mirror of
https://github.com/libretro/scummvm.git
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1216 lines
31 KiB
C++
1216 lines
31 KiB
C++
/* gzio.c - decompression support for gzip */
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/*
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* GRUB -- GRand Unified Bootloader
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* Copyright (C) 1999,2005,2006,2007,2009 Free Software Foundation, Inc.
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*
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* GRUB is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* GRUB is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GRUB. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Most of this file was originally the source file "inflate.c", written
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* by Mark Adler. It has been very heavily modified. In particular, the
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* original would run through the whole file at once, and this version can
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* be stopped and restarted on any boundary during the decompression process.
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*
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* The license and header comments that file are included here.
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*/
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/* inflate.c -- Not copyrighted 1992 by Mark Adler
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version c10p1, 10 January 1993 */
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/* You can do whatever you like with this source file, though I would
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prefer that if you modify it and redistribute it that you include
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comments to that effect with your name and the date. Thank you.
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*/
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#include "common/debug.h"
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#include "common/endian.h"
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#include "common/stream.h"
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#include "common/ptr.h"
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#include "common/memstream.h"
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#include "common/compression/gzio.h"
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/* Compression methods (see algorithm.doc) */
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#define GRUB_GZ_STORED 0
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#define GRUB_GZ_COMPRESSED 1
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#define GRUB_GZ_PACKED 2
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#define GRUB_GZ_LZHED 3
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/* methods 4 to 7 reserved */
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#define GRUB_GZ_DEFLATED 8
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#define GRUB_GZ_MAX_METHODS 9
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/* gzip flag byte */
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#define GRUB_GZ_ASCII_FLAG 0x01 /* bit 0 set: file probably ascii text */
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#define GRUB_GZ_CONTINUATION 0x02 /* bit 1 set: continuation of multi-part gzip file */
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#define GRUB_GZ_EXTRA_FIELD 0x04 /* bit 2 set: extra field present */
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#define GRUB_GZ_ORIG_NAME 0x08 /* bit 3 set: original file name present */
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#define GRUB_GZ_COMMENT 0x10 /* bit 4 set: file comment present */
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#define GRUB_GZ_ENCRYPTED 0x20 /* bit 5 set: file is encrypted */
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#define GRUB_GZ_RESERVED 0xC0 /* bit 6,7: reserved */
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#define GRUB_GZ_UNSUPPORTED_FLAGS (GRUB_GZ_CONTINUATION | GRUB_GZ_ENCRYPTED | GRUB_GZ_RESERVED)
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/* inflate block codes */
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#define INFLATE_STORED 0
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#define INFLATE_FIXED 1
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#define INFLATE_DYNAMIC 2
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namespace Common {
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typedef unsigned char uch;
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typedef unsigned short ush;
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typedef unsigned long ulg;
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/* Huffman code lookup table entry--this entry is four bytes for machines
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that have 16-bit pointers (e.g. PC's in the small or medium model).
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Valid extra bits are 0..13. e == 15 is EOB (end of block), e == 16
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means that v is a literal, 16 < e < 32 means that v is a pointer to
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the next table, which codes e - 16 bits, and lastly e == 99 indicates
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an unused code. If a code with e == 99 is looked up, this implies an
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error in the data. */
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struct huft
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{
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uch e; /* number of extra bits or operation */
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uch b; /* number of bits in this code or subcode */
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union
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{
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ush n; /* literal, length base, or distance base */
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struct huft *t; /* pointer to next level of table */
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}
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v;
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};
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/* The inflate algorithm uses a sliding 32K byte window on the uncompressed
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stream to find repeated byte strings. This is implemented here as a
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circular buffer. The index is updated simply by incrementing and then
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and'ing with 0x7fff (32K-1). */
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/* It is left to other modules to supply the 32K area. It is assumed
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to be usable as if it were declared "uch slide[32768];" or as just
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"uch *slide;" and then malloc'ed in the latter case. The definition
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must be in unzip.h, included above. */
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/* Tables for deflate from PKZIP's appnote.txt. */
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static unsigned bitorder_zlib[] =
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{ /* Order of the bit length code lengths */
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16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
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};
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static unsigned bitorder_clickteam[] =
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{ /* Order of the bit length code lengths */
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18, 17, 16, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
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};
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static ush cplens[] =
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{ /* Copy lengths for literal codes 257..285 */
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3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
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/* note: see note #13 above about the 258 in this list. */
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static ush cplext[] =
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{ /* Extra bits for literal codes 257..285 */
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0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
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3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99}; /* 99==invalid */
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static ush cpdist[] =
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{ /* Copy offsets for distance codes 0..29 */
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1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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8193, 12289, 16385, 24577};
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static ush cpdext[] =
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{ /* Extra bits for distance codes */
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0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
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7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
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12, 12, 13, 13};
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/*
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Huffman code decoding is performed using a multi-level table lookup.
