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https://github.com/libretro/scummvm.git
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475 lines
15 KiB
C++
475 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "sci/sci.h"
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#include "sci/engine/features.h"
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#include "sci/engine/state.h"
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#include "sci/engine/kernel.h"
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#include "sci/engine/vm.h" // for Object
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#include "sci/sound/audio.h"
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#ifdef ENABLE_SCI32
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#include "sci/sound/audio32.h"
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#endif
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#include "sci/sound/soundcmd.h"
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#include "sci/sound/sync.h"
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#include "audio/mixer.h"
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#include "common/system.h"
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namespace Sci {
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/**
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* Used for synthesized music playback
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*/
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reg_t kDoSound(EngineState *s, int argc, reg_t *argv) {
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if (!s)
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return make_reg(0, g_sci->_features->detectDoSoundType());
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error("not supposed to call this");
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}
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#define CREATE_DOSOUND_FORWARD(_name_) reg_t k##_name_(EngineState *s, int argc, reg_t *argv) { return g_sci->_soundCmd->k##_name_(s, argc, argv); }
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CREATE_DOSOUND_FORWARD(DoSoundInit)
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CREATE_DOSOUND_FORWARD(DoSoundPlay)
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CREATE_DOSOUND_FORWARD(DoSoundDispose)
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CREATE_DOSOUND_FORWARD(DoSoundMute)
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CREATE_DOSOUND_FORWARD(DoSoundStop)
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CREATE_DOSOUND_FORWARD(DoSoundStopAll)
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CREATE_DOSOUND_FORWARD(DoSoundPause)
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CREATE_DOSOUND_FORWARD(DoSoundResumeAfterRestore)
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CREATE_DOSOUND_FORWARD(DoSoundMasterVolume)
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CREATE_DOSOUND_FORWARD(DoSoundUpdate)
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CREATE_DOSOUND_FORWARD(DoSoundFade)
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CREATE_DOSOUND_FORWARD(DoSoundGetPolyphony)
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CREATE_DOSOUND_FORWARD(DoSoundUpdateCues)
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CREATE_DOSOUND_FORWARD(DoSoundSendMidi)
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CREATE_DOSOUND_FORWARD(DoSoundGlobalReverb)
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CREATE_DOSOUND_FORWARD(DoSoundSetHold)
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CREATE_DOSOUND_FORWARD(DoSoundGetAudioCapability)
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CREATE_DOSOUND_FORWARD(DoSoundSuspend)
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CREATE_DOSOUND_FORWARD(DoSoundSetVolume)
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CREATE_DOSOUND_FORWARD(DoSoundSetPriority)
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CREATE_DOSOUND_FORWARD(DoSoundSetLoop)
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#ifdef ENABLE_SCI32_MAC
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reg_t kDoSoundPhantasmagoriaMac(EngineState *s, int argc, reg_t *argv) {
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// Phantasmagoria Mac (and seemingly no other game (!)) uses this
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// cutdown version of kDoSound.
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switch (argv[0].toUint16()) {
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case 0:
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return g_sci->_soundCmd->kDoSoundMasterVolume(s, argc - 1, argv + 1);
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case 2:
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return g_sci->_soundCmd->kDoSoundInit(s, argc - 1, argv + 1);
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case 3:
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return g_sci->_soundCmd->kDoSoundDispose(s, argc - 1, argv + 1);
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case 4:
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return g_sci->_soundCmd->kDoSoundPlay(s, argc - 1, argv + 1);
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case 5:
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return g_sci->_soundCmd->kDoSoundStop(s, argc - 1, argv + 1);
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case 8:
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return g_sci->_soundCmd->kDoSoundSetVolume(s, argc - 1, argv + 1);
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case 9:
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return g_sci->_soundCmd->kDoSoundSetLoop(s, argc - 1, argv + 1);
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case 10:
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return g_sci->_soundCmd->kDoSoundUpdateCues(s, argc - 1, argv + 1);
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}
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error("Unknown kDoSound Phantasmagoria Mac subop %d", argv[0].toUint16());
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return s->r_acc;
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}
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#endif
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reg_t kDoCdAudio(EngineState *s, int argc, reg_t *argv) {
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switch (argv[0].toUint16()) {
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case kSciAudioPlay: {
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if (argc < 2)
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return NULL_REG;
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uint16 track = argv[1].toUint16();
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uint32 startFrame = (argc > 2) ? argv[2].toUint16() * 75 : 0;
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uint32 totalFrames = (argc > 3) ? argv[3].toUint16() * 75 : 0;
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return make_reg(0, g_sci->_audio->audioCdPlay(track, startFrame, totalFrames));
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}
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case kSciAudioStop:
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g_sci->_audio->audioCdStop();
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if (getSciVersion() == SCI_VERSION_1_1)
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return make_reg(0, 1);
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break;
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case kSciAudioPause:
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warning("Can't pause CD Audio");
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break;
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case kSciAudioResume:
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// This seems to be hacked up to update the CD instead of resuming
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// audio like kDoAudio does.
