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5f0ff73d2a
svn-id: r21652
40 lines
1.3 KiB
TeX
40 lines
1.3 KiB
TeX
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%%% Local Variables:
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%%% mode: latex
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%%% TeX-master: "readme"
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%%% End:
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\section{Running ScummVM}
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Before you run the engine, you need to put the game's datafiles in a
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directory. The filenames must not be in mixed case on *nix systems
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(for example, these are valid names: ``monkey2.000'', ``MONKEY2.000'', while
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this is a bad one: "Monkey2.000"). If you use a game with speech, the file
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monster.sou must reside in the same directory as the datafiles.
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Please note that by default, ScummVM will save games in the directory
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it is executed from, so you should refrain from running it from more than
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one location. Further information, including how to specify a specific save
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directory to avoid this issue, are in section 6.0.
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ScummVM can be launched directly by running the executable. In this case,
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the in-built launcher will activate. From this, you can add games (click
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'Add Game'), or launch games which have already been configured.
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ScummVM can also be launched into a game directly using Command Line
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arguments -- see the next section.
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%next section
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\input {running-options.tex}
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%next section
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\input {running-language.tex}
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%next section
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\input {running-graphics-filters.tex}
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%next section
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\input {running-hotkeys.tex}
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%next section
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\input {running-mac-games.tex}
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%next section
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\input {running-multicd.tex}
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