#: gui/launcher.cpp:160
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~´~ÐÔÐæì ÓãÛìÝî..."
#: gui/launcher.cpp:162
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "½~Ð~ÛÐÔë ÓãÛìÝö..."
#: gui/launcher.cpp:164
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "²~ë~ÔÐÛöæì ÓãÛìÝî"
#: gui/launcher.cpp:172
msgid "Search in game list"
msgstr "¿ÞèãÚ ã áßöáÕ ÓãÛìÝïþ"
#: gui/launcher.cpp:176 gui/launcher.cpp:774
msgid "Search:"
msgstr "¿ÞèãÚ:"
#: gui/launcher.cpp:200 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:105 engines/mohawk/riven.cpp:517
#: engines/pegasus/pegasus.cpp:355 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "·ÐÓàã×öæì ÓãÛìÝî:"
#: gui/launcher.cpp:200 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:105
#: engines/mohawk/riven.cpp:517 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:355 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load"
msgstr "·ÐÓàã×öæì"
#: gui/launcher.cpp:309
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ×Ðßãáæöæì ÔíâíÚâÐà ãáöå ÓãÛìÝïþ? ³íâÐ ßÐâíÝæëïÛìÝÐ ÜÞÖÐ "
"ÔÐÔÐæì ÒïÛöÚãî ÚÞÛìÚÐáæì ÓãÛìÝïþ."
#: gui/launcher.cpp:368
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
"³íâÐ ÔëàíÚâÞàëï ßÐÚãÛì ÝÕ ÜÞÖÐ ÒëÚÐàëáâÞþÒÐææÐ, ã ïÕ æïßÕà ×ÐÓàãÖÐîææÐ "
"ÔÐÔ×ÕÝëï!"
#: gui/launcher.cpp:418
msgid "Do you really want to remove this game configuration?"
msgstr "²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ÒëÔÐÛöæì ÝÐÛÐÔë ÔÛï ÓíâÐÙ ÓãÛìÝö?"
#: gui/launcher.cpp:476
msgid "Do you want to load saved game?"
msgstr "²ë ÖÐÔÐÕæÕ ×ÐÓàã×öæì ÓãÛìÝî?"
#: gui/launcher.cpp:525
msgid "This game does not support loading games from the launcher."
msgstr "³íâÐï ÓãÛìÝï ÝÕ ßÐÔâàëÜÒÐÕ ×ÐÓàã×Úã ×ÐåÐÒÐÝÝïþ ßàÐ× ÓÐÛÞþÝÐÕ ÜÕÝî."
#: gui/launcher.cpp:529
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM ÝÕ ÜÞÖÐ ×ÝÐÙáæö àãåÐÒöçÞÚ ÔÛï ×ÐßãáÚã ÐÑàÐÝÐÙ ÓãÛìÝö!"
#: gui/launcher.cpp:580
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM ÝÕ ÜÞÖÐ ×ÝÐÙáæö ÓãÛìÝî þ Ð×ÝÐçÐÝÐÙ ÔëàíÚâÞàëö!"
#: gui/launcher.cpp:593
msgid "Pick the game:"
msgstr "°ÑïàëæÕ ÓãÛìÝî:"
#: gui/launcher.cpp:711
msgid "Mass Add..."
msgstr "ÈÜÐâ ÓãÛìÝïþ..."
#: gui/launcher.cpp:713
msgid "Record..."
msgstr "·Ðßöá..."
#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... èãÚÐî ..."
#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "¿ÞèãÚ áÚÞÝçÐÝë!"
#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "·ÝÞÙÔ×ÕÝÐ %d ÝÞÒëå ÓãÛìÝïþ, ßàÐßãèçÐÝÐ %d àÐÝÕÙ ÔÐÔÐÔ×ÕÝëå ÓãÛìÝïþ."
#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "¿àÐÓÛÕÔÖÐÝÐ %d ÔëàíÚâÞàëÙ..."
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "·ÝÞÙÔ×ÕÝÐ %d ÝÞÒëå ÓãÛìÝïþ, ßàÐßãèçÐÝÐ %d àÐÝÕÙ ÔÐÔÐÔ×ÕÝëå ÓãÛìÝïþ..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "ÁâÞß"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "ÀíÔÐÓÐÒÐæì ÐßöáÐÝÝÕ ×Ðßöáã"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "¿ÕàÐÚÛîçëææÐ þ ÓãÛìÝî"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "ÅãâÚÐÕ ßàÐÙÓàÐÒÐÝÝÕ"
#: gui/options.cpp:121 common/updates.cpp:56
msgid "Never"
msgstr "½öÚÞÛö"
#: gui/options.cpp:121
msgid "every 5 mins"
msgstr "ÚÞÖÝëï 5 åÒ"
#: gui/options.cpp:121
msgid "every 10 mins"
msgstr "ÚÞÖÝëï 10 åÒ"
#: gui/options.cpp:121
msgid "every 15 mins"
msgstr "ÚÞÖÝëï 15 åÒ"
#: gui/options.cpp:121
msgid "every 30 mins"
msgstr "ÚÞÖÝëï 30 åÒ"
#: gui/options.cpp:343 gui/options.cpp:640 gui/options.cpp:778
#: gui/options.cpp:853 gui/options.cpp:1114
msgctxt "soundfont"
msgid "None"
msgstr "½Õ ×ÐÔÐÔ×ÕÝë"
#: gui/options.cpp:514
msgid "Failed to apply some of the graphic options changes:"
msgstr "½Õ ÐâàëÜÐÛÐáï þÖëæì ×ÜÕÝë ÝÕÚÐâÞàëå ÓàÐäöçÝëå ÝÐÛÐÔ:"
#: gui/options.cpp:526
msgid "the video mode could not be changed."
msgstr "ÒöÔíÐàíÖëÜ ÝÕ ÜÞÖÐ Ñëæì ×ÜÕÝÕÝë."
#: gui/options.cpp:532
msgid "the aspect ratio setting could not be changed"
msgstr "àíÖëÜ ÚÐàíÚâëàÞþÚö áãÐÔÝÞáöÝ ÑÐÚÞþ ÝÕ ÜÞÖÐ Ñëæì ×ÜÕÝÕÝë"
#: gui/options.cpp:538
msgid "the fullscreen setting could not be changed"
msgstr "ßÞþÝÐíÚàÐÝÝë àíÖëÜ ÝÕ ÜÞÖÐ Ñëæì ×ÜÕÝÕÝë"
#: gui/options.cpp:544
msgid "the filtering setting could not be changed"
msgstr "àíÖëÜ äöÛìâàÐÒÐÝÝï ÝÕ ÜÞÖÐ Ñëæì ×ÜÕÝÕÝë"
#: gui/options.cpp:932
msgid "Show On-screen control"
msgstr "¿ÐÚÐ×Ðæì ÚöàÐÒÐÝÝÕ íÚàÐÝÐÜ"
#: gui/options.cpp:936
msgid "Touchpad mouse mode"
msgstr "ÀíÖëÜ âÐçßÐÔÐ"
#: gui/options.cpp:940
msgid "Swap Menu and Back buttons"
msgstr "¿ÐÜïÝïæì ÜÕáæÐÜö ÚÝÞßÚö \"¼ÕÝî\" ö \"½Ð×ÐÔ\""
#: gui/options.cpp:945
msgid "Pointer Speed:"
msgstr "ÅãâÚÐáæì ßÐÚÐ×ÐÛìÝöÚÐ:"
#: gui/options.cpp:945 gui/options.cpp:947 gui/options.cpp:948
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "ºöàÐÒÐÝÝÕ åãâÚÐáæî ßÐÚÐ×ÐÛìÝöÚÐ Üëèë/ÔÖÞÙáæöÚÐ"
#: gui/options.cpp:947
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "ÅãâÚÐáæì ßÐÚÐ×ÐÛìÝöÚÐ:"
#: gui/options.cpp:958
msgid "Joy Deadzone:"
msgstr "¼ñàâÒÐï ×ÞÝÐ ÔÖÞÙáæöÚÐ:"
#: gui/options.cpp:958 gui/options.cpp:960 gui/options.cpp:961
msgid "Analog joystick Deadzone"
msgstr "¼ñàâÒÐï ×ÞÝÐ ÐÝÐÛÐÓÐÒÐÓÐ ÔÖÞÙáæöÚÐ"
#: gui/options.cpp:960
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "¼ñàâÒÐï ×ÞÝÐ ÔÖÞÙáæöÚÐ:"
#: gui/options.cpp:974
msgid "HW Shader:"
msgstr "°ßÐàÐâÝë èíÙÔÐà:"
#: gui/options.cpp:974 gui/options.cpp:976
msgid "Different hardware shaders give different visual effects"
msgstr "ÀÞ×Ýëï ÐßÐàÐâÝëï èíÙÔÐàë ÔÐîæì àÞ×Ýëï ÓÛïÔ×ÕÛìÝëï íäÕÚâë"
#: gui/options.cpp:976
msgctxt "lowres"
msgid "HW Shader:"
msgstr "°ßÐàÐâÝë èíÙÔÐà:"
#: gui/options.cpp:977
msgid "Different shaders give different visual effects"
msgstr "ÀÞ×Ýëï èíÙÔÐàë ÔÐîæì àÞ×Ýëï íäÕÚâë"
#: gui/options.cpp:994
msgid "Graphics mode:"
msgstr "³àÐä. àíÖëÜ:"
#: gui/options.cpp:1008
msgid "Render mode:"
msgstr "ÀíÖëÜ àÐáâàã:"
#: gui/options.cpp:1008 gui/options.cpp:1009
msgid "Special dithering modes supported by some games"
msgstr "ÁßÕæëïÛìÝëï àíÖëÜë àíÝÔíàëÝÓã, ßÐÔâàëÜÞþÒÐÝëï ÝÕÚÐâÞàëÜö ÓãÛìÝïÜö"
#: gui/options.cpp:1020 backends/graphics/openglsdl/openglsdl-graphics.cpp:587
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572
msgid "Fullscreen mode"
msgstr "¿ÞþÝÐíÚàÐÝÝë àíÖëÜ"
#: gui/options.cpp:1023
msgid "Filter graphics"
msgstr "ÄöÛìâàÐÒÐÝÝÕ ÓàÐäöÚö"
#: gui/options.cpp:1023
msgid "Use linear filtering when scaling graphics"
msgstr "²ëÚÐàëáâÞþÒÐæì ÛöÝÕÙÝãî äöÛìâàÐæëî ÔÛï ßÐÒÕÛöçíÝÝï ÐÔàÞ×ÝÕÝÝï"
#: gui/options.cpp:1026
msgid "Aspect ratio correction"
msgstr "ºÐàíÚæëï áãÐÔÝÞáöÝ ÑÐÚÞþ"
#: gui/options.cpp:1026
msgid "Correct aspect ratio for 320x200 games"
msgstr "ºÐàíÚâÐÒÐæì áãÐÔÝÞáöÝë ÑÐÚÞþ ÔÛï ÓãÛìÝïþ × ÐÔàÞ×ÝÕÝÝÕÜ 320x200"
#: gui/options.cpp:1034
msgid "Preferred Device:"
msgstr "ÃßÐÔÐÑÐÝÐï ßàëÛÐÔÐ:"
#: gui/options.cpp:1034
msgid "Music Device:"
msgstr "³ãÚÐÒÐï ßàëÛÐÔÐ:"
#: gui/options.cpp:1034 gui/options.cpp:1036
msgid "Specifies preferred sound device or sound card emulator"
msgstr "·Ð×ÝÐçÐÕ þßÐÔÐÑÐÝãî ÓãÚÐÒãî ßàëÛÐÔã æö íÜãÛïâÐà ÓãÚÐÒÞÙ ÚÐàâë"
#: gui/options.cpp:1034 gui/options.cpp:1036 gui/options.cpp:1037
msgid "Specifies output sound device or sound card emulator"
msgstr "·Ð×ÝÐçÐÕ ÒëåÞÔÝãî ÓãÚÐÒãî ßàëÛÐÔã æö íÜãÛïâÐà ÓãÚÐÒÞÙ ÚÐàâë"
#: gui/options.cpp:1036
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "ÃßÐÔÐÑÐÝÐï:"
#: gui/options.cpp:1036
msgctxt "lowres"
msgid "Music Device:"
msgstr "³ãÚÐÒÐï ßàëÛÐÔÐ:"
#: gui/options.cpp:1063
msgid "AdLib emulator:"
msgstr "ÍÜãÛïâÐà AdLib:"
#: gui/options.cpp:1063 gui/options.cpp:1064
msgid "AdLib is used for music in many games"
msgstr "³ãÚÐÒÐï ÚÐàâÐ AdLib ÒëÚÐàëáâÞþÒÐÕææÐ ÜÝÞÓöÜö ÓãÛìÝïÜö"
#: gui/options.cpp:1077
msgid "GM Device:"
msgstr "¿àëÛÐÔÐ GM:"
#: gui/options.cpp:1077
msgid "Specifies default sound device for General MIDI output"
msgstr "·Ð×ÝÐçÐÕ ÒëåÞÔÝãî ÓãÚÐÒãî ßàëÛÐÔã ÔÛï MIDI"
#: gui/options.cpp:1088
msgid "Don't use General MIDI music"
msgstr "½Õ ÒëÚÐàëáâÞþÒÐæì Üã×ëÚã ÔÛï General MIDI"
#: gui/options.cpp:1099 gui/options.cpp:1161
msgid "Use first available device"
msgstr "²ëÚÐàëáâÞþÒÐæì ßÕàèãî ÔÐáâãßÝãî ßàëÛÐÔã"
#: gui/options.cpp:1111
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1111 gui/options.cpp:1113 gui/options.cpp:1114
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"SoundFont ßÐÔâàëÜÒÐÕææÐ ÝÕÚÐâÞàëÜö ÓãÚÐÒëÜö ÚÐàâÐÜö, FluidSynth ö Timidity"
#: gui/options.cpp:1113
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1119
msgid "Mixed AdLib/MIDI mode"
msgstr "·ÜÕèÐÝë àíÖëÜ AdLib/MIDI"
#: gui/options.cpp:1119
msgid "Use both MIDI and AdLib sound generation"
msgstr "²ëÚÐàëáâÞþÒÐæì ö MIDI, ö AdLib ÔÛï ÓÕÝÕàÐæëö ÓãÚã"
#: gui/options.cpp:1122
msgid "MIDI gain:"
msgstr "Ã×ÜÐæÝÕÝÝÕ MIDI:"
#: gui/options.cpp:1132
msgid "MT-32 Device:"
msgstr "½ÐÛ. MT-32:"
#: gui/options.cpp:1132
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"¿ÐÚÐ×ÒÐÕ ÐÓÐÔÐÝãî ÓãÚÐÒãî ßàëÛÐÔã ÔÛï ÒëÒÐÔã ÝÐ Roland MT-32/LAPC1/CM32l/CM64"
#: gui/options.cpp:1137
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "ÁÐßàÐþÔÝë Roland MT-32 (×ÐÑÐàÐÝöæì íÜãÛïæëî GM)"
#: gui/options.cpp:1137 gui/options.cpp:1139
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"°Ô×ÝÐçæÕ, ÚÐÛö þ ÒÐá ßÐÔÚÛîçÐÝÐ Roland-áãÜïèçÐÛìÝÐï ÓãÚÐÒÐï ßàëÛÐÔÐ ö Òë "
"ÖÐÔÐÕæÕ ïÕ ÒëÚÐàëáâÞþÒÐæì"
#: gui/options.cpp:1139
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "ÁÐßàÐþÔÝë Roland MT-32 (ÑÕ× íÜãÛïæëö GM)"
#: gui/options.cpp:1142
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "ÀíÖëÜ Roland GS (ÔÐ×ÒÞÛöæì ÜÐßöÝÓ MT-32)"
#: gui/options.cpp:1142
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"°Ô×ÝÐçæÕ, ÚÐÛö ÖÐÔÐÕæÕ ÔÐ×ÒÞÛöæì ÜÐßöÝÓ ÔÛï íÜãÛïæëö MT-32 ÝÐ ßàëÛÐÔ×Õ "
"Roland GS"
#: gui/options.cpp:1151
msgid "Don't use Roland MT-32 music"
msgstr "½Õ ÒëÚÐàëáâÞþÒÐæì Üã×ëÚã ÔÛï MT-32"
#: gui/options.cpp:1178
msgid "Text and Speech:"
msgstr "ÂíÚáâ ö ÐÓãçÚÐ:"
#: gui/options.cpp:1182 gui/options.cpp:1192
msgid "Speech"
msgstr "°ÓãçÚÐ"
#: gui/options.cpp:1183 gui/options.cpp:1193
msgid "Subtitles"
msgstr "ÁãÑâëâàë"
#: gui/options.cpp:1184
msgid "Both"
msgstr "°ÑÞÕ"
#: gui/options.cpp:1186
msgid "Subtitle speed:"
msgstr "ÅãâÚÐáæì âëâàÐþ:"
#: gui/options.cpp:1188
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "ÂíÚáâ ö ÐÓãçÚÐ:"
#: gui/options.cpp:1192
msgid "Spch"
msgstr "°Óãç"
#: gui/options.cpp:1193
msgid "Subs"
msgstr "狄"
#: gui/options.cpp:1194
msgctxt "lowres"
msgid "Both"
msgstr "°ÑÞÕ"
#: gui/options.cpp:1194
msgid "Show subtitles and play speech"