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The fastest way to decode is to simply build a lookup table whose
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size is determined by the longest code. However, the time it takes
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to build this table can also be a factor if the data being decoded
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is not very long. The most common codes are necessarily the
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shortest codes, so those codes dominate the decoding time, and hence
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the speed. The idea is you can have a shorter table that decodes the
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shorter, more probable codes, and then point to subsidiary tables for
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the longer codes. The time it costs to decode the longer codes is
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then traded against the time it takes to make longer tables.
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This results of this trade are in the variables lbits and dbits
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below. lbits is the number of bits the first level table for literal/
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length codes can decode in one step, and dbits is the same thing for
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the distance codes. Subsequent tables are also less than or equal to
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those sizes. These values may be adjusted either when all of the
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codes are shorter than that, in which case the longest code length in
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bits is used, or when the shortest code is *longer* than the requested
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table size, in which case the length of the shortest code in bits is
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used.
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There are two different values for the two tables, since they code a
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different number of possibilities each. The literal/length table
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codes 286 possible values, or in a flat code, a little over eight
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bits. The distance table codes 30 possible values, or a little less
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than five bits, flat. The optimum values for speed end up being
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about one bit more than those, so lbits is 8+1 and dbits is 5+1.
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The optimum values may differ though from machine to machine, and
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possibly even between compilers. Your mileage may vary.
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*/
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static int lbits = 9; /* bits in base literal/length lookup table */
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static int dbits = 6; /* bits in base distance lookup table */
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/* If BMAX needs to be larger than 16, then h and x[] should be ulg. */
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#define BMAX 16 /* maximum bit length of any code (16 for explode) */
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#define N_MAX 288 /* maximum number of codes in any set */
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/* Macros for inflate() bit peeking and grabbing.
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The usage is:
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NEEDBITS(j)
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x = b & mask_bits[j];
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DUMPBITS(j)
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where NEEDBITS makes sure that b has at least j bits in it, and
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DUMPBITS removes the bits from b. The macros use the variable k
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for the number of bits in b. Normally, b and k are register
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variables for speed, and are initialized at the beginning of a
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routine that uses these macros from a global bit buffer and count.
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If we assume that EOB will be the longest code, then we will never
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ask for bits with NEEDBITS that are beyond the end of the stream.
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So, NEEDBITS should not read any more bytes than are needed to
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meet the request. Then no bytes need to be "returned" to the buffer
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at the end of the last block.
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However, this assumption is not true for fixed blocks--the EOB code
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is 7 bits, but the other literal/length codes can be 8 or 9 bits.
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(The EOB code is shorter than other codes because fixed blocks are
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generally short. So, while a block always has an EOB, many other
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literal/length codes have a significantly lower probability of
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showing up at all.) However, by making the first table have a
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lookup of seven bits, the EOB code will be found in that first
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lookup, and so will not require that too many bits be pulled from
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the stream.
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*/
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static ush mask_bits[] =
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{
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0x0000,
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0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
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0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
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};
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#define NEEDBITS(n) do {while(k<(n)){b|=((ulg)parentGetByte())<<k;k+=8;}} while (0)
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#define DUMPBITS(n) do {b>>=(n);k-=(n);} while (0)
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byte
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GzioReadStream::parentGetByte ()
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{
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if (_inbufD >= _inbufSize)
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{
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_inbufD = 0;
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_inbufSize = _input->read(_inbuf, INBUFSIZ);
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if (_inbufSize <= 0) {
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_inbufSize = 0;
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return 0;
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}
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}
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return _inbuf[_inbufD++];
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}
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void
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GzioReadStream::parentSeek(int64 off)
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{
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_inbufSize = 0;
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_inbufD = 0;
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_input->seek(off);
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}
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/* more function prototypes */
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static int huft_build (unsigned *, unsigned, unsigned, ush *, ush *,
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struct huft **, int *);
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static int huft_free (struct huft *);
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/* Given a list of code lengths and a maximum table size, make a set of
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tables to decode that set of codes. Return zero on success, one if
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the given code set is incomplete (the tables are still built in this
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case), two if the input is invalid (all zero length codes or an
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oversubscribed set of lengths), and three if not enough memory. */
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static int
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huft_build (unsigned *b, /* code lengths in bits (all assumed <= BMAX) */
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unsigned n, /* number of codes (assumed <= N_MAX) */
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unsigned s, /* number of simple-valued codes (0..s-1) */
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ush * d, /* list of base values for non-simple codes */
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ush * e, /* list of extra bits for non-simple codes */
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struct huft **t, /* result: starting table */
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int *m) /* maximum lookup bits, returns actual */
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{
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unsigned a; /* counter for codes of length k */
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unsigned c[BMAX + 1]; /* bit length count table */
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unsigned f; /* i repeats in table every f entries */
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int g; /* maximum code length */
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int h; /* table level */
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unsigned i; /* counter, current code */
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unsigned j; /* counter */
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int k; /* number of bits in current code */
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int l; /* bits per table (returned in m) */
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unsigned *p; /* pointer into c[], b[], or v[] */
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struct huft *q; /* points to current table */
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struct huft r = {0, 0, {0}}; /* table entry for structure assignment */
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struct huft *u[BMAX]; /* table stack */
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unsigned v[N_MAX]; /* values in order of bit length */
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int w; /* bits before this table == (l * h) */
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unsigned x[BMAX + 1]; /* bit offsets, then code stack */
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unsigned *xp; /* pointer into x */
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int y; /* number of dummy codes added */
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unsigned z; /* number of entries in current table */
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/* Generate counts for each bit length */
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memset ((char *) c, 0, sizeof (c));
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p = b;
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i = n;
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do
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{
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c[*p]++; /* assume all entries <= BMAX */
