mirror of
https://github.com/libretro/scummvm.git
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254 lines
7.2 KiB
C++
254 lines
7.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "common/scummsys.h"
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#if defined(WIN32)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "audio/musicplugin.h"
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#include "audio/mpu401.h"
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#include "common/config-manager.h"
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#include "common/translation.h"
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#include "common/textconsole.h"
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#include "common/error.h"
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#include <mmsystem.h>
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////////////////////////////////////////
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//
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// Windows MIDI driver
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//
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////////////////////////////////////////
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class MidiDriver_WIN : public MidiDriver_MPU401 {
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private:
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MIDIHDR _streamHeader;
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byte _streamBuffer[266]; // SysEx blocks should be no larger than 266 bytes
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HANDLE _streamEvent;
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HMIDIOUT _mo;
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bool _isOpen;
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int _device;
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void check_error(MMRESULT result);
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public:
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MidiDriver_WIN(int deviceIndex) : _isOpen(false), _device(deviceIndex) { }
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int open();
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bool isOpen() const { return _isOpen; }
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void close();
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void send(uint32 b);
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void sysEx(const byte *msg, uint16 length);
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};
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int MidiDriver_WIN::open() {
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if (_isOpen)
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return MERR_ALREADY_OPEN;
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_streamEvent = CreateEvent(NULL, true, true, NULL);
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MMRESULT res = midiOutOpen((HMIDIOUT *)&_mo, _device, (DWORD_PTR)_streamEvent, 0, CALLBACK_EVENT);
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if (res != MMSYSERR_NOERROR) {
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check_error(res);
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CloseHandle(_streamEvent);
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return MERR_DEVICE_NOT_AVAILABLE;
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}
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_isOpen = true;
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return 0;
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}
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void MidiDriver_WIN::close() {
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if (!_isOpen)
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return;
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_isOpen = false;
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MidiDriver_MPU401::close();
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midiOutUnprepareHeader(_mo, &_streamHeader, sizeof(_streamHeader));
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check_error(midiOutClose(_mo));
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CloseHandle(_streamEvent);
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}
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void MidiDriver_WIN::send(uint32 b) {
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assert(_isOpen);
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union {
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DWORD dwData;
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BYTE bData[4];
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} u;
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u.bData[3] = (byte)((b & 0xFF000000) >> 24);
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u.bData[2] = (byte)((b & 0x00FF0000) >> 16);
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u.bData[1] = (byte)((b & 0x0000FF00) >> 8);
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u.bData[0] = (byte)(b & 0x000000FF);
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check_error(midiOutShortMsg(_mo, u.dwData));
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}
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void MidiDriver_WIN::sysEx(const byte *msg, uint16 length) {
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if (!_isOpen)
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return;
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if (WaitForSingleObject (_streamEvent, 2000) == WAIT_TIMEOUT) {
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warning ("Could not send SysEx - MMSYSTEM is still trying to send data");
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return;
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}
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assert(length+2 <= 266);
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midiOutUnprepareHeader(_mo, &_streamHeader, sizeof(_streamHeader));
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// Add SysEx frame
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_streamBuffer[0] = 0xF0;
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memcpy(&_streamBuffer[1], msg, length);
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_streamBuffer[length+1] = 0xF7;
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_streamHeader.lpData = (char *)_streamBuffer;
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_streamHeader.dwBufferLength = length + 2;
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_streamHeader.dwBytesRecorded = length + 2;
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_streamHeader.dwUser = 0;
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_streamHeader.dwFlags = 0;
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MMRESULT result = midiOutPrepareHeader(_mo, &_streamHeader, sizeof(_streamHeader));
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if (result != MMSYSERR_NOERROR) {
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check_error (result);
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return;
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}
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ResetEvent(_streamEvent);
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result = midiOutLongMsg(_mo, &_streamHeader, sizeof(_streamHeader));
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if (result != MMSYSERR_NOERROR) {
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check_error(result);
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SetEvent(_streamEvent);
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return;
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}
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}
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void MidiDriver_WIN::check_error(MMRESULT result) {
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char buf[200];
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if (result != MMSYSERR_NOERROR) {
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midiOutGetErrorText(result, buf, 200);
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warning("MM System Error '%s'", buf);
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}
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}
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// Plugin interface
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class WindowsMusicPlugin : public MusicPluginObject {
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public:
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const char *getName() const {
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return _s("Windows MIDI");
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}
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const char *getId() const {
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return "windows";
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}
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MusicDevices getDevices() const;
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Common::Error createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle = 0) const;
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};
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MusicDevices WindowsMusicPlugin::getDevices() const {
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MusicDevices devices;
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int numDevs = midiOutGetNumDevs();
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MIDIOUTCAPS tmp;
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Common::StringArray deviceNames;
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for (int i = 0; i < numDevs; i++) {
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if (midiOutGetDevCaps(i, &tmp, sizeof(MIDIOUTCAPS)) != MMSYSERR_NOERROR)
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break;
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deviceNames.push_back(tmp.szPname);
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}
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// Limit us to the number of actually retrieved devices.