msgstr "¿ÐÚÐ×ÒÐæì áãÑâëâàë ö ßàÐÙÓàÐÒÐæì ÓÐÒÞàÚã"
#: gui/options.cpp:1196
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "ÅãâÚÐáæì âëâàÐþ:"
#: gui/options.cpp:1212
msgid "Music volume:"
msgstr "³ãçÝ. Üã×ëÚö:"
#: gui/options.cpp:1214
msgctxt "lowres"
msgid "Music volume:"
msgstr "³ãçÝ. Üã×ëÚö:"
#: gui/options.cpp:1221
msgid "Mute All"
msgstr "²ëÚÛ. ãáñ"
#: gui/options.cpp:1224
msgid "SFX volume:"
msgstr "³ãçÝÐáæì SFX:"
#: gui/options.cpp:1224 gui/options.cpp:1226 gui/options.cpp:1227
msgid "Special sound effects volume"
msgstr "³ãçÝÐáæì áßÕæëïÛìÝëå ÓãÚÐÒëå íäÕÚâÐþ"
#: gui/options.cpp:1226
msgctxt "lowres"
msgid "SFX volume:"
msgstr "³ãçÝÐáæì SFX:"
#: gui/options.cpp:1234
msgid "Speech volume:"
msgstr "³ãçÝ. ÐÓãçÚö:"
#: gui/options.cpp:1236
msgctxt "lowres"
msgid "Speech volume:"
msgstr "³ãçÝ. ÐÓãçÚö:"
#: gui/options.cpp:1438
msgid "Shader"
msgstr "ÈíÙÔÐà"
#: gui/options.cpp:1450
msgid "Control"
msgstr "ºöàÐÒÐÝÝÕ"
#: gui/options.cpp:1476
msgid "FluidSynth Settings"
msgstr "½ÐÛÐÔë FluidSynth"
#: gui/options.cpp:1507
msgid "Theme Path:"
msgstr "ÈÛïå ÔÐ âíÜ:"
#: gui/options.cpp:1509
msgctxt "lowres"
msgid "Theme Path:"
msgstr "ÈÛïå ÔÐ âíÜ:"
#: gui/options.cpp:1515 gui/options.cpp:1517 gui/options.cpp:1518
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"¿ÐÚÐ×ÒÐÕ èÛïå ÔÐ ÔÐÔÐâÚÞÒëå äÐÙÛÐþ ÔÐÔ×ÕÝëå, ÒëÚÐàëáâÞþÒÐÝëå ãáöÜö ÓãÛìÝïÜö "
"ÐÑÞ ScummVM"
#: gui/options.cpp:1524
msgid "Plugins Path:"
msgstr "ÈÛïå ÔÐ ßÛÐÓöÝÐþ:"
#: gui/options.cpp:1526
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "ÈÛïå ÔÐ ßÛÐÓöÝÐþ:"
#: gui/options.cpp:1537
msgctxt "lowres"
msgid "Misc"
msgstr "ÀÞ×ÝÐÕ"
#: gui/options.cpp:1539
msgid "Theme:"
msgstr "ÂíÜÐ:"
#: gui/options.cpp:1543
msgid "GUI Renderer:"
msgstr "¼ÐÛïÒÐÛÚÐ GUI:"
#: gui/options.cpp:1555
msgid "Autosave:"
msgstr "°þâÐ×ÐåÐÒÐÝÝÕ:"
#: gui/options.cpp:1557
msgctxt "lowres"
msgid "Autosave:"
msgstr "°þâÐ×ÐåÐÒÐÝÝÕ:"
#: gui/options.cpp:1565
msgid "Keys"
msgstr "ºÛÐÒöèë"
#: gui/options.cpp:1572
msgid "GUI Language:"
msgstr "¼ÞÒÐ GUI:"
#: gui/options.cpp:1572
msgid "Language of ScummVM GUI"
msgstr "¼ÞÒÐ ÓàÐäöçÝÐÓÐ öÝâíàäÕÙáã ScummVM"
#: gui/options.cpp:1600 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "¿àÐÒïàÐæì ÐÑÝÐþÛÕÝÝö:"
#: gui/options.cpp:1600
msgid "How often to check ScummVM updates"
msgstr "ÏÚ çÐáâÐ ßàÐÒïàÐæì ÐÑÝÐþÛÕÝÝö ScummVM"
#: gui/options.cpp:1612
msgid "Check now"
msgstr "¿àÐÒÕàëæì æïßÕà"
#: gui/options.cpp:1620
msgid "Cloud"
msgstr "²ÞÑÛÐÚÐ"
#: gui/options.cpp:1622
msgctxt "lowres"
msgid "Cloud"
msgstr "²ÞÑÛÐÚÐ"
#: gui/options.cpp:1627
msgid "Storage:"
msgstr "²ÞÑÛÐÚÐ:"
#: gui/options.cpp:1627
msgid "Active cloud storage"
msgstr "°ÚâëþÝÐÕ ÒÞÑÛÐçÝÐÕ áåÞÒöèçÐ"
#: gui/options.cpp:1634 gui/options.cpp:2210
msgid "<none>"
msgstr "<ÝïÜÐ>"
#: gui/options.cpp:1638 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "ºÐàëáâÐç:"
#: gui/options.cpp:1638
msgid "Username used by this storage"
msgstr "¦Üï ÚÐàëáâÐçÐ þ ÓíâëÜ ÒÞÑÛÐÚã"
#: gui/options.cpp:1641
msgid "Used space:"
msgstr "ºÐàëáâÐÝë ÐÑ'ñÜ:"
#: gui/options.cpp:1641
msgid "Space used by ScummVM's saved games on this storage"
msgstr "°Ñ'ñÜ, ×ÐÝïâë ×ÐåÐÒÐÝÝïÜö ÓãÛìÝïþ ScummVM ÝÐ ÓíâëÜ ÒÞÑÛÐÚã"
#: gui/options.cpp:1644
msgid "Last sync time:"
msgstr "°ßÞèÝïï áöÝåàÐÝö×Ðæëï:"
#: gui/options.cpp:1644
msgid "When the last saved games sync for this storage occured"
msgstr "ºÐÛö àÐÑöÛÐáï ÐßÞèÝïï áöÝåàÐÝö×Ðæëï × ÓíâëÜ ÒÞÑÛÐÚÐÜ"
#: gui/options.cpp:1647 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr "´ÐÛãçëæì"
#: gui/options.cpp:1647
msgid "Open wizard dialog to connect your cloud storage account"
msgstr "°ÔÚàëÒÐÕ ÔëïÛÞÓ ÔÛï ÝÐÛÐÔë ÔÐÛãçíÝÝï ÔÐ ÒÞÑÛÐÚÐ"
#: gui/options.cpp:1648
msgid "Refresh"
msgstr "°ÑÝÐÒöæì"
#: gui/options.cpp:1648
msgid "Refresh current cloud storage information (username and usage)"
msgstr "°ÑÝÐþÛïÕ ÑïÓãçãî öÝäÐàÜÐæëî ßàÐ ÒÞÑÛÐÚÐ (öÜï ÚÐàëáâÐçÐ ö ÐÑ'ñÜ)"
#: gui/options.cpp:1649
msgid "Download"
msgstr "·ÐÓàã×öæì"
#: gui/options.cpp:1649
msgid "Open downloads manager dialog"
msgstr "°ÔÚàëÒÐÕ ÜÕÝÕÔÖÐà ×ÐÓàã×ÐÚ"
#: gui/options.cpp:1651
msgid "Run server"
msgstr "·Ðßãáæöæì áÕàÒÕà"
#: gui/options.cpp:1651
msgid "Run local webserver"
msgstr "·ÐßãáÚÐÕ ÛÐÚÐÛìÝë ÒíÑ-áÕàÒÕà"
#: gui/options.cpp:1652 gui/options.cpp:2320
msgid "Not running"
msgstr "½Õ ×ÐßãèçÐÝë"
#: gui/options.cpp:1656
msgid "/root/ Path:"
msgstr "ºÐàÐÝñÒÐï ÔëàíÚâÞàëï:"
#: gui/options.cpp:1656 gui/options.cpp:1658 gui/options.cpp:1659
msgid "Specifies which directory the Files Manager can access"
msgstr "¿ÐÚÐ×ÒÐÕ èÛïå ÔÐ ÔëàíÚâÞàëö, ÚãÔë ÑãÔ×Õ ÜÕæì ÔÞáâãß ÜÕÝÕÔÖÐà äÐÙÛÐþ"
#: gui/options.cpp:1658
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "ºÞàÐÝì:"
#: gui/options.cpp:1668
msgid "Server's port:"
msgstr "¿Þàâ áÕàÒÕàÐ:"
#: gui/options.cpp:1668
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""
"½ãÜÐà ßÞàâÐ, ÚÐàëáâÐÝë áÕàÒÕàÐÜ\n"
"ÃáâÐÛïÒÐÝÝÕ ÔÞáâãßã ßàÐæãÕ âÞÛìÚö × ÐÓÐÔÐÝëÜ ßÞàâÐÜ"
#: gui/options.cpp:1681
msgid "Apply"
msgstr "ÃÖëæì"
#: gui/options.cpp:1824
msgid "Failed to change cloud storage!"
msgstr "½Õ ÐâàëÜÐÛÐáï ×ÜïÝöæì ÒÞÑÛÐÚÐ!"
#: gui/options.cpp:1827
msgid "Another cloud storage is already active."
msgstr "ÃÖÞ ÐÚâëþÝÐ öÝèÐÕ ÒÞÑÛÐçÝÐÕ áåÞÒöèçÐ."
#: gui/options.cpp:1895
msgid "Theme does not support selected language!"
msgstr "ÂíÜÐ ÝÕ ßÐÔâàëÜÒÐÕ ÐÑàÐÝãî ÜÞÒã!"
#: gui/options.cpp:1898
msgid "Theme cannot be loaded!"
msgstr "½ÕÜÐÓçëÜÐ ×ÐÓàã×öæì âíÜã!"
#: gui/options.cpp:1901
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"½ÐÛÐÔë ÝÐ ÒÞÚÛÐÔæë \"ÀÞ×ÝÐÕ\" ÑãÔãæì ÐÔÝÞþÛÕÝë."
#: gui/options.cpp:1937
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "½Õ ÜÐÓã ßöáÐæì ã ÐÑàÐÝãî ÔëàíÚâÞàëî. ºÐÛö ÛÐáÚÐ, Ð×ÝÐçæÕ öÝèãî."
#: gui/options.cpp:1946
msgid "Select directory for GUI themes"
msgstr "°ÑïàëæÕ ÔëàíÚâÞàëî ÔÛï âíÜ GUI"
#: gui/options.cpp:1956
msgid "Select directory for extra files"
msgstr "°ÑïàëæÕ ÔëàíÚâÞàëî × ÔÐÔÐâÚÞÒëÜö äÐÙÛÐÜö"
#: gui/options.cpp:1967
msgid "Select directory for plugins"
msgstr "°ÑïàëæÕ ÔëàíÚâÞàëî × ßÛÐÓöÝÐÜö"
#: gui/options.cpp:1979
msgid "Select directory for Files Manager /root/"
msgstr "°ÑïàëæÕ ÔëàíÚâÞàëî ÔÛï ÚÞàÐÝï þ ÜÕÝÕÔÖÐàë äÐÙÛÐþ"
#: gui/options.cpp:2217
#, c-format
msgid "%llu bytes"
msgstr "%llu ÑÐÙâÐþ"
#: gui/options.cpp:2225
msgid "<right now>"
msgstr "<×ÐàÐ×>"
#: gui/options.cpp:2227
msgid "<never>"
msgstr "<ÝöÚÞÛö>"
#: gui/options.cpp:2311
msgid "Stop server"
msgstr "ÁßëÝöæì áÕàÒÕà"
#: gui/options.cpp:2312
msgid "Stop local webserver"
msgstr "ÁßëÝïÕ ÛÐÚÐÛìÝë ÒíÑ-áÕàÒÕà"
#: gui/options.cpp:2403
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"¿ÐÜëÛÚÐ ×Ðßëâã.\n"
"¿àÐÒÕàæÕ ÒÐèÐ ¦ÝâíàÝíâ-×ÛãçíÝÝÕ."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# ÝÐáâ"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "ÔÐÔ"
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr "²ëÔÐÛöæì ×ÝÐÚ"
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "* Pre"
msgstr "* Pre"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "* Num"
msgstr "* »çÑ"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr "¿àÐÙÓàÐæì æö ×ÐßöáÐæì ÓãÛìÝïÒë ßàÐæíá"
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:445
msgid "Delete"
msgstr "²ëÔÐÛöæì"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr "·ÐßöáÐæì"
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr "¿àÐÙÓàÐæì"
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "ÀíÔÐÓÐÒÐæì"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Author: "
msgstr "°þâÐà: "
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
#: gui/recorderdialog.cpp:253
msgid "Notes: "
msgstr "½ÐâÐâÚö: "
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr "²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ÒëÔÐÛöæì Óíâë ×Ðßöá?"
#: gui/recorderdialog.cpp:173
msgid "Unknown Author"
msgstr "½ÕÒïÔÞÜë ÐþâÐà"
#: gui/remotebrowser.cpp:128
msgid "ScummVM could not access the directory!"
msgstr "ScummVM ÝÕ ÜÐÕ ÔÞáâãßã ÔÐ Ð×ÝÐçÐÝÐÙ ÔëàíÚâÞàëö!"
#: gui/saveload-dialog.cpp:334
msgid "List view"
msgstr "²ëÓÛïÔ áßöáã"
#: gui/saveload-dialog.cpp:335
msgid "Grid view"
msgstr "²ëÓÛïÔ áÕâÚö"
#: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:532
msgid "No date saved"
msgstr "´ÐâÐ ÝÕ ×ÐßöáÐÝÐ"
#: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:533
msgid "No time saved"
msgstr "ÇÐá ÝÕ ×ÐßöáÐÝë"
#: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:534
msgid "No playtime saved"
msgstr "ÇÐá ÓãÛìÝö ÝÕ ×ÐßöáÐÝë"
#: gui/saveload-dialog.cpp:444
msgid "Do you really want to delete this saved game?"
msgstr "²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ÒëÔÐÛöæì ÓíâÐ ×ÐåÐÒÐÝÝÕ?"
#: gui/saveload-dialog.cpp:558 gui/saveload-dialog.cpp:1070
msgid "Date: "
msgstr "´ÐâÐ: "
#: gui/saveload-dialog.cpp:562 gui/saveload-dialog.cpp:1076
msgid "Time: "
msgstr "ÇÐá: "
#: gui/saveload-dialog.cpp:568 gui/saveload-dialog.cpp:1084
msgid "Playtime: "
msgstr "ÇÐá ÓãÛìÝö: "
#: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:669
msgid "Untitled saved game"
msgstr "·ÐåÐÒÐÝÐï ÓãÛìÝï ÑÕ× öÜï"
#: gui/saveload-dialog.cpp:728
msgid "Next"
msgstr "½ÐáâãßÝë"
#: gui/saveload-dialog.cpp:731
msgid "Prev"
msgstr "¿ÐßïàíÔÝö"
#: gui/saveload-dialog.cpp:934
msgid "New Save"
msgstr "½ÞÒÐÕ ×ÐåÐÒÐÝÝÕ"
#: gui/saveload-dialog.cpp:934
msgid "Create a new saved game"
msgstr "ÁâÒÐàëæì ÝÞÒë ×Ðßöá ÓãÛìÝö"
#: gui/saveload-dialog.cpp:1063
msgid "Name: "
msgstr "½Ð×ÒÐ: "
#: gui/saveload-dialog.cpp:1141
#, c-format
msgid "Enter a description for slot %d:"
msgstr "ÃÒïÔ×öæÕ ÐßöáÐÝÝÕ áÛÞâÐ %d:"
#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr "´ëïÛÞÓ ÔÐÛãçíÝÝï ÔÐ ÒÞÑÛÐÚÐ %s"
#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr "¿ÕàÐÙÔ×öæÕ ßÐ ÝÐáâãßÝëÜ URL:"
#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr "°âàëÜÐÙæÕ ÚÞÔ ÐÔ ÒÞÑÛÐÚÐ, Ð ßÞâëÜ ãÒïÔ×öæÕ ïÓÞ"
#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr "þ ßÐÛö, àÐ×ÜÕèçÐÝëï ÝöÖíÙ, ö ÝÐæöáÝöæÕ \"´ÐÛãçëæì\":"
#: gui/storagewizarddialog.cpp:69
msgid "Open URL"
msgstr "°ÔÚàëæì URL"
#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr "ÃáâÐÒöæì"
#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr "ÃáâÐþÛïÕ ×ÜÕáæöÒÐ ÑãäÕàÐ ÐÑÜÕÝã þ ßÐÛö"
#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr "·ÐàÐ× Òë ÑãÔ×ÕæÕ ßÕàÐÝÐÚöàÐÒÐÝë ÝÐ áâÐàÞÝÚã ScummVM,"
#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr "Ô×Õ ÒÐÜ âàíÑÐ ÑãÔ×Õ ÔÐ×ÒÞÛöæì ÔÞáâãß ÔÐ ÒÐèÐÓÐ ÒÞÑÛÐÚÐ."
