scummvm/backends/cloud/storagefile.cpp
2021-12-26 18:48:43 +01:00

68 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "backends/cloud/storagefile.h"
namespace Cloud {
StorageFile::StorageFile() {
_id = "";
_path = "";
_name = "";
_size = 0;
_timestamp = 0;
_isDirectory = false;
}
StorageFile::StorageFile(Common::String pth, uint32 sz, uint32 ts, bool dir) {
_id = pth;
_path = pth;
_name = pth;
if (_name.size() != 0) {
uint32 i = _name.size() - 1;
while (true) {
if (_name[i] == '/' || _name[i] == '\\') {
_name.erase(0, i + 1);
break;
}
if (i == 0)
break;
--i;
}
}
_size = sz;
_timestamp = ts;
_isDirectory = dir;
}
StorageFile::StorageFile(Common::String fileId, Common::String filePath, Common::String fileName, uint32 sz, uint32 ts, bool dir) {
_id = fileId;
_path = filePath;
_name = fileName;
_size = sz;
_timestamp = ts;
_isDirectory = dir;
}
} // End of namespace Cloud