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p++; /* Can't combine with above line (Solaris bug) */
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}
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while (--i);
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if (c[0] == n) /* null input--all zero length codes */
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{
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*t = (struct huft *) NULL;
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*m = 0;
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return 0;
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}
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/* Find minimum and maximum length, bound *m by those */
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l = *m;
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for (j = 1; j <= BMAX; j++)
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if (c[j])
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break;
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k = j; /* minimum code length */
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if ((unsigned) l < j)
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l = j;
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for (i = BMAX; i; i--)
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if (c[i])
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break;
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g = i; /* maximum code length */
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if ((unsigned) l > i)
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l = i;
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*m = l;
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/* Adjust last length count to fill out codes, if needed */
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for (y = 1 << j; j < i; j++, y <<= 1)
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if ((y -= c[j]) < 0)
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return 2; /* bad input: more codes than bits */
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if ((y -= c[i]) < 0)
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return 2;
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c[i] += y;
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/* Generate starting offsets into the value table for each length */
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x[1] = j = 0;
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p = c + 1;
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xp = x + 2;
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while (--i)
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{ /* note that i == g from above */
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*xp++ = (j += *p++);
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}
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/* Make a table of values in order of bit lengths */
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for (i = 0; i < N_MAX; i++)
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v[i] = N_MAX;
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p = b;
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i = 0;
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do
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{
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if ((j = *p++) != 0)
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v[x[j]++] = i;
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}
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while (++i < n);
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/* Generate the Huffman codes and for each, make the table entries */
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x[0] = i = 0; /* first Huffman code is zero */
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p = v; /* grab values in bit order */
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h = -1; /* no tables yet--level -1 */
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w = -l; /* bits decoded == (l * h) */
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u[0] = (struct huft *) NULL; /* just to keep compilers happy */
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q = (struct huft *) NULL; /* ditto */
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z = 0; /* ditto */
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/* go through the bit lengths (k already is bits in shortest code) */
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for (; k <= g; k++)
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{
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a = c[k];
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while (a--)
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{
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/* here i is the Huffman code of length k bits for value *p */
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/* make tables up to required level */
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while (k > w + l)
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{
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h++;
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w += l; /* previous table always l bits */
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/* compute minimum size table less than or equal to l bits */
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z = (z = (unsigned) (g - w)) > (unsigned) l ? (unsigned) l : z; /* upper limit on table size */
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if ((f = 1 << (j = k - w)) > a + 1) /* try a k-w bit table */
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{ /* too few codes for k-w bit table */
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f -= a + 1; /* deduct codes from patterns left */
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xp = c + k;
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while (++j < z) /* try smaller tables up to z bits */
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{
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if ((f <<= 1) <= *++xp)
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break; /* enough codes to use up j bits */
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f -= *xp; /* else deduct codes from patterns */
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}
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}
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z = 1 << j; /* table entries for j-bit table */
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/* allocate and link in new table */
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q = (struct huft *) calloc (z + 1, sizeof (struct huft));
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if (! q)
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{
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if (h)
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huft_free (u[0]);
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return 3;
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}
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*t = q + 1; /* link to list for huft_free() */
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*(t = &(q->v.t)) = (struct huft *) NULL;
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u[h] = ++q; /* table starts after link */
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/* connect to last table, if there is one */
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if (h)
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{
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x[h] = i; /* save pattern for backing up */
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r.b = (uch) l; /* bits to dump before this table */
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r.e = (uch) (16 + j); /* bits in this table */
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r.v.t = q; /* pointer to this table */
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j = i >> (w - l); /* (get around Turbo C bug) */
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u[h - 1][j] = r; /* connect to last table */
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}
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}
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/* set up table entry in r */
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r.b = (uch) (k - w);
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if (p >= v + n)
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r.e = 99; /* out of values--invalid code */
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else if (*p < s)
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{
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r.e = (uch) (*p < 256 ? 16 : 15); /* 256 is end-of-block code */
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r.v.n = (ush) (*p); /* simple code is just the value */
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p++; /* one compiler does not like *p++ */
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}
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else if (*p < N_MAX)
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{
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r.e = (uch) e[*p - s]; /* non-simple--look up in lists */
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r.v.n = d[*p++ - s];
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}
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else
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{
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if (h >= 0)
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huft_free (u[0]);
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return 2;
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}
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/* fill code-like entries with r */
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f = 1 << (k - w);
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for (j = i >> w; j < z; j += f)
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q[j] = r;
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/* backwards increment the k-bit code i */
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for (j = 1 << (k - 1); i & j; j >>= 1)
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i ^= j;
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i ^= j;
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/* backup over finished tables */
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while ((i & ((1 << w) - 1)) != x[h])
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{
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h--; /* don't need to update q */
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w -= l;
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}
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}
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}
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/* Return true (1) if we were given an incomplete table */
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return y != 0 && g != 1;
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}
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/* Free the malloc'ed tables built by huft_build(), which makes a linked
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|
list of the tables it made, with the links in a dummy first entry of
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each table. */
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|
static int
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huft_free (struct huft *t)
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{
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struct huft *p, *q;
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|
|
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/* Go through linked list, freeing from the malloced (t[-1]) address. */
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p = t;
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while (p != (struct huft *) NULL)
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{
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q = (--p)->v.t;
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|
free ((char *) p);
|
|
p = q;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* inflate (decompress) the codes in a deflated (compressed) block.
