mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-26 04:35:16 +00:00
78 lines
2.2 KiB
C++
78 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* Additional copyright for this file:
|
|
* Copyright (C) 1995 Presto Studios, Inc.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef BURIED_DEATH_H
|
|
#define BURIED_DEATH_H
|
|
|
|
#include "buried/global_flags.h"
|
|
#include "buried/window.h"
|
|
|
|
namespace Graphics {
|
|
class Font;
|
|
struct Surface;
|
|
}
|
|
|
|
namespace Buried {
|
|
|
|
class AVIFrames;
|
|
|
|
class DeathWindow : public Window {
|
|
public:
|
|
DeathWindow(BuriedEngine *vm, Window *parent, int deathSceneIndex, GlobalFlags &globalFlags, Common::Array<int> itemArray);
|
|
~DeathWindow();
|
|
|
|
void onPaint();
|
|
bool onEraseBackground();
|
|
void onTimer(uint timer);
|
|
void onLButtonUp(const Common::Point &point, uint flags);
|
|
void onLButtonDown(const Common::Point &point, uint flags);
|
|
void onMouseMove(const Common::Point &point, uint flags);
|
|
|
|
private:
|
|
Common::Rect _quit;
|
|
Common::Rect _restoreGame;
|
|
Common::Rect _mainMenu;
|
|
int _curButton;
|
|
uint _timer;
|
|
AVIFrames *_deathSceneFrames;
|
|
int _deathSceneIndex;
|
|
GlobalFlags _globalFlags;
|
|
Common::Array<int> _itemArray;
|
|
int32 _deathFrameIndex;
|
|
bool _lightOn;
|
|
Graphics::Font *_textFontA;
|
|
Graphics::Font *_textFontB;
|
|
int _fontHeightA, _fontHeightB;
|
|
bool _walkthroughMode;
|
|
|
|
Common::String _scoringTextDescriptions;
|
|
Common::String _scoringTextScores;
|
|
Common::String _scoringTextFinalScore;
|
|
};
|
|
|
|
} // End of namespace Buried
|
|
|
|
#endif
|