mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-05 01:00:48 +00:00
6c0ac7f692
svn-id: r39240
71 lines
2.0 KiB
C++
71 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include <engine.h>
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#include "sciunpack.h"
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int
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vocab_dump() {
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char **names;
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opcode *opcodes;
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int i = 0, count;
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int *classes;
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printf("Selectors:\n");
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names = vocabulary_get_snames(resmgr, NULL, 0);
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while (names[i]) {
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printf("0x%02X: %s\n", i, names[i]);
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i++;
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}
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vocabulary_free_snames(names);
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i = 0;
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printf("\nOpcodes:\n");
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opcodes = vocabulary_get_opcodes(resmgr);
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while ((i < 256) && (opcodes[i].name)) {
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printf("%s: Type %i, Number %i\n", opcodes[i].name,
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opcodes[i].type, opcodes[i].number);
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i++;
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}
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names = vocabulary_get_knames(resmgr, &count);
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printf("\nKernel names:\n");
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if (names == 0) printf("Error loading kernel names\n");
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else {
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for (i = 0; i < count; i++) printf("0x%02X: %s\n", i, names[i]);
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vocabulary_free_knames(names);
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}
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classes = vocabulary_get_classes(resmgr, &count);
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printf("\nClasses:\n");
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if (classes == 0) printf("Error loading classes\n");
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else {
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for (i = 0; i < count; i++) printf("0x%02X: script %i\n", i, classes [i]);
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free(classes);
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}
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return 0;
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}
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