|
|
* Return an error code or zero if it all goes ok.
|
|
*/
|
|
|
|
int
|
|
GzioReadStream::inflate_codes_in_window()
|
|
{
|
|
unsigned e; /* table entry flag/number of extra bits */
|
|
unsigned n, d; /* length and index for copy */
|
|
unsigned w; /* current window position */
|
|
struct huft *t; /* pointer to table entry */
|
|
unsigned ml, md; /* masks for bl and bd bits */
|
|
ulg b; /* bit buffer */
|
|
unsigned k; /* number of bits in bit buffer */
|
|
|
|
/* make local copies of globals */
|
|
d = _inflateD;
|
|
n = _inflateN;
|
|
b = _bb; /* initialize bit buffer */
|
|
k = _bk;
|
|
w = _wp; /* initialize window position */
|
|
|
|
/* inflate the coded data */
|
|
ml = mask_bits[_bl]; /* precompute masks for speed */
|
|
md = mask_bits[_bd];
|
|
for (;;) /* do until end of block */
|
|
{
|
|
if (! _codeState)
|
|
{
|
|
if (_tl == NULL)
|
|
{
|
|
_err = true;
|
|
return 1;
|
|
}
|
|
|
|
NEEDBITS ((unsigned) _bl);
|
|
if ((e = (t = _tl + ((unsigned) b & ml))->e) > 16)
|
|
do
|
|
{
|
|
if (e == 99)
|
|
{
|
|
_err = true;
|
|
return 1;
|
|
}
|
|
DUMPBITS (t->b);
|
|
e -= 16;
|
|
NEEDBITS (e);
|
|
}
|
|
while ((e = (t = t->v.t + ((unsigned) b & mask_bits[e]))->e) > 16);
|
|
DUMPBITS (t->b);
|
|
|
|
if (e == 16) /* then it's a literal */
|
|
{
|
|
_slide[w++] = (uch) t->v.n;
|
|
if (w == WSIZE)
|
|
break;
|
|
}
|
|
else
|
|
/* it's an EOB or a length */
|
|
{
|
|
/* exit if end of block */
|
|
if (e == 15)
|
|
{
|
|
_blockLen = 0;
|
|
break;
|
|
}
|
|
|
|
/* get length of block to copy */
|
|
NEEDBITS (e);
|
|
n = t->v.n + ((unsigned) b & mask_bits[e]);
|
|
DUMPBITS (e);
|
|
|
|
if (_td == NULL)
|
|
{
|
|
_err = true;
|
|
return 1;
|
|
}
|
|
|
|
/* decode distance of block to copy */
|
|
NEEDBITS ((unsigned) _bd);
|
|
if ((e = (t = _td + ((unsigned) b & md))->e) > 16)
|
|
do
|
|
{
|
|
if (e == 99)
|
|
{
|
|
_err = true;
|
|
return 1;
|
|
}
|
|
DUMPBITS (t->b);
|
|
e -= 16;
|
|
NEEDBITS (e);
|
|
}
|
|
while ((e = (t = t->v.t + ((unsigned) b & mask_bits[e]))->e)
|
|
> 16);
|
|
DUMPBITS (t->b);
|
|
NEEDBITS (e);
|
|
d = w - t->v.n - ((unsigned) b & mask_bits[e]);
|
|
DUMPBITS (e);
|
|
_codeState++;
|
|
}
|
|
}
|
|
|
|
if (_codeState)
|
|
{
|
|
/* do the copy */
|
|
do
|
|
{
|
|
n -= (e = (e = WSIZE - ((d &= WSIZE - 1) > w ? d : w)) > n ? n
|
|
: e);
|
|
|
|
if (w - d >= e)
|
|
{
|
|
memmove (_slide + w, _slide + d, e);
|
|
w += e;
|
|
d += e;
|
|
}
|
|
else
|
|
/* purposefully use the overlap for extra copies here!! */
|
|
{
|
|
while (e--)
|
|
_slide[w++] = _slide[d++];
|
|
}
|
|
|
|
if (w == WSIZE)
|
|
break;
|
|
}
|
|
while (n);
|
|
|
|
if (! n)
|
|
_codeState--;
|
|
|
|
/* did we break from the loop too soon? */
|
|
if (w == WSIZE)
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* restore the globals from the locals */
|
|
_inflateD = d;
|
|
_inflateN = n;
|
|
_wp = w; /* restore global window pointer */
|
|
_bb = b; /* restore global bit buffer */
|
|
_bk = k;
|
|
|
|
return ! _blockLen;
|
|
}
|
|
|
|
|
|
/* get header for an inflated type 0 (stored) block. */
|
|
|
|
void
|
|
GzioReadStream::init_stored_block ()
|
|
{
|
|
ulg b; /* bit buffer */
|
|
unsigned k; /* number of bits in bit buffer */
|
|
|
|
/* make local copies of globals */
|
|
