mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-06 09:48:39 +00:00
1228 lines
33 KiB
C++
1228 lines
33 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "audio/mods/protracker.h"
|
|
#include "common/config-manager.h"
|
|
#include "common/debug.h"
|
|
#include "common/debug-channels.h"
|
|
#include "common/endian.h"
|
|
#include "common/error.h"
|
|
#include "common/events.h"
|
|
#include "common/file.h"
|
|
#include "common/fs.h"
|
|
#include "common/memstream.h"
|
|
#include "common/savefile.h"
|
|
#include "common/str.h"
|
|
#include "common/system.h"
|
|
#include "common/translation.h"
|
|
#include "engines/util.h"
|
|
#include "graphics/cursorman.h"
|
|
#include "graphics/surface.h"
|
|
#include "graphics/screen.h"
|
|
#include "graphics/palette.h"
|
|
#include "graphics/thumbnail.h"
|
|
#include "gui/saveload.h"
|
|
|
|
#include "supernova/supernova.h"
|
|
#include "supernova/state.h"
|
|
|
|
namespace Supernova {
|
|
|
|
const AudioInfo audioInfo[kAudioNumSamples] = {
|
|
{44, 0, -1},
|
|
{45, 0, -1},
|
|
{46, 0, 2510},
|
|
{46, 2510, 4020},
|
|
{46, 4020, -1},
|
|
{47, 0, 24010},
|
|
{47, 24010, -1},
|
|
{48, 0, 2510},
|
|
{48, 2510, 10520},
|
|
{48, 10520, 13530},
|
|
{48, 13530, -1},
|
|
{50, 0, 12786},
|
|
{50, 12786, -1},
|
|
{51, 0, -1},
|
|
{53, 0, -1},
|
|
{54, 0, 8010},
|
|
{54, 8010, 24020},
|
|
{54, 24020, 30030},
|
|
{54, 30030, 31040},
|
|
{54, 31040, -1}
|
|
};
|
|
|
|
const Object Object::nullObject;
|
|
|
|
ObjectType operator|(ObjectType a, ObjectType b) {
|
|
return static_cast<ObjectType>(+a | +b);
|
|
}
|
|
|
|
ObjectType operator&(ObjectType a, ObjectType b) {
|
|
return static_cast<ObjectType>(+a & +b);
|
|
}
|
|
|
|
ObjectType operator^(ObjectType a, ObjectType b) {
|
|
return static_cast<ObjectType>(+a ^ +b);
|
|
}
|
|
|
|
ObjectType &operator|=(ObjectType &a, ObjectType b) {
|
|
return a = a | b;
|
|
}
|
|
|
|
ObjectType &operator&=(ObjectType &a, ObjectType b) {
|
|
return a = a & b;
|
|
}
|
|
|
|
ObjectType &operator^=(ObjectType &a, ObjectType b) {
|
|
return a = a ^ b;
|
|
}
|
|
|
|
SupernovaEngine::SupernovaEngine(OSystem *syst)
|
|
: Engine(syst)
|
|
, _console(NULL)
|
|
, _gm(NULL)
|
|
, _currentImage(NULL)
|
|
, _soundMusicIntro(NULL)
|
|
, _soundMusicOutro(NULL)
|
|
, _rnd("supernova")
|
|
, _brightness(255)
|
|
, _menuBrightness(255)
|
|
, _delay(33)
|
|
, _textSpeed(kTextSpeed[2])
|
|
, _screenWidth(320)
|
|
, _screenHeight(200)
|
|
, _messageDisplayed(false)
|
|
, _allowLoadGame(true)
|
|
, _allowSaveGame(true)
|
|
{
|
|
// const Common::FSNode gameDataDir(ConfMan.get("path"));
|
|
// SearchMan.addSubDirectoryMatching(gameDataDir, "sound");
|
|
|
|
if (ConfMan.hasKey("textspeed"))
|
|
_textSpeed = ConfMan.getInt("textspeed");
|
|
|
|
// setup engine specific debug channels
|
|
DebugMan.addDebugChannel(kDebugGeneral, "general", "Supernova general debug channel");
|
|
}
|
|
|
|
SupernovaEngine::~SupernovaEngine() {
|
|
DebugMan.clearAllDebugChannels();
|
|
|
|
delete _currentImage;
|
|
delete _console;
|
|
delete _gm;
|
|
delete _soundMusicIntro;
|
|
delete _soundMusicOutro;
|
|
}
|
|
|
|
Common::Error SupernovaEngine::run() {
|
|
Graphics::ModeList modes;
|
|
modes.push_back(Graphics::Mode(320, 200));
|
|
modes.push_back(Graphics::Mode(640, 480));
|
|
initGraphicsModes(modes);
|
|
initGraphics(_screenWidth, _screenHeight);
|
|
|
|
Common::Error status = loadGameStrings();
|
|
if (status.getCode() != Common::kNoError)
|
|
return status;
|
|
|
|
_gm = new GameManager(this);
|
|
_console = new Console(this, _gm);
|
|
|
|
initData();
|
|
initPalette();
|
|
|
|
CursorMan.replaceCursor(_mouseNormal, 16, 16, 0, 0, kColorCursorTransparent);
|
|
CursorMan.replaceCursorPalette(initVGAPalette, 0, 16);
|
|
CursorMan.showMouse(true);
|
|
|
|
setTotalPlayTime(0);
|
|
|
|
int saveSlot = ConfMan.getInt("save_slot");
|
|
if (saveSlot >= 0) {
|
|
if (loadGameState(saveSlot).getCode() != Common::kNoError)
|
|
error("Failed to load save game from slot %i", saveSlot);
|
|
}
|
|
|
|
while (!shouldQuit()) {
|
|
uint32 start = _system->getMillis();
|
|
updateEvents();
|
|
_gm->executeRoom();
|
|
_console->onFrame();
|
|
_system->updateScreen();
|
|
int end = _delay - (_system->getMillis() - start);
|
|
if (end > 0)
|
|
_system->delayMillis(end);
|
|
}
|
|
|
|
stopSound();
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
void SupernovaEngine::updateEvents() {
|
|
_gm->handleTime();
|
|
