scummvm/engines/wintermute
2012-06-02 12:42:09 +02:00
..
scriptables WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdActor.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdActor.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdActorDir.cpp WINTERMUTE: Add the AD-classfiles 2012-06-02 12:12:29 +02:00
AdActorDir.h WINTERMUTE: Add the AD-classfiles 2012-06-02 12:12:29 +02:00
AdEntity.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdEntity.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdGame.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdGame.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdInventory.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdInventory.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdInventoryBox.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdInventoryBox.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdItem.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdItem.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdLayer.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdLayer.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdNodeState.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdNodeState.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdObject.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdObject.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdPath.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdPath.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdPathPoint.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdPathPoint.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdRegion.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdRegion.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdResponse.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdResponse.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdResponseBox.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdResponseBox.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdResponseContext.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdResponseContext.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdRotLevel.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdRotLevel.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdScaleLevel.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdScaleLevel.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdScene.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdScene.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdSceneNode.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdSceneNode.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdSceneState.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdSceneState.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdSentence.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdSentence.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdSpriteSet.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdSpriteSet.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdTalkDef.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdTalkDef.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdTalkHolder.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdTalkHolder.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdTalkNode.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdTalkNode.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdTypes.h WINTERMUTE: Add the UI-classes. 2012-06-02 12:12:27 +02:00
AdWaypointGroup.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
AdWaypointGroup.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BActiveRect.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BActiveRect.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BBase.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BBase.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BDebugger.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BDebugger.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BDiskFile.cpp WINTERMUTE: Cleanup the debug-warnings a bit. 2012-06-02 12:42:09 +02:00
BDiskFile.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BDynBuffer.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BDynBuffer.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BEvent.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BEvent.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFader.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFader.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFile.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFile.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFileEntry.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFileEntry.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFileManager.cpp WINTERMUTE: Cleanup the debug-warnings a bit. 2012-06-02 12:42:09 +02:00
BFileManager.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFont.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFont.h WINTERMUTE: Add the files for the rest of the B-classes. 2012-06-02 12:12:22 +02:00
BFontBitmap.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFontBitmap.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFontStorage.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFontStorage.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFontTT.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFontTT.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFrame.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BFrame.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BGame.cpp WINTERMUTE: Silence an error when trying to set window-title 2012-06-02 12:42:09 +02:00
BGame.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BImage.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BImage.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BKeyboardState.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BKeyboardState.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BNamedObject.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BNamedObject.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BObject.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BObject.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BPackage.cpp WINTERMUTE: Make BPkgFile use zlib-streams and substreams. 2012-06-02 12:42:08 +02:00
BPackage.h WINTERMUTE: Make BPkgFile use zlib-streams and substreams. 2012-06-02 12:42:08 +02:00
BParser.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BParser.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BPersistMgr.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BPersistMgr.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BPkgFile.cpp WINTERMUTE: Make BPkgFiles use SubStreams for non-compressed files too. 2012-06-02 12:42:08 +02:00
BPkgFile.h WINTERMUTE: Make BPkgFile use zlib-streams and substreams. 2012-06-02 12:42:08 +02:00
BPoint.cpp WINTERMUTE: Add the files for the rest of the B-classes. 2012-06-02 12:12:22 +02:00
BPoint.h WINTERMUTE: Add the files for the rest of the B-classes. 2012-06-02 12:12:22 +02:00
BQuickMsg.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BQuickMsg.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BRegion.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BRegion.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BRegistry.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BRegistry.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BRenderer.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BRenderer.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BRenderSDL.cpp WINTERMUTE: Cleanup the debug-warnings a bit. 2012-06-02 12:42:09 +02:00
