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libretro
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scummvm
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scummvm
/
gui
History
Max Horn
21ce55bc9f
make console height/width based on a float percentage of the overlay size -> the overlay isn't so tiny anymore in COMI
...
svn-id: r10329
2003-09-20 01:08:48 +00:00
..
.cvsignore
…
about.cpp
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
2003-09-18 02:07:18 +00:00
about.h
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browser.cpp
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browser.h
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chooser.cpp
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chooser.h
…
console.cpp
make console height/width based on a float percentage of the overlay size -> the overlay isn't so tiny anymore in COMI
2003-09-20 01:08:48 +00:00
console.h
make console height/width based on a float percentage of the overlay size -> the overlay isn't so tiny anymore in COMI
2003-09-20 01:08:48 +00:00
dialog.cpp
…
dialog.h
…
EditTextWidget.cpp
…
EditTextWidget.h
…
launcher.cpp
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
2003-09-18 02:07:18 +00:00
launcher.h
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ListWidget.cpp
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ListWidget.h
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message.cpp
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message.h
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module.mk
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newgui.cpp
make use of the new get_overlay_height/get_overlay_width
2003-09-20 00:47:56 +00:00
newgui.h
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options.cpp
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
options.h
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PopUpWidget.cpp
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
2003-09-18 02:07:18 +00:00
PopUpWidget.h
…
ScrollBarWidget.cpp
…
ScrollBarWidget.h
…
widget.cpp
…
widget.h
…