if (_gm->_animationEnabled && !_messageDisplayed && _gm->_animationTimer == 0)
|
|
_gm->_currentRoom->animation();
|
|
|
|
if (_gm->_state._eventCallback != kNoFn && _gm->_state._time >= _gm->_state._eventTime) {
|
|
_allowLoadGame = false;
|
|
_allowSaveGame = false;
|
|
_gm->_state._eventTime = kMaxTimerValue;
|
|
EventFunction fn = _gm->_state._eventCallback;
|
|
_gm->_state._eventCallback = kNoFn;
|
|
switch (fn) {
|
|
case kNoFn:
|
|
break;
|
|
case kSupernovaFn:
|
|
_gm->supernovaEvent();
|
|
break;
|
|
case kGuardReturnedFn:
|
|
_gm->guardReturnedEvent();
|
|
break;
|
|
case kGuardWalkFn:
|
|
_gm->guardWalkEvent();
|
|
break;
|
|
case kTaxiFn:
|
|
_gm->taxiEvent();
|
|
break;
|
|
case kSearchStartFn:
|
|
_gm->searchStartEvent();
|
|
break;
|
|
}
|
|
_allowLoadGame = true;
|
|
_allowSaveGame = true;
|
|
return;
|
|
}
|
|
|
|
if (_gm->_state._alarmOn && _gm->_state._timeAlarm <= _gm->_state._time) {
|
|
_gm->_state._alarmOn = false;
|
|
_gm->alarm();
|
|
return;
|
|
}
|
|
|
|
_gm->_mouseClicked = false;
|
|
_gm->_keyPressed = false;
|
|
Common::Event event;
|
|
while (g_system->getEventManager()->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
_gm->_keyPressed = true;
|
|
if (event.kbd.keycode == Common::KEYCODE_d &&
|
|
(event.kbd.flags & Common::KBD_CTRL)) {
|
|
_console->attach();
|
|
}
|
|
if (event.kbd.keycode == Common::KEYCODE_x &&
|
|
(event.kbd.flags & Common::KBD_CTRL)) {
|
|
// TODO: Draw exit box
|
|
}
|
|
|
|
_gm->processInput(event.kbd);
|
|
break;
|
|
|
|
case Common::EVENT_LBUTTONUP:
|
|
// fallthrough
|
|
case Common::EVENT_RBUTTONUP:
|
|
if (_gm->_currentRoom->getId() != INTRO && _mixer->isSoundHandleActive(_soundHandle))
|
|
return;
|
|
_gm->_mouseClicked = true;
|
|
// fallthrough
|
|
case Common::EVENT_MOUSEMOVE:
|
|
_gm->_mouseClickType = event.type;
|
|
_gm->_mouseX = event.mouse.x;
|
|
_gm->_mouseY = event.mouse.y;
|
|
if (_gm->_guiEnabled)
|
|
_gm->processInput();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool SupernovaEngine::hasFeature(EngineFeature f) const {
|
|
switch (f) {
|
|
case kSupportsRTL:
|
|
return true;
|
|
case kSupportsLoadingDuringRuntime:
|
|
return true;
|
|
case kSupportsSavingDuringRuntime:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void SupernovaEngine::pauseEngineIntern(bool pause) {
|
|
_mixer->pauseAll(pause);
|
|
_gm->pauseTimer(pause);
|
|
}
|
|
|
|
Common::Error SupernovaEngine::loadGameStrings() {
|
|
Common::String cur_lang = ConfMan.get("language");
|
|
Common::String string_id("TEXT");
|
|
|
|
// Note: we don't print any warning or errors here if we cannot find the file
|
|
// or the format is not as expected. We will get those warning when reading the
|
|
// strings anyway (actually the engine will even refuse to start).
|
|
Common::File f;
|
|
if (!f.open(SUPERNOVA_DAT)) {
|
|
Common::String msg = Common::String::format(_("Unable to locate the '%s' engine data file."), SUPERNOVA_DAT);
|
|
GUIErrorMessage(msg);
|
|
return Common::kReadingFailed;
|
|
}
|
|
|
|
// Validate the data file header
|
|
char id[5], lang[5];
|
|
id[4] = lang[4] = '\0';
|
|
f.read(id, 3);
|
|
if (strncmp(id, "MSN", 3) != 0) {
|
|
Common::String msg = Common::String::format(_("The '%s' engine data file is corrupt."), SUPERNOVA_DAT);
|
|
GUIErrorMessage(msg);
|
|
return Common::kReadingFailed;
|
|
}
|
|
|
|
int version = f.readByte();
|
|
if (version != SUPERNOVA_DAT_VERSION) {
|
|
Common::String msg = Common::String::format(
|
|
_("Incorrect version of the '%s' engine data file found. Expected %d but got %d."),
|
|
SUPERNOVA_DAT, SUPERNOVA_DAT_VERSION, version);
|
|
GUIErrorMessage(msg);
|
|
return Common::kReadingFailed;
|
|
}
|
|
|
|
while (!f.eos()) {
|
|
f.read(id, 4);
|
|
f.read(lang, 4);
|
|
uint32 size = f.readUint32LE();
|
|
if (f.eos())
|
|
break;
|
|
if (string_id == id && cur_lang == lang) {
|
|
while (size > 0) {
|
|
Common::String s;
|
|
char ch;
|
|
while ((ch = (char)f.readByte()) != '\0')
|
|
s += ch;
|
|
_gameStrings.push_back(s);
|
|
size -= s.size() + 1;
|
|
}
|
|
return Common::kNoError;
|
|
} else
|
|
f.skip(size);
|
|
}
|
|
|
|
Common::Language l = Common::parseLanguage(cur_lang);
|
|
Common::String msg = Common::String::format(_("Unable to locate the text for %s language in '%s' engine data file."), Common::getLanguageDescription(l), SUPERNOVA_DAT);
|
|
GUIErrorMessage(msg);
|
|
return Common::kReadingFailed;
|
|
}
|
|
|
|
void SupernovaEngine::initData() {