#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr "¦ÝèÐÕ ÒÞÑÛÐÚÐ þÖÞ ÐÚâëþÝÐ. ²ë ÖÐÔÐÕæÕ ßÕàÐßëÝöæì ßàÐæíá?"
#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr "¿ÐçÐÚÐÙæÕ, ßÐÚãÛì ÑïÓãçÐÕ ÒÞÑÛÐÚÐ áÚÞÝçëæì àÐÑÞâã, ö ßÐáßàÐÑãÙæÕ ×ÝÞþ."
#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr "¿ÞÛÕ %s ÜÐÕ ßÐÜëÛÚã."
#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr "¿ÐÛö %s ÜÐîæì ßÐÜëÛÚö."
#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr "Ãáñ OK!"
#: gui/storagewizarddialog.cpp:201
msgid "Invalid code"
msgstr "ºÞÔ ÝïßàÐÒöÛìÝë"
#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"½Õ ÐâàëÜÐÛÐáï ÐÔÚàëæì URL!\n"
"ºÐÛö ÛÐáÚÐ, ßÕàÐÙÔ×öæÕ ÝÐ áâÐàÞÝÚã àãçÝÐ."
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "°ÑïàëæÕ âíÜã"
#: gui/ThemeEngine.cpp:461
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäöÚö"
#: gui/ThemeEngine.cpp:461
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäöÚö"
#: gui/ThemeEngine.cpp:462
msgid "Standard Renderer"
msgstr "ÁâÐÝÔÐàâÝë àÐáâÐàë×ÐâÐà"
#: gui/ThemeEngine.cpp:462 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "ÁâÐÝÔÐàâÝë"
#: gui/ThemeEngine.cpp:464
msgid "Antialiased Renderer"
msgstr "ÀÐáâÐàë×ÐâÐà áÐ ×ÓÛÐÔÖÒÐÝÝÕÜ"
#: gui/ThemeEngine.cpp:464
msgid "Antialiased"
msgstr "ÁÐ ×ÓÛÐÔÖÒÐÝÝÕÜ"
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM ßÐÔâàëÜÒÐÕ ÐþâÐÜÐâëçÝãî ßàÐÒÕàÚã\n"
"ÐÑÝÞþ, ïÚÐï ßÐâàÐÑãÕ ÔÞáâãß þ ¦ÝâíàÝíâ.\n"
"Æö ÖÐÔÐÕæÕ Òë þÚÛîçëæì Óíâã Þßæëî?"
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"²ë ÜÞÖÐæÕ ×ÜïÝöæì Óíâë ßÐàÐÜÕâà\n"
"ÒÐ þÚÛÐÔæë \"ÀÞ×ÝÐÕ\" ã ÐÚÝÕ \"½ÐÛÐÔë\"."
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "¿àÐæïÓÝãæì"
#: gui/widget.cpp:375 gui/widget.cpp:377 gui/widget.cpp:383 gui/widget.cpp:385
msgid "Clear value"
msgstr "°çëáæöæì ×ÝÐçíÝÝÕ"
#: base/main.cpp:253
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "ÀãåÐÒöçÞÚ ÝÕ ßÐÔâàëÜÒÐÕ þ×àÞÒÕÝì ÐÔÛÐÔÚö '%s'"
#: base/main.cpp:327
msgid "Menu"
msgstr "¼ÕÝî"
#: base/main.cpp:330 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "¿àÐßãáæöæì"
#: base/main.cpp:333 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "¿Ðþ×Ð"
#: base/main.cpp:336
msgid "Skip line"
msgstr "¿àÐßãáæöæì àÐÔÞÚ"
#: base/main.cpp:547
msgid "Error running game:"
msgstr "¿ÐÜëÛÚÐ ×ÐßãáÚã ÓãÛìÝö:"
#: base/main.cpp:594
msgid "Could not find any engine capable of running the selected game"
msgstr "½Õ ÜÐÓã ×ÝÐÙáæö àãåÐÒöçÞÚ ÔÛï ×ÐßãáÚã ÐÑàÐÝÐÙ ÓãÛìÝö"
#: common/error.cpp:38
msgid "No error"
msgstr "½ïÜÐ ßÐÜëÛÚö"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "½ïÜÐ äÐÙÛÐþ ÓãÛìÝö"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Game id ÝÕ ßÐÔâàëÜÒÐÕææÐ"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "½ÕßÐÔâàëÜÞþÒÐÝë àíÖëÜ ÚÞÛÕàã"
#: common/error.cpp:47
msgid "Read permission denied"
msgstr "½ÕÔÐáâÐâÚÞÒÐ ßàÐÒÞþ ÔÛï çëâÐÝÝï"
#: common/error.cpp:49
msgid "Write permission denied"
msgstr "½ÕÔÐáâÐâÚÞÒÐ ßàÐÒÞþ ÔÛï ×Ðßöáã"
#: common/error.cpp:52
msgid "Path does not exist"
msgstr "ÈÛïå ÝÕ ×ÝÞÙÔ×ÕÝë"
#: common/error.cpp:54
msgid "Path not a directory"
msgstr "ÈÛïå ÝÕ ñáæì ÔëàíÚâÞàëïÙ"
#: common/error.cpp:56
msgid "Path not a file"
msgstr "ÈÛïå ÝÕ ñáæì äÐÙÛÐÜ"
#: common/error.cpp:59
msgid "Cannot create file"
msgstr "½Õ ÜÐÓã áâÒÐàëæì äÐÙÛ"
#: common/error.cpp:61
msgid "Reading data failed"
msgstr "¿ÐÜëÛÚÐ çëâÐÝÝï ÔÐÔ×ÕÝëå"
#: common/error.cpp:63
msgid "Writing data failed"
msgstr "¿ÐÜëÛÚÐ ×Ðßöáã ÔÐÔ×ÕÝëå"
#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "½Õ ÜÐÓã ×ÝÐÙáæö ßÐÔëåÞÔÝë ßÛÐÓöÝ ÔÛï àãåÐÒöçÚÐ"
#: common/error.cpp:68
msgid "Engine plugin does not support saved games"
msgstr "ÀãåÐÒöçÞÚ ÝÕ ßÐÔâàëÜÒÐÕ ×ÐåÐÒÐÝÝÕ ÓãÛìÝïþ"
#: common/error.cpp:71
msgid "User canceled"
msgstr "¿ÕàÐßëÝÕÝÐ ÚÐàëáâÐçÞÜ"
#: common/error.cpp:75
msgid "Unknown error"
msgstr "½ÕÒïÔÞÜÐï ßÐÜëÛÚÐ"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules ·ïÛñÝë"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules ±ãàèâëÝÐÒë"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 ÚÞÛÕàÐþ)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 ÚÞÛÕàÐþ)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules ·ïÛñÝë"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ±ãàèâëÝÐÒë"
#: common/updates.cpp:58
msgid "Daily"
msgstr "ÈâÞÔ×ÕÝì"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "ÈâÞâëÔ×ÕÝì"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "ÈâÞÜÕáïæ"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<ÅöÑÝÐÕ ×ÝÐçíÝÝÕ>"
#: engines/advancedDetector.cpp:330
#, c-format
msgid ""
"The game in '%s' seems to be an unknown %s engine game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"·ÔÐÕææÐ, ÓãÛìÝï þ '%s' ñáæì ÝÕÒïÔÞÜÐÙ ÓãÛìÝñÙ ÝÐ àãåÐÒöçÚã %s.\n"
"\n"
"ºÐÛö ÛÐáÚÐ, ßÕàÐÔÐÙæÕ ÚÐÜÐÝÔ×Õ ScummVM ÝÐ %s ÝÐáâãßÝëï ÔÐÔ×ÕÝëï àÐ×ÐÜ × "
"ÝÐ×ÒÐÙ ÓãÛìÝö, ïÕ ÒÕàáöïÙ, ÜÞÒÐÙ ö öÝè.:"
#: engines/advancedDetector.cpp:338
msgid "Matched game IDs:"
msgstr "¼ÐÓçëÜëï ID ÓãÛìÝö:"
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "¿àÐæïÓ~Ý~ãæì"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:98
msgid "~L~oad"
msgstr "·Ð~Ó~àã×öæì"
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:99
msgid "~S~ave"
msgstr "·Ð~ß~öáÐæì"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~¾~ßæëö"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~´~ÐßÐÜÞÓÐ"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "¿~à~Ð ßàÐÓàÐÜã"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "³~Ð~ÛÞþÝÐÕ ÜÕÝî"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "³~Ð~ÛÞþÝÐÕ ÜÕÝî"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:106
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658
#: engines/sci/engine/kfile.cpp:1054 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "·ÐåÐÒÐæì ÓãÛìÝî:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:106 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659
#: engines/sci/engine/kfile.cpp:1054 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "·ÐåÐÒÐæì"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"½Ð ÖÐÛì, Óíâë àãåÐÒöçÞÚ ßÐÚãÛì ÝÕ ßÐÔÐÕ ÔÐßÐÜÞÓö þÝãâàë ÓãÛìÝö. ·ÒïàÝöæÕáï "
"ÔÐ äÐÙÛÐ README ×Ð ßÐÔàÐÑï×ÝÐáæïÜö ö þÚÐ×ÐÝÝïÜö ÔÐ ÐâàëÜÐÝÝï ÔÐÛÕÙèÐÙ "
"ÔÐßÐÜÞÓö."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"½Õ ÐâàëÜÐÛÐáï ×ÐåÐÒÐæì ÓãÛìÝî (%s)! ·ÒïàÝöæÕáï ÔÐ äÐÙÛÐ README ×Ð "
"ßÐÔàÐÑï×ÝÐáæïÜö ö þÚÐ×ÐÝÝïÜö ÔÐ ÐâàëÜÐÝÝï ÔÐÛÕÙèÐÙ ÔÐßÐÜÞÓö."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:102
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~¾~º"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:103
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~°~ÔÜÕÝÐ"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~º~ÛÐÒöèë"
#: engines/engine.cpp:315
msgid "Could not initialize color format."
msgstr "½Õ ÜÐÓã öÝöæëïÛö×ÐÒÐæì äÐàÜÐâ ÚÞÛÕàã."
#: engines/engine.cpp:323
msgid "Could not switch to video mode: '"
msgstr "½Õ ÐâàëÜÐÛÐáï ßÕàÐÚÛîçëæì ÒöÔíÐàíÖëÜ: '"
#: engines/engine.cpp:332
msgid "Could not apply aspect ratio setting."
msgstr "½Õ ÐâàëÜÐÛÐáï ÒëÚÐàëáâÐæì ÚÐàíÚæëî áãÐÔÝÞáöÝ ÑÐÚÞþ."
#: engines/engine.cpp:337
msgid "Could not apply fullscreen setting."
msgstr "½Õ ÜÐÓã þÖëæì ßÞþÝÐíÚàÐÝÝë àíÖëÜ."
#: engines/engine.cpp:342
msgid "Could not apply filtering setting."
msgstr "½Õ ÜÐÓã þÖëæì ÝÐÛÐÔë äöÛìâàÐæëö."
#: engines/engine.cpp:439
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"·ÔÐÕææÐ, Òë áßàÐÑãÕæÕ ×Ðßãáæöæì ÓãÛìÝî ßàÐÜÐ\n"
"× CD. ³íâÐ ×ÒëçÐÙÝÐ ÒëÚÛöÚÐÕ ßàÐÑÛÕÜë, ö âÐÜã\n"
"Üë àíÚÐÜÕÝÔãÕÜ áÚÐßöïÒÐæì äÐÙÛë ÔÐÔ×ÕÝëå ÓãÛìÝö\n"
"ÝÐ ÖÞàáâÚö ÔëáÚ. ¿ÐÔàÐÑï×ÝÐáæö ÜÞÖÝÐ ×ÝÐÙáæö þ\n"
"äÐÙÛÕ README."
#: engines/engine.cpp:450
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"´ëáÚ ÓíâÐÙ ÓãÛìÝö þâàëÜÞþÒÐÕ ÓãÚÐÒëï ÔÐàÞÖÚö. ¦å\n"
"ÝÕÐÑåÞÔÝÐ ßÕàÐßöáÐæì × ÔëáÚÐ × ÔÐßÐÜÞÓÐÙ\n"
"ÐÔßÐÒÕÔÝÐÙ ßàÐÓàÐÜë ÔÛï ÚÐßöïÒÐÝÝï\n"
"ÐþÔëñ ÔëáÚÐþ, ö âÞÛìÚö ßÐáÛï ÓíâÐÓÐ þ ÓãÛìÝö\n"
"×'ïÒöææÐ Üã×ëÚÐ. ¿ÐÔàÐÑï×ÝÐáæö ÜÞÖÝÐ ×ÝÐÙáæö þ\n"
"äÐÙÛÕ README."
#: engines/engine.cpp:508
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"½Õ ÐâàëÜÐÛÐáï ×ÐÓàã×öæì ÓãÛìÝî (%s)! ·ÒïàÝöæÕáï ÔÐ äÐÙÛÐ README ×Ð "
"ßÐÔàÐÑï×ÝÐáæïÜö ö þÚÐ×ÐÝÝïÜö ÔÐ ÐâàëÜÐÝÝï ÔÐÛÕÙèÐÙ ÔÐßÐÜÞÓö."
#: engines/engine.cpp:521
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"¿°¿ÏÀÍ´¶°½½µ: ÓíâÐ ÓãÛìÝï ïèçí ÝÕ ßÐÔâàëÜÒÐÕææÐ ScummVM æÐÛÚÐÜ. ÏÝÐ, åãâçíÙ "
"×Ð þáñ, ÝÕ ÑãÔ×Õ ßàÐæÐÒÐæì áâÐÑöÛìÝÐ, ö ×ÐåÐÒÐÝÝö ÓãÛìÝïþ ÜÞÓãæì ÝÕ "
"ßàÐæÐÒÐæì ã ÑãÔãçëå ÒÕàáöïå ScummVM."
#: engines/engine.cpp:524
msgid "Start anyway"
msgstr "Ãáñ ÐÔÝÞ ×Ðßãáæöæì"
#: audio/adlib.cpp:2290
msgid "AdLib Emulator"
msgstr "ÍÜãÛïâÐà AdLib"
#: audio/fmopl.cpp:62
msgid "MAME OPL emulator"
msgstr "ÍÜãÛïâÐà MAME OPL"
#: audio/fmopl.cpp:64
msgid "DOSBox OPL emulator"
msgstr "ÍÜãÛïâÐà DOSBox OPL"
#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
msgstr "¿àÐÜë FM ALSA"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"°ÑàÐÝÐï ÓãÚÐÒÐï ßàëÛÐÔÐ '%s' ÝÕ ÑëÛÐ ×ÝÞÙÔ×ÕÝÐ (ÜÐÓçëÜÐ, ïÝÐ ÒëÚÛîçÐÝÐ æö ÝÕ "
"ßÐÔÚÛîçÐÝÐ)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "ÁßàÐÑãî ÒëÚÐàëáâÐæì öÝèãî ÔÐáâãßÝãî ßàëÛÐÔã..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"°ÑàÐÝÐï ÓãÚÐÒÐï ßàëÛÐÔÐ '%s' ÝÕ ÜÞÖÐ Ñëæì áÚÐàëáâÐÝÐ. ³ÛïÔ×öæÕ äÐÙÛ "
"ßàÐâÐÚÞÛã ÔÛï ÑÞÛìè ßÐÔàÐÑï×ÝÐÙ öÝäÐàÜÐæëö."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"¿ÕàÐÒÐÖÝÐï ÓãÚÐÒÐï ßàëÛÐÔÐ '%s' ÝÕ ÑëÛÐ ×ÝÞÙÔ×ÕÝÐ (ÜÐÓçëÜÐ, ïÝÐ ÒëÚÛîçÐÝÐ æö "
"ÝÕ ßÐÔÚÛîçÐÝÐ)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"¿ÕàÐÒÐÖÝÐï ÓãÚÐÒÐï ßàëÛÐÔÐ '%s' ÝÕ ÜÞÖÐ Ñëæì áÚÐàëáâÐÝÐ. ³ÛïÔ×öæÕ äÐÙÛ "
"ßàÐâÐÚÞÛã ÔÛï ÑÞÛìè ßÐÔàÐÑï×ÝÐÙ öÝäÐàÜÐæëö."
#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "ÍÜãÛïâÐà ÓãÚã Amiga"
#: audio/null.h:44
msgid "No music"
msgstr "±Õ× Üã×ëÚö"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "ÍÜãÛïâÐà Apple II GS (½µ ¿°´ÂÀ˼²°µÆÆ°)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr "ÍÜãÛïâÐà Creative Music System"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "°þÔëñ FM-Towns"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "°þÔëñ PC-98"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "½ÐÛÐÔÖÒÐî íÜãÛïâÐà MT-32"
#: audio/softsynth/mt32.cpp:437
msgid "MT-32 Emulator"
msgstr "ÍÜãÛïâÐà MT-32"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "ÍÜãÛïâÐà ÔëÝÐÜöÚÐ ¿º"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "ÍÜãÛïâÐà IBM PCjr"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "ÍÜãÛïâÐà ÓãÚã C64"
#: backends/cloud/storage.cpp:211
msgid "Saved games sync complete."
msgstr "ÁöÝåàÐÝö×Ðæëï ×ÐåÐÒÐÝÝïþ ÓãÛìÝïþ áÚÞÝçÐÝÐ."