b = _bb; /* initialize bit buffer */
|
|
k = _bk;
|
|
|
|
/* go to byte boundary */
|
|
DUMPBITS (k & 7);
|
|
|
|
/* get the length and its complement */
|
|
NEEDBITS (16);
|
|
_blockLen = ((unsigned) b & 0xffff);
|
|
DUMPBITS (16);
|
|
if (_mode != GzioReadStream::Mode::CLICKTEAM) {
|
|
NEEDBITS (16);
|
|
if (_blockLen != (int) ((~b) & 0xffff))
|
|
_err = true;
|
|
DUMPBITS (16);
|
|
}
|
|
|
|
/* restore global variables */
|
|
_bb = b;
|
|
_bk = k;
|
|
}
|
|
|
|
|
|
/* get header for an inflated type 1 (fixed Huffman codes) block. We should
|
|
either replace this with a custom decoder, or at least precompute the
|
|
Huffman tables. */
|
|
|
|
void
|
|
GzioReadStream::init_fixed_block ()
|
|
{
|
|
int i; /* temporary variable */
|
|
unsigned l[288]; /* length list for huft_build */
|
|
|
|
/* set up literal table */
|
|
for (i = 0; i < 144; i++)
|
|
l[i] = 8;
|
|
for (; i < 256; i++)
|
|
l[i] = 9;
|
|
for (; i < 280; i++)
|
|
l[i] = 7;
|
|
for (; i < 288; i++) /* make a complete, but wrong code set */
|
|
l[i] = 8;
|
|
_bl = 7;
|
|
if (huft_build (l, 288, 257, cplens, cplext, &_tl, &_bl) != 0)
|
|
{
|
|
_err = true;
|
|
return;
|
|
}
|
|
|
|
/* set up distance table */
|
|
for (i = 0; i < 30; i++) /* make an incomplete code set */
|
|
l[i] = 5;
|
|
_bd = 5;
|
|
if (huft_build (l, 30, 0, cpdist, cpdext, &_td, &_bd) > 1)
|
|
{
|
|
_err = true;
|
|
huft_free (_tl);
|
|
_tl = 0;
|
|
return;
|
|
}
|
|
|
|
/* indicate we're now working on a block */
|
|
_codeState = 0;
|
|
_blockLen++;
|
|
}
|
|
|
|
|
|
/* get header for an inflated type 2 (dynamic Huffman codes) block. */
|
|
|
|
void
|
|
GzioReadStream::init_dynamic_block ()
|
|
{
|
|
int i; /* temporary variables */
|
|
unsigned j;
|
|
unsigned l; /* last length */
|
|
unsigned m; /* mask for bit lengths table */
|
|
unsigned n; /* number of lengths to get */
|
|
unsigned nb; /* number of bit length codes */
|
|
unsigned nl; /* number of literal/length codes */
|
|
unsigned nd; /* number of distance codes */
|
|
unsigned ll[286 + 30]; /* literal/length and distance code lengths */
|
|
ulg b; /* bit buffer */
|
|
unsigned k; /* number of bits in bit buffer */
|
|
unsigned *bitorder = (_mode == GzioReadStream::Mode::CLICKTEAM) ? bitorder_clickteam : bitorder_zlib;
|
|
|
|
/* make local bit buffer */
|
|
b = _bb;
|
|
k = _bk;
|
|
|
|
/* read in table lengths */
|
|
NEEDBITS (5);
|
|
nl = 257 + ((unsigned) b & 0x1f); /* number of literal/length codes */
|
|
DUMPBITS (5);
|
|
NEEDBITS (5);
|
|
nd = 1 + ((unsigned) b & 0x1f); /* number of distance codes */
|
|
DUMPBITS (5);
|
|
NEEDBITS (4);
|
|
nb = 4 + ((unsigned) b & 0xf); /* number of bit length codes */
|
|
DUMPBITS (4);
|
|
if (nl > 286 || nd > 30)
|
|
{
|
|
_err = true;
|
|
return;
|
|
}
|
|
|
|
/* read in bit-length-code lengths */
|
|
for (j = 0; j < nb; j++)
|
|
{
|
|
NEEDBITS (3);
|
|
ll[bitorder[j]] = (unsigned) b & 7;
|
|
DUMPBITS (3);
|
|
}
|
|
for (; j < 19; j++)
|
|
ll[bitorder[j]] = 0;
|
|
|
|
/* build decoding table for trees--single level, 7 bit lookup */
|
|
_bl = 7;
|
|
if (huft_build (ll, 19, 19, NULL, NULL, &_tl, &_bl) != 0)
|
|
{
|
|
_err = true;
|
|
return;
|
|
}
|
|
|
|
/* read in literal and distance code lengths */
|
|
n = nl + nd;
|
|
