scummvm/engines/gob/save
2009-08-28 19:28:54 +00:00
..
saveconverter_v2.cpp GOB: Got rid of last traces of strdupcpy and strdupcat 2009-05-31 17:00:38 +00:00
saveconverter_v3.cpp GOB: Got rid of last traces of strdupcpy and strdupcat 2009-05-31 17:00:38 +00:00
saveconverter_v4.cpp GOB: Got rid of last traces of strdupcpy and strdupcat 2009-05-31 17:00:38 +00:00
saveconverter_v6.cpp GOB: Got rid of last traces of strdupcpy and strdupcat 2009-05-31 17:00:38 +00:00
saveconverter.cpp More alignment-related changes 2009-07-28 16:28:32 +00:00
saveconverter.h GOB: Got rid of last traces of strdupcpy and strdupcat 2009-05-31 17:00:38 +00:00
savefile.cpp GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references 2009-06-06 20:03:13 +00:00
savefile.h Removing trailing tabs 2009-06-22 20:52:08 +00:00
savehandler.cpp Properly fixing the Lost in Time temp sprite issue 2009-08-22 15:46:43 +00:00
savehandler.h Properly fixing the Lost in Time temp sprite issue 2009-08-22 15:46:43 +00:00
saveload_playtoons.cpp Playtoons - Save temp sprites. This fixes some of the Bambou graphical issues, and the Playtoons menu (history selection) 2009-08-28 19:28:54 +00:00
saveload_v2.cpp Fixing some signed/unsigned comparison warnings 2009-08-20 20:59:22 +00:00
saveload_v3.cpp Properly fixing the Lost in Time temp sprite issue 2009-08-22 15:46:43 +00:00
saveload_v4.cpp Fixing some signed/unsigned comparison warnings 2009-08-20 20:59:22 +00:00
saveload_v6.cpp Fixing some signed/unsigned comparison warnings 2009-08-20 20:59:22 +00:00
saveload.cpp Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, and mimic this code in oPlaytoons_openItk 2009-08-17 10:05:02 +00:00
saveload.h Playtoons - Save temp sprites. This fixes some of the Bambou graphical issues, and the Playtoons menu (history selection) 2009-08-28 19:28:54 +00:00