scummvm/backends/graphics/default-palette.h
2021-12-26 18:48:43 +01:00

60 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_GRAPHICS_DEFAULT_PALETTE_H
#define BACKENDS_GRAPHICS_DEFAULT_PALETTE_H
#include "graphics/palette.h"
/**
* This is a default implementation of the PaletteManager interface
* which ensures that grabPalette works as specified. Of course
* it is still necessary to provide code that actually updates
* the (possibly emulated) "hardware" palette of the backend.
* For this purpose, implement the abstract setPaletteIntern
* method.
*/
class DefaultPaletteManager : public PaletteManager {
protected:
byte _palette[3 * 256];
/**
* Subclasses should only implement this method and none of the others.
* Its semantics are like that of setPalette, only that it does not need
* to worry about making it possible to query the palette values once they
* have been set.
*/
virtual void setPaletteIntern(const byte *colors, uint start, uint num) = 0;
public:
void setPalette(const byte *colors, uint start, uint num) {
assert(start + num <= 256);
memcpy(_palette + 3 * start, colors, 3 * num);
setPaletteIntern(colors, start, num);
}
void grabPalette(byte *colors, uint start, uint num) const {
assert(start + num <= 256);
memcpy(colors, _palette + 3 * start, 3 * num);
}
};
#endif