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numDevs = deviceNames.size();
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// Check for non-unique device names. This may happen if someone has devices with identical
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// names (e. g. more than one USB device of the exact same hardware type). It seems that this
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// does happen in reality sometimes. We generate index numbers for these devices.
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// This is not an ideal solution, since this index could change whenever another USB
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// device gets plugged in or removed, switched off or just plugged into a different port.
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// Unfortunately midiOutGetDevCaps() does not generate any other unique information
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// that could be used. Our index numbers which match the device order should at least be
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// a little more stable than just using the midiOutGetDevCaps() device ID, since a missing
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// device (e.g. switched off) should actually not be harmful to our indices (as it would be
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// when using the device IDs). The cases where users have devices with identical names should
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// be rare enough anyway.
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Common::Array<int> nonUniqueIndex;
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for (int i = 0; i < numDevs; i++) {
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int match = -1;
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for (int ii = 0; ii < i; ii++) {
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if (deviceNames[i] == deviceNames[ii]) {
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if (nonUniqueIndex[ii] == -1)
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nonUniqueIndex[ii] = 0;
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if (++match == 0)
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++match;
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}
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}
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nonUniqueIndex.push_back(match);
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}
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// We now add the index number to the non-unique device names to make them unique.
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for (int i = 0; i < numDevs; i++) {
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if (nonUniqueIndex[i] != -1)
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deviceNames[i] = Common::String::format("%s - #%.02d", deviceNames[i].c_str(), nonUniqueIndex[i]);
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}
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for (Common::StringArray::iterator i = deviceNames.begin(); i != deviceNames.end(); ++i)
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// There is no way to detect the "MusicType" so I just set it to MT_GM
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// The user will have to manually select his MT32 type device and his GM type device.
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devices.push_back(MusicDevice(this, *i, MT_GM));
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return devices;
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}
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Common::Error WindowsMusicPlugin::createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle dev) const {
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int devIndex = 0;
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bool found = false;
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if (dev) {
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MusicDevices i = getDevices();
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for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
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if (d->getCompleteId().equals(MidiDriver::getDeviceString(dev, MidiDriver::kDeviceId))) {
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found = true;
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break;
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}
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devIndex++;
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}
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}
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*mididriver = new MidiDriver_WIN(found ? devIndex : 0);
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return Common::kNoError;
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}
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//#if PLUGIN_ENABLED_DYNAMIC(WINDOWS)
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//REGISTER_PLUGIN_DYNAMIC(WINDOWS, PLUGIN_TYPE_MUSIC, WindowsMusicPlugin);
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//#else
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REGISTER_PLUGIN_STATIC(WINDOWS, PLUGIN_TYPE_MUSIC, WindowsMusicPlugin);
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//#endif
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#endif
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