#: backends/cloud/storage.cpp:222
msgid "Saved games sync was cancelled."
msgstr "ÁöÝåàÐÝö×Ðæëï ×ÐåÐÒÐÝÝïþ ÓãÛìÝïþ ÑëÛÐ ßÕàÐßëÝÕÝÐ."
#: backends/cloud/storage.cpp:224
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"¿ÐÜëÛÚÐ áöÝåàÐÝö×Ðæëö ×ÐåÐÒÐÝÝïþ ÓãÛìÝïþ.\n"
"¿àÐÒÕàæÕ ÒÐèÐ ×ÛãçíÝÝÕ × ¦ÝâíàÝíâÐÜ."
#: backends/cloud/storage.cpp:328
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"·ÐÓàã×ÚÐ áÚÞÝçÐÝÐ.\n"
"½Õ ÐâàëÜÐÛÐáï ×ÐÓàã×öæì %u äÐÙÛÐþ."
#: backends/cloud/storage.cpp:330
msgid "Download complete."
msgstr "·ÐÓàã×ÚÐ áÚÞÝçÐÝÐ."
#: backends/cloud/storage.cpp:340
msgid "Download failed."
msgstr "¿ÐÜëÛÚÐ ×ÐÓàã×Úö."
#: backends/events/default/default-events.cpp:190
msgid "Do you really want to return to the Launcher?"
msgstr "²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ÒïàÝãææÐ þ ÓÐÛÞþÝÐÕ ÜÕÝî?"
#: backends/events/default/default-events.cpp:190
msgid "Launcher"
msgstr "³ÐÛÞþÝÐÕ ÜÕÝî"
#: backends/events/default/default-events.cpp:212
msgid "Do you really want to quit?"
msgstr "²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ÒëÙáæö?"
#: backends/events/default/default-events.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "²ëåÐÔ"
#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "ÀíÖëÜ 'ÔÞâëÚÐþ' âÐçáÚàëÝÐ - »ÕÒë ÚÛöÚ"
#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "ÀíÖëÜ 'ÔÞâëÚÐþ' âÐçáÚàëÝÐ - ¿àÐÒë ÚÛöÚ"
#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "ÀíÖëÜ 'ÔÞâëÚÐþ' âÐçáÚàëÝÐ - ¿àÐÛñâ (ÑÕ× ÚÛöÚã)"
#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr "¼ÐÚáöÜÐÛìÝÐï ÓãçÝÐáæì"
#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr "¿ÐÒÕÛöçíÝÝÕ ÓãçÝÐáæö"
#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr "¼öÝöÜÐÛìÝÐï ÓãçÝÐáæì"
#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr "¿ÐÜïÝèíÝÝÕ ÓãçÝÐáæö"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "¿áâàëçÚö þÚÛîçÐÝë"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "¿áâàëçÚö ÒëÚÛîçÐÝë"
#: backends/events/openpandora/op-events.cpp:180
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "ÀíÖëÜ 'ÔÞâëÚÐþ' âÐçáÚàëÝÐ - ¿àÐÛñâ (ÚÛöÚö ßÐ DPad)"
#: backends/events/symbiansdl/symbiansdl-events.cpp:190
msgid "Do you want to quit ?"
msgstr "²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ÒëÙáæö?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr "ÀíÖëÜ âàíÚßÐÔÐ ×ÐàÐ×"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr "ú»"
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr "²Ëº»"
#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr "¿àÐÒïÔ×öæÕ ÔÒãÜÐ ßÐÛìæÐÜö ÝÐßàÐÒÐ ÔÛï ßÕàÐÚÛîçíÝÝï."
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr "ÀíÖëÜ ÐþâÐßÕàÐæïÓÒÐÝÝï ×ÐàÐ×"
#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr "¿àÐÒïÔ×öæÕ âàëÜÐ ßÐÛìæÐÜö ÝÐßàÐÒÐ ÔÛï ßÕàÐÚÛîçíÝÝï."
#: backends/graphics/opengl/opengl-graphics.cpp:149
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:589
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2574
msgid "Windowed mode"
msgstr "°ÚÞÝÝë àíÖëÜ"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:703
#, c-format
msgid "Resolution: %dx%d"
msgstr "°ÔàÞ×ÝÕÝÝÕ: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:724
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Enabled aspect ratio correction"
msgstr "ºÐàíÚæëï áãÐÔÝÞáöÝ ÑÐÚÞþ ãÚÛîçÐÝÐ"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:726
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2441
msgid "Disabled aspect ratio correction"
msgstr "ºÐàíÚæëï áãÐÔÝÞáöÝ ÑÐÚÞþ ÒëÚÛîçÐÝÐ"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:746
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2459
msgid "Filtering enabled"
msgstr "ÄöÛìâàÐæëï þÚÛîçÐÝÐ"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:748
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2461
msgid "Filtering disabled"
msgstr "ÄöÛìâàÐæëï ÒëÚÛîçÐÝÐ"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:55
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "±Õ× ßÐÒÕÛöçíÝÝï"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "±Õ× ßÐÒÕÛöçíÝÝï"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2521
msgid "Active graphics filter:"
msgstr "°ÚâëþÝë ÓàÐäöçÝë äöÛìâà:"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "ÂÐÑÛöæÐ ÚÛÐÒöè:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr " (´×ÕÙáÝÐï)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (°ÚâëþÝÐï)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (·ÐÑÛÐÚÐÒÐÝÐ)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (³ÛÐÑÐÛìÝÐï)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (³ãÛìÝö)"
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "~·~ÐçëÝöæì"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "³ÐÛÞþÝÐÕ ÜÕÝî ScummVM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~»~ÕÒÐàãÚö àíÖëÜ"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~º~öàÐÒÐÝÝÕ ÑÐïÜö þ Indy"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "¿ÐÚÐ×ÒÐæì ÚãàáÞà Üëèë"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "¿àëÜÐæÐÒÐæì ÔÐ ÜÕÖ"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "·àãèíÝÝÕ ÔÞâëÚÐþ ßÐ ÒÞáö X"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "·àãèíÝÝÕ ÔÞâëÚÐþ ßÐ ÒÞáö Y"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "²ëÚÐàëáâÞþÒÐæì ÚöàÐÒÐÝÝÕ ÚãàáÞàÐÜ ïÚ ÝÐ âÐçßÐÔ×Õ"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "ÂÐß ÔÛï ÛÕÒÐÙ ßáâàëçÚö, ßÐÔÒÞÙÝë âÐß ÔÛï ßàÐÒÐÙ ßáâàëçÚö"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "°ÔçãÒÐÛìÝÐáæì"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "¿ÐçÐâÚÞÒë ÜÐèâÐÑ ÒÕàåÝïÓÐ íÚàÐÝÐ:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "¼ÐèâÐÑ ÓÐÛÞþÝÐÓÐ íÚàÐÝÐ:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "°ßÐàÐâÝÐÕ ÜÐèâÐÑÐÒÐÝÝÕ (åãâÚÐ, ÐÛÕ Ýö×ÚÐÙ ïÚÐáæö)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "¿àÐÓàÐÜÝÐÕ ÜÐèâÐÑÐÒÐÝÝÕ (ÔÞÑàÐï ïÚÐáæì, ÐÛÕ ÜÐàãÔÝÕÙ)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "±Õ× ÜÐèâÐÑÐÒÐÝÝï (âàíÑÐ ßàÐÚàãçÒÐæì ÝÐÛÕÒÐ ö ÝÐßàÐÒÐ)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "ÏàÚÐáæì:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "²ëáÞÚÐï ïÚÐáæì ÓãÚã (ÜÐàãÔÝÕÙ) (ßÕàÐ×ÐÓàã×ÚÐ)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "·ÐÑÐàÐÝöæì ÒëÚÛîçíÝÝÕ"
#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "ÀíÖëÜ Üëèë \"ÝÐæöáÝãæì-ö-æïÓÝãæì\" ãÚÛîçÐÝë."
#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "ÀíÖëÜ Üëèë \"ÝÐæöáÝãæì-ö-æïÓÝãæì\" ÒëÚÛîçÐÝë."
#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "ÀíÖëÜ âÐçßÐÔÐ þÚÛîçÐÝë."
#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "ÀíÖëÜ âÐçßÐÔÐ ÒëÚÛîçÐÝë."
#: backends/platform/maemo/maemo.cpp:208
msgid "Click Mode"
msgstr "ÀíÖëÜ ßáâàëçÚö"
#: backends/platform/maemo/maemo.cpp:214
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "»ÕÒÐï ßáâàëçÚÐ"
#: backends/platform/maemo/maemo.cpp:217
msgid "Middle Click"
msgstr "ÁïàíÔÝïï ßáâàëçÚÐ"
#: backends/platform/maemo/maemo.cpp:220
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "¿àÐÒÐï ßáâàëçÚÐ"
#: backends/platform/sdl/macosx/appmenu_osx.mm:94
msgid "Hide ScummVM"
msgstr "ÁåÐÒÐæì ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:99
msgid "Hide Others"
msgstr "ÁåÐÒÐæì ÐáâÐâÝöï"
#: backends/platform/sdl/macosx/appmenu_osx.mm:104
msgid "Show All"
msgstr "¿ÐÚÐ×Ðæì ãáñ"
#: backends/platform/sdl/macosx/appmenu_osx.mm:126
#: backends/platform/sdl/macosx/appmenu_osx.mm:137
msgid "Window"
msgstr "°ÚÝÞ"
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Minimize"
msgstr "·ÓÐàÝãæì"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "ÃÒÕàå"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "ÃÝö×"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "½ÐÛÕÒÐ"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "½ÐßàÐÒÐ"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "·ÞÝÐ"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "¼ãÛìâëäãÝÚæëï"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "·ÜïÝöæì ÓÕàÞï"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "¿àÐßãáæöæì âíÚáâ"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "ÅãâÚö àíÖëÜ"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "°ÔÛÐÔçëÚ"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "³ÛÐÑÐÛìÝÐÕ ÜÕÝî"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "²öàâãÐÛìÝÐï ÚÛÐÒöïâãàÐ"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "¿àë×ÝÐçíÝÝÕ ÚÛÐÒöè"
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr "°ÔÝÐ ßàÐÒÐï ßáâàëçÚÐ"
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr "ÂÞÛìÚö ßÕàÐÜïáæöæì"
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr "ºÛÐÒöèÐ ESC"
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr "¼ÕÝî ÓãÛìÝö"
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr "¿ÐÚÐ×Ðæì ÚÛÐÒöïâãàã"
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr "ºöàÐÒÐÝÝÕ Üëèèã"
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ ´ÐÔ×ÕÝëï ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Àíáãàáë ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ SD-ÚÐàâÐ ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ ¼ÕÔëï ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ ÁÕâÚÐÒÐï âíçÚÐ ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "²öÔíÐ"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "±ïÓãçë ÒöÔíÐàíÖëÜ:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "¿ÐÔÒÞÙÝë"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "³Ðàë×ÐÝâÐÛìÝë underscan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "²ÕàâëÚÐÛìÝë underscan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "ÃÒÞÔ"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "°ÔçãÒÐÛìÝÐáæì GC ßÐÔÐ:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "¿ÐáÚÐàíÝÝÕ GC ßÐÔÐ:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "ÁâÐÝ:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "½ÕÒïÔÞÜÐ"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "¿ÐÔÚÛîçëæì DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "°ÔÚÛîçëæì DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "ÁÕàÒÕà:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "ÁÕâÚÐÒÐï âíçÚÐ:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "¿ÐàÞÛì:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "¦ÝöæëïÛö×Ðæëï áÕâÚö"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "¿ÐÔÚÛîçëæì SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "°ÔÚÛîçëæì SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD ßÐÔÚÛîçÐÝë ßÐáßïåÞÒÐ"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "¿ÐÜëÛÚÐ ßàë ßÐÔÚÛîçíÝÝö DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ßÐÔÚÛîçÐÝë ßÐáßïåÞÒÐ"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "ÁÕâÚÐ ßàÐæãÕ, âíçÚÐ ßÐÔÚÛîçÐÝÐ"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "ÁÕâÚÐ ßàÐæãÕ"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", ßÐÜëÛÚÐ ßàë ßÐÔÚÛîçíÝÝö âíçÚö"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr "ÁÕâÚÐ ßàÐæãÕ, âíçÚÐ ßÐÔÚÛîçÐÝÐ"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "ÁÕâÚÐ ÒëÚÛîçÐÝÐ"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "½ÐÛÐÔÖÒÐî áÕâÚã"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "ÇÐá ßÐÔÚÛîçíÝÝï ÔÐ áÕâÚö ÜöÝãþ"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "ÁÕâÚÐ ÝÕ ÝÐÛÐÔ×öÛÐáï (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "ÁåÐÒÐæì ßÐÝíÛì öÝáâàãÜÕÝâÐþ"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "¿ÐÚÐ×Ðæì ÚÛÐÒöïâãàã"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "³ãÚ ãÚÛ/ÒëÚÛ"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "¿àÐÒÐï ßáâàëçÚÐ"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "¿ÐÚÐ×Ðæì/¿àëÑàÐæì ÚãàáÞà"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "²ÞÛìÝë ÐÓÛïÔ"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "¿ÐÒïÛ. ÜÐèâÐÑ"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "¿ÐÜÕÝè. ÜÐèâÐÑ"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "¿àë×ÝÐçëæì ÚÛÐÒöèë"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "ºãàáÞà ãÒÕàå"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "ºãàáÞà ãÝö×"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "ºãàáÞà ÝÐÛÕÒÐ"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "ºãàáÞà ÝÐßàÐÒÐ"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "²ë ÖÐÔÐÕæÕ ×ÐÓàã×öæì ÐÑÞ ×ÐåÐÒÐæì ÓãÛìÝî?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " ²ë þßíþÝÕÝë, èâÞ ÖÐÔÐÕæÕ ÒëÙáæö? "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "ºÛÐÒöïâãàÐ"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "¿ÐÒïàÝãæì"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "²ëÚÐàëáâÞþÒÐî ÔàÐÙÒÕà SDL "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "¿ÐÚÐ×Ðæì "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "²ë ÖÐÔÐÕæÕ ×àÐÑöæì ÐþâÐÜÐâëçÝë ßÞèãÚ?"
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "¿àë×ÝÐçëæì Ô×ÕïÝÝÕ ßÐ ßàÐÒÐÙ ßáâàëçæë"
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"²ë ßÐÒöÝÝë ßàë×ÝÐçëæì ÚÛÐÒöèã ÝÐ Ô×ÕïÝÝÕ \"¿àÐÒÐï ßáâàëçÚÐ\" ÔÛï ÓíâÐÙ ÓãÛìÝö"
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "¿àë×ÝÐçëæì Ô×ÕïÝÝÕ \"ÁåÐÒÐæì ßÐÝíÛì öÝáâàãÜÕÝâÐþ\""
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"²ë ßÐÒöÝÝë ßàë×ÝÐçëæì ÚÛÐÒöèã ÝÐ Ô×ÕïÝÝÕ \"ÁåÐÒÐæì ßÐÝíÛì öÝáâàãÜÕÝâÐþ\" ÔÛï "
"ÓíâÐÙ ÓãÛìÝö"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "¿àë×ÝÐçëæì Ô×ÕïÝÝÕ \"¿ÐÒïÛöçëæì ÜÐèâÐÑ\" (ÝÕÐÑÐÒï×ÚÞÒÐ)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "¿àë×ÝÐçëæì Ô×ÕïÝÝÕ \"¿ÐÜÕÝèëæì ÜÐèâÐÑ\" (ÝÕÐÑÐÒï×ÚÞÒÐ)"
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"½Õ ×ÐÑãÔ×ìæÕáï ßàë×ÝÐçëæì ÚÛÐÒöèã ÔÛï Ô×ÕïÝÝï \"ÁåÐÒÐæì ßÐÝíÛì öÝáâàãÜÕÝâÐþ"
"\", ÚÐÑ ãÑÐçëæì ãÒÕáì öÝÒÕÝâÐà ã ÓãÛìÝö"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "¿àÐÒïàÐî ÐÑÝÐþÛÕÝÝö..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:963
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/teenagent/resources.cpp:97 engines/tony/tony.cpp:198
#: engines/toon/toon.cpp:4918
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "½Õ ÐâàëÜÐÛÐáï ×ÝÐÙáæö äÐÙÛ àãåÐÒöçÚÐ %s."
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:977
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:315 engines/tony/tony.cpp:210
#: engines/toon/toon.cpp:4930
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "ÄÐÙÛ àãåÐÒöçÚÐ %s ßÐèÚÞÔÖÐÝë."
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:988
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4941
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"½ïßàÐÒöÛìÝÐï ÒÕàáöï äÐÙÛÐ àãåÐÒöçÚÐ %s. ÇÐÚÐÛÐáï %d.%d, ÐÛÕ ×ÝÞÙÔ×ÕÝÐ %d.%d."