BRenderSDL.h WINTERMUTE: Start work on porting BRenderSDL away from SDL2 2012-06-02 12:42:09 +02:00
BResourceFile.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BResourceFile.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BResources.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BResources.h WINTERMUTE: Add the files for the rest of the B-classes. 2012-06-02 12:12:22 +02:00
BSaveThumbFile.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSaveThumbFile.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSaveThumbHelper.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSaveThumbHelper.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BScriptable.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BScriptable.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BScriptHolder.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BScriptHolder.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSound.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSound.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSoundBuffer.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSoundBuffer.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSoundMgr.cpp WINTERMUTE: Correct assumptions about PathUtil::GetExtension 2012-06-02 12:42:09 +02:00
BSoundMgr.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSprite.cpp WINTERMUTE: Correct assumptions about PathUtil::GetExtension 2012-06-02 12:42:09 +02:00
BSprite.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BStringTable.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BStringTable.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSubFrame.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSubFrame.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSurface.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSurface.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSurfaceSDL.cpp WINTERMUTE: Cleanup the debug-warnings a bit. 2012-06-02 12:42:09 +02:00
BSurfaceSDL.h WINTERMUTE: Start work on porting BRenderSDL away from SDL2 2012-06-02 12:42:09 +02:00
BSurfaceStorage.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BSurfaceStorage.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BTransitionMgr.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BTransitionMgr.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BViewport.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
BViewport.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
coll_templ.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
ConvertUTF.c WINTERMUTE: Add the script-classes 2012-06-02 12:12:20 +02:00
ConvertUTF.h WINTERMUTE: Add the script-classes 2012-06-02 12:12:20 +02:00
crc.cpp WINTERMUTE: Add crc to the build 2012-06-02 12:42:07 +02:00
crc.h WINTERMUTE: Make BGame almost compilable 2012-06-02 12:12:32 +02:00
dcgf.h WINTERMUTE: Add BBase and BParser, and make them compile. 2012-06-02 12:12:18 +02:00
dcpackage.h WINTERMUTE: Add in the Particle-stuff, now everything links, and the AdGame-constructor starts. 2012-06-02 12:42:08 +02:00
dcscript.h WINTERMUTE: Add the script-classes 2012-06-02 12:12:20 +02:00
dctypes.h WINTERMUTE: One big and ugly commit that resolves most of the forbidden-symbols. 2012-06-02 12:12:36 +02:00
detection.cpp WINTERMUTE: Add simple detection for WinterMute 2012-06-02 12:12:37 +02:00
FontGlyphCache.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
FontGlyphCache.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
MathUtil.cpp WINTERMUTE: Add most of the missing classes to the build. 2012-06-02 12:12:33 +02:00
MathUtil.h WINTERMUTE: Add most of the missing classes to the build. 2012-06-02 12:12:33 +02:00
Matrix4.cpp WINTERMUTE: Add in the Particle-stuff, now everything links, and the AdGame-constructor starts. 2012-06-02 12:42:08 +02:00
Matrix4.h WINTERMUTE: Add in the Particle-stuff, now everything links, and the AdGame-constructor starts. 2012-06-02 12:42:08 +02:00
module.mk WINTERMUTE: Add in the Particle-stuff, now everything links, and the AdGame-constructor starts. 2012-06-02 12:42:08 +02:00
PartEmitter.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
PartEmitter.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
PartForce.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
PartForce.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
PartParticle.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
PartParticle.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
PathUtil.cpp WINTERMUTE: One big and ugly commit that resolves most of the forbidden-symbols. 2012-06-02 12:12:36 +02:00
PathUtil.h WINTERMUTE: Add the files for the rest of the B-classes. 2012-06-02 12:12:22 +02:00
persistent.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
PlatformSDL.cpp WINTERMUTE: Start work on porting BRenderSDL away from SDL2 2012-06-02 12:42:09 +02:00
PlatformSDL.h WINTERMUTE: Add BBase and BParser, and make them compile. 2012-06-02 12:12:18 +02:00
StringUtil.cpp WINTERMUTE: Cleanup the debug-warnings a bit. 2012-06-02 12:42:09 +02:00
StringUtil.h WINTERMUTE: One big and ugly commit that resolves most of the forbidden-symbols. 2012-06-02 12:12:36 +02:00
SysClass.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
SysClass.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
SysClassRegistry.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
SysClassRegistry.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
SysInstance.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
SysInstance.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
tinystr.cpp WINTERMUTE: One big and ugly commit that resolves most of the forbidden-symbols. 2012-06-02 12:12:36 +02:00
tinystr.h WINTERMUTE: One big and ugly commit that resolves most of the forbidden-symbols. 2012-06-02 12:12:36 +02:00
tinyxml.cpp WINTERMUTE: Add the missing TinyXML-parts 2012-06-02 12:42:07 +02:00
tinyxml.h WINTERMUTE: Add the missing TinyXML-parts 2012-06-02 12:42:07 +02:00
tinyxmlerror.cpp WINTERMUTE: Add the missing TinyXML-parts 2012-06-02 12:42:07 +02:00
tinyxmlparser.cpp WINTERMUTE: Add the missing TinyXML-parts 2012-06-02 12:42:07 +02:00
UIButton.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UIButton.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UIEdit.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UIEdit.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UIEntity.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UIEntity.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UIObject.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UIObject.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UIText.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UIText.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UITiledImage.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UITiledImage.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UIWindow.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
UIWindow.h WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
utils.cpp WINTERMUTE: Mass rename m_FooBar -> _fooBar 2012-06-02 12:42:08 +02:00
utils.h WINTERMUTE: Add the files for the rest of the B-classes. 2012-06-02 12:12:22 +02:00
Vector2.cpp WINTERMUTE: Add most of the B-classes to module.mk 2012-06-02 12:12:24 +02:00
Vector2.h WINTERMUTE: Add most of the B-classes to module.mk 2012-06-02 12:12:24 +02:00
wintermute.cpp WINTERMUTE: Make the mainloop run after initialization. 2012-06-02 12:42:09 +02:00
wintermute.h
wintypes.h WINTERMUTE: One big and ugly commit that resolves most of the forbidden-symbols. 2012-06-02 12:12:36 +02:00
wme_debugger.h WINTERMUTE: Add the script-classes 2012-06-02 12:12:20 +02:00