|
|
// Sound
|
|
// Note:
|
|
// - samples start with a header of 6 bytes: 01 SS SS 00 AD 00
|
|
// where SS SS (LE uint16) is the size of the sound sample + 2
|
|
// - samples end with a footer of 4 bytes: 00 00
|
|
// Skip those in the buffer
|
|
Common::File file;
|
|
|
|
for (int i = 0; i < kAudioNumSamples; ++i) {
|
|
if (!file.open(Common::String::format("msn_data.%03d", audioInfo[i]._filenumber))) {
|
|
error("File %s could not be read!", file.getName());
|
|
}
|
|
|
|
if (audioInfo[i]._offsetEnd == -1) {
|
|
file.seek(0, SEEK_END);
|
|
_soundSamples[i]._length = file.pos() - audioInfo[i]._offsetStart - 10;
|
|
} else {
|
|
_soundSamples[i]._length = audioInfo[i]._offsetEnd - audioInfo[i]._offsetStart - 10;
|
|
}
|
|
_soundSamples[i]._buffer = new byte[_soundSamples[i]._length];
|
|
file.seek(audioInfo[i]._offsetStart + 6);
|
|
file.read(_soundSamples[i]._buffer, _soundSamples[i]._length);
|
|
file.close();
|
|
}
|
|
|
|
_soundMusicIntro = convertToMod("msn_data.049");
|
|
_soundMusicOutro = convertToMod("msn_data.052");
|
|
|
|
// Cursor
|
|
const uint16 *bufferNormal = reinterpret_cast<const uint16 *>(mouseNormal);
|
|
const uint16 *bufferWait = reinterpret_cast<const uint16 *>(mouseWait);
|
|
for (uint i = 0; i < sizeof(mouseNormal) / 4; ++i) {
|
|
for (uint bit = 0; bit < 16; ++bit) {
|
|
uint mask = 0x8000 >> bit;
|
|
uint bitIndex = i * 16 + bit;
|
|
|
|
_mouseNormal[bitIndex] = (READ_LE_UINT16(bufferNormal + i) & mask) ? kColorCursorTransparent : kColorBlack;
|
|
if (READ_LE_UINT16(bufferNormal + i + 16) & mask)
|
|
_mouseNormal[bitIndex] = kColorLightRed;
|
|
_mouseWait[bitIndex] = (READ_LE_UINT16(bufferWait + i) & mask) ? kColorCursorTransparent : kColorBlack;
|
|
if (READ_LE_UINT16(bufferWait + i + 16) & mask)
|
|
_mouseWait[bitIndex] = kColorLightRed;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SupernovaEngine::initPalette() {
|
|
_system->getPaletteManager()->setPalette(initVGAPalette, 0, 256);
|
|
}
|
|
|
|
void SupernovaEngine::playSound(AudioIndex sample) {
|
|
if (sample > kAudioNumSamples - 1)
|
|
return;
|
|
|
|
Audio::SeekableAudioStream *audioStream = Audio::makeRawStream(
|
|
_soundSamples[sample]._buffer, _soundSamples[sample]._length,
|
|
11931, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN, DisposeAfterUse::NO);
|
|
stopSound();
|
|
_mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, audioStream);
|
|
}
|
|
|
|
void SupernovaEngine::stopSound() {
|
|
if (_mixer->isSoundHandleActive(_soundHandle))
|
|
_mixer->stopHandle(_soundHandle);
|
|
}
|
|
|
|
void SupernovaEngine::playSoundMod(int filenumber)
|
|
{
|
|
Audio::AudioStream *audioStream;
|
|
if (filenumber == 49)
|
|
audioStream = Audio::makeProtrackerStream(_soundMusicIntro);
|
|
else if (filenumber == 52)
|
|
audioStream = Audio::makeProtrackerStream(_soundMusicOutro);
|
|
else
|
|
return;
|
|
|
|
stopSound();
|
|
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_soundHandle, audioStream,
|
|
-1, Audio::Mixer::kMaxChannelVolume, 0);
|
|
}
|
|
|
|
void SupernovaEngine::renderImageSection(int section) {
|
|
// Note: inverting means we are removing the section. So we should get the rect for that
|
|
// section but draw the background (section 0) instead.
|
|
bool invert = false;
|
|
if (section > 128) {
|
|
section -= 128;
|
|
invert = true;
|
|
}
|
|
if (!_currentImage || section > _currentImage->_numSections - 1)
|
|
return;
|
|
|
|
Common::Rect sectionRect(_currentImage->_section[section].x1,
|
|
_currentImage->_section[section].y1,
|
|
_currentImage->_section[section].x2 + 1,
|
|
_currentImage->_section[section].y2 + 1) ;
|
|
if (_currentImage->_filenumber == 1 || _currentImage->_filenumber == 2) {
|
|
sectionRect.setWidth(640);
|
|
sectionRect.setHeight(480);
|
|
if (_screenWidth != 640) {
|
|
_screenWidth = 640;
|
|
_screenHeight = 480;
|
|
initGraphics(_screenWidth, _screenHeight);
|
|
}
|
|
} else {
|
|
if (_screenWidth != 320) {
|
|
_screenWidth = 320;
|
|
_screenHeight = 200;
|
|
initGraphics(_screenWidth, _screenHeight);
|
|
}
|
|
}
|
|
|
|
uint offset = 0;
|
|
int pitch = sectionRect.width();
|
|
if (invert) {
|
|
pitch = _currentImage->_pitch;
|
|
offset = _currentImage->_section[section].y1 * pitch + _currentImage->_section[section].x1;
|
|
section = 0;
|
|
}
|
|
|
|
_system->copyRectToScreen(static_cast<const byte *>(_currentImage->_sectionSurfaces[section]->getPixels()) + offset,
|
|
pitch,
|
|