#: engines/adl/detection.cpp:45 engines/adl/detection.cpp:55
msgid "Color mode"
msgstr "ÀíÖëÜ ÚÞÛÕàã"
#: engines/adl/detection.cpp:46 engines/adl/detection.cpp:56
msgid "Use color graphics"
msgstr "²ëÚÐàëáâÞþÒÐæì ÚÐÛïàÞÒãî ÓàÐäöÚã"
#: engines/adl/detection.cpp:65
msgid "Scanlines"
msgstr "ÁÚÐÝ-ÛöÝöö"
#: engines/adl/detection.cpp:66
msgid "Show scanlines"
msgstr "¿ÐÚÐ×ÒÐæì áÚÐÝ-ÛöÝöö"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã/çëâÐÝÝï ÓãÛìÝö"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë çëâÐÝÝï/×ÐåÐÒÐÝÝï ÓãÛìÝö ×ÐÜÕáâ ScummVM"
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝãî ßÐÛöâàã"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝãî ßÐÛöâàã ÔÛï þáöå ÓãÛìÝïþ Amiga. ³íâÐÚ "
"ßàÐæÐÒÐÛÐ àÐÝÕÙ"
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "¿ÐÔâàëÜÚÐ Üëèë"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"ÃÚÛîçÐÕ ßÐÔâàëÜÚã Üëèë. ´Ð×ÒÐÛïÕ ãÖëÒÐæì Üëè ÔÛï ßÕàÐÜïèçíÝÝï ö þ ÜÕÝî "
"ÓãÛìÝö."
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr "²ëÚÐàëáâÞþÒÐæì èàëäâ Hercules"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
"²ëÚÐàëáâÞþÒÐÕ èàëäâ ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï Hercules, ÚÐÛö ÔÐáâãßÝë äÐÙÛ áÐ "
"èàëäâÐÜ."
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr "¿Ðþ×Ð ßÐÔçÐá ãÒÞÔã ÚÐÜÐÝÔ"
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"¿ÐÚÐ×ÒÐÕ ÐÚÝÞ × àÐÔÚÞÜ ãÒÞÔã ÚÐÜÐÝÔë ö áâÐÒöæì ÓãÛìÝî ÝÐ ßÐþ×ã (ïÚ ã SCI) "
"×ÐÜÕáâ ãÒÞÔã þ àíÐÛìÝëÜ çÐáÕ."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661
#: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Ã×ÝÐÒöæì ÓãÛìÝî:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662
#: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Ã×ÝÐÒöæì"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"½Õ ÐâàëÜÐÛÐáï ×ÐÓàã×öæì ÓãÛìÝî × äÐÙÛÐ:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"½Õ ÐâàëÜÐÛÐáï ×ÐßöáÐæì ÓãÛìÝî þ äÐÙÛ:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"³ãÛìÝï ßÐáßïåÞÒÐ ×ÐåÐÒÐÝÐ þ äÐÙÛ:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "ÄÐÙÛ ×ÐáâÐþÚö '%s' ÝÕ ×ÝÞÙÔ×ÕÝë!"
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
msgid "Color Blind Mode"
msgstr "ÀíÖëÜ ÑÕ× ÚÞÛÕàã"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr "ÃÚÛîçëæì àíÖëÜ ÔÛï ÛîÔ×ÕÙ áÐ áÛÐÑëÜ ãáßàëÜÐÝÝÕÜ ÚÞÛÕàã"
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ÒëïÒöþ ã ÒÐá ×ÐåÐÒÐÝÝö ÓãÛìÝö Drascula ã áâÐàëÜ äÐàÜÐæÕ.\n"
"·ÐåÐÒÐÝÝö þ áâÐàëÜ äÐàÜÐæÕ ÑÞÛìè ÝÕ ßÐÔâàëÜÒÐîææÐ, ö Òë ÝÕ ×ÜÞÖÐæÕ ×ÐÓàã×öæì "
"öå, ÚÐÛö ÝÕ ßÕàÐÒÕÔ×ïæÕ þ ÝÞÒë äÐàÜÐâ.\n"
"\n"
"½ÐæöáÝöæÕ ¾º, ÚÐÑ ßÕàÐÒÕáæö öå ×ÐàÐ×, öÝÐÚè ÓíâÐ ßÐÒÕÔÐÜÛÕÝÝÕ ×'ïÒöææÐ ×ÝÞþ "
"ßàë ÝÐáâãßÝëÜ ×ÐßãáÚã ÓãÛìÝö.\n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "²ëÚÐàëáâÞþÒÐæì àíÖëÜ ïàÚÐÙ ßÐÛöâàë"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr "¼ÐÛîÕ ÓàÐäöÚã × ÒëÚÐàëáâÐÝÝÕÜ ïàÚÐÙ ßÐÛöâàë ÓãÛìÝö"
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load saved game from file."
msgstr "½Õ ÐâàëÜÐÛÐáï ×ÐÓàã×öæì ×ÐåÐÒÐÝãî ÓãÛìÝî × äÐÙÛÐ."
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game to file."
msgstr "½Õ ÐâàëÜÐÛÐáï ×ÐåÐÒÐæì ÓãÛìÝî þ äÐÙÛ."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "½Õ ÐâàëÜÐÛÐáï ÒëÔÐÛöæì äÐÙÛ."
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "ÅãâÚö àíÖëÜ ÒöÔíÐ"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "¿àÐÙÓàÐÒÐÕ ÒöÔíÐ ÝÐ ßÐÒïÛöçÐÝÐÙ åãâÚÐáæö"
#: engines/groovie/script.cpp:407
msgid "Failed to save game"
msgstr "½Õ ÐâàëÜÐÛÐáï ×ÐåÐÒÐæì ÓãÛìÝî"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "ÀíÖëÜ × ÚàëÒñÙ"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "ÃÚÛîçÐÕ àíÖëÜ × ßÐÚÐ×ÐÜ ÚàëÒö, ÚÐÛö ñÝ ÔÐáâãßÝë"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "ÁâãÔëÙÝÐï ÐþÔëâÞàëï"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "ÃÚÛîçëæì ÓãÚö ÐþÔëâÞàëö þ áâãÔëö"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "¿ÐÔâàëÜÚÐ ßàÞßãáÚÐþ"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "ÃÚÛîçÐÕ ÜÐÓçëÜÐáæì ßàÐßãáÚÐæì âíÚáâë ö ×ÐáâÐþÚö"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "ÀíÖëÜ ÓÕÛöï"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "ÃÚÛîçëæì àíÖëÜ ÓÕÛöï"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "¿ÛëþÝÐï ßàÐÓÞàâÚÐ"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "ÃÚÛîçëæì ßÛëþÝãî ßàÐÓÞàâÚã ßÐÔçÐá åÐÔë"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "¿ÛëÒãçëï ÚãàáÞàë"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "ÃÚÛîçëæì ßÛëÒãçëï ÚãàáÞàë"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "¿ÐÛÞáÚö ×ÔÐàÞþï"
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "ÃÚÛîçëæì ÐÔÛîáâàÐÒÐÝÝÕ ßÐÛÞáÐÚ ×ÔÐàÞþï"
#: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "¦áæö ÝÐßÕàÐÔ"
#: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "¦áæö ÝÐ×ÐÔ"
#: engines/kyra/eobcommon.cpp:333
msgid "Move Left"
msgstr "¦áæö ÝÐÛÕÒÐ"
#: engines/kyra/eobcommon.cpp:334
msgid "Move Right"
msgstr "¦áæö ÝÐßàÐÒÐ"
#: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2514
msgid "Turn Left"
msgstr "¿ÐÒÐàÞâ ÝÐÛÕÒÐ"
#: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2515
msgid "Turn Right"
msgstr "¿ÐÒÐàÞâ ÝÐßàÐÒÐ"
#: engines/kyra/eobcommon.cpp:337
msgid "Open/Close Inventory"
msgstr "°ÔÚàëæì/·ÐÚàëæì öÝÒÕÝâÐà"
#: engines/kyra/eobcommon.cpp:338
msgid "Switch Inventory/Character screen"
msgstr "¿ÕàÐÚÛîçëæì íÚàÐÝ ¦ÝÒÕÝâÐà/³ÕàÞÙ"
#: engines/kyra/eobcommon.cpp:339
msgid "Camp"
msgstr "»ÐÓÕà"
#: engines/kyra/eobcommon.cpp:340
msgid "Cast Spell"
msgstr "ÃÖëæì ×ÐÓÐÒÞà"
#: engines/kyra/eobcommon.cpp:343
msgid "Spell Level 1"
msgstr "·ÐÓÐÒÞà 1-ÓÐ þ×àÞþÝî"
#: engines/kyra/eobcommon.cpp:344
msgid "Spell Level 2"
msgstr "·ÐÓÐÒÞà 2-ÓÐ þ×àÞþÝî"
#: engines/kyra/eobcommon.cpp:345
msgid "Spell Level 3"
msgstr "·ÐÓÐÒÞà 3-ÓÐ þ×àÞþÝî"
#: engines/kyra/eobcommon.cpp:346
msgid "Spell Level 4"
msgstr "·ÐÓÐÒÞà 4-ÓÐ þ×àÞþÝî"
#: engines/kyra/eobcommon.cpp:347
msgid "Spell Level 5"
msgstr "·ÐÓÐÒÞà 5-ÓÐ þ×àÞþÝî"
#: engines/kyra/eobcommon.cpp:356
msgid "Spell Level 6"
msgstr "·ÐÓÐÒÞà 6-ÓÐ þ×àÞþÝî"
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "°âÐÚÐ 1"
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "°âÐÚÐ 2"
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "°âÐÚÐ 3"
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "ÁÛö×ÓÐæì ÝÐÛÕÒÐ"
#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "ÁÛö×ÓÐæì ÝÐßàÐÒÐ"
#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "°ÔßÐçëæì"
#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "¾ßæëö"
#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "°ÑàÐæì ×ÐÓÐÒÞà"
#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"·ÔÐÕææÐ, Òë áßàÐÑãÕæÕ ÒëÚÐàëáâÞþÒÐæì ßàëÛÐÔã\n"
"General MIDI, ÐÛÕ ÓíâÐï ÓãÛìÝï ßÐÔâàëÜÒÐÕ âÞÛìÚö\n"
"Roland MT32 MIDI. ¼ë ßÐáßàÐÑãÕÜ ßÐÔÐÑàÐæì General\n"
"MIDI-ßàëÛÐÔë, ßÐÔÞÑÝëï ÔÐ Roland MT32, ÐÛÕ\n"
"ÜÞÖÐ âÐÚ ÐâàëÜÐææÐ, èâÞ ÝÕÚÐâÞàëï âàíÚö ÑãÔãæì\n"
"áëÓàÐÝë ÝïßàÐÒöÛìÝÐ."
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"½ÐáâãßÝë äÐÙÛ ×ÐåÐÒÐÝÝï × ÐàëÓöÝÐÛìÝÐÙ ÓãÛìÝö Ñëþ ×ÝÞÙÔ×ÕÝë þ ÓãÛìÝïÒÞÙ "
"ÔëàíÚâÞàëö:\n"
"\n"
"%s %s\n"
"\n"
"Æö ÖÐÔÐÕæÕ ÒëÚÐàëáâÞþÒÐæì ÓíâÐÕ ×ÐåÐÒÐÝÝÕ þ ScummVM?\n"
"\n"
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"à Ð×ÝÐçÐÝëÜ áÛÞæÕ %d ãÖÞ ñáæì ×ÐåÐÒÐÝÝÕ ÓãÛìÝö. ¿ÕàÐ×ÐßöáÐæì?\n"
"\n"
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"%d ÐàëÓöÝÐÛìÝëå äÐÙÛÐþ ×ÐåÐÒÐÝÝï ßÐáßïåÞÒÐ öÜßÐàâÐÒÐÝë þ ScummVM.\n"
"ºÐÛö Òë ßÐÖÐÔÐÕæÕ öÜßÐàâÐÒÐæì ÐàëÓöÝÐÛìÝëï ×ÐåÐÒÐÝÝö, ÒÐÜ âàíÑÐ ÑãÔ×Õ\n"
"ÐÔÚàëæì ÐÔÛÐÔÐçÝãî ÚÐÝáÞÛì ScummVM ö þÒÕáæö ÚÐÜÐÝÔã 'import_savefile'.\n"
"\n"
#: engines/mads/detection.cpp:91
msgid "Easy mouse interface"
msgstr "¿àÞáâë öÝâíàäÕÙá Üëèë"
#: engines/mads/detection.cpp:92
msgid "Shows object names when hovering the mouse over them"
msgstr "¿ÐÚÐ×ÒÐÕ ÝÐ×Òë ÐÑ'ÕÚâÐþ ßàë ÝÐÒïÔ×ÕÝÝö ÚãàáÞàÐ Üëèë"
#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102
msgid "Animated inventory items"
msgstr "°ÝöÜÐÒÐÝëï ÐÑ'ÕÚâë öÝÒÕÝâÐàÐ"
#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112
msgid "Animated game interface"
msgstr "°ÝöÜÐÒÐÝë öÝâíàäÕÙá ÓãÛìÝö"
#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122
msgid "Naughty game mode"
msgstr "³Ðàí×Ýë àíÖëÜ ÓãÛìÝö"
#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr "¿àÐÙÓàÐÒÐæì àÞÛöÚ ßàÐÛñâã ÝÐÔ Myst"
#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr "ÀÞÛöÚ ßàÐÛñâã ÝÐÔ Myst ÝÕ ßàÐÙÓàÐÒÐþáï ÐàëÓöÝÐÛìÝëÜ àãåÐÒöçÚÞÜ."
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:183 engines/mohawk/dialogs.cpp:269
msgid "~Z~ip Mode Activated"
msgstr "~À~íÖëÜ åãâÚÐÓÐ ßÕàÐåÞÔã ÐÚâëÒÐÒÐÝë"
#: engines/mohawk/dialogs.cpp:184
msgid "~T~ransitions Enabled"
msgstr "~¿~ÕàÐåÞÔë ÐÚâëÒÐÒÐÝë"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:186
msgid "~D~rop Page"
msgstr "~²~ëÚöÝãæì áâÐàÞÝÚã"
#: engines/mohawk/dialogs.cpp:190
msgid "Show ~M~ap"
msgstr "¿ÐÚÐ×Ðæì ~Ú~Ðàâã"
#: engines/mohawk/dialogs.cpp:196
msgid "Main Men~u~"
msgstr "³ÐÛÞþÝÐÕ ÜÕÝ~î~"
#: engines/mohawk/dialogs.cpp:270
msgid "~W~ater Effect Enabled"
msgstr "~Í~äÕÚâë ÒÐÔë þÚÛîçÐÝë"
#: engines/mohawk/dialogs.cpp:272
msgid "Transitions:"
msgstr "¿ÕàÐåÞÔë:"
#: engines/mohawk/dialogs.cpp:274
msgid "Disabled"
msgstr "²ëÛãçÐÝë"
#: engines/mohawk/dialogs.cpp:275
msgid "Fastest"
msgstr "ÅãâÚöï"
#: engines/mohawk/dialogs.cpp:276
msgid "Normal"
msgstr "·ÒëçÐÙÝëï"
#: engines/mohawk/dialogs.cpp:277
msgid "Best"
msgstr "»Õßèëï"
#: engines/mohawk/mohawk.cpp:58
msgid "The game is paused. Press any key to continue."
msgstr "³ãÛìÝï ßàëßëÝÕÝÐ. ºÐÑ ßàÐæïÓÝãæì, ÝÐæöáÝöæÕ ÛîÑãî ÚÝÞßÚã."
#: engines/mohawk/riven.cpp:149
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"±àÐÚãÕ ÒëÚÐÝÐÛìÝÐÓÐ äÐÙÛÐ Riven. ²ëÚÐÝÐÛìÝë äÐÙÛ ÔÛï Windows ×ÐÒÕææÐ 'riven."
"exe' æö 'rivendmo.exe'. "
#: engines/mohawk/riven.cpp:150
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"·ÐÜÕáâ ïÓÞ ßÐÔëÔ×Õ äÐÙÛ ãáâÐÛñþÝöÚÐ 'arcriven.z'. ÂÐÚáÐÜÐ ÜÞÖÝÐ áÚÐàëáâÐæì "
"ÒëÚÐÝÐÛìÝë äÐÙÛ 'Riven' ÔÛï Mac."
#: engines/mohawk/riven.cpp:161
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"±àÐÚãÕ äÐÙÛÐ 'extras.mhk'. ·ÐÜÕáâ ïÓÞ ÜÞÖÝÐ áÚÐàëáâÐæì äÐÙÛ 'arcriven.z'."
#: engines/mohawk/riven.cpp:416
msgid "You are missing the following required Riven data files:\n"
msgstr "±àÐÚãÕ ÝÐáâãßÝëå äÐÙÛÐþ ÓãÛìÝö Riven:\n"
#: engines/mohawk/riven_stack.cpp:182
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"´ÐáÛÕÔÒÐÝÝÕ ÔÐÛÕÙ æïßÕàÐèÝïÙ ÜïÖë ÔÐáâãßÝÐ âÞÛìÚö\n"
"þ ßÞþÝÐÙ ÒÕàáöö ÓãÛìÝö."
#: engines/mohawk/riven_stacks/aspit.cpp:309
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"·ÐàÐ× ÔíÜÐÒÕàáöï Riven ×ÐßàÐáöÛÐ Ñ ÒÐá\n"
"ÐÔÚàëæì ÒÕÑ-ÑàÐþ×Ðà, ÚÐÑ ßÕàÐÙáæö þ\n"
"ÜÐÓÐ×öÝ Red Orb ÔÛï ÝÐÑëææï ÓãÛìÝö.\n"
"ScummVM ÝÕ ÜÞÖÐ ÓíâÐÓÐ ×àÐÑöæì, ÐÚàÐÜï\n"
"âÐÓÞ, Óíâë ÜÐÓÐ×öÝ ÑÞÛìè ÝÕ öáÝãÕ."
