scummvm/engines/sword1
Max Horn 86565fcca5 - Renamed GameSettings to PlainGameDescriptor
- Added new GameDescriptor struct (similar to PlainGameDescriptor but with
  Common::String members instead of const char * ones)
- Changed DetectedGame to subclass GameDescriptor
- Removed toGameSettings() in favor of new (template) constructors in
  DetectedGame and GameDescriptor
- Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines

svn-id: r21150
2006-03-09 02:52:51 +00:00
..
animation.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
animation.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
collision.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
control.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
control.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
credits.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
credits.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debug.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debug.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
eventman.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
eventman.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
logic.cpp Removed the "extra bars/nodes" code, since nothing ever added the extra bars or 2006-02-21 10:22:37 +00:00
logic.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
memman.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
memman.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
menu.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
menu.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
module.mk Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk 2006-02-12 00:16:31 +00:00
mouse.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
mouse.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
music.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
music.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
object.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
objectman.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
objectman.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
resman.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
resman.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
router.cpp Removed the "extra bars/nodes" code, since nothing ever added the extra bars or 2006-02-21 10:22:37 +00:00
router.h Removed the "extra bars/nodes" code, since nothing ever added the extra bars or 2006-02-21 10:22:37 +00:00
screen.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
screen.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sound.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sound.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
staticres.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sword1.cpp - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
sword1.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sworddefs.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
swordres.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
text.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
text.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00