m = mask_bits[_bl];
|
|
i = l = 0;
|
|
|
|
if (_tl == NULL)
|
|
{
|
|
_err = true;
|
|
return;
|
|
}
|
|
|
|
while ((unsigned) i < n)
|
|
{
|
|
NEEDBITS ((unsigned) _bl);
|
|
j = (_td = _tl + ((unsigned) b & m))->b;
|
|
DUMPBITS (j);
|
|
j = _td->v.n;
|
|
if (j < 16) /* length of code in bits (0..15) */
|
|
ll[i++] = l = j; /* save last length in l */
|
|
else if (j == 16) /* repeat last length 3 to 6 times */
|
|
{
|
|
NEEDBITS (2);
|
|
j = 3 + ((unsigned) b & 3);
|
|
DUMPBITS (2);
|
|
if ((unsigned) i + j > n)
|
|
{
|
|
_err = true;
|
|
goto fail;
|
|
}
|
|
while (j--)
|
|
ll[i++] = l;
|
|
}
|
|
else if (j == 17) /* 3 to 10 zero length codes */
|
|
{
|
|
NEEDBITS (3);
|
|
j = 3 + ((unsigned) b & 7);
|
|
DUMPBITS (3);
|
|
if ((unsigned) i + j > n)
|
|
{
|
|
_err = true;
|
|
goto fail;
|
|
}
|
|
while (j--)
|
|
ll[i++] = 0;
|
|
l = 0;
|
|
}
|
|
else
|
|
/* j == 18: 11 to 138 zero length codes */
|
|
{
|
|
NEEDBITS (7);
|
|
j = 11 + ((unsigned) b & 0x7f);
|
|
DUMPBITS (7);
|
|
if ((unsigned) i + j > n)
|
|
{
|
|
_err = true;
|
|
goto fail;
|
|
}
|
|
while (j--)
|
|
ll[i++] = 0;
|
|
l = 0;
|
|
}
|
|
}
|
|
|
|
/* free decoding table for trees */
|
|
huft_free (_tl);
|
|
_td = 0;
|
|
_tl = 0;
|
|
|
|
/* restore the global bit buffer */
|
|
_bb = b;
|
|
_bk = k;
|
|
|
|
/* build the decoding tables for literal/length and distance codes */
|
|
_bl = lbits;
|
|
if (huft_build (ll, nl, 257, cplens, cplext, &_tl, &_bl) != 0)
|
|
{
|
|
_err = true;
|
|
_tl = 0;
|
|
return;
|
|
}
|
|
_bd = dbits;
|
|
if (huft_build (ll + nl, nd, 0, cpdist, cpdext, &_td, &_bd) != 0)
|
|
{
|
|
huft_free (_tl);
|
|
_tl = 0;
|
|
_td = 0;
|
|
_err = true;
|
|
return;
|
|
}
|
|
|
|
/* indicate we're now working on a block */
|
|
_codeState = 0;
|
|
_blockLen++;
|
|
return;
|
|
|
|
fail:
|
|
huft_free (_tl);
|
|
_td = NULL;
|
|
_tl = NULL;
|
|
}
|
|
|
|
|
|
void
|
|
GzioReadStream::get_new_block()
|
|
{
|
|
ulg b; /* bit buffer */
|
|
unsigned k; /* number of bits in bit buffer */
|
|
|
|
/* make local bit buffer */
|
|
b = _bb;
|
|
k = _bk;
|
|
|
|
if (_mode == GzioReadStream::Mode::CLICKTEAM) {
|
|
/* read in block type */
|
|
NEEDBITS (3);
|
|
switch ((unsigned) b & 7) {
|
|
case 5:
|
|
_blockType = INFLATE_FIXED;
|
|
break;
|
|
case 6:
|
|
_blockType = INFLATE_DYNAMIC;
|
|
break;
|
|
case 7:
|
|
_blockType = INFLATE_STORED;
|
|
break;
|
|
default:
|
|
error("Unsupported clickteam block type %d", (int)(b & 7));
|
|
}
|
|
DUMPBITS (3);
|
|
|
|
/* read in last block bit */
|
|
NEEDBITS (1);
|
|
_lastBlock = (int) b & 1;
|
|
DUMPBITS (1);
|
|
} else {
|
|
/* read in last block bit */
|
|
NEEDBITS (1);
|
|
_lastBlock = (int) b & 1;
|
|
DUMPBITS (1);
|
|
|
|
/* read in block type */
|
|
NEEDBITS (2);
|
|
_blockType = (unsigned) b & 3;
|
|
DUMPBITS (2);
|
|
}
|
|
|
|
/* restore the global bit buffer */
|
|
_bb = b;
|
|
_bk = k;
|
|
|
|
switch (_blockType)
|
|
{
|
|
case INFLATE_STORED:
|
|
init_stored_block ();
|
|
break;
|
|
case INFLATE_FIXED:
|
|
init_fixed_block ();
|
|
break;
|
|
case INFLATE_DYNAMIC:
|
|
init_dynamic_block ();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
GzioReadStream::inflate_window ()
|
|
{
|
|
/* initialize window */
|
|
_wp = 0;
|
|
|
|
/*
|
|
* Main decompression loop.
