mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-24 10:45:46 +00:00
83e2aa2360
svn-id: r50955
83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SCI_GRAPHICS_FONT_H
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#define SCI_GRAPHICS_FONT_H
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#include "sci/graphics/helpers.h"
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namespace Sci {
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class GfxFont {
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public:
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GfxFont() {}
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virtual ~GfxFont() {}
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virtual GuiResourceId getResourceId() { return 0; }
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virtual byte getHeight() { return 0; }
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virtual bool isDoubleByte(uint16 chr) { return false; }
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virtual byte getCharWidth(uint16 chr) { return 0; }
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virtual void draw(uint16 chr, int16 top, int16 left, byte color, bool greyedOutput) {}
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};
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/**
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* Font class, handles loading of font resources and drawing characters to screen
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* every font resource has its own instance of this class
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*/
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class GfxFontFromResource : public GfxFont {
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public:
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GfxFontFromResource(ResourceManager *resMan, GfxScreen *screen, GuiResourceId resourceId);
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~GfxFontFromResource();
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GuiResourceId getResourceId();
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byte getHeight();
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byte getCharWidth(uint16 chr);
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void draw(uint16 chr, int16 top, int16 left, byte color, bool greyedOutput);
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private:
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byte getCharHeight(uint16 chr);
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byte *getCharData(uint16 chr);
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ResourceManager *_resMan;
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GfxScreen *_screen;
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Resource *_resource;
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GuiResourceId _resourceId;
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byte *_resourceData;
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struct Charinfo {
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byte w, h;
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int16 offset;
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};
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byte _fontHeight;
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uint16 _numChars;
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Charinfo *_chars;
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};
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} // End of namespace Sci
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#endif
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