scummvm/engines/parallaction/inventory.h
Eugene Sandulenko e5c7ce83b8 Initial import of Parallaction engine
svn-id: r25083
2007-01-14 21:29:12 +00:00

57 lines
1.4 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef PARALLACTION_INVENTORY_H
#define PARALLACTION_INVENTORY_H
namespace Parallaction {
struct Cnv;
struct InventoryItem {
uint32 _id;
uint16 _index;
};
extern InventoryItem _inventory[];
void initInventory();
void openInventory();
void closeInventory();
int16 isItemInInventory(int32 v);
void cleanInventory();
void addInventoryItem(uint16 item);
void redrawInventory();
void highlightInventoryItem(int16 pos, byte color);
void refreshInventoryItem(const char *character, uint16 index);
void refreshInventory(const char *character);
void extractInventoryGraphics(int16 pos, byte *dst);
} // namespace Parallaction
#endif