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g_sci->_audio->audioCdUpdate();
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break;
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case kSciAudioPosition:
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return make_reg(0, g_sci->_audio->audioCdPosition());
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case kSciAudioWPlay: // CD Audio can't be preloaded
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case kSciAudioRate: // No need to set the audio rate
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case kSciAudioVolume: // The speech setting isn't used by CD Audio
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case kSciAudioLanguage: // No need to set the language
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break;
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case kSciAudioCD:
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// Init
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return make_reg(0, 1);
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default:
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error("kCdDoAudio: Unhandled case %d", argv[0].toUint16());
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}
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return s->r_acc;
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}
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/**
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* Used for speech playback and digital soundtracks in CD games.
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* This is the SCI16 version; SCI32 is handled separately.
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*/
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reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
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// JonesCD uses different functions based on the cdaudio.map file
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// to use red book tracks.
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if (g_sci->_features->usesCdTrack())
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return kDoCdAudio(s, argc, argv);
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Audio::Mixer *mixer = g_system->getMixer();
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switch (argv[0].toUint16()) {
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case kSciAudioWPlay:
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case kSciAudioPlay: {
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uint16 module;
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uint32 number;
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g_sci->_audio->stopAudio();
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if (argc == 2) {
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module = 65535;
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number = argv[1].toUint16();
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} else if (argc == 6 || argc == 8) {
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module = argv[1].toUint16();
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number = ((argv[2].toUint16() & 0xff) << 24) |
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((argv[3].toUint16() & 0xff) << 16) |
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((argv[4].toUint16() & 0xff) << 8) |
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(argv[5].toUint16() & 0xff);
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// Removed warning because of the high amount of console spam
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/*if (argc == 8) {
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// TODO: Handle the extra 2 SCI21 params
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// argv[6] is always 1
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// argv[7] is the contents of global 229 (0xE5)
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warning("kDoAudio: Play called with SCI2.1 extra parameters: %04x:%04x and %04x:%04x",
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PRINT_REG(argv[6]), PRINT_REG(argv[7]));
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}*/
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} else {
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warning("kDoAudio: Play called with an unknown number of parameters (%d)", argc);
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return NULL_REG;
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}
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debugC(kDebugLevelSound, "kDoAudio: play sample %d, module %d", number, module);
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// return sample length in ticks
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if (argv[0].toUint16() == kSciAudioWPlay)
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return make_reg(0, g_sci->_audio->wPlayAudio(module, number));
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else
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return make_reg(0, g_sci->_audio->startAudio(module, number));
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}
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case kSciAudioStop:
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debugC(kDebugLevelSound, "kDoAudio: stop");
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g_sci->_audio->stopAudio();
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break;
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case kSciAudioPause:
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debugC(kDebugLevelSound, "kDoAudio: pause");
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g_sci->_audio->pauseAudio();
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break;
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case kSciAudioResume:
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debugC(kDebugLevelSound, "kDoAudio: resume");
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g_sci->_audio->resumeAudio();
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break;
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case kSciAudioPosition:
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//debugC(kDebugLevelSound, "kDoAudio: get position"); // too verbose
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return make_reg(0, g_sci->_audio->getAudioPosition());
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case kSciAudioRate:
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debugC(kDebugLevelSound, "kDoAudio: set audio rate to %d", argv[1].toUint16());
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g_sci->_audio->setAudioRate(argv[1].toUint16());
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break;
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case kSciAudioVolume: {
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int16 volume = argv[1].toUint16();
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volume = CLIP<int16>(volume, 0, AUDIO_VOLUME_MAX);
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debugC(kDebugLevelSound, "kDoAudio: set volume to %d", volume);
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mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, volume * 2);
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break;
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}
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case kSciAudioLanguage:
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// In SCI1.1: tests for digital audio support
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if (getSciVersion() == SCI_VERSION_1_1) {
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debugC(kDebugLevelSound, "kDoAudio: audio capability test");
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return make_reg(0, 1);
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} else {
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int16 language = argv[1].toSint16();
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// athrxx: It seems from disasm that the original KQ5 FM-Towns loads a default language (Japanese) audio map at the beginning
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// right after loading the video and audio drivers. The -1 language argument in here simply means that the original will stick
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// with Japanese. Instead of doing that we switch to the language selected in the launcher.