sectionRect.left, sectionRect.top,
|
|
sectionRect.width(), sectionRect.height());
|
|
}
|
|
|
|
void SupernovaEngine::renderImage(int section) {
|
|
if (!_currentImage)
|
|
return;
|
|
|
|
bool sectionVisible = true;
|
|
|
|
if (section > 128) {
|
|
sectionVisible = false;
|
|
section -= 128;
|
|
}
|
|
|
|
_gm->_currentRoom->setSectionVisible(section, sectionVisible);
|
|
|
|
do {
|
|
if (sectionVisible)
|
|
renderImageSection(section);
|
|
else
|
|
renderImageSection(section + 128);
|
|
section = _currentImage->_section[section].next;
|
|
} while (section != 0);
|
|
}
|
|
|
|
bool SupernovaEngine::setCurrentImage(int filenumber) {
|
|
if (_currentImage && _currentImage->_filenumber == filenumber)
|
|
return true;
|
|
|
|
delete _currentImage;
|
|
_currentImage = new MSNImageDecoder();
|
|
if (!_currentImage->init(filenumber)) {
|
|
delete _currentImage;
|
|
_currentImage = NULL;
|
|
return false;
|
|
}
|
|
|
|
_system->getPaletteManager()->setPalette(_currentImage->getPalette(), 16, 239);
|
|
paletteBrightness();
|
|
return true;
|
|
}
|
|
|
|
void SupernovaEngine::saveScreen(int x, int y, int width, int height) {
|
|
_screenBuffer.push(x, y, width, height);
|
|
}
|
|
void SupernovaEngine::saveScreen(const GuiElement &guiElement) {
|
|
saveScreen(guiElement.left, guiElement.top, guiElement.width(), guiElement.height());
|
|
}
|
|
|
|
void SupernovaEngine::restoreScreen() {
|
|
_screenBuffer.restore();
|
|
}
|
|
|
|
void SupernovaEngine::renderRoom(Room &room) {
|
|
if (room.getId() == INTRO)
|
|
return;
|
|
|
|
if (setCurrentImage(room.getFileNumber())) {
|
|
for (int i = 0; i < _currentImage->_numSections; ++i) {
|
|
int section = i;
|
|
if (room.isSectionVisible(section)) {
|
|
do {
|
|
renderImageSection(section);
|
|
section = _currentImage->_section[section].next;
|
|
} while (section != 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int SupernovaEngine::textWidth(const uint16 key) {
|
|
char text[2];
|
|
text[0] = key & 0xFF;
|
|
text[1] = 0;
|
|
return textWidth(text);
|
|
}
|
|
|
|
int SupernovaEngine::textWidth(const char *text) {
|
|
int charWidth = 0;
|
|
while (*text != '\0') {
|
|
byte c = *text++;
|
|
if (c < 32) {
|
|
continue;
|
|
} else if (c == 225) {
|
|
c = 35;
|
|
}
|
|
|
|
for (uint i = 0; i < 5; ++i) {
|
|
if (font[c - 32][i] == 0xff) {
|
|
break;
|
|
}
|
|
++charWidth;
|
|
}
|
|
++charWidth;
|
|
}
|
|
|
|
return charWidth;
|
|
}
|
|
|
|
void SupernovaEngine::renderMessage(const char *text, MessagePosition position) {
|
|
Common::String t(text);
|
|
char *row[20];
|
|
Common::String::iterator p = t.begin();
|
|
uint numRows = 0;
|
|
int rowWidthMax = 0;
|
|
int x = 0;
|
|
int y = 0;
|
|
byte textColor = 0;
|
|
|
|
while (*p != '\0') {
|
|
row[numRows] = p;
|
|
++numRows;
|
|
while ((*p != '\0') && (*p != '|')) {
|
|
++p;
|
|
}
|
|
if (*p == '|') {
|
|
*p = '\0';
|
|
++p;
|
|
}
|
|
}
|
|
for (uint i = 0; i < numRows; ++i) {
|
|
int rowWidth = textWidth(row[i]);
|
|
if (rowWidth > rowWidthMax)
|
|
rowWidthMax = rowWidth;
|
|
}
|
|
|
|
switch (position) {
|
|
case kMessageNormal:
|
|
x = 160 - rowWidthMax / 2;
|
|
textColor = kColorWhite99;
|
|
break;
|
|
case kMessageTop:
|
|
x = 160 - rowWidthMax / 2;
|
|
textColor = kColorLightYellow;
|
|
break;
|
|
case kMessageCenter:
|
|
x = 160 - rowWidthMax / 2;
|
|
textColor = kColorLightRed;
|
|
break;
|
|
case kMessageLeft:
|
|
x = 3;
|
|
textColor = kColorLightYellow;
|
|
break;
|
|
case kMessageRight:
|
|
x = 317 - rowWidthMax;
|
|
textColor = kColorLightGreen;
|
|
break;
|
|
}
|
|
|
|
if (position == kMessageNormal) {
|
|
y = 70 - ((numRows * 9) / 2);
|
|
} else if (position == kMessageTop) {
|
|
y = 5;
|
|
} else {
|
|
y = 142;
|
|
}
|
|
|
|
int message_columns = x - 3;
|
|
int message_rows = y - 3;
|
|
int message_width = rowWidthMax + 6;
|
|
int message_height = numRows * 9 + 5;
|
|
saveScreen(message_columns, message_rows, message_width, message_height);
|
|
renderBox(message_columns, message_rows, message_width, message_height, kColorWhite35);
|
|
for (uint i = 0; i < numRows; ++i) {
|
|
renderText(row[i], x, y, textColor);
|
|
y += 9;
|
|
}
|
|
|
|
_messageDisplayed = true;
|
|
_gm->_timer1 = (Common::strnlen(text, 512) + 20) * _textSpeed / 10;
|
|
}
|
|
|
|
void SupernovaEngine::removeMessage() {
|
|
if (_messageDisplayed) {
|
|
restoreScreen();
|
|
_messageDisplayed = false;
|
|
}
|
|
}
|
|
|
|
void SupernovaEngine::renderText(const char *text, int x, int y, byte color) {
