mirror of
https://github.com/libretro/scummvm.git
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6c0ac7f692
svn-id: r39240
73 lines
2.0 KiB
C
73 lines
2.0 KiB
C
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef OLD_OBJECTS_H
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#define OLD_OBJECTS_H
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#include "common/scummsys.h"
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#include "engine/sci/include/sciresource.h"
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#include "engine/sci/include/util.h"
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typedef FLEXARRAY(script_opcode, int number;) script_method;
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typedef struct object_ {
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/*These are based on cached selector values, and set to the values
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*the selectors had at load time. If the selectors are changed in
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*instances, inconsistency will follow*/
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struct object_* parent;
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const char* name;
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FLEXARRAY_NOEXTRA(struct object_*) children;
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/*No flexarray, size the size is known from the start*/
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script_method** methods;
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int method_count;
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int selector_count;
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int* selector_numbers;
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} object;
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typedef struct {
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int id;
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object* classID;
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byte* heap;
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int offset;
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} instance;
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extern object **object_map, *object_root;
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extern int max_object;
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#define SCRIPT_PRINT_METHODS 1
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#define SCRIPT_PRINT_CHILDREN 2
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#define SCRIPT_PRINT_SELECTORS 3
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void printObject(object* obj, int flags);
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int loadObjects(resource_mgr_t *resmgr);
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void freeObject(object*);
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extern const char* globals[];
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#endif
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