scummvm/engines/queen/resource.cpp

194 lines
6.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/debug.h"
#include "common/endian.h"
#include "common/config-manager.h"
#include "common/substream.h"
#include "common/textconsole.h"
#include "queen/resource.h"
namespace Queen {
const char *const Resource::_tableFilename = "queen.tbl";
static int compareResourceEntry(const void *a, const void *b) {
const char *filename = (const char *)a;
const ResourceEntry *entry = (const ResourceEntry *)b;
return strcmp(filename, entry->filename);
}
Resource::Resource()
: _resourceEntries(0), _resourceTable(nullptr) {
memset(&_version, 0, sizeof(_version));
_currentResourceFileNum = 1;
if (!_resourceFile.open("queen.1c")) {
if (!_resourceFile.open("queen.1")) {
error("Could not open resource file 'queen.1[c]'");
}
}
if (!detectVersion(&_version, &_resourceFile)) {
error("Unable to detect game version");
}
if (_version.features & GF_REBUILT) {
readTableEntries(&_resourceFile);
} else {
readTableFile(_version.queenTblVersion, _version.queenTblOffset);
}
checkJASVersion();
debug(5, "Detected game version: %s, which has %d resource entries", _version.str, _resourceEntries);
}
Resource::~Resource() {
_resourceFile.close();
if (_resourceTable != _resourceTablePEM10)
delete[] _resourceTable;
}
ResourceEntry *Resource::resourceEntry(const char *filename) const {
assert(filename[0] && strlen(filename) < 14);
Common::String entryName(filename);
entryName.toUppercase();
ResourceEntry *re = nullptr;
re = (ResourceEntry *)bsearch(entryName.c_str(), _resourceTable, _resourceEntries, sizeof(ResourceEntry), compareResourceEntry);
return re;
}
uint8 *Resource::loadFile(const char *filename, uint32 skipBytes, uint32 *size) {
debug(7, "Resource::loadFile('%s')", filename);
ResourceEntry *re = resourceEntry(filename);
assert(re != nullptr);
uint32 sz = re->size - skipBytes;
if (size != nullptr) {
*size = sz;
}
byte *dstBuf = new byte[sz];
seekResourceFile(re->bundle, re->offset + skipBytes);
_resourceFile.read(dstBuf, sz);
return dstBuf;
}
void Resource::loadTextFile(const char *filename, Common::StringArray &stringList) {
debug(7, "Resource::loadTextFile('%s')", filename);
ResourceEntry *re = resourceEntry(filename);
assert(re != nullptr);
seekResourceFile(re->bundle, re->offset);
Common::SeekableSubReadStream stream(&_resourceFile, re->offset, re->offset + re->size);
while (true) {
Common::String tmp = stream.readLine();
if (stream.eos() || stream.err())
break;
stringList.push_back(tmp);
}
}
void Resource::checkJASVersion() {
if (_version.platform == Common::kPlatformAmiga) {
// don't bother verifying the JAS version string with these versions,
// it will be done at the end of Logic::readQueenJas, anyway
return;
}
ResourceEntry *re = resourceEntry("QUEEN.JAS");
assert(re != nullptr);
uint32 offset = re->offset;
if (isDemo())
offset += JAS_VERSION_OFFSET_DEMO;
else if (isInterview())
offset += JAS_VERSION_OFFSET_INTV;
else
offset += JAS_VERSION_OFFSET_PC;
seekResourceFile(re->bundle, offset);
char versionStr[6];
_resourceFile.read(versionStr, 6);
if (strcmp(_version.str, versionStr))
error("Verifying game version failed! (expected: '%s', found: '%s')", _version.str, versionStr);
}
void Resource::seekResourceFile(int num, uint32 offset) {
if (_currentResourceFileNum != num) {
debug(7, "Opening resource file %d, current %d", num, _currentResourceFileNum);
_resourceFile.close();
char name[20];
Common::sprintf_s(name, "queen.%d", num);
if (!_resourceFile.open(name)) {
error("Could not open resource file '%s'", name);
}
_currentResourceFileNum = num;
}
_resourceFile.seek(offset);
}
void Resource::readTableFile(uint8 version, uint32 offset) {
Common::File tableFile;
tableFile.open(_tableFilename);
if (tableFile.isOpen() && tableFile.readUint32BE() == MKTAG('Q','T','B','L')) {
uint32 tableVersion = tableFile.readUint32BE();
if (version > tableVersion) {
error("The game you are trying to play requires version %d of queen.tbl, "
"you have version %d ; please update it", version, tableVersion);
}
tableFile.seek(offset);
readTableEntries(&tableFile);
} else {
// check if it is the english floppy version, for which we have a hardcoded version of the table
if (strcmp(_version.str, "PEM10") == 0) {
_resourceEntries = 1076;
_resourceTable = _resourceTablePEM10;
} else {
error("Could not find tablefile '%s'", _tableFilename);
}
}
}
void Resource::readTableEntries(Common::File *file) {
_resourceEntries = file->readUint16BE();
_resourceTable = new ResourceEntry[_resourceEntries];
for (uint16 i = 0; i < _resourceEntries; ++i) {
ResourceEntry *re = &_resourceTable[i];
file->read(re->filename, 12);
re->filename[12] = '\0';
re->bundle = file->readByte();
re->offset = file->readUint32BE();
re->size = file->readUint32BE();
}
}
Common::File *Resource::findSound(const char *filename, uint32 *size) {
assert(strstr(filename, ".SB") != nullptr || strstr(filename, ".AMR") != nullptr || strstr(filename, ".INS") != nullptr);
ResourceEntry *re = resourceEntry(filename);
if (re) {
*size = re->size;
seekResourceFile(re->bundle, re->offset);
return &_resourceFile;
}
return nullptr;
}
} // End of namespace Queen