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr "¿àÐßãáæöæì áæíÝë × ³ÐÛÕàíö ³öáâÞàëö"
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "´Ð×ÒÐÛïÕ ÓãÛìæã ßàÐßãáæöæì ãáÕ áæíÝë þ ³ÐÛÕàíö ³öáâÞàëö"
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr "ÀÐáæïÓÝãæì ÝÐ þÒÕáì íÚàÐÝ ÒöÔíÐ ßàÐ áâÒÐàíÝÝÕ ÓãÛìÝö"
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "ÀÐáæïÓÒÐÕ ÒöÔíÐ ßàÐ áâÒÐàíÝÝÕ ÓãÛìÝö âÐÚ, èâÞ ïÝÞ ×ÐÙÜÐÕ þÒÕáì íÚàÐÝ"
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"½Õ ÜÐÓã ×ÐåÐÒÐæì ÓãÛìÝî þ ßÐ×öæëî %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "·ÐÓàã×öæì äÐÙÛ"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "·ÐÓàãÖÐî ÓãÛìÝî..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "·ÐåÐÒÐæì äÐÙÛ"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "·ÐåÞþÒÐî ÓãÛìÝî..."
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM ×ÝÐÙèÞþ ã ÒÐá áâÐàëï ×ÐåÐÒÐÝÝö ÓãÛìÝö Nippon Safes, ïÚöï ÝÕÐÑåÞÔÝÐ "
"ßÕàÐÝÐ×ÒÐæì.\n"
"ÁâÐàëï ÝÐ×Òë ÑÞÛìè ÝÕ ßÐÔâàëÜÒÐîææÐ, ö âÐÜã Òë ÝÕ ×ÜÞÖÐæÕ ×ÐÓàã×öæì "
"×ÐåÐÒÐÝÝö, ÚÐÛö ÝÕ ßÕàÐÝÐ×ÐÒïæÕ öå.\n"
"\n"
"½ÐæöáÝöæÕ ¾º, ÚÐÑ ßÕàÐÝÐ×ÒÐæì öå ×ÐàÐ×, öÝÐÚè ÓíâÐ ßÐÒÕÔÐÜÛÕÝÝÕ ×'ïÒöææÐ ßàë "
"ÝÐáâãßÝëÜ ×ÐßãáÚã ÓãÛìÝö.\n"
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM ßÐáßïåÞÒÐ ßÕàÐþâÒÐàëþ ãáÕ ×ÐåÐÒÐÝëï ÓãÛìÝö."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM ÝÐßöáÐþ ÝÕÚÐÛìÚö ßÐßïàíÔÖÐÝÝïþ ã ÚÐÝáÞÛì ö, ßíþÝÐ, ÝÕ ×ÜÞÓ "
"ßÕàÐþâÒÐàëæì ÝÕÚÐâÞàëï äÐÙÛë.\n"
"\n"
"ºÐÛö ÛÐáÚÐ, ßÐÒÕÔÐÜöæÕ ßàÐ ÓíâÐ ÚÐÜÐÝÔ×Õ ScummVM."
#: engines/pegasus/pegasus.cpp:716
msgid "Invalid file name for saving"
msgstr "½ïßàÐÒöÛìÝÐÕ öÜï äÐÙÛÐ ÔÛï ×Ðßöáã"
#: engines/pegasus/pegasus.cpp:2512
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "ÃÒÕàå/¿ÐÒïÛ. ÜÐèâÐÑ/½ÐßÕàÐÔ/°ÔçëÝöæì Ô×ÒÕàë"
#: engines/pegasus/pegasus.cpp:2513
msgid "Down/Zoom Out"
msgstr "ÃÝö×/¿ÐÜÕÝè. ÜÐèâÐÑ"
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Inventory Tray"
msgstr "¿ÐÚÐ×Ðæì/áåÐÒÐæì öÝÒÕÝâÐà"
#: engines/pegasus/pegasus.cpp:2517
msgid "Display/Hide Biochip Tray"
msgstr "¿ÐÚÐ×Ðæì/áåÐÒÐæì Ñöïçëß"
#: engines/pegasus/pegasus.cpp:2518
msgid "Action/Select"
msgstr "´×ÕïÝÝÕ/²ëÑÐà"
#: engines/pegasus/pegasus.cpp:2519
msgid "Toggle Center Data Display"
msgstr "ÃÚÛîçëæì ßÐÚÐ× ÔÐÔ×ÕÝëå ã æíÝâàë íÚàÐÝÐ"
#: engines/pegasus/pegasus.cpp:2520
msgid "Display/Hide Info Screen"
msgstr "¿ÐÚÐ×Ðæì/áåÐÒÐæì öÝäÐíÚàÐÝ"
#: engines/pegasus/pegasus.cpp:2521
msgid "Display/Hide Pause Menu"
msgstr "¿ÐÚÐ×Ðæì/áåÐÒÐæì ÜÕÝî ßÐþ×ë"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "°ÛìâíàÝÐâëþÝë þáâãß"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝë þáâãß (âÞÛìÚö ÔÛï CD-ÒÕàáöö ÓãÛìÝö)"
#: engines/sci/detection.cpp:400
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "½Õ àÐÑöæì ÐßàÐÚáöÜÐæëî ÚÞÛÕàÐþ EGA (ßÞþÝÐÚÐÛïàÞÒëï äÞÝë)"
#: engines/sci/detection.cpp:401
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"¿àÐßãáÚÐÕ ßàÐåÞÔ ÐßàÐÚáöÜÐæëö ÚÞÛÕàÐþ EGA, ÓàÐäöÚÐ ÑãÔ×Õ ßÐÚÐ×ÐÝÐ × ãáöÜö "
"ÚÞÛÕàÐÜö"
#: engines/sci/detection.cpp:410
msgid "Enable high resolution graphics"
msgstr "ÃÚÛîçëæì ÐÔÛîáâàÐÒÐÝÝÕ ÓàÐäöÚö ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï"
#: engines/sci/detection.cpp:411
msgid "Enable high resolution graphics/content"
msgstr "ÃÚÛîçëæì ÓàÐäöÚã ö ÚÐÝâíÝâ ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï"
#: engines/sci/detection.cpp:420
msgid "Enable black-lined video"
msgstr "ÃÚÛîçëæì ÒöÔíÐ × ÛöÝöïÜö"
#: engines/sci/detection.cpp:421
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"¼ÐÛîÕ çÞàÝëï ÛöÝöö ßÐ-ÝÐÔ ÒöÔíÐ, ßÐÒïÛöçÒÐîçë âÐÚöÜ çëÝÐÜ ÑÐçÝãî ÒëàÐ×ÝÐáæì"
#: engines/sci/detection.cpp:431
msgid "Use high-quality video scaling"
msgstr "ÃÖëÒÐæì ïÚÐáÝÐÕ ÜÐèâÐÑÐÒÐÝÝÕ ÒöÔíÐ"
#: engines/sci/detection.cpp:432
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "¿Ð ÜÐÓçëÜÐáæö ãÖëÒÐÕ ÛöÝÕÙÝãî öÝâíàßÐÛïæëî ßÐÔçÐá ÜÐèâÐÑÐÒÐÝÝï ÒöÔíÐ"
#: engines/sci/detection.cpp:442
msgid "Prefer digital sound effects"
msgstr "°ÔÔÐÒÐæì ßÕàÐÒÐÓã ÛöçÑÐÒëÜ ÓãÚÐÒëÜ íäÕÚâÐÜ"
#: engines/sci/detection.cpp:443
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "°ÔÔÐÒÐæì ßÕàÐÒÐÓã ÛöçÑÐÒëÜ ÓãÚÐÒëÜ íäÕÚâÐÜ ×ÐÜÕáâ áöÝâí×ÐÒÐÝëå"
#: engines/sci/detection.cpp:462
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "²ëÚÐàëáâÞþÒÐæì IMF/Yamaha FB-01 ÔÛï ÒëÒÐÔã MIDI"
#: engines/sci/detection.cpp:463
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÓãÚÐÒãî ÚÐàâã IBM Music Feature æö ÜÞÔãÛì áöÝâí×ã Yamaha "
"FB-01 FM ÔÛï MIDI"
#: engines/sci/detection.cpp:473
msgid "Use CD audio"
msgstr "²ëÚÐàëáâÞþÒÐæì CD-ÐþÔëñ"
#: engines/sci/detection.cpp:474
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÓãÚÐÒëï ÔÐàÞÖÚö × CD ×ÐÜÕáâ Üã×ëÚö × äÐÙÛÐþ ÓãÛìÝö (ÚÐÛö "
"ÔÐáâãßÝÐ)"
#: engines/sci/detection.cpp:484
msgid "Use Windows cursors"
msgstr "²ëÚÐàëáâÞþÒÐæì ÚãàáÞàë Windows"
#: engines/sci/detection.cpp:485
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÚãàáÞàë Windows (ÜÕÝèëï ßÐ ßÐÜÕàë ö ÐÔÝÐÚÐÛïàÞÒëï) ×ÐÜÕáâ "
"ÚãàáÞàÐþ DOS"
#: engines/sci/detection.cpp:495
msgid "Use silver cursors"
msgstr "²ëÚÐàëáâÞþÒÐæì áàíÑÝëï ÚãàáÞàë"
#: engines/sci/detection.cpp:496
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝë ÝÐÑÞà áàíÑÝëå ÚãàáÞàÐþ ×ÐÜÕáâ ×ÒëçÐÙÝëå ×ÐÛÐâëå"
#: engines/sci/detection.cpp:506
msgid "Enable content censoring"
msgstr "ÃÚÛîçëæì æíÝ×ãàã ×ÜÕáæöÒÐ"
#: engines/sci/detection.cpp:507
msgid "Enable the game's built-in optional content censoring"
msgstr "ÃÚÛîçëæì ãÑãÔÐÒÐÝÐÕ ÝÕÐÑÐÒï×ÚÞÒÐÕ æíÝ×ãàÐÒÐÝÝÕ ×ÜÕáæöÒÐ"
#: engines/sci/detection.cpp:837 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(°þâÐ×ÐåÐÒÐÝÝÕ)"
#: engines/sci/engine/kgraphics.cpp:984
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
"¿ÕàáÐÝÐÖë, ×ÐåÐÒÐÝëï þ ScummVM, ÐÔÛîáâàÞþÒÐîææÐ ÐþâÐÜÐâëçÝÐ. ÄÐÙÛë "
"ßÕàáÐÝÐÖÐþ, ×ÐåÐÒÐÝëï ×ëåÞÔÝëÜ àãåÐÒöçÚÞÜ, âàíÑÐ ×Üïáæöæì ã ÔëàíÚâÞàëî "
"×ÐåÐÒÐÝëå ÓãÛìÝïþ ScummVM, ÔÐßöáÐþèë þ ßÐçÐâÐÚ öÜï äÐÙÛÐ ID ÓãÛìÝö: 'qfg1-' "
"- ÔÛï ÓãÛìÝö Quest for Glory 1, 'qfg2-' - ÔÛï Quest for Glory 2. ¿àëÚÛÐÔ: "
"'qfg2-thief.sav' (×ÛÞÔ×ÕÙ)."
#: engines/sci/engine/kgraphics32.cpp:348
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
"ºÐÛö ÛÐáÚÐ, áÚÐàëáâÐÙæÕáï öÝèÐÙ ßàÐÓàÐÜÐÙ ÔÛï ßàÐÓÛïÔã äÐÙÛÐ ÔÐßÐÜÞÓö "
"ÓãÛìÝö: %s"
#: engines/sci/engine/savegame.cpp:1290
msgid "The format of this saved game is obsolete, unable to load it"
msgstr "ÄÐàÜÐâ ×ÐåÐÒÐÝÐÙ ÓãÛìÝö áÐáâÐàíþ, ÝÕ ÜÐÓã ßàÐçëâÐæì ïÓÞ"
#: engines/sci/engine/savegame.cpp:1292
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "²Õàáöï äÐÙÛÐ ×ÐåÐÒÐÝÝï %d, ÐÛÕ ÜÐÚáöÜÐÛìÝÐ ßÐÔâàëÜÒÐÕææÐ %0d"
#: engines/sci/engine/savegame.cpp:1303
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
"³íâë äÐÙÛ ×ÐåÐÒÐÝÝï Ñëþ áâÒÞàÐÝë öÝèÐÙ ÒÕàáöïÙ ÓãÛìÝö, ÝÕ ÜÐÓã ßàÐçëâÐæì ïÓÞ"
#: engines/sci/resource.cpp:822
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
"·ÝÞÙÔ×ÕÝë ÐÔáãâÝëï ÐÑÞ ßÐèÚÞÔÖÐÝëï äÐÙÛë àíáãàáÐþ ÓãÛìÝö. ½ÕÚÐâÞàëï íÛÕÜÕÝâë "
"ÓãÛìÝö ÜÞÓãæì ßàÐæÐÒÐæì ÝïßàÐÒöÛìÝÐ. ºÐÛö ÛÐáÚÐ, ×ÒïàÝöæÕáï ÔÐ ÚÐÝáÞÛö ×Ð "
"ÔÐÛÕÙèÐÙ öÝäÐàÜÐæëïÙ ö ßàÐÒÕàæÕ, èâÞ äÐÙÛë ÓãÛìÝö ÚÐàíÚâÝë."
#: engines/sci/sci.cpp:400
msgid ""
"A known buggy game script has been detected, which could prevent you from "
"progressing later on in the game, during the sequence with the Green Man's "
"riddles. Please, apply the latest patch for this game by Sierra to avoid "
"possible problems."
msgstr ""
"²ëïþÛÕÝë ÓãÛìÝïÒë áæíÝÐà × ßÐÜëÛÚÐÙ, ïÚÐï ÜÞÖÐ ßÕàÐèÚÞÔ×öæì ßàÐåÞÔÖÐÝÝî "
"ÓãÛìÝö ÝÐ ×ÐÓÐÔÚÐå ·ïÛñÝÐÓÐ ÇÐÛÐÒÕÚÐ. ºÐÛö ÛÐáÚÐ, ÚÐÑ ßÐ×ÑÕÓÝãæì ßàÐÑÛÕÜ, "
"ãáâÐÛîÙæÕ ßÐâç ÔÛï ÓíâÐÙ ÓãÛìÝö ÐÔ Sierra."
#: engines/sci/sci.cpp:409
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
"ÁãÑâëâàë þ ÓãÛìÝö King's Quest 7 ÝÕ ÑëÛö áÚÞÝçÐÝë ö âÐÜã ÒëÜÚÝãâë þ "
"ÚÐÝçÐâÚÞÒÐÙ ÒÕàáöö ÓãÛìÝö. ScummVM ÜÞÖÐ öå ãÚÛîçëæì, ÐÛÕ ßÐÚÞÛìÚö ïÝë ÑëÛö "
"ÒëÔÐÛÕÝë × ÓãÛìÝö, âÞ ïÝë ÝÕ ×ÐþáñÔë ÑãÔãæì ßàÐÒöÛìÝÐ ÐÔÛîáâàÞþÒÐææÐ ö "
"áãßÐÔÐæì × ÓÐÒÞàÚÐÙ ßÕàáÐÝÐÖÐþ. ³íâÐ ßàÐÑÛÕÜÐ ÝÕ ScummVM, Ð ×ëåÞÔÝëå "
"àíáãàáÐþ ÓãÛìÝö."
#: engines/sci/sci.cpp:433
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
"²ë ÐÑàÐÛö General MIDI ã ïÚÐáæö ÓãÚÐÒÞÙ ßàëÛÐÔë. ºÐÜßÐÝöï Sierra ÒëßãáæöÛÐ "
"ßÐâç \"General MIDI Utility\" ÔÛï ßÐÔâàëÜÚö General MIDI þ ÓíâÐÙ ÓãÛìÝö. ºÐÑ "
"ÜÕæì ÜÐÓçëÜÐáæì áÛãåÐæì MIDI-Üã×ëÚã, ÚÐÛö ÛÐáÚÐ, ãáâÐÛîÙæÕ Óíâë ßÐâç. "
"ÀÐáßÐÚãÙæÕ þáÕ äÐÙÛë ßÐâçÐ *.PAT ã âíçÚã ÔÛï ÔÐÔÐâÚÞÒëå äÐÙÛÐþ ScummVM, ö "
"ScummVM ÐþâÐÜÐâëçÝÐ þÖëÒÕ ïÓÞ. à ïÚÐáæö ÐÛìâíàÝÐâëÒë ÜÞÖÝÐ, Úöàãîçëáï "
"öÝáâàãÚæëïÙ þ äÐÙÛÕ READ.ME, ×Üïáæöæì ÐÔßÐÒÕÔÝë äÐÙÛ *.PAT ã âíçÚã × "
"ÓãÛìÝñÙ, ßÕàÐÝÐ×ÒÐþèë ïÓÞ 4.PAT. ±Õ× ÓíâÐÓÐ ßÐâçÐ Üã×ëÚÐ General MIDI ÑãÔ×Õ "
"ÜÞæÝÐ ßÕàÐÚàãçÐÝÐ."