|
|
Graphics::Surface *screen = _system->lockScreen();
|
|
byte *cursor = static_cast<byte *>(screen->getBasePtr(x, y));
|
|
const byte *basePtr = cursor;
|
|
|
|
byte c;
|
|
while ((c = *text++) != '\0') {
|
|
if (c < 32) {
|
|
continue;
|
|
} else if (c == 225) {
|
|
c = 128;
|
|
}
|
|
|
|
for (uint i = 0; i < 5; ++i) {
|
|
if (font[c - 32][i] == 0xff) {
|
|
break;
|
|
}
|
|
|
|
byte *ascentLine = cursor;
|
|
for (byte j = font[c - 32][i]; j != 0; j >>= 1) {
|
|
if (j & 1) {
|
|
*cursor = color;
|
|
}
|
|
cursor += kScreenWidth;
|
|
}
|
|
cursor = ++ascentLine;
|
|
}
|
|
++cursor;
|
|
}
|
|
_system->unlockScreen();
|
|
|
|
uint numChars = cursor - basePtr;
|
|
uint absPosition = y * kScreenWidth + x + numChars;
|
|
_textCursorX = absPosition % kScreenWidth;
|
|
_textCursorY = absPosition / kScreenWidth;
|
|
_textColor = color;
|
|
}
|
|
|
|
void SupernovaEngine::renderText(const uint16 character, int x, int y, byte color) {
|
|
char text[2];
|
|
text[0] = character & 0xFF;
|
|
text[1] = 0;
|
|
renderText(text, x, y, color);
|
|
}
|
|
|
|
void SupernovaEngine::renderText(const char *text) {
|
|
renderText(text, _textCursorX, _textCursorY, _textColor);
|
|
}
|
|
|
|
void SupernovaEngine::renderText(const uint16 character) {
|
|
char text[2];
|
|
text[0] = character & 0xFF;
|
|
text[1] = 0;
|
|
renderText(text, _textCursorX, _textCursorY, _textColor);
|
|
}
|
|
void SupernovaEngine::renderText(const GuiElement &guiElement) {
|
|
renderText(guiElement.getText(), guiElement.getTextPos().x,
|
|
guiElement.getTextPos().y, guiElement.getTextColor());
|
|
}
|
|
|
|
void SupernovaEngine::renderBox(int x, int y, int width, int height, byte color) {
|
|
Graphics::Surface *screen = _system->lockScreen();
|
|
screen->fillRect(Common::Rect(x, y, x + width, y + height), color);
|
|
_system->unlockScreen();
|
|
}
|
|
|
|
void SupernovaEngine::renderBox(const GuiElement &guiElement) {
|
|
renderBox(guiElement.left, guiElement.top, guiElement.width(),
|
|
guiElement.height(), guiElement.getBackgroundColor());
|
|
}
|
|
void SupernovaEngine::paletteBrightness() {
|
|
byte palette[768];
|
|
|
|
_system->getPaletteManager()->grabPalette(palette, 0, 255);
|
|
for (uint i = 0; i < 48; ++i) {
|
|
palette[i] = (initVGAPalette[i] * _menuBrightness) >> 8;
|
|
}
|
|
for (uint i = 0; i < 717; ++i) {
|
|
const byte *imagePalette;
|
|
if (_currentImage && _currentImage->getPalette()) {
|
|
imagePalette = _currentImage->getPalette();
|
|
} else {
|
|
imagePalette = palette + 48;
|
|
}
|
|
palette[i + 48] = (imagePalette[i] * _brightness) >> 8;
|
|
}
|
|
_system->getPaletteManager()->setPalette(palette, 0, 255);
|
|
}
|
|
|
|
void SupernovaEngine::paletteFadeOut() {
|
|
while (_menuBrightness > 10) {
|
|
_menuBrightness -= 10;
|
|
if (_brightness > _menuBrightness)
|
|
_brightness = _menuBrightness;
|
|
paletteBrightness();
|
|
_system->updateScreen();
|
|
_system->delayMillis(_delay);
|
|
}
|
|
_menuBrightness = 0;
|
|
_brightness = 0;
|
|
paletteBrightness();
|
|
_system->updateScreen();
|
|
}
|
|
|
|
void SupernovaEngine::paletteFadeIn() {
|
|
while (_menuBrightness < 245) {
|
|
if (_brightness < _gm->_roomBrightness)
|
|
_brightness += 10;
|
|
_menuBrightness += 10;
|
|
paletteBrightness();
|
|
_system->updateScreen();
|
|
_system->delayMillis(_delay);
|
|
}
|
|
_menuBrightness = 255;
|
|
_brightness = _gm->_roomBrightness;
|
|
paletteBrightness();
|
|
_system->updateScreen();
|
|
}
|
|
|
|
void SupernovaEngine::setColor63(byte value) {
|
|
byte color[3] = {value, value, value};
|
|
_system->getPaletteManager()->setPalette(color, 63, 1);
|
|
}
|
|
|
|
void SupernovaEngine::setTextSpeed() {
|
|
const Common::String& textSpeedString = getGameString(kStringTextSpeed);
|
|
int stringWidth = textWidth(textSpeedString);
|
|
int textX = (320 - stringWidth) / 2;
|
|
int textY = 100;
|
|
stringWidth += 4;
|
|
int boxX = stringWidth > 110 ? (320 - stringWidth) / 2 : 105;
|
|
int boxY = 97;
|
|
int boxWidth = stringWidth > 110 ? stringWidth : 110;
|
|
int boxHeight = 27;
|
|
|
|
_gm->animationOff();
|
|
_gm->saveTime();
|
|
saveScreen(boxX, boxY, boxWidth, boxHeight);
|
|
|
|
renderBox(boxX, boxY, boxWidth, boxHeight, kColorBlue);
|
|
renderText(textSpeedString, textX, textY, kColorWhite99); // Text speed
|
|
|
|
// Find the closest index in kTextSpeed for the current _textSpeed.
|
|
// Important note: values in kTextSpeed decrease with the index.