|
|
*/
|
|
|
|
while (_wp < WSIZE && !_err)
|
|
{
|
|
if (! _blockLen)
|
|
{
|
|
if (_lastBlock)
|
|
break;
|
|
|
|
get_new_block ();
|
|
}
|
|
|
|
if (_blockType > INFLATE_DYNAMIC)
|
|
_err = true;
|
|
|
|
if (_err)
|
|
return;
|
|
|
|
/*
|
|
* Expand stored block here.
|
|
*/
|
|
if (_blockType == INFLATE_STORED)
|
|
{
|
|
int w = _wp;
|
|
|
|
/*
|
|
* This is basically a glorified pass-through
|
|
*/
|
|
|
|
while (_blockLen && w < WSIZE && !_err)
|
|
{
|
|
_slide[w++] = parentGetByte ();
|
|
_blockLen--;
|
|
}
|
|
|
|
_wp = w;
|
|
|
|
continue;
|
|
}
|
|
|
|
/*
|
|
* Expand other kind of block.
|
|
*/
|
|
|
|
if (inflate_codes_in_window ())
|
|
{
|
|
huft_free (_tl);
|
|
huft_free (_td);
|
|
_tl = 0;
|
|
_td = 0;
|
|
}
|
|
}
|
|
|
|
_savedOffset += _wp;
|
|
}
|
|
|
|
|
|
void
|
|
GzioReadStream::initialize_tables()
|
|
{
|
|
_savedOffset = 0;
|
|
parentSeek (_dataOffset);
|
|
|
|
/* Initialize the bit buffer. */
|
|
_bk = 0;
|
|
_bb = 0;
|
|
|
|
/* Reset partial decompression code. */
|
|
_lastBlock = 0;
|
|
_blockLen = 0;
|
|
|
|
/* Reset memory allocation stuff. */
|
|
huft_free (_tl);
|
|
huft_free (_td);
|
|
_tl = NULL;
|
|
_td = NULL;
|
|
}
|
|
|
|
|
|
static uint8
|
|
mod_31 (uint16 v)
|
|
{
|
|
/* At most 2 iterations for any number that
|
|
we can get here.
|
|
In any case faster than real division. */
|
|
while (v > 0x1f)
|
|
v = (v & 0x1f) + (v >> 5);
|
|
if (v == 0x1f)
|
|
return 0;
|
|
return v;
|
|
}
|
|
|
|
bool
|
|
GzioReadStream::test_zlib_header ()
|
|
{
|
|
uint8 cmf, flg;
|
|
|
|
cmf = parentGetByte ();
|
|
flg = parentGetByte ();
|
|
|
|
/* Check that compression method is DEFLATE. */
|
|
if ((cmf & 0xf) != GRUB_GZ_DEFLATED)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/* Usually it would be: (cmf * 256 + flg) % 31 != 0. */
|
|
/* But 256 == 8 (31). */
|
|
/* By multiplying by 4 and using 32 == 1 (31). We get our formula. */
|
|
if (mod_31 (cmf + flg * 4) != 0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/* Dictionary isn't supported. */
|
|
if (flg & 0x20)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
_dataOffset = 2;
|
|
|
|
return true;
|
|
}
|
|
|
|
int32
|
|
GzioReadStream::readAtOffset (int64 offset, byte *buf, uint32 len)
|
|
{
|
|
int32 ret = 0;
|
|
|
|
/* Do we reset decompression to the beginning of the file? */
|
|
if (_savedOffset > offset + WSIZE)
|
|
initialize_tables ();
|
|
|
|
/*
|
|
* This loop operates upon uncompressed data only. The only
|
|
* special thing it does is to make sure the decompression
|
|
* window is within the range of data it needs.
|
|
*/
|
|
|
|
while (len > 0 && !_err)
|
|
{
|
|
uint32 size;
|
|
char *srcaddr;
|
|
|
|
while (offset >= _savedOffset)
|
|
{
|
|
inflate_window ();
|
|
if (_wp == 0)
|
|
goto out;
|
|
}
|
|
|
|
if (_wp == 0)
|
|
goto out;
|
|
|
|
srcaddr = (char *) ((offset & (WSIZE - 1)) + _slide);
|
|
size = _savedOffset - offset;
|
|
if (size > len)
|
|
size = len;
|
|
|
|
memmove (buf, srcaddr, size);
|
|
|
|
buf += size;
|
|
len -= size;
|
|
ret += size;
|
|
offset += size;
|
|
}
|
|
|
|
out:
|
|
if (_err)
|
|
ret = -1;
|
|
return ret;
|
|
}
|
|
|
|
uint32 GzioReadStream::read(void *dataPtr, uint32 dataSize) {
|
|
bool maybeEos = false;
|
|
// Read at most as many bytes as are still available...