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if (g_sci->getPlatform() == Common::kPlatformFMTowns && language == -1) {
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// FM-Towns calls us to get the current language / also set the default language
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// This doesn't just happen right at the start, but also when the user clicks on the Sierra logo in the game menu
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// It uses the result of this call to either show "English Voices" or "Japanese Voices".
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// Language should have been set by setLauncherLanguage() already (or could have been modified by the scripts).
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// Get this language setting, so that the chosen language will get set for resource manager.
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language = g_sci->getSciLanguage();
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}
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debugC(kDebugLevelSound, "kDoAudio: set language to %d", language);
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if (language != -1)
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g_sci->getResMan()->setAudioLanguage(language);
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kLanguage kLang = g_sci->getSciLanguage();
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g_sci->setSciLanguage(kLang);
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return make_reg(0, kLang);
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}
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break;
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case kSciAudioCD:
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if (getSciVersion() <= SCI_VERSION_1_1) {
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debugC(kDebugLevelSound, "kDoAudio: CD audio subop");
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return kDoCdAudio(s, argc - 1, argv + 1);
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}
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// fall through
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// FIXME: fall through intended?
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// 3 new subops in Pharkas CD (including CD demo). kDoAudio in Pharkas sits at seg026:038C
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case 11:
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// Not sure where this is used yet
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warning("kDoAudio: Unhandled case 11, %d extra arguments passed", argc - 1);
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break;
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case 12:
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// SSCI calls this function with no parameters from
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// the TalkRandCycle class and branches on the return
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// value like a boolean. The conjectured purpose of
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// this function is to ensure that the talker's mouth
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// does not move if there is read jitter (slow CD
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// drive, scratched CD). The old behavior here of not
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// doing anything caused a nonzero value to be left in
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// the accumulator by chance. This is equivalent, but
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// more explicit.
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return make_reg(0, 1);
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break;
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case 13:
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// SSCI returns a serial number for the played audio
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// here, used in the PointsSound class. The reason is severalfold:
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// 1. SSCI does not support multiple wave effects at once
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// 2. FPFP may disable its icon bar during the points sound.
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// 3. Each new sound preempts any sound already playing.
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// 4. If the points sound is interrupted before completion,
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// the icon bar could remain disabled.
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// Since points (1) and (3) do not apply to us, we can simply
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// return a constant here. This is equivalent to the
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// old behavior, as above.
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return make_reg(0, 1);
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break;
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case 17:
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// Seems to be some sort of audio sync, used in SQ6. Silenced the
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// warning due to the high level of spam it produces. (takes no params)
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//warning("kDoAudio: Unhandled case 17, %d extra arguments passed", argc - 1);
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break;
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default:
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warning("kDoAudio: Unhandled case %d, %d extra arguments passed", argv[0].toUint16(), argc - 1);
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}
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return s->r_acc;
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}
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reg_t kDoSync(EngineState *s, int argc, reg_t *argv) {
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switch (argv[0].toUint16()) {
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case kSciAudioSyncStart: {
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ResourceId id;
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g_sci->_sync->stop();
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if (argc == 3) {
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id = ResourceId(kResourceTypeSync, argv[2].toUint16());
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} else if (argc == 7) {
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id = ResourceId(kResourceTypeSync36, argv[2].toUint16(), argv[3].toUint16(), argv[4].toUint16(),
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argv[5].toUint16(), argv[6].toUint16());
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} else {
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warning("kDoSync: Start called with an unknown number of parameters (%d)", argc);
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return s->r_acc;
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}
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g_sci->_sync->start(id, argv[1]);
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break;
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}
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case kSciAudioSyncNext:
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g_sci->_sync->next(argv[1]);
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break;
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case kSciAudioSyncStop:
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g_sci->_sync->stop();
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break;
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default:
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error("DoSync: Unhandled subfunction %d", argv[0].toUint16());
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}
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return s->r_acc;
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}
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#ifdef ENABLE_SCI32
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reg_t kDoAudio32(EngineState *s, int argc, reg_t *argv) {