|
|
int speedIndex = 0;
|
|
while (speedIndex < 4 && _textSpeed < (kTextSpeed[speedIndex] + kTextSpeed[speedIndex+1]) / 2)
|
|
++speedIndex;
|
|
|
|
char nbString[2];
|
|
nbString[1] = 0;
|
|
for (int i = 0; i < 5; ++i) {
|
|
byte color = i == speedIndex ? kColorWhite63 : kColorWhite35;
|
|
renderBox(110 + 21 * i, 111, 16, 10, color);
|
|
|
|
nbString[0] = '1' + i;
|
|
renderText(nbString, 115 + 21 * i, 112, kColorWhite99);
|
|
}
|
|
do {
|
|
_gm->getInput();
|
|
int key = _gm->_keyPressed ? _gm->_key.keycode : Common::KEYCODE_INVALID;
|
|
if (!_gm->_keyPressed && _gm->_mouseClicked && _gm->_mouseY >= 111 && _gm->_mouseY < 121 && (_gm->_mouseX + 16) % 21 < 16)
|
|
key = Common::KEYCODE_0 - 5 + (_gm->_mouseX + 16) / 21;
|
|
if (key == Common::KEYCODE_ESCAPE)
|
|
break;
|
|
else if (key >= Common::KEYCODE_1 && key <= Common::KEYCODE_5) {
|
|
speedIndex = key - Common::KEYCODE_1;
|
|
_textSpeed = kTextSpeed[speedIndex];
|
|
ConfMan.setInt("textspeed", _textSpeed);
|
|
break;
|
|
}
|
|
} while (!shouldQuit());
|
|
_gm->resetInputState();
|
|
|
|
restoreScreen();
|
|
_gm->loadTime();
|
|
_gm->animationOn();
|
|
}
|
|
|
|
bool SupernovaEngine::quitGameDialog() {
|
|
bool quit = false;
|
|
|
|
GuiElement guiQuitBox;
|
|
guiQuitBox.setColor(kColorRed, kColorWhite99, kColorRed, kColorWhite99);
|
|
guiQuitBox.setSize(112, 97, 112 + 96, 97 + 27);
|
|
guiQuitBox.setText(getGameString(kStringLeaveGame).c_str());
|
|
guiQuitBox.setTextPosition(guiQuitBox.left + 3, guiQuitBox.top + 3);
|
|
GuiElement guiQuitYes;
|
|
guiQuitYes.setColor(kColorWhite35, kColorWhite99, kColorWhite35, kColorWhite99);
|
|
guiQuitYes.setSize(115, 111, 158, 121);
|
|
guiQuitYes.setText(getGameString(kStringYes).c_str());
|
|
guiQuitYes.setTextPosition(132, 112);
|
|
GuiElement guiQuitNo;
|
|
guiQuitNo.setColor(kColorWhite35, kColorWhite99, kColorWhite35, kColorWhite99);
|
|
guiQuitNo.setSize(162, 111, 205, 121);
|
|
guiQuitNo.setText(getGameString(kStringNo).c_str());
|
|
guiQuitNo.setTextPosition(173, 112);
|
|
|
|
_gm->animationOff();
|
|
_gm->saveTime();
|
|
saveScreen(guiQuitBox);
|
|
|
|
renderBox(guiQuitBox);
|
|
renderText(guiQuitBox);
|
|
renderBox(guiQuitYes);
|
|
renderText(guiQuitYes);
|
|
renderBox(guiQuitNo);
|
|
renderText(guiQuitNo);
|
|
|
|
do {
|
|
_gm->getInput();
|
|
if (_gm->_keyPressed) {
|
|
if (_gm->_key.keycode == Common::KEYCODE_j) {
|
|
quit = true;
|
|
break;
|
|
} else if (_gm->_key.keycode == Common::KEYCODE_n) {
|
|
quit = false;
|
|
break;
|
|
}
|
|
}
|
|
if (_gm->_mouseClicked) {
|
|
if (guiQuitYes.contains(_gm->_mouseX, _gm->_mouseY)) {
|
|
quit = true;
|
|
break;
|
|
} else if (guiQuitNo.contains(_gm->_mouseX, _gm->_mouseY)) {
|
|
quit = false;
|
|
break;
|
|
}
|
|
}
|
|
} while (true);
|
|
|
|
_gm->resetInputState();
|
|
restoreScreen();
|
|
_gm->loadTime();
|
|
_gm->animationOn();
|
|
|
|
return quit;
|
|
}
|
|
|
|
Common::MemoryReadStream *SupernovaEngine::convertToMod(const char *filename, int version) {
|
|
// MSN format
|
|
struct {
|
|
uint16 seg;
|
|
uint16 start;
|
|
uint16 end;
|
|
uint16 loopStart;
|
|
uint16 loopEnd;
|
|
char volume;
|
|
char dummy[5];
|
|
} instr2[22];
|
|
int nbInstr2; // 22 for version1, 15 for version 2
|
|
int16 songLength;
|
|
char arrangement[128];
|
|
int16 patternNumber;
|
|
int32 note2[28][64][4];
|
|
|
|
nbInstr2 = ((version == 1) ? 22 : 15);
|
|
|
|
Common::File msnFile;
|
|
msnFile.open(filename);
|
|
if (!msnFile.isOpen()) {
|
|
warning("Data file '%s' not found", msnFile.getName());
|
|
return NULL;
|
|
}
|
|
|
|
for (int i = 0 ; i < nbInstr2 ; ++i) {
|
|
instr2[i].seg = msnFile.readUint16LE();
|
|
instr2[i].start = msnFile.readUint16LE();
|
|
instr2[i].end = msnFile.readUint16LE();
|
|
instr2[i].loopStart = msnFile.readUint16LE();
|
|
instr2[i].loopEnd = msnFile.readUint16LE();
|
|
instr2[i].volume = msnFile.readByte();
|
|
msnFile.read(instr2[i].dummy, 5);
|
|
}
|
|
songLength = msnFile.readSint16LE();
|
|
msnFile.read(arrangement, 128);
|
|
patternNumber = msnFile.readSint16LE();
|
|
for (int p = 0 ; p < patternNumber ; ++p) {
|
|
for (int n = 0 ; n < 64 ; ++n) {
|
|
for (int k = 0 ; k < 4 ; ++k) {
|
|
note2[p][n][k] = msnFile.readSint32LE();
|
|
}
|
|
}
|
|
}
|
|
|
|
/* MOD format */
|
|
struct {
|
|
char iname[22];
|
|
uint16 length;
|
|
char finetune;
|
|
char volume;
|
|
uint16 loopStart;
|
|
uint16 loopLength;
|
|
} instr[31];
|
|
int32 note[28][64][4];
|
|
|
|
// We can't recover some MOD effects since several of them are mapped to 0.
|
|
// Assume the MSN effect of value 0 is Arpeggio (MOD effect of value 0).
