mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-19 16:18:45 +00:00
218e132e37
svn-id: r27024
205 lines
4.6 KiB
C++
205 lines
4.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef GOB_GLOBAL_H
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#define GOB_GLOBAL_H
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#include "common/file.h"
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#include "gob/video.h"
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namespace Gob {
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#define VIDMODE_CGA 0x05
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#define VIDMODE_EGA 0x0D
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#define VIDMODE_VGA 0x13
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#define VIDMODE_HER 7
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#define PROAUDIO_FLAG 0x10
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#define ADLIB_FLAG 0x08
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#define BLASTER_FLAG 0x04
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#define INTERSOUND_FLAG 0x02
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#define SPEAKER_FLAG 0x01
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#define MIDI_FLAG 0x4000
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#define NO 0
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#define YES 1
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#define UNDEF 2
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#define F1_KEY 0x3B00
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#define F2_KEY 0x3C00
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#define F3_KEY 0x3D00
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#define F4_KEY 0x3E00
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#define F5_KEY 0x3F00
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#define F6_KEY 0x4000
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#define ESCAPE 0x001B
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#define ENTER 0x000D
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/* Video drivers */
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#define UNK_DRIVER 0
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#define VGA_DRIVER 1
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#define EGA_DRIVER 2
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#define CGA_DRIVER 3
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#define HER_DRIVER 4
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class Global {
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public:
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char _pressedKeys[128];
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int16 _presentCGA;
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int16 _presentEGA;
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int16 _presentVGA;
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int16 _presentHER;
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int16 _videoMode;
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int16 _fakeVideoMode;
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int16 _oldMode;
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int16 _frameWaitTime;
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int32 _startFrameTime;
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uint16 _soundFlags;
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uint16 _language;
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uint16 _languageWanted;
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char _useMouse;
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int16 _mousePresent;
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int16 _mouseXShift;
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int16 _mouseYShift;
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int16 _mouseMaxCol;
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int16 _mouseMaxRow;
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char _useJoystick;
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int16 _primaryWidth;
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int16 _primaryHeight;
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int16 _colorCount;
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char _redPalette[256];
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char _greenPalette[256];
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char _bluePalette[256];
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int16 _unusedPalette1[18];
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int16 _unusedPalette2[16];
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Video::Color _vgaPalette[16];
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Video::PalDesc _paletteStruct;
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Video::PalDesc *_pPaletteDesc;
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bool _setAllPalette;
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bool _dontSetPalette;
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SurfaceDesc::Ptr _primarySurfDesc;
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int16 _debugFlag;
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int16 _inVM;
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char _inter_resStr[200];
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int32 _inter_resVal;
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byte *_inter_variablesSizes; // 0: single byte, 1: two bytes, 3: four bytes
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byte *_inter_variables;
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byte *_inter_execPtr;
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int16 _inter_animDataSize;
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int16 _inter_mouseX;
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int16 _inter_mouseY;
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// Can be 1, 2 or 3 for normal, double and triple speed, respectively
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uint8 _speedFactor;
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void clearVars(uint32 count) {
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uint32 size = count * 4;
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memset(_inter_variables, 0, size);
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memset(_inter_variablesSizes, 0, size);
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for (uint32 i = 0; i < size; i += 4)
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_inter_variablesSizes[i] = 3;
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}
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void writeVarSizeStr(uint32 offset, uint32 len) {
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uint32 i;
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uint32 inVar;
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uint32 varOff;
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inVar = offset % 4;
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varOff = (offset >> 2) << 2;
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for (i = 0; i < 4; i++) {
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if (_inter_variablesSizes[varOff + i] == 3)
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_inter_variablesSizes[varOff + i] = 0;
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else if ((inVar == (i+1)) && (_inter_variablesSizes[varOff + i] == 1))
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_inter_variablesSizes[varOff + i] = 0;
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}
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memset(_inter_variablesSizes + offset, 0, len);
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}
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void writeVar(uint32 offset, uint32 val) {
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(*(uint32 *)(_inter_variables + offset)) = val;
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writeVarSize(offset, 3);
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}
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void writeVar(uint32 offset, uint16 val) {
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(*(uint16 *)(_inter_variables + offset)) = val;
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writeVarSize(offset, 1);
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}
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void writeVar(uint32 offset, uint8 val) {
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(*(uint8 *)(_inter_variables + offset)) = val;
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writeVarSize(offset, 0);
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}
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void writeVar(uint32 offset, const char *str) {
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writeVarSizeStr(offset, strlen(str));
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strcpy((char *) (_inter_variables + offset), str);
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}
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Global(GobEngine *vm);
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~Global();
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protected:
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GobEngine *_vm;
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void writeVarSize(uint32 offset, byte n) {
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uint32 i;
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uint32 inVar;
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uint32 varOff;
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inVar = offset % 4;
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varOff = (offset >> 2) << 2;
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for (i = 0; i < 4; i++) {
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if (_inter_variablesSizes[varOff + i] == 3)
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_inter_variablesSizes[varOff + i] = 0;
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else if ((inVar == (i+1)) && (_inter_variablesSizes[varOff + i] == 1))
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_inter_variablesSizes[varOff + i] = 0;
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}
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_inter_variablesSizes[offset] = n;
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for (; n > 0; n--)
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_inter_variablesSizes[offset + n] = 0;
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}
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};
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} // End of namespace Gob
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#endif // GOB_GLOBAL_H
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