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if (!s)
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return make_reg(0, getSciVersion());
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error("not supposed to call this");
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}
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reg_t kDoAudioInit(EngineState *s, int argc, reg_t *argv) {
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return make_reg(0, 0);
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}
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reg_t kDoAudioWaitForPlay(EngineState *s, int argc, reg_t *argv) {
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if (argc == 0) {
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if (g_sci->_features->hasSci3Audio()) {
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return make_reg(0, g_sci->_audio32->getNumUnlockedChannels());
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} else {
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return make_reg(0, g_sci->_audio32->getNumActiveChannels());
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}
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}
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return g_sci->_audio32->kernelPlay(false, argc, argv);
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}
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reg_t kDoAudioPlay(EngineState *s, int argc, reg_t *argv) {
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if (argc == 0) {
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return make_reg(0, g_sci->_audio32->getNumActiveChannels());
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}
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return g_sci->_audio32->kernelPlay(true, argc, argv);
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}
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reg_t kDoAudioStop(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelStop(argc, argv);
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}
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reg_t kDoAudioPause(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelPause(argc, argv);
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}
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reg_t kDoAudioResume(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelResume(argc, argv);
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}
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reg_t kDoAudioPosition(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelPosition(argc, argv);
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}
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reg_t kDoAudioRate(EngineState *s, int argc, reg_t *argv) {
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if (argc > 0) {
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const uint16 sampleRate = argv[0].toUint16();
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if (sampleRate != 0) {
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g_sci->_audio32->setSampleRate(sampleRate);
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}
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}
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return make_reg(0, g_sci->_audio32->getSampleRate());
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}
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reg_t kDoAudioVolume(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelVolume(argc, argv);
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}
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reg_t kDoAudioGetCapability(EngineState *s, int argc, reg_t *argv) {
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return make_reg(0, 1);
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}
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reg_t kDoAudioBitDepth(EngineState *s, int argc, reg_t *argv) {
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if (argc > 0) {
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const uint16 bitDepth = argv[0].toUint16();
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if (bitDepth != 0) {
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g_sci->_audio32->setBitDepth(bitDepth);
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}
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}
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return make_reg(0, g_sci->_audio32->getBitDepth());
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}
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reg_t kDoAudioMixing(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelMixing(argc, argv);
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}
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reg_t kDoAudioChannels(EngineState *s, int argc, reg_t *argv) {
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if (argc > 0) {
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const int16 numChannels = argv[0].toSint16();
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if (numChannels != 0) {
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g_sci->_audio32->setNumOutputChannels(numChannels);
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}
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}
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return make_reg(0, g_sci->_audio32->getNumOutputChannels());
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}
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reg_t kDoAudioPreload(EngineState *s, int argc, reg_t *argv) {
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if (argc > 0) {
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g_sci->_audio32->setPreload(argv[0].toUint16());
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}
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return make_reg(0, g_sci->_audio32->getPreload());
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}
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reg_t kDoAudioFade(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelFade(argc, argv);
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}
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reg_t kDoAudioHasSignal(EngineState *s, int argc, reg_t *argv) {
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return make_reg(0, g_sci->_audio32->hasSignal());
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}
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reg_t kDoAudioSetLoop(EngineState *s, int argc, reg_t *argv) {
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g_sci->_audio32->kernelLoop(argc, argv);
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return s->r_acc;
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}
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reg_t kDoAudioPan(EngineState *s, int argc, reg_t *argv) {
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g_sci->_audio32->kernelPan(argc, argv);
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return s->r_acc;
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}
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reg_t kDoAudioPanOff(EngineState *s, int argc, reg_t *argv) {
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g_sci->_audio32->kernelPanOff(argc, argv);
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return s->r_acc;
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}
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reg_t kSetLanguage(EngineState *s, int argc, reg_t *argv) {
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// Used by script 90 of MUMG Deluxe from the main menu to toggle between
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// English and Spanish.
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const Common::String audioDirectory = s->_segMan->getString(argv[0]);
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g_sci->getResMan()->changeAudioDirectory(audioDirectory);
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return s->r_acc;
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}
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#endif
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} // End of namespace Sci
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