|
|
const char invConvEff[8] = {0, 1, 2, 3, 10, 12, 13 ,15};
|
|
|
|
// Reminder from convertToMsn
|
|
// 31 30 29 28 27 26 25 24 - 23 22 21 20 19 18 17 16 - 15 14 13 12 11 10 09 08 - 07 06 05 04 03 02 01 00
|
|
// h h h h g g g g f f f f e e e e d d d d c c c c b b b b a a a a
|
|
//
|
|
// MSN:
|
|
// hhhh (4 bits) Cleared to 0
|
|
// dddd c (5 bits) Sample index | after mapping through convInstr
|
|
// ccc (3 bits) Effect type | after mapping through convEff
|
|
// bbbb aaaa (8 bits) Effect value | unmodified
|
|
// gggg ffff eeee (12 bits) Sample period | unmodified
|
|
//
|
|
// MS2:
|
|
// hhhh (4 bits) Cleared to 0
|
|
// dddd (4 bits) Sample index | after mapping through convInstr
|
|
// cccc (4 bits) Effect type | unmodified
|
|
// bbbb aaaa (8 bits) Effect value | unmodified
|
|
// gggg ffff eeee (12 bits) Sample period | transformed (0xE000 / p) - 256
|
|
//
|
|
// MOD:
|
|
// hhhh dddd (8 bits) Sample index
|
|
// cccc (4 bits) Effect type for this channel/division
|
|
// bbbb aaaa (8 bits) Effect value
|
|
// gggg ffff eeee (12 bits) Sample period
|
|
|
|
// Can we recover the instruments mapping? I don't think so as part of the original instrument index is cleared.
|
|
// And it doesn't really matter as long as we are consistent.
|
|
// However we need to make sure 31 (or 15 in MS2) is mapped to 0 in MOD.
|
|
// We just add 1 to all other values, and this means a 1 <-> 1 mapping for the instruments
|
|
for (int p = 0; p < patternNumber; ++p) {
|
|
for (int n = 0; n < 64; ++n) {
|
|
for (int k = 0; k < 4; ++k) {
|
|
int32* l = &(note[p][n][k]);
|
|
*l = note2[p][n][k];
|
|
int32 i = 0;
|
|
if (nbInstr2 == 22) { // version 1
|
|
i = ((*l & 0xF800) >> 11);
|
|
int32 e = ((*l & 0x0700) >> 8);
|
|
int32 e1 = invConvEff[e];
|
|
*l &= 0x0FFF00FF;
|
|
*l |= (e1 << 8);
|
|
} else { // version 2
|
|
int32 h = (*l >> 16);
|
|
i = ((*l & 0xF000) >> 12);
|
|
*l &= 0x00000FFF;
|
|
if (h)
|
|
h = 0xE000 / (h + 256);
|
|
*l |= (h << 16);
|
|
if (i == 15)
|
|
i = 31;
|
|
}
|
|
|
|
// Add back index in note
|
|
if (i != 31) {
|
|
++i;
|
|
*l |= ((i & 0x0F) << 12);
|
|
*l |= ((i & 0xF0) << 24);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < 31; ++i) {
|
|
// iname is not stored in the mod file. Just set it to 'instrument#'
|
|
// finetune is not stored either. Assume 0.
|
|
memset(instr[i].iname, 0, 22);
|
|
sprintf(instr[i].iname, "instrument%d", i+1);
|
|
instr[i].length = 0;
|
|
instr[i].finetune = 0;
|
|
instr[i].volume = 0;
|
|
instr[i].loopStart = 0;
|
|
instr[i].loopLength = 0;
|
|
|
|
if (i < nbInstr2) {
|
|
instr[i].length = ((instr2[i].end - instr2[i].start) >> 1);
|
|
instr[i].loopStart = ((instr2[i].loopStart - instr2[i].start) >> 1);
|
|
instr[i].loopLength = (( instr2[i].loopEnd - instr2[i].loopStart) >> 1);
|
|
instr[i].volume = instr2[i].volume;
|
|
}
|
|
}
|
|
|
|
// The ciaaSpeed is kind of useless and not present in the MSN file.
|
|
// Traditionally 0x78 in SoundTracker. Was used in NoiseTracker as a restart point.
|
|
// ProTracker uses 0x7F. FastTracker uses it as a restart point, whereas ScreamTracker 3 uses 0x7F like ProTracker.
|
|
// You can use this to roughly detect which tracker made a MOD, and detection gets more accurate for more obscure MOD types.
|
|
char ciaaSpeed = 0x7F;
|
|
|
|
// The mark cannot be recovered either. Since we have 4 channels and 31 instrument it can be either ID='M.K.' or ID='4CHN'.
|
|
// Assume 'M.K.'
|
|
const char mark[4] = { 'M', '.', 'K', '.' };
|
|
|
|
Common::MemoryWriteStreamDynamic buffer(DisposeAfterUse::NO);
|
|
|
|
buffer.write(msnFile.getName(), 19);
|
|
buffer.writeByte(0);
|
|
|
|
for (int i = 0 ; i < 31 ; ++i) {
|
|
buffer.write(instr[i].iname, 22);
|
|
buffer.writeUint16BE(instr[i].length);
|
|
buffer.writeByte(instr[i].finetune);
|
|
buffer.writeByte(instr[i].volume);
|
|
buffer.writeUint16BE(instr[i].loopStart);
|
|
buffer.writeUint16BE(instr[i].loopLength);
|
|
}
|
|
buffer.writeByte((char)songLength);
|
|
buffer.writeByte(ciaaSpeed);
|
|
buffer.write(arrangement, 128);
|
|
buffer.write(mark, 4);
|
|
|
|
for (int p = 0 ; p < patternNumber ; ++p) {
|
|
for (int n = 0 ; n < 64 ; ++n) {
|
|
for (int k = 0 ; k < 4 ; ++k) {
|
|
// buffer.writeUint32BE(*((uint32*)(note[p][n]+k)));
|
|
buffer.writeSint32BE(note[p][n][k]);
|
|
}
|
|
}
|
|
}
|
|
|
|
uint nb;
|
|
char buf[4096];
|
|
while ((nb = msnFile.read(buf, 4096)) > 0)
|
|
buffer.write(buf, nb);
|
|
|
|
return new Common::MemoryReadStream(buffer.getData(), buffer.size(), DisposeAfterUse::YES);
|
|
}
|
|
|
|
bool SupernovaEngine::canLoadGameStateCurrently() {
|
|
return _allowLoadGame;
|
|
}
|
|
|
|
Common::Error SupernovaEngine::loadGameState(int slot) {
|
|
return (loadGame(slot) ? Common::kNoError : Common::kReadingFailed);
|
|
}
|
|
|
|
bool SupernovaEngine::canSaveGameStateCurrently() {
|
|
// Do not allow saving when either _allowSaveGame, _animationEnabled or _guiEnabled is false
|
|
return _allowSaveGame && _gm->_animationEnabled && _gm->_guiEnabled;
|
|
}
|
|
|
|
Common::Error SupernovaEngine::saveGameState(int slot, const Common::String &desc) {
|
|
return (saveGame(slot, desc) ? Common::kNoError : Common::kWritingFailed);
|
|
}
|
|
|
|
bool SupernovaEngine::loadGame(int slot) {
|
|
if (slot < 0)
|
|
return false;
|
|
|
|
Common::String filename = Common::String::format("msn_save.%03d", slot);
|
|
Common::InSaveFile *savefile = _saveFileMan->openForLoading(filename);
|
|
if (!savefile)
|
|
return false;
|
|
|
|
uint saveHeader = savefile->readUint32LE();
|
|
if (saveHeader != SAVEGAME_HEADER) {
|
|
warning("No header found in '%s'", filename.c_str());
|
|
delete savefile;
|
|
return false; //Common::kUnknownError
|
|
}
|
|
|
|
byte saveVersion = savefile->readByte();
|
|
// Save version 1 was used during development and is no longer supported
|
|
if (saveVersion > SAVEGAME_VERSION || saveVersion == 1) {
|
|
warning("Save game version %i not supported", saveVersion);
|
|
delete savefile;
|
|
return false; //Common::kUnknownError;
|
|
}
|
|
|
|
// Make sure no message is displayed as this would otherwise delay the
|
|
// switch to the new location until a mouse click.
