mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 14:14:43 +00:00
2275141d56
- Use Scene::insertSprite<> in all scenes
196 lines
5.0 KiB
C++
196 lines
5.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef NEVERHOOD_MODULE1600_H
|
|
#define NEVERHOOD_MODULE1600_H
|
|
|
|
#include "neverhood/neverhood.h"
|
|
#include "neverhood/module.h"
|
|
#include "neverhood/scene.h"
|
|
#include "neverhood/module3000.h"
|
|
|
|
namespace Neverhood {
|
|
|
|
// Module1600
|
|
|
|
class Module1600 : public Module {
|
|
public:
|
|
Module1600(NeverhoodEngine *vm, Module *parentModule, int which);
|
|
virtual ~Module1600();
|
|
protected:
|
|
void createScene(int sceneNum, int which);
|
|
void updateScene();
|
|
};
|
|
|
|
class Class521 : public AnimatedSprite {
|
|
public:
|
|
Class521(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y);
|
|
~Class521();
|
|
void setPathPoints(NPointArray *pathPoints);
|
|
protected:
|
|
Scene *_parentScene;
|
|
NPointArray *_pathPoints;
|
|
NRectArray *_rectList;
|
|
int _newMoveDirection;
|
|
int _currMoveDirection;
|
|
int _exitDirection;
|
|
int _currPointIndex;
|
|
NPoint _againDestPt;
|
|
int _againDestPtFlag;
|
|
int _steps;
|
|
int _stepError;
|
|
int _idleCounter;
|
|
int _idleCounterMax;
|
|
int _lastDistance;
|
|
int _field100;
|
|
int _againDestPointFlag;
|
|
int _flag10E;
|
|
int _moreY;
|
|
int _flag10F;
|
|
int _flag113;
|
|
int _flag114;
|
|
int _flag11A;
|
|
int _newDeltaXType;
|
|
int _field11E;
|
|
int _againDestPointIndex;
|
|
int _value112;
|
|
int _anotherY;
|
|
int16 _someX, _someY;
|
|
NPoint pathPoint(uint index) { return (*_pathPoints)[index]; }
|
|
void update();
|
|
void update45C790();
|
|
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
uint32 handleMessage45CC30(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
uint32 handleMessage45CCA0(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
void sub45CD00();
|
|
void sub45CDC0();
|
|
void sub45CE10();
|
|
void sub45CF80();
|
|
void sub45CFB0();
|
|
void sub45CFE0();
|
|
void sub45D040();
|
|
void sub45D050();
|
|
void sub45D0A0();
|
|
void sub45D0E0();
|
|
void sub45D100();
|
|
void sub45D180();
|
|
void moveToNextPoint();
|
|
void sub45D350();
|
|
void sub45D390();
|
|
void moveToPrevPoint();
|
|
void sub45D580();
|
|
void sub45D5D0();
|
|
void sub45D620();
|
|
void suMoveToNextPoint();
|
|
void suMoveToPrevPoint();
|
|
void sub45E0A0();
|
|
int calcDistance(int16 x1, int16 y1, int16 x2, int16 y2);
|
|
};
|
|
|
|
class Class546 : public AnimatedSprite {
|
|
public:
|
|
Class546(NeverhoodEngine *vm, Scene *parentScene);
|
|
protected:
|
|
Scene *_parentScene;
|
|
SoundResource _soundResource;
|
|
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
void sub44D710();
|
|
void sub44D760();
|
|
void sub44D790();
|
|
void sub44D7F0();
|
|
};
|
|
|
|
class Class547 : public AnimatedSprite {
|
|
public:
|
|
Class547(NeverhoodEngine *vm, int16 x, int16 y);
|
|
};
|
|
|
|
class Class548 : public AnimatedSprite {
|
|
public:
|
|
Class548(NeverhoodEngine *vm, int16 x, int16 y);
|
|
};
|
|
|
|
class Class518 : public AnimatedSprite {
|
|
public:
|
|
Class518(NeverhoodEngine *vm, Class521 *class521);
|
|
protected:
|
|
Class521 *_class521;
|
|
void update();
|
|
};
|
|
|
|
class Scene1608 : public Scene {
|
|
public:
|
|
Scene1608(NeverhoodEngine *vm, Module *parentModule, int which);
|
|
~Scene1608();
|
|
protected:
|
|
Class521 *_class521;
|
|
Sprite *_class545;
|
|
Sprite *_class546;
|
|
Sprite *_class547;
|
|
Sprite *_class548;
|
|
Sprite *_sprite1;
|
|
Sprite *_sprite2;
|
|
Sprite *_sprite3;
|
|
Sprite *_asTape;
|
|
Klayman *_klayman2;
|
|
NRect _rect1;
|
|
NRect _rect2;
|
|
NRect _rect3;
|
|
int _flag1;
|
|
bool _flag2;
|
|
bool _flag3;
|
|
bool _flag4;
|
|
int _countdown1;
|
|
NPointArray *_roomPathPoints;
|
|
void update44CE90();
|
|
void update44CED0();
|
|
void update44CFE0();
|
|
void update44D0C0();
|
|
void update44D1E0();
|
|
uint32 handleMessage44D2A0(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
uint32 handleMessage44D3C0(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
uint32 handleMessage44D470(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
uint32 handleMessage44D510(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
};
|
|
|
|
class Scene1609 : public Scene {
|
|
public:
|
|
Scene1609(NeverhoodEngine *vm, Module *parentModule, int which);
|
|
protected:
|
|
SoundResource _soundResource;
|
|
Sprite *_ssButton;
|
|
AsScene3011Symbol *_asSymbols[12];
|
|
int _index1;
|
|
int _index2;
|
|
int _index3;
|
|
int _countdown1;
|
|
bool _flag5;
|
|
bool _flag6;
|
|
void update();
|
|
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
bool testVars();
|
|
};
|
|
|
|
} // End of namespace Neverhood
|
|
|
|
#endif /* NEVERHOOD_MODULE1600_H */
|