mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 05:38:56 +00:00
033ff78ae9
svn-id: r12176
151 lines
4.1 KiB
C++
151 lines
4.1 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001-2004 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*/
|
|
|
|
#ifdef MACOSX
|
|
|
|
#include "stdafx.h"
|
|
#include "common/config-manager.h"
|
|
#include "sound/mpu401.h"
|
|
|
|
#include <AudioUnit/AudioUnit.h>
|
|
|
|
|
|
// FIXME - the following disables reverb support in the QuickTime / CoreAudio
|
|
// midi backends. For some reasons, reverb will suck away a *lot* of CPU time.
|
|
// Until we know for sure what is causing this and if there is a better way to
|
|
// fix the problem, we just disable all reverb for these backends.
|
|
//#define COREAUDIO_REVERB_HACK
|
|
|
|
|
|
/* CoreAudio MIDI driver
|
|
* Based on code by Benjamin W. Zale
|
|
* Extended by Max Horn
|
|
*/
|
|
class MidiDriver_CORE : public MidiDriver_MPU401 {
|
|
public:
|
|
MidiDriver_CORE() : au_MusicDevice(0), au_output(0) { }
|
|
int open();
|
|
void close();
|
|
void send(uint32 b);
|
|
void sysEx(byte *msg, uint16 length);
|
|
|
|
private:
|
|
AudioUnit au_MusicDevice;
|
|
AudioUnit au_output;
|
|
};
|
|
|
|
|
|
int MidiDriver_CORE::open() {
|
|
if (au_output != NULL)
|
|
return MERR_ALREADY_OPEN;
|
|
|
|
OSStatus err;
|
|
AudioUnitConnection auconnect;
|
|
|
|
// Open the Music Device
|
|
au_MusicDevice = (AudioUnit) OpenDefaultComponent(kAudioUnitComponentType, kAudioUnitSubType_MusicDevice);
|
|
|
|
if (au_MusicDevice == 0)
|
|
error("Failed opening CoreAudio music device");
|
|
|
|
// Load custom soundfont, if specified
|
|
// FIXME: This is kind of a temporary hack. Better (IMO) would be to
|
|
// query QuickTime for whatever custom soundfont was set in the
|
|
// QuickTime Preferences, and use that automatically.
|
|
if (ConfMan.hasKey("soundfont")) {
|
|
FSRef fsref;
|
|
FSSpec fsSpec;
|
|
const char *soundfont = ConfMan.get("soundfont").c_str();
|
|
|
|
err = FSPathMakeRef ((const byte *)soundfont, &fsref, NULL);
|
|
|
|
if (err == noErr) {
|
|
err = FSGetCatalogInfo (&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
|
|
}
|
|
|
|
if (err == noErr) {
|
|
err = AudioUnitSetProperty (
|
|
au_MusicDevice,
|
|
kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
|
|
0,
|
|
&fsSpec, sizeof(fsSpec)
|
|
);
|
|
}
|
|
|
|
if (err != noErr)
|
|
warning("Failed loading custom sound font '%s' (error %d)\n", soundfont, err);
|
|
}
|
|
|
|
// open the output unit
|
|
au_output = (AudioUnit) OpenDefaultComponent(kAudioUnitComponentType, kAudioUnitSubType_Output);
|
|
|
|
// connect the units
|
|
auconnect.sourceAudioUnit = au_MusicDevice;
|
|
auconnect.sourceOutputNumber = 0;
|
|
auconnect.destInputNumber = 0;
|
|
err =
|
|
AudioUnitSetProperty(au_output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0,
|
|
(void *)&auconnect, sizeof(AudioUnitConnection));
|
|
|
|
// initialize the units
|
|
AudioUnitInitialize(au_MusicDevice);
|
|
AudioUnitInitialize(au_output);
|
|
|
|
// start the output
|
|
AudioOutputUnitStart(au_output);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void MidiDriver_CORE::close() {
|
|
MidiDriver_MPU401::close();
|
|
|
|
// Stop the output
|
|
AudioOutputUnitStop(au_output);
|
|
|
|
// Cleanup
|
|
CloseComponent(au_output);
|
|
CloseComponent(au_MusicDevice);
|
|
}
|
|
|
|
void MidiDriver_CORE::send(uint32 b) {
|
|
unsigned char first_byte, second_byte, status_byte;
|
|
status_byte = (b & 0x000000FF);
|
|
first_byte = (b & 0x0000FF00) >> 8;
|
|
second_byte = (b & 0x00FF0000) >> 16;
|
|
|
|
#ifdef COREAUDIO_REVERB_HACK
|
|
if ((status_byte&0xF0) == 0xB0 && first_byte == 0x5b)
|
|
return;
|
|
#endif
|
|
|
|
MusicDeviceMIDIEvent(au_MusicDevice, status_byte, first_byte, second_byte, 0);
|
|
}
|
|
|
|
void MidiDriver_CORE::sysEx(byte *msg, uint16 length) {
|
|
MusicDeviceSysEx(au_MusicDevice, msg, length);
|
|
}
|
|
|
|
MidiDriver *MidiDriver_CORE_create() {
|
|
return new MidiDriver_CORE();
|
|
}
|
|
|
|
#endif // MACOSX
|