#: engines/sci/sci.cpp:452
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
"³ãÛìÝï ÜÐÕ ßàÐßÐâçÐÝëï äÐÝÐâÐÜö ÓãÛìÝïÒëï áÚàëßâë. ³íâëï ßÐâçë ÜÞÓãæì "
"ÒëÚÛöÚÐæì ßàÐÑÛÕÜë, ÑÞ ÜÞæÝÐ ×ÐÚàÐÝÐîæì áÚàëßâë. ²ëßàÐþÛïÕÜëï ÓíâëÜö ßÐâçÐÜö "
"ßÐÜëÛÚö þ ScummVM ÝÕ þ×ÝöÚÐîæì, âÐÜã àíÚÐÜÕÝÔãÕææÐ ÒëÔÐÛöæì öå × âíçÚö × "
"ÓãÛìÝñÙ, ÚÐÑ ÒëÜöÝãæì ÝÕáßÐÔ×ïÒÐÝëï ßàÐÑÛÕÜë ÝÐÔÐÛÕÙ."
#: engines/scumm/detection.cpp:1126
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
"·ÔÐÕææÐ, ÓíâÐ ÒÕàáöï ÓãÛìÝö ÝÕÒïÔÞÜÐ. ºÐÛö ïÝÐ ½µ ÑëÛÐ ×ÜÕÝÕÝÐ\n"
"äÐÝÐâÐÜö (ã ßàëÒÐâÝÐáæö, ÝÕ ñáæì äÐÝÐæÚöÜ ßÕàÐÚÛÐÔÐÜ),\n"
"ÚÐÛö ÛÐáÚÐ, ßÐÒÕÔÐÜöæÕ ÚÐÜÐÝÔ×Õ ScummVM ÝÐáâãßÝëï ÔÐÔ×ÕÝëï\n"
"àÐ×ÐÜ × ÝÐ×ÒÐÙ ÓãÛìÝö, ïÕ ÒÕàáöïÙ, ÜÞÒÐÙ ö öÝè.:\n"
#: engines/scumm/detection.cpp:1144
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
"ºÐÑ ßÐ×ÑÕÓÝãæì ßöàÐæâÒÐ, Lite-ÒÕàáöï ÓãÛìÝö Putt-Putt Saves the Zoo ÔÛï iOS\n"
"ÝÕ ßÐÔâàëÜÒÐÕææÐ. ¿ÞþÝãî ÒÕàáöî ÓãÛìÝö ÜÞÖÝÐ ÝÐÑëæì ã iTunes Store."
#: engines/scumm/detection.cpp:1347
msgid "Show Object Line"
msgstr "¿ÐÚÐ×ÒÐæì àÐÔÞÚ ÐÑ'ÕÚâÐþ"
#: engines/scumm/detection.cpp:1348
msgid "Show the names of objects at the bottom of the screen"
msgstr "¿ÐÚÐ×ÒÐæì ÝÐ×Òë ÐÑ'ÕÚâÐþ ãÝö×Õ íÚàÐÝÐ"
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "ÃáâÐþæÕ ÔëáÚ %c ö ÝÐæöáÝöæÕ ÚÛÐÒöèã, ÚÐÑ ßàÐæïÓÝãæì."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "½Õ ÐâàëÜÐÛÐáï ×ÝÐÙáæö %s, (%c%d) ½ÐæöáÝöæÕ ÚÛÐÒöèã."
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "¿ÐÜëÛÚÐ çëâÐÝÝï ÔëáÚÐ %c, (%c%d) ½ÐæöáÝöæÕ ÚÛÐÒöèã."
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "³ãÛìÝï ßàëßëÝÕÝÐ. ºÐÑ ßàÐæïÓÝãæì, ÝÐæöáÝöæÕ ßàÐÑÕÛ."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "²ë þßíþÝÕÝë, èâÞ ÖÐÔÐÕæÕ ßÐçÐæì ö×ÝÞþ? (Y/N)Y"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "²ë þßíþÝÕÝë, èâÞ ÖÐÔÐÕæÕ ÒëÙáæö? (Y/N)Y"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "³ãÛïæì"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "ÃáâÐþæÕ ÔëáÚ × ×ÐåÐÒÐÝÝïÜö"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "²ë ßÐÒöÝÝë þÒÕáæö öÜï"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "³ãÛìÝï ½µ ±Ë»° ×ÐßöáÐÝÐ (ÔëáÚ ßÞþÝë?)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "³ãÛìÝï ½µ ±Ë»° ×ÐÓàãÖÐÝÐ"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "·ÐåÞþÒÐî '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "·ÐÓàãÖÐî '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "½Ð×ÐÒöæÕ ×ÐåÐÒÐÝÝÕ ÓãÛìÝö"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "°ÑïàëæÕ ÓãÛìÝî ÔÛï ×ÐÓàã×Úö"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "½Ð×ÒÐ ÓãÛìÝö)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~¿~Ðßïà"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "~½~Ðáâ"
#: engines/scumm/dialogs.cpp:598
msgid "Speech Only"
msgstr "ÂÞÛìÚö ÐÓãçÚÐ"
#: engines/scumm/dialogs.cpp:599
msgid "Speech and Subtitles"
msgstr "°ÓãçÚÐ ö áãÑâëâàë"
#: engines/scumm/dialogs.cpp:600
msgid "Subtitles Only"
msgstr "ÂÞÛìÚö áãÑâëâàë"
#: engines/scumm/dialogs.cpp:608
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "°ÓãçÚÐ ö âíÚáâ"
#: engines/scumm/dialogs.cpp:654
msgid "Select a Proficiency Level."
msgstr "°ÑïàëæÕ þ×àÞÒÕÝì áÚÛÐÔÐÝÐáæö."
#: engines/scumm/dialogs.cpp:656
msgid "Refer to your Loom(TM) manual for help."
msgstr "·Ð ÔÐßÐÜÞÓÐÙ ×ÒïàÝöæÕáï ÔÐ öÝáâàãÚæëö Loom(TM)."
#: engines/scumm/dialogs.cpp:660
msgid "Practice"
msgstr "¿àÐÚâëÚÐÝâ"
#: engines/scumm/dialogs.cpp:661
msgid "Expert"
msgstr "ÍÚáßÕàâ"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "°ÓãÛìÝëï ÚÛÐÒöïâãàÝëï ÚÐÜÐÝÔë:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "´ëïÛÞÓ ×Ðßöáã / çëâÐÝÝï"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "¿àÐßãáæöæì àÐÔÞÚ"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "¿àÐßãáæöæì ×ÐáâÐþÚã"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "¿àÐÑÕÛ"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "¿Ðþ×Ð ÓãÛìÝö"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
msgid "Load saved game 1-10"
msgstr "·ÐÓàã×öæì ÓãÛìÝî 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
msgid "Save game 1-10"
msgstr "·ÐåÐÒÐæì ÓãÛìÝî 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "ÃÒÞÔ"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "³ãçÝÐáæì Üã×ëÚö ßÐÒïÛöçëæì / ßÐÜÕÝèëæì"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "ÅãâÚÐáæì âíÚáâã ßÐÒÞÛìÝÕÙ / åãâçíÙ"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "ÍÜãÛïæëï ÛÕÒÐÙ ÚÛÐÒöèë Üëèë"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "ÍÜãÛïæëï ßàÐÒÐÙ ÚÛÐÒöèë Üëèë"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "ÁßÕæëïÛìÝëï ÚÛÐÒöïâãàÝëï ÚÐÜÐÝÔë:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "¿ÐÚÐ×Ðæì / ¿àëÑàÐæì ÚÐÝáÞÛì"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "·ÐßãáÚ ÐÔÛÐÔçëÚÐ"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "¿ÐÚÐ×Ðæì áßÐÖëÒÐÝÝÕ ßÐÜïæö"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "·Ðßãáæöæì åãâÚö àíÖëÜ (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "·Ðßãáæöæì ÒÕÛìÜö åãâÚö àíÖëÜ (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "¿ÕàÐÚÛîçíÝÝÕ ßÕàÐåÞßã Üëèë"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "¿ÕàÐÚÛîçíÝÝÕ ßÐÜöÖ ÓàÐäöçÝëÜö äöÛìâàÐÜö"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "¿ÐÒïÛöçëæì/ßÐÜÕÝèëæì ÜÐèâÐÑ"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "¿ÕàÐÚÛîçíÝÝÕ ÚÐàíÚæëö áãÐÔÝÞáöÝ ÑÐÚÞþ"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* ²ëÚÐàëáâÐÝÝÕ ctrl-f ö"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-g ÝÕ àíÚÐÜÕÝÔãÕææÐ,"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " ÑÞ ïÝë ÜÞÓãæì ßàëÒÕáæö ÔÐ"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " ÝïáÛãèÝÐÙ àÐÑÞâë ÓãÛìÝö."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "·ÜïÝïÝëï çÐàÝÐÒöÚö ÝÐ ÚÛÐÒöïâãàë:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "°áÝÞþÝÐÕ ÚöàÐÒÐÝÝÕ ÓãÛìÝñÙ:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "¿åÐæì"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "ÆïÓÝãæì"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "´Ðæì"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "°ÔçëÝöæì"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "¦áæö"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Ã×ïæì"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "²ëÚÐàëáâÐæì"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "ÇëâÐæì"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "½ÞÒë ßÕàá"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "ÃÚÛîçëæì"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "²ëÚÛîçëæì"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "¦áæö ÔÐ"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "¿ÐÔÝïæì"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "ÈâÞ ñáæì"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "°ÔçëÝöæì"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "¿ÐÚÛÐáæö"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "¿ÐÔÝïæì"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "²ëßàÐÒöæì"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "¿ÕàÐÚÛîçëæì"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "³ÛïÔ×Õæì"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "³ÐÒÐàëæì"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "¿ÐÔÐàÞÖÝöçÐæì"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "³ÕÝàë/¦ÝÔë"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "öÓàÐæì ÔÞ ÜöÝÞà ÝÐ ÚÐÛÐþàÞæÕ"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "öÓàÐæì àí ÝÐ ÚÐÛÐþàÞæÕ"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "öÓàÐæì Üö ÝÐ ÚÐÛÐþàÞæÕ"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "öÓàÐæì äÐ ÝÐ ÚÐÛÐþàÞæÕ"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "öÓàÐæì áÞÛì ÝÐ ÚÐÛÐþàÞæÕ"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "öÓàÐæì Ûï ÝÐ ÚÐÛÐþàÞæÕ"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "öÓàÐæì áö ÝÐ ÚÐÛÐþàÞæÕ"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "öÓàÐæì ÔÞ ÜÐÖÞà ÝÐ ÚÐÛÐþàÞæÕ"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "ßåÐæì"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "æïÓÝãæì (çÐßÛïæì)"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "³ÐÒÐàëæì ×"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "³ÛïÔ×Õæì ÝÐ"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "ãÚÛîçëæì"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "ÒëÚÛîçëæì"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "ÃÒÕàå"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "¿ÐÔáÒïâÛöæì ßÐßïàíÔÝö ÔëïÛÞÓ"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "ÃÝö×"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "¿ÐÔáÒïâÛöæì ÝÐáâãßÝë ÔëïÛÞÓ"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "¦áæö"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "¦ÝÒÕÝâÐà"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "°Ñ'ÕÚâ"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "ÇÞàÝÐ-ÑÕÛë / ºÐÛïàÞÒë"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "²Þçë"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Ï×ëÚ"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "ÃÔÐà"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "½ÐÓÞÙ"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "¿àÐÒÕàëæì"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "·ÒëçÐÙÝë ÚãàáÞà"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "ºÐÜ"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "·ÐÓàã×öæì / ·ÐåÐÒÐæì / ½ÐÛÐÔë"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "°áâÐâÝïÕ ÚöàÐÒÐÝÝÕ ÓãÛìÝñÙ:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "¦ÝÒÕÝâÐà:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "¿àÐÚàãæöæì áßöá ãÒÕàå"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "¿àÐÚàãæöæì áßöá ãÝö×"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "²ÕàåÝö ÛÕÒë ßàÐÔÜÕâ"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "½öÖÝö ÛÕÒë ßàÐÔÜÕâ"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "²ÕàåÝö ßàÐÒë ßàÐÔÜÕâ"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "½öÖÝö ßàÐÒë ßàÐÔÜÕâ"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "ÁïàíÔÝö ÛÕÒë ßàÐÔÜÕâ"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "ÁïàíÔÝö ßàÐÒë ßàÐÔÜÕâ"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "·ÜÕÝÐ ÓÕàÞï:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "´àãÓö ÓÕàÞÙ"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Âàíæö ÓÕàÞÙ"
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr "¿ÕàÐÚÛîçëæì ßÐÚÐ× öÝÒÕÝâÐàÐ/ÐçÚÞþ IQ"
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "¿ÕàÐÚÛîçëæì ÚöàÐÒÐÝÝÕ ÑÐïÜö ÚÛÐÒöïâãàÐÙ/Üëèèã (*)"
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr "* ºöàÐÒÐÝÝÕ ÚÛÐÒöïâãàÐÙ ×ÐþáñÔë þÚÛîçÐÝÐ,"
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr " âÐÚ èâÞ, ÝïÓÛÕÔ×ïçë ÝÐ ßÐÒÕÔÐÜÛÕÝÝÕ ÓãÛìÝö,"
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr " ÝÐáÐÜàíç ÓíâÐ þÚÛ/ÒëÚÛ ÚöàÐÒÐÝÝÕ Üëèèã"
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "ºöàÐÒÐÝÝÕ ÑÞÕÜ (ÛöçÑÐÒëï ÚÛÐÒöèë):"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "ºàÞÚ ÝÐ×ÐÔ"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "°ÑÐàÞÝÐ ×ÒÕàåã"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "°ÑÐàÞÝÐ ßÐáïàíÔ×öÝÕ"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "°ÑÐàÞÝÐ ×Ýö×ã"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "ÃÔÐà ×ÒÕàåã"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "ÃÔÐà ßÐáïàíÔ×öÝÕ"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "ÃÔÐà ×Ýö×ã"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr "ÃÔÐà ××ÐÔã"
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "³íâÐ ÚÐÛö ¦ÝÔë ×ÛÕÒÐ."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "ºÐÛö ¦ÝÔë áßàÐÒÐ,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 ö 1 ×ÜïÝïîææÐ ×"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6 ö 3 ÐÔßÐÒÕÔÝÐ."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "ºöàÐÒÐÝÝÕ áÐÜÐÛñâÐÜ (ÛöçÑÐÒëï ÚÛÐÒöèë):"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "»ïæÕæì ÝÐÛÕÒÐ-þÒÕàå"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "»ïæÕæì ÝÐÛÕÒÐ"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "»ïæÕæì ÝÐÛÕÒÐ-þÝö×"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "»ïæÕæì ãÒÕàå"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "»ïæÕæì ßàÐÜÐ"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "»ïæÕæì ãÝö×"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "»ïæÕæì ÝÐßàÐÒÐ-þÒÕàå"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "»ïæÕæì ÝÐßàÐÒÐ"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "»ïæÕæì ÝÐßàÐÒÐ-þÝö×"
#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr "¿àÐÓÞàâÚÐ áÚÞÚÐÜö þÚÛîçÐÝÐ"
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr "¿àÐÓÞàâÚÐ áÚÞÚÐÜö ÒëÚÛîçÐÝÐ"
#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr "³ãçÝ. Üã×ëÚö: "
#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "ÅãâÚÐáæì âëâàÐþ: "
#: engines/scumm/scumm.cpp:1880
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"ÀíÖëÜ \"àÞÔÝÐÓÐ\" MIDI ßÐâàÐÑãÕ ÐÑÝÐþÛÕÝÝÕ Roland Upgrade ÐÔ\n"
"LucasArts, ÐÛÕ ÑàÐÚãÕ %s. ¿ÕàÐÚÛîçÐîáï ÝÐ AdLib."
#: engines/scumm/scumm.cpp:2733
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"·ÐàÐ× ßÐÒöÝÝÐ ×ÐßãáæöææÐ ÓãÛìÝï Maniac Mansion. °ÛÕ, ÚÐÑ ÓíâÐ ßàÐæÐÒÐÛÐ, "
"äÐÙÛë ÓãÛìÝö Maniac Mansion ßÐÒöÝÝë Ñëæì áÚÐßöïÒÐÝë þ ÔëàíÚâÞàëî 'Maniac' "
"ãÝãâàë ÔëàíÚâÞàëö ÓãÛìÝö Tentacle ö áÐÜÐ ÓãÛìÝï ßÐÒöÝÝÐ Ñëæì ÔÐÔÐÔ×ÕÝÐ þ "
"ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"½Õ ÐâàëÜÐÛÐáï ×ÝÐÙáæö ÒëÚÐÝÐÛìÝë äÐÙÛ 'Loom' Macintosh, ÚÐÑ ßàÐçëâÐæì\n"
"ÔÐÔ×ÕÝëï ßàÐ öÝáâàãÜÕÝâë. ¼ã×ëÚÐ ÑãÔ×Õ ÒëÚÛîçÐÝÐ."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"½Õ ÐâàëÜÐÛÐáï ×ÝÐÙáæö ÒëÚÐÝÐÛìÝë äÐÙÛ 'Monkey Island' Macintosh, ÚÐÑ "
"ßàÐçëâÐæì\n"
"ÔÐÔ×ÕÝëï ßàÐ öÝáâàãÜÕÝâë. ¼ã×ëÚÐ ÑãÔ×Õ ÒëÚÛîçÐÝÐ."