|
|
if (dataSize > _uncompressedSize - _streamPos) {
|
|
dataSize = _uncompressedSize - _streamPos;
|
|
maybeEos = true;
|
|
}
|
|
|
|
int32 actualRead = readAtOffset(_streamPos, (byte *)dataPtr, dataSize);
|
|
if (actualRead < 0) {
|
|
_err = true;
|
|
return 0;
|
|
}
|
|
|
|
_streamPos += actualRead;
|
|
|
|
if (maybeEos && actualRead == (int32)dataSize)
|
|
_eos = true;
|
|
|
|
return actualRead;
|
|
}
|
|
|
|
bool GzioReadStream::seek(int64 offs, int whence) {
|
|
// Pre-Condition
|
|
assert(_streamPos <= _uncompressedSize);
|
|
switch (whence) {
|
|
case SEEK_END:
|
|
_streamPos = _uncompressedSize + offs;
|
|
break;
|
|
case SEEK_SET:
|
|
default:
|
|
_streamPos = offs;
|
|
break;
|
|
|
|
case SEEK_CUR:
|
|
_streamPos += offs;
|
|
break;
|
|
}
|
|
// Post-Condition
|
|
assert(_streamPos <= _uncompressedSize);
|
|
|
|
// Reset end-of-stream flag on a successful seek
|
|
_eos = false;
|
|
return true;
|
|
}
|
|
|
|
GzioReadStream* GzioReadStream::openDeflate(Common::SeekableReadStream *parent, uint64 uncompressed_size, DisposeAfterUse::Flag disposeParent)
|
|
{
|
|
GzioReadStream *gzio = new GzioReadStream(parent, disposeParent, uncompressed_size, GzioReadStream::Mode::ZLIB);
|
|
|
|
gzio->initialize_tables ();
|
|
|
|
return gzio;
|
|
}
|
|
|
|
GzioReadStream* GzioReadStream::openClickteam(Common::SeekableReadStream *parent, uint64 uncompressed_size, DisposeAfterUse::Flag disposeParent)
|
|
{
|
|
GzioReadStream *gzio = new GzioReadStream(parent, disposeParent, uncompressed_size, GzioReadStream::Mode::CLICKTEAM);
|
|
|
|
gzio->initialize_tables ();
|
|
|
|
return gzio;
|
|
}
|
|
|
|
GzioReadStream* GzioReadStream::openZlib(Common::SeekableReadStream *parent, uint64 uncompressed_size, DisposeAfterUse::Flag disposeParent)
|
|
{
|
|
GzioReadStream* gzio = new GzioReadStream(parent, disposeParent, uncompressed_size, GzioReadStream::Mode::ZLIB);
|
|
|
|
if (!gzio->test_zlib_header())
|
|
{
|
|
delete gzio;
|
|
return nullptr;
|
|
}
|
|
|
|
gzio->initialize_tables();
|
|
|
|
return gzio;
|
|
}
|
|
|
|
int32
|
|
GzioReadStream::clickteamDecompress (byte *outbuf, uint32 outsize, byte *inbuf, uint32 insize, int64 off)
|
|
{
|
|
Common::ScopedPtr<GzioReadStream> gzio(GzioReadStream::openClickteam(new Common::MemoryReadStream(inbuf, insize, DisposeAfterUse::NO), outsize + off, DisposeAfterUse::YES));
|
|
if (!gzio)
|
|
return -1;
|
|
return gzio->readAtOffset(off, outbuf, outsize);
|
|
}
|
|
|
|
int32
|
|
GzioReadStream::deflateDecompress (byte *outbuf, uint32 outsize, byte *inbuf, uint32 insize, int64 off)
|
|
{
|
|
Common::ScopedPtr<GzioReadStream> gzio(GzioReadStream::openDeflate(new Common::MemoryReadStream(inbuf, insize, DisposeAfterUse::NO), outsize + off, DisposeAfterUse::YES));
|
|
if (!gzio)
|
|
return -1;
|
|
return gzio->readAtOffset(off, outbuf, outsize);
|
|
}
|
|
|
|
int32
|
|
GzioReadStream::zlibDecompress (byte *outbuf, uint32 outsize, byte *inbuf, uint32 insize, int64 off)
|
|
{
|
|
Common::ScopedPtr<GzioReadStream> gzio(GzioReadStream::openZlib(new Common::MemoryReadStream(inbuf, insize, DisposeAfterUse::NO), outsize + off, DisposeAfterUse::YES));
|
|
if (!gzio)
|
|
return -1;
|
|
return gzio->readAtOffset(off, outbuf, outsize);
|
|
}
|
|
|
|
}
|