mirror of
https://github.com/libretro/scummvm.git
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68 lines
1.7 KiB
C++
68 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "backends/cloud/storagefile.h"
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namespace Cloud {
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StorageFile::StorageFile() {
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_id = "";
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_path = "";
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_name = "";
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_size = 0;
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_timestamp = 0;
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_isDirectory = false;
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}
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StorageFile::StorageFile(Common::String pth, uint32 sz, uint32 ts, bool dir) {
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_id = pth;
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_path = pth;
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_name = pth;
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if (_name.size() != 0) {
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uint32 i = _name.size() - 1;
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while (true) {
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if (_name[i] == '/' || _name[i] == '\\') {
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_name.erase(0, i + 1);
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break;
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}
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if (i == 0)
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break;
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--i;
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}
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}
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_size = sz;
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_timestamp = ts;
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_isDirectory = dir;
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}
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StorageFile::StorageFile(Common::String fileId, Common::String filePath, Common::String fileName, uint32 sz, uint32 ts, bool dir) {
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_id = fileId;
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_path = filePath;
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_name = fileName;
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_size = sz;
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_timestamp = ts;
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_isDirectory = dir;
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}
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} // End of namespace Cloud
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