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "¿ÕàÐåÞÔë ßÐÜöÖ áæíÝÐÜö × ßöÚáÕÛö×ÐæëïÙ"
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "¿àë ×ÜÕÝÕ áæíÝ ÐÔÑëÒÐÕææÐ ßÕàÐåÞÔ × àÐÝÔÐÜö×ÐÒÐÝëÜö ßöÚáÕÛïÜö"
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr "½Õ ßÐÚÐ×ÒÐæì åÞâáßÞâë ßàë ÝÐÒïÔ×ÕÝÝö Üëèèã"
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"¿ÐÚÐ×ÒÐæì ÝÐ×Òë åÞâáßÞâÐþ âÞÛìÚö ßÐáÛï ÚÛöÚã ßÐ öå ÐÑÞ ßÐáÛï ÝÐæöáÚã ÝÐ "
"ÚÝÞßÚã Ô×ÕïÝÝï"
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "¿ÐÚÐ×ÒÐæì ßÐàâàíâë ÓÕàÞïþ"
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr "¿ÐÚÐ×ÒÐæì ßÐàâàíâë ÓÕàÞïþ ßÐÔçÐá ÔëïÛÞÓÐþ"
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr "´ëïÛÞÓö ×Ðï×ÔÖÐîæì"
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "´ëïÛÞÓö ÑãÔãæì ×Ðï×ÔÖÐæì, Ð ÝÕ ßÐÚÐ×ÒÐææÐ öÜÓÝÕÝÝÐ"
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "¿àÐ×àëáâëï ÒÞÚÝë"
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr "¿ÐÚÐ×ÒÐæì ÒÞÚÝë × çÐáâÚÞÒÐ ßàÐ×àëáâëÜ äÞÝÐÜ"
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "ÄÐÙÛ ÔÐÔ×ÕÝëå àãåÐÒöçÚÐ sky.cpt ÜÐÕ ÝïßàÐÒöÛìÝë ßÐÜÕà."
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Ãáâãß × ÔëáÚÕâ"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "²ëÚÐàëáâÞþÒÐæì ãáâãß × ÓÝãâÚöå ÔëáÚÐþ (âÞÛìÚö ÔÛï CD-ÒÕàáöö ÓãÛìÝö)"
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "·ÐáâÐþÚÐ PSX '%s' ÝÕ ÜÞÖÐ Ñëæì ßàÐÙÓàÐÝÐ þ àíÖëÜÕ × ßÐÛöâàÐÙ"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"·ÝÞÙÔ×ÕÝë ×ÐáâÐþÚö þ äÐàÜÐæÕ DXA, ÐÛÕ ScummVM Ñëþ áÐÑàÐÝë ÑÕ× ßÐÔâàëÜÚö zlib"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"·ÝÞÙÔ×ÕÝë ×ÐáâÐþÚö þ äÐàÜÐæÕ MPEG-2, ÐÛÕ ScummVM Ñëþ áÐÑàÐÝë ÑÕ× ßÐÔâàëÜÚö "
"MPEG-2"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "·ÐáâÐþÚÐ '%s' ÝÕ ×ÝÞÙÔ×ÕÝÐ"
#: engines/sword1/control.cpp:885
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ÒëïÒöþ ã ÒÐá ×ÐåÐÒÐÝÝö ÓãÛìÝö Broken Sword 1 ã áâÐàëÜ äÐàÜÐæÕ.\n"
"ÁâÐàë äÐàÜÐâ ÑÞÛìè ÝÕ ßÐÔâàëÜÒÐÕææÐ, ö Òë ÝÕ ×ÜÞÖÐæÕ ×ÐÓàã×öæì öå, ÚÐÛö ÝÕ "
"ßÕàÐÒÕÔ×ÕæÕ þ ÝÞÒë äÐàÜÐâ.\n"
"\n"
"½ÐæöáÝöæÕ ¾º, ÚÐÑ ßÕàÐÒÕáæö öå ã ÝÞÒë äÐàÜÐâ ×ÐàÐ×, öÝÐÚè ÓíâÐ ßÐÒÕÔÐÜÛÕÝÝÕ "
"×ÝÞþ ×'ïÒöææÐ ßàë ÝÐáâãßÝëÜ ×ÐßãáÚã ÓãÛìÝö.\n"
#: engines/sword1/control.cpp:1259
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"·ÐåÐÒÐÝÝÕ ÓãÛìÝö × âÐÚöÜ öÜÕÜ ãÖÞ öáÝãÕ!\n"
"²ë ÖÐÔÐÕæÕ ßÐÚöÝãæì áâÐàãî ÝÐ×Òã (%s) æö ×àÐÑöæì ÝÞÒãî (%s)?\n"
#: engines/sword1/control.cpp:1262
msgid "Keep the old one"
msgstr "¿ÐÚöÝãæì áâÐàãî"
#: engines/sword1/control.cpp:1262
msgid "Keep the new one"
msgstr "·àÐÑöæì ÝÞÒãî"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "³íâÐ ×ÐÒïàèíÝÝÕ ÔíÜÐ Broken Sword 1"
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"·ÝÞÙÔ×ÕÝë ×ÐáâÐþÚö þ äÐàÜÐæÕ PSX, ÐÛÕ ScummVM Ñëþ áÐÑàÐÝë ÑÕ× ßÐÔâàëÜÚö RGB-"
"ÚÞÛÕàÐþ"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "¿ÐÚÐ×ÒÐæì ÝÐ×Òë ÐÑ'ÕÚâÐþ"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "¿ÐÚÐ×ÒÐÕ ÝÐ×Òë ÐÑ'ÕÚâÐþ ßàë ÝÐÒïÔ×ÕÝÝö ÚãàáÞàÐ Üëèë"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr "²ëÚÐàëáâÞþÒÐæì ÐÝÓÛöÙáÚãî ÐÓãçÚã"
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÐÝÓÛöÙáÚãî ÐÓãçÚã ×ÐÜÕáâ ÝïÜÕæÚÐÙ ÔÛï þáöå ÜÞþ, ÐÚàÐÜï "
"ÝïÜÕæÚÐÙ"
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"ÄÐÙÛ teenagent.dat ×ÖÐâë, ÐÛÕ zlib ÝÕ þÚÛîçÐÝë þ Óíâã ßàÐÓàÐÜã. ºÐÛö ÛÐáÚÐ, "
"àÐáßÐÚãÙæÕ ïÓÞ"
#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "²ÐàëïÝâ èàëäâã ÐÔáãâÝë þ äÐÙÛÕ àãåÐÒöçÚÐ %s."
#: engines/toon/toon.cpp:222
#, c-format
msgid "Saved game in slot #%d "
msgstr "³ãÛìÝï ×ÐåÐÒÐÝÐ þ áÛÞâ %d "
#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "½Õ ÐâàëÜÐÛÐáï åãâÚÐ ×ÐåÐÒÐæì ÓãÛìÝî þ áÛÞâ %d"
#: engines/toon/toon.cpp:239
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "·ÐåÐÒÐÝÐï ÓãÛìÝï ð%d ×ÐÓàãÖÐÝÐ"
#: engines/toon/toon.cpp:243
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "½Õ ÐâàëÜÐÛÐáï åãâÚÐ ×ÐÓàã×öæì ×ÐåÐÒÐÝãî ÓãÛìÝî ð%d"
#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr "¿ÐÚÐ×Ðæì ÛöçëÛìÝöÚ ÚÐÔàÐþ ã áÕÚãÝÔã"
#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr "¿ÐÚÐ×Ðæì ã ÒÕàåÝöÜ ÛÕÒëÜ ÚãæÕ ÑïÓãçãî ÚÞÛìÚÐáæì ÚÐÔàÐþ ã áÕÚãÝÔã"
#: engines/wintermute/detection.cpp:68
msgid "Sprite bilinear filtering (SLOW)"
msgstr "±öÛöÝÕÙÝÐï äöÛìâàÐæëï áßàÐÙâÐþ (ÜÐàãÔÝÐ)"
#: engines/wintermute/detection.cpp:69
msgid "Apply bilinear filtering to individual sprites"
msgstr "ÃÖëÒÐæì ÑöÛöÝÕÙÝãî äöÛìâàÐæëî ÔÛï öÝÔëÒöÔãÐÛìÝëå áßàÐÙâÐþ"
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã ö ×ÐåÐÒÐÝÝï ÓãÛìÝö ×ÐÜÕáâ "
"×àÞÑÛÕÝëå ã ScummVM"
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "¿ÐÔÒÞÙÝë FPS"
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "¿ÐÒïÛöçëæì çÐèçëÝî ÚÐÔàÐþ × 30 ÔÐ 60 ³æ"
#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "ÃÚÛîçëæì Venus"
#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "ÃÚÛîçëæì áöáâíÜã ÔÐßÐÜÞÓö Venus"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "²ëÚÛîçëæì ÐÝöÜÐæëî ßÐÔçÐá ßÐÒÐàÞâÐþ"
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "²ëÚÛîçëæì ÐÝöÜÐæëî ßÐÔçÐá ßÐÒÐàÞâÐþ ã àíÖëÜÕ ßÐÝÐàÐÜë"
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "²ëÚÐàëáâÞþÒÐæì ÒöÔíÐ MPEG ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï"
#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÒöÔíÐ MPEG × DVD-ÒÕàáöö ×ÐÜÕáâ ÒöÔíÐ Ýö×ÚÐÓÐ ÐÔàÞ×ÝÕÝÝï þ "
"äÐàÜÐæÕ AVI"
#: engines/zvision/file/save_manager.cpp:220
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"³íâë äÐÙÛ ×ÐåÐÒÐÝÐÙ ÓãÛìÝö ÜÐÕ ÒÕàáöî %u, ÐÛÕ àãåÐÒöçÞÚ ßÐÔâàëÜÒÐÕ ÒÕàáöö ÔÐ "
"%d. ²ÐÜ ßÐâàíÑÝÐ ÝÞÒÐï ÒÕàáöï ScummVM ÔÛï ÚÐàëáâÐÝÝï ÓíâëÜ äÐÙÛÐÜ."
#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
#~ msgstr "(²ë ×ÐþáñÔë ÜÞÖÐæÕ þÚÛîçëæì ïÕ þ ÝÐÛÐÔÐå ÝÐ ×ÐÚÛÐÔæë \"ÀÞ×ÝÐÕ\")"
#~ msgid "Check for updates automatically"
#~ msgstr "°þâÐÜÐâëçÝÐ ßàÐÒïàÐæì ÐÑÝÐþÛÕÝÝö"
#~ msgid "8 kHz"
#~ msgstr "8 Ú³æ"
#~ msgid "11 kHz"
#~ msgstr "11 Ú³æ"
#~ msgid "22 kHz"
#~ msgstr "22 Ú³æ"
#~ msgid "44 kHz"
#~ msgstr "44 Ú³æ"
#~ msgid "48 kHz"
#~ msgstr "48 Ú³æ"
#~ msgid "Output rate:"
#~ msgstr "ÇÐèçëÝï ÓãÚã:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "±ÞÛìèëï ×ÝÐçíÝÝö ×ÐÔÐîæì ÛÕßèãî ïÚÐáæì ÓãÚã, ÐÔÝÐÚ ïÝë ÜÞÓãæì ÝÕ "
#~ "ßÐÔâàëÜÛöÒÐææÐ ÒÐèÐÙ ÓãÚÐÒÞÙ ÚÐàâÐÙ"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "ÂíÜÐ, ÐÑàÐÝÐï ÒÐÜö, ÝÕ ßÐÔâàëÜÛöÒÐÕ ÑïÓãçãî ÜÞÒã. ºÐÛö Òë ÖÐÔÐÕæÕ "
#~ "ÒëÚÐàëáâÞþÒÐæì Óíâãî âíÜã, ÒÐÜ ÝÕÐÑåÞÔÝÐ áßÐçÐâÚã ßÕàÐÚÛîçëææÐ ÝÐ öÝèãî "
#~ "ÜÞÒã."
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "ÍÜãÛïæëï ÛÕÒÐÙ ÚÛÐÒöèë Üëèë"
#~ msgctxt "lowres"
#~ msgid "Mouse Speed:"
#~ msgstr "ÅãâÚÐáæì:"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "°ÔáãâÝöçÐÕ äÐÙÛ sky.cpt!\n"
#~ "ºÐÛö ÛÐáÚÐ, ×ÐßÐÜßãÙæÕ ïÓÞ × www.scummvm.org"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "ÄÐÙÛ sky.cpt ÜÐÕ ÝïßàÐÒöÛìÝë ßÐÜÕà.\n"
#~ "ºÐÛö ÛÐáÚÐ, ×ÐßÐÜßãÙæÕ ïÓÞ ÝÐÝÞÒÐ × www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "à ÒÐá ÐÔáãâÝöçÐÕ äÐÙÛ 'teenagent.dat'. ·ÐßÐÜßãÙæÕ ïÓÞ × ÒíÑ-áÐÙâÐ ScummVM"
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "à ÒÐá ÐÔáãâÝöçÐÕ äÐÙÛ 'teenagent.dat'. ·ÐßÐÜßãÙæÕ ïÓÞ × ÒíÑ-áÐÙâÐ ScummVM"
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr ""
#~ "à ÒÐá ÐÔáãâÝöçÐÕ äÐÙÛ 'teenagent.dat'. ·ÐßÐÜßãÙæÕ ïÓÞ × ÒíÑ-áÐÙâÐ ScummVM"
#~ msgid "Invalid save file name"
#~ msgstr "½ïßàÐÒöÛìÝÐÕ öÜï äÐÙÛÐ ×ÐåÐÒÐÝÝï"
#~ msgid "Use original savegame dialog"
#~ msgstr "²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã/çëâÐÝÝï ÓãÛìÝö"
#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "ºÝÞßÚÐ \"ÄÐÙÛë\" þ ÓãÛìÝö ßÐÚÐ×ÒÐÕ ÐàëÓöÝÐÛìÝë ÔëïÛÞÓ ×ÐåÐÒÐÝÝï, Ð ÝÕ "
#~ "ÜÕÝî ScummVM"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "·ÔÐÕææÐ, èâÞ ÓãÛìÝï '%s' ïèçí ÝÕÒïÔÞÜÐ."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "ºÐÛö ÛÐáÚÐ, ßÕàÐÔÐÙæÕ ÝÐáâãßÝëï ÔÐÔ×ÕÝëï ÚÐÜÐÝÔ×Õ ScummVM àÐ×ÐÜ × ÝÐ×ÒÐÙ"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "ÓãÛìÝö, ïÚãî Òë áßàÐÑãÕæÕ ÔÐÔÐæì, ö Ð×ÝÐçæÕ ïÕ ÒÕàáöî, ÜÞÒã ö Ó.Ô."
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "²ë ßÐÒöÝÝë ßÕàÐ×Ðßãáæöæì ScummVM, ÚÐÑ ãÖëæì ×ÜÕÝë."
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (ÑÕ× äöÛìâàÐþ)"
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "¿ÐÚÐ×ÒÐÕ èÛïå ÔÐ ×ÐåÐÒÐÝÝïþ ÓãÛìÝö"
#~ msgid "EGA undithering"
#~ msgstr "EGA ÑÕ× àÐáâàã"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "ÃÚÛîçÐÕ àíÖëÜ ÑÕ× àÐáâàÐÒÐÝÝï þ EGA ÓãÛìÝïå"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "·ÝÞÙÔ×ÕÝë ×ÐáâÐþÚö þ äÐàÜÐæÕ MPEG-2, ÐÛÕ ScummVM Ñëþ áÐÑàÐÝë ÑÕ× "
#~ "ßÐÔâàëÜÚö MPEG-2"
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "ÈÜÐâ ÓãÛìÝïþ..."
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr ""
#~ "²ëÚÛîçÐÕ áãßÐáâÐþÛÕÝÝÕ General MIDI ÔÛï ÓãÛìÝïþ × ÓãÚÐÒÞÙ ÔÐàÞÖÚÐÙ ÔÛï "
#~ "Roland MT-32"
#~ msgid "Standard (16bpp)"
#~ msgstr "ÁâÐÝÔÐàâÝë àÐáâÐàë×ÐâÐà (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "·ÐáâÐþÚö þ äÐàÜÐæÕ MPEG2 ÑÞÛìè ÝÕ ßÐÔâàëÜÛöÒÐîææÐ"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL × ×ÐåÐÒÐÝÝÕÜ"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL ßÕàèÐßÐçÐâÚÞÒë"
#~ msgid "Current display mode"
#~ msgstr "±ïÓãçë ÒöÔíÐàíÖëÜ"
#~ msgid "Current scale"
#~ msgstr "±ïÓãçë ÜÐèâÐÑ"
#~ msgid "Active filter mode: Linear"
#~ msgstr "°ÚâëþÝë àíÖëÜ äöÛìâàÐ: »öÝÕÙÝë"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "°ÚâëþÝë àíÖëÜ äöÛìâàÐ: ½ÐÙÑÛö×Úö"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "´ÞÑ. ØÓàã"
#~ msgid "Add Game..."
#~ msgstr "´ÞÑÐÒØâì ØÓàã..."
#~ msgid "Discovered %d new games."
#~ msgstr "½ÐÙÔÕÝÞ %d ÝÞÒëå ØÓà."
#~ msgid "Command line argument not processed"
#~ msgstr "¿ÐàÐÜÕâàë ÚÞÜÐÝÔÝÞÙ áâàÞÚØ ÝÕ ÞÑàÐÑÞâÐÝë"