|
|
removeMessage();
|
|
|
|
int descriptionSize = savefile->readSint16LE();
|
|
savefile->skip(descriptionSize);
|
|
savefile->skip(6);
|
|
setTotalPlayTime(savefile->readUint32LE() * 1000);
|
|
Graphics::skipThumbnail(*savefile);
|
|
_gm->deserialize(savefile, saveVersion);
|
|
|
|
if (saveVersion >= 5) {
|
|
_menuBrightness = savefile->readByte();
|
|
_brightness = savefile->readByte();
|
|
} else {
|
|
_menuBrightness = _brightness = 255;
|
|
}
|
|
|
|
delete savefile;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SupernovaEngine::saveGame(int slot, const Common::String &description) {
|
|
if (slot < 0)
|
|
return false;
|
|
|
|
Common::String filename = Common::String::format("msn_save.%03d", slot);
|
|
Common::OutSaveFile *savefile = _saveFileMan->openForSaving(filename);
|
|
if (!savefile)
|
|
return false;
|
|
|
|
savefile->writeUint32LE(SAVEGAME_HEADER);
|
|
savefile->writeByte(SAVEGAME_VERSION);
|
|
|
|
TimeDate currentDate;
|
|
_system->getTimeAndDate(currentDate);
|
|
uint32 saveDate = (currentDate.tm_mday & 0xFF) << 24 | ((currentDate.tm_mon + 1) & 0xFF) << 16 | ((currentDate.tm_year + 1900) & 0xFFFF);
|
|
uint16 saveTime = (currentDate.tm_hour & 0xFF) << 8 | ((currentDate.tm_min) & 0xFF);
|
|
|
|
savefile->writeSint16LE(description.size() + 1);
|
|
savefile->write(description.c_str(), description.size() + 1);
|
|
savefile->writeUint32LE(saveDate);
|
|
savefile->writeUint16LE(saveTime);
|
|
savefile->writeUint32LE(getTotalPlayTime() / 1000);
|
|
Graphics::saveThumbnail(*savefile);
|
|
_gm->serialize(savefile);
|
|
|
|
savefile->writeByte(_menuBrightness);
|
|
savefile->writeByte(_brightness);
|
|
|
|
savefile->finalize();
|
|
delete savefile;
|
|
|
|
return true;
|
|
}
|
|
|
|
void SupernovaEngine::errorTempSave(bool saving) {
|
|
GUIErrorMessage(saving
|
|
? "Failed to save temporary game state. Make sure your save game directory is set in ScummVM and that you can write to it."
|
|
: "Failed to load temporary game state.");
|
|
error("Unrecoverable error");
|
|
}
|
|
|
|
ScreenBufferStack::ScreenBufferStack()
|
|
: _last(_buffer) {
|
|
}
|
|
|
|
void ScreenBufferStack::push(int x, int y, int width, int height) {
|
|
if (_last == ARRAYEND(_buffer))
|
|
return;
|
|
|
|
Graphics::Surface* screenSurface = g_system->lockScreen();
|
|
|
|
if (x < 0) {
|
|
width += x;
|
|
x = 0;
|
|
}
|
|
if (x + width > screenSurface->w)
|
|
width = screenSurface->w - x;
|
|
|
|
if (y < 0) {
|
|
height += y;
|
|
y = 0;
|
|
}
|
|
if (y + height > screenSurface->h)
|
|
height = screenSurface->h - y;
|
|
|
|
_last->_pixels = new byte[width * height];
|
|
byte *pixels = _last->_pixels;
|
|
const byte *screen = static_cast<const byte *>(screenSurface->getBasePtr(x, y));
|
|
for (int i = 0; i < height; ++i) {
|
|
Common::copy(screen, screen + width, pixels);
|
|
screen += screenSurface->pitch;
|
|
pixels += width;
|
|
}
|
|
g_system->unlockScreen();
|
|
|
|
_last->_x = x;
|
|
_last->_y = y;
|
|
_last->_width = width;
|
|
_last->_height = height;
|
|
|
|
++_last;
|
|
}
|
|
|
|
void ScreenBufferStack::restore() {
|
|
if (_last == _buffer)
|
|
return;
|
|
|
|
--_last;
|
|
g_system->lockScreen()->copyRectToSurface(
|
|
_last->_pixels, _last->_width, _last->_x, _last->_y,
|
|
_last->_width, _last->_height);
|
|
g_system->unlockScreen();
|
|
|
|
delete[] _last->_pixels;
|
|
}
|
|
|
|
}
|